Vitalius' "Make Trove great again" mod picks

Mod Packs (List) Created by Vitalius 8 years ago, updated 2 years ago

The goal of this pack is to make a more pleasant experience of the game, while in the same time making the modpack "light", and not overburdened with controversial (or faulty/glitched in any way) mods which won't add much to the game.

Just some stuff to simplify the farm/grind (by adding more info about the resources/loot), adding "pinpoints" to the loot/bosses/event enemies, in other words - making the gameplay smooth and enjoyable.

And to add a bit more visual appeal, by altering/removing some "unnecessary" VFX/SFX.

See those kind of modpacks as a "Definitive Edition" of Trove. =)

There are also some mods, like https://trovesaurus.com/mod=5255 Dragon Egg Fragment Mob Way-points or https://trovesaurus.com/mod=6125Fiery Feather mob tagger (or other ones, like tagging event mobs/drops) which are useful, but, as this modpack is intended to be used on a daily basis - such kind of mods are not in it. They are useful during one-time farming to get the loot, and "useless" when you already collected the required amount of resources. So, you can download them, grind, craft the dragon, and turn them off or uninstall them.

I, however, left the https://trovesaurus.com/mod=8060 Bunfest egg waypoint and https://trovesaurus.com/mod=9478 Tainted star waypoint mods in, as the special mobs/drops will be removed (disabled, actually) from the game after the event, hence they won't interfere with your regular gameplay (outside the event).

Temporarily removed the https://trovesaurus.com/mod=4715 Kirby Energy Hotbar mod, because the Bard patch broke it (there's no Bard ult overlay). Will add it back later on, when https://trovesaurus.com/user=73060 moo3oo3oo3 will update that wonderful mod. =)

Links
- Awesome piece of software to search for, install, and enable/disable mods on the fly (you'll still have to restart the game for them to apply, of course): TroveTools.NET (not a website) -> https://github.com/DazoTrove/TroveTools.NET/releases/latest
- And another useful link, a Trove damage calculator by Pfiffel - here you can play around with the stats, and see if new gems/gear will do any change to the DPS/survivability of your build -> http://www.pfiffel.com/trove/damage/
- /Sadly, the damage calculator a bit outdated, as it doesn't include uncapped mastery and recent class buffs. But it's still very useful.

Alternate links to mods in .tmod format (converted by me from original mods that are still in .zip format - so you can install them manually, if you don't use TroveTools.NET app):
- 1. https://drive.google.com/file/d/0B0zMO9Ldhw8raTJWcERSOV9wMDQ/view?usp=sharing&resourcekey=0-gDrYaOzNIAsHW7v8_MIFHw Display No Clouds (UTILITY) - Ocgineer
- 2. https://drive.google.com/file/d/0B0zMO9Ldhw8rZDFYMzd0eFFXSlU/view?usp=sharing&resourcekey=0-Ra9Q5bB_dqleYUqdwcm8dQFADED VFX FOR GUNSLINGER CLASS GEM (COSMETICS) - NikonPix
3. https://drive.google.com/file/d/0B0zMO9Ldhw8rZDFYMzd0eFFXSlU/view?usp=sharing&resourcekey=0-Ra9Q5bB_dqleYUqdwcm8dQPlayer Finder/trail (UTILITY) - KillerManiac

Some of the mods in this modpack are still in .zip (hence, if you don't use a TroveTools.NET app - use the converted .tmod's listed above) - and I'm still waiting for the mod owners to reply, because I don't want to post the converted mods without the original creator's permission.

P.S. For anyone who's wondering - yes, I'm deliberately using "old" (or original, among similar ones) versions of some mods (for example - the chat mod v2.0.8, as in later versions you can't switch to a tab without opening the chat window, which will force you to leave either the WASD or the mouse to do so, unlike in v2.0.8 (up to this date that bug isn't fixed), using which you could switch to a tab by holding a key bound to "Release Mouse", even while moving, especially useful when you want a quick glance at a new private message (by switching to its tab) and clicking back on global/world/ect, without having to stop moving/attacking).

Best regards. Take care
(=^ω^=)

Downloads


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Using TroveTools.NET

Downloading via TroveTools.NET requires having it installed

15670 views



GUI14


Utility18


Language1


Waypoint5


Cosmetics9

Comments and Likes Comments 7

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tried to install but the URL is and understood. I have trovetools.NET installed, so why is the URL handler not working? Any idea?

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@Twisted_Code

Sorry for the late reply (haven't seen it, there seriously has to be a notification for those). The link would work only if you have the app ("TroveTools.NET", not a website), and, as you already have it installed - make sure to bind those links to that app (which can be done in the app's settings). Without doing that, the app won't be able to hook to these links (like when you have to bind .torrent files to your torrent client to automatically "send" torrent files from your browser into the client).

It works similar to special links like "steam://" (Origin, GOG, ect) - they are sent into their apps only if they are present (and configured) on your PC. You can install the mods one by one manually even without the app, but it'll be much easier (all the mods in one go) to install them in a single click - that's what modpacks are for, in the first place. =)

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tyvm ;)

i was already using most of those, just added to my collection the player trail

oh and you should add customized club tag mod ;)

Oh, a comment, and I haven't even seen it, I'm so sorry. ._.' (they shoud add a notification for those)

I seen the Customized club tag mod, but I like the tags as they are, so "If it works - don't fix it". =D

As for the drop VFX one - I like NikonPix's one better than Novuhz's, because of the brighter beam, and better visibility due to bright+dark colors of the beam (vs dark ones in Novuhz's mod). Personally, I farm fast, and can lose the loot if the "pick me" sign isn't bright enough to distinguish itself from surroundings. =)

Forgot to mention why I left the club tags as they are - for the use of club name puns like "Vitalius of one of those dorks". It looks cooler when aligned in one line, which, sadly, cannot be done in that mod.

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