Comments

Comments that this user has made.

Commented on: Tatami Dancepad mod

hi! the Tatami dancepad is looking awesome on screenshots, but the mod file seems to be missing a blueprint for the c_mt_magrail_dance_eyepad_platform :( 

Commented on: Envenomed Impaler Spear creation

Envenomed Impaler status has been set to Approved

Commented on: Envenomed Impaler Spear creation

Hello!

Whoa, the new snake looks much more venomous than a previous version :D The new colors make the design stand out, good job!

Everything seems to be in order. Approved!

 

For the possible future uploads - please also include a Blueprint of your design. There is Files tab next to Home, Images etc, and having blueprint there allows developers  to quickly download, check your design and add it to the game files. Dont worry, i ve uploaded a blueprint made from your latest Troxel files this time, but it really does help if Creators upload their own designs :)

Commented on: Envenomed Impaler Spear creation

Envenomed Impaler status has been set to Active

Commented on: Envenomed Impaler Spear creation

Hi there!

What a great idea for a spear! This snake would fit right in Trove :)

I see you already fixed the location of attachment point, well done! Material maps are looking good too.

The coloring on the model could use tiny bit more love. At the moment it appears as if the Gradient tool was used to color the spear - Gradient and Noise create tons of various shades of blocks that are not noticeable to a human eye, but so many colors overcomplicate models and make them harder to display . Hand-painted designs tend to look and work in game much better.

Current design has 59 different colors, most of which are only used once (you can check any qb model over here > https://trovesaurus.com/colours

I would suggest to pick 10-20 and use them to color the model.

Also! Please do not use Material Map colors as colors on the main model - these can potentially screw up the model when it gets converted from QB to blueprint! Currently the snake eyes use 255 0 0 RGB and this color is set to be Glowing Solid on Type map. Something like 255 10 10 would be perfectly safe to use and the visual difference would not be noticeable at all. 

I ve made a quick edit using 11 colors from the ones that you already have on your model. This is definitely not the best possible option and you do not need to copy this! Im absolutely sure you can make a better looking snake, my attempt turned out really busy and is only meant to illustrate that something can look ok with much fewer colors used.
If you want to keep the darker colors on the tail darker and brighter colors on the front - please do! That would be perfectly fine too as long as the amount of colors used gets reduced.



Im going to change the status of this creation to Active for now, hoping to see it back on Review!

PS. the F12 Trove screenshot removes transparency, so if you want to showcase glass on your design you would need to use some other screenshot taking software. Personally i use GreenShot, it is free and opensource.

 

Commented on: Bionic Sidearm Melee creation

Bionic Sidearm status has been set to Approved

Commented on: Bionic Sidearm Melee creation

Hi there! Sorry for such a long delay with a review.

This short melee seems to be a perfect fit for a neon ninja costume! Material maps are looking good too, nicely done.

Going to Approve this one.

 

Also, as a response to a question about lots of short melee weapons - it is fine to have shorter-than-full-length melee models, BUT they all still need to be significantly different from each other and from existing models (unique) - this has always been the case. The VFX display and ability range concerns are still present though so these are closer to an exception than the rule.
Which means, if you make a Forbidden Spires short knife that has brand new model and style i could approve it, but another short Neon melee would need to be VERY different from this one to get approved.
Hope this helps!

Commented on: Dragonfire Station Dungeon (1 Star) creation

Dragonfire Station status has been set to Added

Commented on: Dragonfire Station Dungeon (1 Star) creation

Congratulations! Your dungeon has been added to Trove! 

It can be found in the Dragonfire Peaks biome!

Commented on: Fae Outpost Dungeon (1 Star) creation

Fae Outpost status has been set to Added

Commented on: Fae Outpost Dungeon (1 Star) creation

Congratulations! Your dungeon has been added to Trove! 

It can be found in the Fae Forest biome!

Commented on: Ice Tower Dungeon (1 Star) creation

Ice Tower status has been set to Added

Commented on: Ice Tower Dungeon (1 Star) creation

Congratulations! Your dungeon has been added to Trove! 

It can be found in the Permafrost biome!