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Posted on: https://trovesaurus.com/mod.php?id=2649&ml=TroveTools.NET

@TheSymbol

https://trove.fandom.com/wiki/Eggnog
This is the pet i showed, given exclusively to participants of alpha

Posted on: chicken staff Staff creation

@Ruben

Press Edit and then change the Troxel Link field and then Save.

Posted on: https://trovesaurus.com/mod.php?id=2649&ml=TroveTools.NET

@TheSymbol

It was my purchase of the supporter pack, i believe i also sent in the santa hat & robot with the santa hat which are alpha items (2013 santa hat) - i can send a screenshot of the item tag, it says 2013 on it

Posted on: Glorious Knight Helmet creation

Glorious Knight status has been set to Active

Posted on: Glorious Knight Helmet creation

Hello again!

Changes looking great, you made the design bulkier but kept triangle-ish shape, well done :) Good job on mapping too, glowing golds give it a bit of a techno vibe :D

I see you also removed black 'background' from visor part? I thought it looked quite mysterious with it, but it looks good without it as well! Although if you prefer it this way, id suggest to make gap for the eyes a bit wider/cleaner. I understand its not the way real-life helmets work but small visor without black to highlight it looks rather busy in game and doesnt read all too well, especially with headless style.

You did very nice shading, but overall helmet still feels as if it only uses two colors. It is not a bad thing in this case id say, but may be it will work better if shadows were more contrast (more visual difference between brightest and darkest) or if there was a splash of color in them instead of just black/white? This is optional though, if you feel like it looks best with the colors it already has, so be it :)

Back to Active for a tiny bit, hoping to see slightly more convincing visor on next review.

Posted on: chicken staff Staff creation

chicken staff status has been set to Active

Posted on: chicken staff Staff creation

Hello!

What a fun concept, that chicken is very square and cute, well done :D

About the overall design, i take it its and egg on the back end of the staff?
It could be a good design element, but its usually best to avoid models that are something-on-a-stick. As, it needs to make sense for an item to be located where it is, that makes it easier to read/understand the design. For example, may be it could be some egg holder that has a long 'leg' and has a chicken sitting on its 'bottom'? Or may be it could be a an egg in the nest on a tree branch with, again, chicken sitting on its other end? Or may be a whole staff could be a chicken? Or may be you could come up with something even better and funnier :D

Im going to set status of this one to Active for now, would be good to see this one back on review though :) If you d rather create something completely different, you could set status to Draft, that will free up a slot for another creation.

Posted on: Buster Sword Melee creation

Buster Sword status has been set to Active

Posted on: Buster Sword Melee creation

Hello!

Looking good, clean shape and nice metal colors! Good job on material maps too!

However, there are over 900 melee styles in game, so for a new sword to get accepted it would need to be unique and extraordinary. There is already Blacksteel Buster sword style in game, which is very close in design to your model, so i would have to ask you to pick some other idea to make. It might be beneficial to go with some less used type of melee, may be a nice axe or a mace.

Im going to set status of this one to Active, if you d wish to post something else you could set status to Draft, that will free up a creation slot.

Good luck!

Posted on: Uzumini art

@Im ZLicoRne

our drawings has differences man i did not copy yours

Posted on: Uzumini art

Posted on: Demonic Inferno giveaway

Good luck everyone

Posted on: Uzubrother art

Bruh thats mf sick my dude

Nice art

Posted on: Radiant Lion mod

Posted on: Everdark Lion mod

whoa, another great idea!

Posted on: Uzumini art

@VGE

thanks, actually that's my first drawing wink