Cr0nicl3D3str0y3r

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Comments that this user has made.

Commented on: DPS Display mod

@LuWillDoIt

hi, I'm not sure if you're still encountering the issue, sorry for the "late" reply. the mod should be working perfectly, some options that could be the reason why it's not working is having the VFX quantity setting on video very low, set it to 1 for the best outcome on not only on this mod but many others and in general. also, another thing that could be the case is that you have combat text disabled on miscellaneous options. that combat text is what is being used to draw the info. if none of those work, then it might be that there is something odd with how some things are handled by the game on your side. if none of that works feel free to reach out to me on discord, hopefully I can get a solution for you, you can find it in my profile, don't send a friend request and wait as I tend not to accept them, just write a message directly

Commented on: Smart Martial and Arcane Buffs Timer mod

@Vizorkid

that'll do I'd say, I also added the effect itself since I know many players prefer to have the game completely muted

Commented on: Smart Martial and Arcane Buffs Timer mod

@Shubaca

I think I removed the base potion VFX entirely with this which also had the sound built in, yes. Thought it would be better overall, if the sound is wanted back then I could see and add it

Commented on: Smart Fishing Pools mod

@GammaRoi

in what value is your VFX Quantity setting set at on video options?

Commented on: DPS Display mod

@Oh_My_God_

I have just added alternative versions on a separated mod page for that and more, you can find the link to access it on the bottom of the description of this one. Keep in mind that it is "hidden" so they can only be applied via manual download, not by trovetools

Commented on: https://trovesaurus.com/issues/view/661

I think I have found the culprit, it could be that it is no enemy after all but a not-currently-available quest npc from the new update https://imgur.com/a/Zo8vFMp

Commented on: Biome Environmental Overhaul mod

@SeeTurtle

I tried making a version like that when creating it, basically merging both mods together, but the files that the Easy to see biomes mod uses changes many of the things on which this mod relies on from vanilla as a secondary effect, and for not having the knowledge to make it right myself and not being able to contact ExoDave to teach me I ended up discarding the idea

Commented on: Berserk Battler Status Indicator mod

@marcostadeusc

you mean this? vampirian vanquisher effect is accounted as one of those effects

Commented on: Better Shadow Hunter Shots mod

@ThangMapDit

the gif was taken before an update of the mod where I improved it, if you want the exact result as the gif you can get the initial upload version

Commented on: Builder's Tool - Distance Meter mod

@RivkaSenpai

have you followed the instructions that are on the description?

Commented on: Steam-Headed Speculator Boomeranger Clockwork Steampunk Costume mod

let me know if you need help with those to-do VFX, I'll be glad to help ;)

Commented on: Better Bonewalker Rapacious Raider mod

the correct path is blueprints\2023\mounts\griffon_viking\override instead of blueprints\override, you're welcome

Commented on: Overhauled Wreath of Flames mod

@xXInfernoBlazeXx

personal mod, will never be published

Commented on: Lava UI Merchant mod

@FaZe_Mega

I can't update the mods if the original mod that it was made out of isn't