Comments

Comments that this user has made.

Commented on: ExoDave Small map mod

On different screen resolutions the mini-map is located further away from the screen center (the higher - the farther), so the eye won't "pin" on the same spot if you play on a 4k screen, and switch to a different device after that (or just switch the resolution, for the sake of editing/recording, for example).

It would be a "must have" if it could auto-resize itself and pin on the absolute coords, rather than pixels.

Commented on: Disable Outline Effect by ExoDave mod

The mod really starts to shine as the screen resolution grows.

Commented on: Knock Back Over 800! by IIAinoII art

Every single time. =)

Commented on: Challenge time by IIAimoII art

Trove l̶e̶e̶c̶h̶i̶n̶g̶ challenge 101.

Commented on: Rubberbanding by IIAinoII art

I wish that "devs" would have that pic as a poster all around their workspace.

Commented on: Ironwill art

Awesome pic, with an epic vibe.

Commented on: Blocky GF art

That comment section in the end is gold. XD

Commented on: Vitalius' "Make Trove great again" mod picks modpack

Forgot to mention why I left the club tags as they are - for the use of club name puns like "Vitalius of one of those dorks". It looks cooler when aligned in one line, which, sadly, cannot be done in that mod.

Commented on: Vitalius' "Make Trove great again" mod picks modpack

Oh, a comment, and I haven't even seen it, I'm so sorry. ._.' (they shoud add a notification for those)

I seen the Customized club tag mod, but I like the tags as they are, so "If it works - don't fix it". =D

As for the drop VFX one - I like NikonPix's one better than Novuhz's, because of the brighter beam, and better visibility due to bright+dark colors of the beam (vs dark ones in Novuhz's mod). Personally, I farm fast, and can lose the loot if the "pick me" sign isn't bright enough to distinguish itself from surroundings. =)

Commented on: Minerbot waypoint mod

A bit clunky (you could've did the particle emitter VFX (like in the boss finder one) instead of a voxel pointer, which is "tied" with the robot's head, and moves around as he leans or dies), but does the work great.

Doing that event will be much easier with thing on (I'd recommend turning it off after it, though).

 

A little bug - big robots (the ones with drill arm) are lacking the pointers.

Commented on: Lite Bombs mod

Awesome mod. Like the Pyrodisk one, helps to avoid eye bleed to excessive (and unnecesary) bomb explosion vfx.

And, instead of RNG's mod, which completely removes all the bomb vfx, this one keeps the basic vfx, while toggling off the "fire".

One more thing to do, though, the author might consider lowering the amount of "dust" from explosions. That'll help to clear the screen during that weekly blocks farming. =)

Commented on: Mod factory - Colorful tooltips mod

Awesome mod. Helps to keep track of collected loot throughout your farm in a single adventure world.

Commented on: Waypoints Edition! mod

Kewl mod. One of those mods you go from "I don't need it. Eh, I'll install it just for laughs." to "Dayum, how did I even played without it?!"

Commented on: Mod factory - Transparent pyrodisk mod

Useful mod. Cleans the screen a bit from filler VFX.

Commented on: Speedometer mod

Nifty little mod. One of those "just for fun" stuff. =)