Mods (Cosmetics)
These mods change the look of non-collection items that you see in game, like Decorations or Resources you can pick up in Adventure Worlds.
Viewing all mods with the type set as "Cosmetics" sorted by the most recent first.
Dark Boomeranger VFX FixCosmetics
Switched VFX files from Dark Boomeranger's Old VFX
FFXIV-SE-ReplacementCosmetics
Replaced some sound effect of the game, and also muted some of them.
Mastery Level up / Level Up -> FFXIV Level Up SE
Defeating Mobs -> Moggle Sound Effect
Forging SE -> FFXIV Duty Unlocked
Forge_gain_level -> FFXIV Duty Pop Up SE
Rare Unboxing -> FFXIV Level Up SE
Rampage Alert -> FFXIV Duty Unlocked
Star Bar -> Muted
You can use together with - Obscure UI - Infolog mod to do further customization!
https://trovesaurus.com/mod=11062
e.g. setting the SE when getting C4 ring box as FFXIV Level Up SE
Mastery Level up / Level Up -> FFXIV Level Up SE
Defeating Mobs -> Moggle Sound Effect
Forging SE -> FFXIV Duty Unlocked
Forge_gain_level -> FFXIV Duty Pop Up SE
Rare Unboxing -> FFXIV Level Up SE
Rampage Alert -> FFXIV Duty Unlocked
Star Bar -> Muted
You can use together with - Obscure UI - Infolog mod to do further customization!
https://trovesaurus.com/mod=11062
e.g. setting the SE when getting C4 ring box as FFXIV Level Up SE
Trove RemixedCosmetics
NIER-Biome-Music-ReplacementCosmetics
Download Link: https://file.io/Tfgan3JW6kp7 (Expires in 1 Year)
Included tmod and bnk file.
I didnt test out the tmod version, if its not working you need to install the mod manually. This time I just zipped the bnk right in folders so the path is included in the zip file.
Replacement List:
Medieval Highlands - Peaceful Sleep
Permafrost - Faltering Prayer - Dawn Breeze (From NieR:Automata)
Cursed Vale - Kainé: Final Fantasy Main Theme Version
Desert Frontier - Memories of Dust
Fae Forest - City Ruins (Rays of Light)
Candoria - Amusement Park
Neon City - End of the Unknown
Luminopolis - End of the Unknown
Jurassic Jungle - City Ruins (Shade)
Dragonfire Peaks - Emil / Ultimatum (All Versions)
Forbidden Spires - City Ruins (Shade)
Sundered Uplands - Song of the Ancients (NieR: Automata) -Triple Mix-
Radiant Ruins - The tower
Geode Topside Hub - Alien Manifestation
Shadow Arena Battle - Grandma (Destruction)
Shadow Arena Wait - Bipolar Nightmare (From NieR:Automata)
Treasure Isle - Pascal
Included tmod and bnk file.
I didnt test out the tmod version, if its not working you need to install the mod manually. This time I just zipped the bnk right in folders so the path is included in the zip file.
Replacement List:
Medieval Highlands - Peaceful Sleep
Permafrost - Faltering Prayer - Dawn Breeze (From NieR:Automata)
Cursed Vale - Kainé: Final Fantasy Main Theme Version
Desert Frontier - Memories of Dust
Fae Forest - City Ruins (Rays of Light)
Candoria - Amusement Park
Neon City - End of the Unknown
Luminopolis - End of the Unknown
Jurassic Jungle - City Ruins (Shade)
Dragonfire Peaks - Emil / Ultimatum (All Versions)
Forbidden Spires - City Ruins (Shade)
Sundered Uplands - Song of the Ancients (NieR: Automata) -Triple Mix-
Radiant Ruins - The tower
Geode Topside Hub - Alien Manifestation
Shadow Arena Battle - Grandma (Destruction)
Shadow Arena Wait - Bipolar Nightmare (From NieR:Automata)
Treasure Isle - Pascal
IGN: chnkxaa
you can /w me directly in game if you have any questions, I'll try to help.
or just leave comment here.
Update: found that if I use tmod file game will crash for some reason. So I also uploaded the bnk file. Need to install manually. Also after trying on it I found that the complete dungeon sfx kinda ruining everything so be gone, its muted now. ^^
Google Drive Link: https://drive.google.com/drive/folders/1kaUxJMHYO2QGsjvOE0d00tezW8CrtaIh?usp=drive_link
Put the bnk file in this path:
(your trove game folder)\Games\Trove\Live\audio\override
So for me the path is:
D:\SteamLibrary\steamapps\common\Trove\Games\Trove\Live\audio\override
normally you wont have a folder called override, just create one.
Replaces a bunch of BGM in game.
Also Trove just wont loop music as default, so I just used some extended version to make it repeat LUL
File is HUGE
Music Replacement List:
Medieval Highlands - FFXIV Serenity
Permafrost - FFXIV Fealty
Cursed Vale - FFXIV Ink Long Dry
Desert Frontier - FFXIV Sands of Amber
Fae Forest - FFXIV A Hopeless Race
Candoria - FFXIV Figments
Neon City - FFXIV Order Yet Undeciphered
Luminopolis - FFXIV Unbreakable
Jurassic Jungle - FFXIV Alienus
Dragonfire Peaks - FFXIV Roar of the Wyrm
Forbidden Spires - FFXIV A Father's Pride
Sundered Uplands - FFXIV The Gauntlet
Radiant Ruins - FFXIV Skylords
Geode Topside Hub - FFXIV Miracle Works
Shadow Arena Battle - FFXV Daemon Eternal Darkness
Shadow Arena Wait - FFXV Insomnia Ablaze
you can /w me directly in game if you have any questions, I'll try to help.
or just leave comment here.
Update: found that if I use tmod file game will crash for some reason. So I also uploaded the bnk file. Need to install manually. Also after trying on it I found that the complete dungeon sfx kinda ruining everything so be gone, its muted now. ^^
Google Drive Link: https://drive.google.com/drive/folders/1kaUxJMHYO2QGsjvOE0d00tezW8CrtaIh?usp=drive_link
Put the bnk file in this path:
(your trove game folder)\Games\Trove\Live\audio\override
So for me the path is:
D:\SteamLibrary\steamapps\common\Trove\Games\Trove\Live\audio\override
normally you wont have a folder called override, just create one.
Replaces a bunch of BGM in game.
Also Trove just wont loop music as default, so I just used some extended version to make it repeat LUL
File is HUGE
Music Replacement List:
Medieval Highlands - FFXIV Serenity
Permafrost - FFXIV Fealty
Cursed Vale - FFXIV Ink Long Dry
Desert Frontier - FFXIV Sands of Amber
Fae Forest - FFXIV A Hopeless Race
Candoria - FFXIV Figments
Neon City - FFXIV Order Yet Undeciphered
Luminopolis - FFXIV Unbreakable
Jurassic Jungle - FFXIV Alienus
Dragonfire Peaks - FFXIV Roar of the Wyrm
Forbidden Spires - FFXIV A Father's Pride
Sundered Uplands - FFXIV The Gauntlet
Radiant Ruins - FFXIV Skylords
Geode Topside Hub - FFXIV Miracle Works
Shadow Arena Battle - FFXV Daemon Eternal Darkness
Shadow Arena Wait - FFXV Insomnia Ablaze
Dragon SnoutCosmetics
Replaces each "Dragon" skin with a custom version
Each Dragon skin is updated with a snout
The red patterns on Dragons 1 through 3 are now color-configurable using Hair Color
Dragon 7 now has color-configurable skin using Hair Color
Each Dragon skin is updated with a snout
The red patterns on Dragons 1 through 3 are now color-configurable using Hair Color
Dragon 7 now has color-configurable skin using Hair Color
DMC - YamatoCosmetics
Created by TakkuDMC - Yamato, works best with the Neon Ninja Vergil mod
TroveCraftCosmetics (Cosmetics)
Make Trove Objects/Blocks look like Minecraft!
Custom CapesCosmetics
This is an edit of my old Capes mod, with it anyone should be able to create its custom cape and apply it easily
Different variants of it are available to be selected depending on the needs, please always have only one of them installed
Instructions for the creation and installation of the design can be found within the downloadables section
NEW: Below you can find a link to the public library, where you can download designs made by other players that have submitted them to be featured inside it. Instructions for the submitting process can also be found there
Different variants of it are available to be selected depending on the needs, please always have only one of them installed
Instructions for the creation and installation of the design can be found within the downloadables section
NEW: Below you can find a link to the public library, where you can download designs made by other players that have submitted them to be featured inside it. Instructions for the submitting process can also be found there
Mantle of Mastery Cosmetics (Cosmetics)
Not getting to mastery 500+ soon
Minecraft Fishing rod - By TakkuCosmetics
Minecraft Bow - By TakkuCosmetics
- Replaces the "Practice Bow"
- Recommended to download the "SH Daimond Armour" Mod
- Recommended to download the "SH Daimond Armour" Mod
Visible Anti Gravity BlocksCosmetics
Makes Anti Gravity Blocks Visable
Alternative Cosmic Dragon VFXCosmetics
Gives the cosmic dragon some custom VFX replacing the current reused ones and also fixes some of its positionings
Biome Environmental OverhaulCosmetics
Changes many of the environmental VFX to make the game more pleasing to watch, those changes can be seen in:
- All biomes with the general VFX (sun, moon and clouds)
- Permafrost
- Luminopolis & Neon City
- Jurassic Jungle
- Dragonfire Peaks
- Forbidden Spires
- Sundered Uplands
- Shores of the Everdark
- Radiant Ruins
- Igneous Islands
- Cursed Skylands
- Geode Topside surface & underground (cave systems under Hollow Dunes sub-biome)
As an additional change, this mod also changes the texture of Geode Topside's surface making its tone darker while still feeling true to vanilla
- All biomes with the general VFX (sun, moon and clouds)
- Permafrost
- Luminopolis & Neon City
- Jurassic Jungle
- Dragonfire Peaks
- Forbidden Spires
- Sundered Uplands
- Shores of the Everdark
- Radiant Ruins
- Igneous Islands
- Cursed Skylands
- Geode Topside surface & underground (cave systems under Hollow Dunes sub-biome)
As an additional change, this mod also changes the texture of Geode Topside's surface making its tone darker while still feeling true to vanilla
bully this guy NOWCosmetics (Cosmetics)
0sita's "The Pinzo Roller" with minor edits. i take no credit this is just for fun + to allow people to beat up pinzo.
Better No CloudsCosmetics
A better version of "Display No Clouds" by Ocgineer
- Better performance
- Not a vfx file
- Better performance
- Not a vfx file
Placeable FireCosmetics
Replaces regular torches for placeable fire blocks, thought for buildings where a fire source is wanted and a torch is placed instead
Disclaimer: special torches will be affected too by the VFX change but the body of the torch won't be removed
Disclaimer: special torches will be affected too by the VFX change but the body of the torch won't be removed
Star Rod over The Will of StarsCosmetics
Replaces The Will of Stars sword style with the Star Rod from the Kirby Franchise. I made this for myself but if others want to enjoy, they can :) Please Comment on this mod if there is a bug you notice.
Steedfeed Sun And Moon Cosmetics
Mod that replaces the boring sun and moon with Steed's goofy face
Space Invaders - MinigameCosmetics
A take on the classic retro game "Space Invaders" made fully playable inside Trove
Instructions of the game
To start the game type /zzz or /sleep on chat, the board will always appear facing north from you
The game ends when:
-You have lost all of your HP
-An enemy has reached the end of the screen
-You have killed all the enemies on screen
PLAYER
-The player ship has a total of 5 HP represented by the color of the ship and the counter on the top left of the screen, if the counter goes to 0 the ship will explode and the board will be deleted (afk prevention)
-The player is able to move by aiming at the half of the screen which direction you want to move (for example: if you want to move left, aim at the left half), a line splits the two halfs to make it easier to see and an arrow below the ship indicates where you're moving
-Each time the player moves a shot is fired, this movement and consequently shooting rate increases as time passes by
ENEMIES
-Enemies have a total of 10 HP represented by their color and the board is always filled with 150 of them
-After some seconds of the game being started, enemies will start shooting randomly everytime they move
-Enemies scroll horizontally and each time they reach a border will also do vertically by 1 unit
-Every enemy killed increases the speed of those still standing
-Last enemy standing will receive an absurd amount of speed in order to try and reach the end, make sure to stop it
Thanks to Ylva for making the meshes used
Instructions of the game
To start the game type /zzz or /sleep on chat, the board will always appear facing north from you
The game ends when:
-You have lost all of your HP
-An enemy has reached the end of the screen
-You have killed all the enemies on screen
PLAYER
-The player ship has a total of 5 HP represented by the color of the ship and the counter on the top left of the screen, if the counter goes to 0 the ship will explode and the board will be deleted (afk prevention)
-The player is able to move by aiming at the half of the screen which direction you want to move (for example: if you want to move left, aim at the left half), a line splits the two halfs to make it easier to see and an arrow below the ship indicates where you're moving
-Each time the player moves a shot is fired, this movement and consequently shooting rate increases as time passes by
ENEMIES
-Enemies have a total of 10 HP represented by their color and the board is always filled with 150 of them
-After some seconds of the game being started, enemies will start shooting randomly everytime they move
-Enemies scroll horizontally and each time they reach a border will also do vertically by 1 unit
-Every enemy killed increases the speed of those still standing
-Last enemy standing will receive an absurd amount of speed in order to try and reach the end, make sure to stop it
Thanks to Ylva for making the meshes used