Dragons
Dragons are one of the primary end-game mounts for players, they can travel on ground as well as fly, some have unique abilities.
Dragon Stats
A list of stats that the dragons provide.
Badges
These dragons do not directly give stats but the badges do.
+1000 Max Health, +0.5% Critical Hit, +5% Critical Damage, +250 Damage and +100 Magic Find.
+1000 Maximum Health, +5% Health Regeneration, +1 Jump, and +50 Magic Find.
+1000 Maximum Health, +1% Critical Hit, and +50 Magic Find.
+250 Damage, +10% Max Health, +1 Jump, and +50 Magic Find.
+250 Damage, +5% Energy Regeneration, +1 Jump, and +50 Magic Find.
+1000 Maximum Health, +5 Maximum Energy, +1 Jump, and +50 Magic Find.
+1000 Maximum Health, +500 Magical Damage, +1 Jump, and +50 Magic Find.
+250 Damage, +10% Critical Damage, +1 Jump, and +50 Magic Find.
+250 Damage, +1% Critical Hit, +1 Jump, and +50 Magic Find.
Ancestral Dragon
Alyxthesius, the Vile Martriarch
+1000 Max Health, +1500 Health Regeneration, and +50 Magic Find.
+1000 Max Health, +7 Jump, and +50 Magic Find.
+5 Jump, +1000 Health, and +50 Magic Find.
+1% Critical Hit, +50 Light, and +50 Magic Find.
+1000 Max Health, +1 Maximum Energy, +1 Energy Regeneration and +50 Magic Find.
+15% Max Health, +500 Magic Damage and +50 Magic Find.
+7% Attack Speed, +1000 Max Health and +50 Magic Find.
+10% Critical Damage, +500 Magic Damage and +50 Magic Find.
+1000 Max Health, +0.3% Critical Hit, +500 Magic Damage and +50 Magic Find.
+7% Attack Speed, +1000 Max Health and +50 Magic Find.
Shaoran, Sage of the Eastern Ranges
+20% Max Health, +500 Magic Damage, and +50 Magic Find.
+3% Critical Damage, +5 Energy Regen, +450 Health Regen, and +50 Magic Find.
+1000 Max Health, +1% Critical Hit and +50 Magic Find.
+1000 Max Health, +250 Damage, +5% Attack Speed, and +50 Magic Find.
+1000 Max Health, +10% Critical Damage, +5 Jump, and +50 Magic Find.
Legendary Dragon
+3 Max Energy, +1000 Max Health, and +50 Magic Find.
+0.6% Critical Hit, +1000 Max Health, +250 Damage and +50 Magic Find.
+1000 Max Health, +3 Energy Regeneration, +250 Physical Damage and +50 Magic Find.
+5% Energy Regeneration, +400 Physical Damage, +400 Magic Damage and +50 Magic Find.
+1000 Max Health, +3% Critical Damage, +3 Jump, and +50 Magic Find.
+7% Attack Speed, +1000 Max Health and +50 Magic Find.
+100 Lasermancy, +1000 Max Health and +50 Magic Find.
Blocktron, the Guardian Beyond the Sky
+1000 Max Health, +10% Max Health, +500 Physical Damage and +50 Magic Find.
+3 Jump, +5 Stability, +1000 Health, and +50 Magic Find.
Capricorn, Risen from the Depths
+1000 Max Health, +3% Critical Damage, +5 Stability, and +50 Magic Find.
Carys, Seraph of the Golden Vale
+10% Max Health, +8% Critical Damage, +2 Jump and +50 Magic Find.
Circumsolae, Fringe of the Ever-Pyre
+1000 Max Health, +25 Stability, and +50 Magic Find.
Crisopeia, The Crucible of Souls
+5% Energy Regeneration, +1000 Max Health and +50 Magic Find.
Cy and Sanguine, the Twin Plagues
+1000 Max Health, +2 Jump, +5% Critical Damage and +50 Magic Find.
+5% Health Regeneration, +1000 Max Health and +50 Magic Find.
+0.6% Critical Hit, +1000 Max Health, +250 Damage, +1 Jump and +50 Magic Find.
+1000 Max Health, +1750 Health Regeneration and +50 Magic Find.
Erimatra, Scourge of the Everdark
+250 Magic Damage, +1% Critical Hit and +50 Magic Find.
+10% Critical Damage, +1000 Max Health and +50 Magic Find.
+3% Health Regeneration, +500 Physical Damage and +50 Magic Find.
+5% Attack Speed, +0.5% Critical Hit, +1000 Max Health and +50 Magic Find.
+10% Max Health, +3% Attack Speed, +500 Physical Damage and +50 Magic Find.
Jhorondir, Arms of the Goddess
+1000 Max Health, +10% Max Health, +3% Critical Damage, +3% Attack Speed, and +50 Magic Find.
Kahramet, Warden of the Fields
+8 Max Energy, +5 Jump, +1000 Max Health, and +50 Magic Find.
+1000 Max Health, +7% Max Health, +5% Attack Speed, and +50 Magic Find.
+3 Jump and +100 Magic Find.
Miraldis, the Primordial Preserver
+1000 Max Health, +10% Max Health, +500 Physical Damage and +50 Magic Find.
+1000 Max Health, +5% Energy Regeneration and +50 Magic Find.
+7% Attack Speed, +250 Magic Damage and +50 Magic Find.
+20% Max Health, +500 Magic Damage and +50 Magic Find.
Phyconidia, Sower of the Sandsea
+1000 Max Health, +3% Attack Speed, +0.2% Critical Hit, +250 Physical Damage and +50 Magic Find.
Rachnaphon, the Silent Spectator
+8% Attack Speed, +1000 Max Health and +50 Magic Find.
+10 Stability, +1000 Health, and +50 Magic Find.
+1000 Max Health, +10% Critical Damage and +50 Magic Find.
+1000 Max Health, +1% Critical Hit and +50 Magic Find.
Tanbleddyn of the Western Peaks
+3% Critical Damage, +1000 Max Health, +500 Physical Damage and +50 Magic Find.
Tannenbomber, the Harbinger of Tidings
+0.8% Critical Hit, +500 Magic Damage and +50 Magic Find.
Thallasion, Shaper of the Currents
+250 Physical Damage, +1800 Health Regeneration and +50 Magic Find.
Typhandir, the Sundered Shield
+10% Max Health, +7% Attack Speed and +50 Magic Find.
Tysorion, Steward of New Beginnings
+0.3% Critical Hit, +3% Critical Damage, +1000 Max Health, +250 Physical Damage and +50 Magic Find.
+3 Energy Regeneration, +1000 Max Health, and +50 Magic Find.
+1000 Max Health, +3% Critical Damage, +500 Physical Damage and +50 Magic Find.
+10 Maximum Energy, +3% Energy Regeneration, +1000 Max Health, and +50 Magic Find.
+1000 Max Health, +10% Critical Damage and +50 Magic Find.
Zeuztian, the Eternal Irradiance
+1000 Max Health, +25 Light, and +50 Magic Find.