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Commented on: Gruesome Edge Melee creation

Gruesome Edge status has been set to Active

Commented on: Gruesome Edge Melee creation

Hello!

Good to see returning creators :)

Over the past 5+ years the guidelines for creations changed a bit. For instance, the floating and corner-connected blocks are not allowed anymore. On this design the whole skull part is considered floating. Just for the note, connecting parts with absolutely transparent glass blocks doesnt count.

We are also trying to push for less flat shapes with more volume and weight to them, those would fit better with current art direction of Trove. You could check out the latest guide for styles here > https://trovesaurus.com/page=3976/trove-style-guidelines-for-trove-creations 

Another thing, im not sure if those were available for creators back in the days, but now we can make use of Material Maps - those are used to make blocks glow, be transparent like glass or shine like metal  > https://trove.fandom.com/wiki/Material_Map_Guide . Please keep in mind that Maps can not overlap, a voxel that is mapped like Metal can not have transparency of glass or a glow at the same time.

This sword design of yours looks really solid and well-made, but if you look through the swords that are already available for player you could see that quite a lot of them are featuring similar blade shape and 'gruesome-ness' https://trovesaurus.com/styles/Melee%20Weapon . It is easier to get a melee approved if its a hammer or other sort of blunt weapon and is designed to fit a biome with fewer melee styles available.

I am going to set the status of your creation to Active for now. If you upload an updated version of this sword - set it back to Review. If you would rather create something completely different - set the status of this one to Draft, that will remove it from the list and will free up a slot for another creation.

In any case, good luck!

Commented on: Frozen Warhammer Melee creation

Shadow Warhammer status has been set to Active

Commented on: Frozen Warhammer Melee creation

Hello again!

This definitely is going in right direction. Hammer looks so much better than swords, good job!

I believe we only have one shadow-themed hammer, Void Pounder, and your design does look different from that so we can check the 'uniqueness' off the list :)

There is still the 'wow' factor that needs to be present in some way though. Im not opposed to simplistic designs and they surely can have certain charm to them but i think in this case it would be easier to attract attention and promote the 'we need this in game' vibe if the hammer had more elaborate shape or referenced something specific out of Shadow realm. Could try a bit more colors than pitch black, grey and purple.

Also please dont forget to include an in-game screenshot of an appropriate class wielding the weapon next time :)

Changing status to Active for now.

Commented on: Bananagun Pistol creation

Bananagun status has been set to Active

Commented on: Bananagun Pistol creation

Hello!

Gun looks really nice, you surely captured the shape of banana :) It could do with a bit more shading/color variation, i mean darker/lighter shades of yellow or somewhat more brown on one end and yellowy-green on the other, but in general it is a very good design!

However, there is already a half-peeled banana gun style - Popcap Plantain, so unfortunately i would not be allowed to approve this one, sorry :(

Commented on: Simple Cue Spear creation

Simple Cue status has been set to Approved

Commented on: Simple Cue Spear creation

@DZHEYKAT

Well then, good luck :)

Thank you for uploading the blueprint, for future occasions please be sure to only use capital letters within square brackets of [CreatorsName]

Commented on: Frozen Warhammer Melee creation

Shadow Sabre status has been set to Active

Commented on: Frozen Warhammer Melee creation

The sword surely is getting more and more correct from technical side, but please dont forget about appearance of the design.

Like i said on first review:

There are over 900 various melee designs in game so every sword that can get approved now must have a unique design and stunning appearances. It can be easier to go for hammer/blunt designs and/or pick a biome that does not have all too many melee styles available.

Here are some shadow-themed swords with dark blades that are already available for players in Trove: Sharpened Shadow Shard, Shadowcaster's Sword, Shadow-Cast Cutlass, Dark Thoughts, Cobra's Kiss, Foreboding Blade.

You can find all the swords in our database > https://trovesaurus.com/styles/Melee%20Weapon.

There is much less variety in other style categories so i am only allowed to approve swords that are beautiful, unique and have a 'wow' or at least 'oh my' effect. Otherwise it makes very little sense to keep adding similar Sword styles while neglecting other style types.

I appreciate your dedication, but please make sure that your efforts are focused on making something new that players would be exited to use rather than offering yet another variation of same idea.

Commented on: Simple Cue Spear creation

Hello again!

Spear seems to be correct from technical side of things, and it does look much better than version 1. Im not quite sure that it has a 'wow we need to put this in game' effect just yet though.

Would you rather get it approved as is or may be work on it some more to make sure it stands out? Not going to change status, let me know what you think. You should be able to set it to Active yourself if you decide to go that way.

Commented on: Turkey Blasters Pistol creation

Turkey Blasters status has been set to Approved

Commented on: Turkey Blasters Pistol creation

Hello again!

Thanks for fixing the gun! Im going to go ahead and approve this one here, but for future occasions please keep in mind that:

- Every creation must feature an in-game screenshot (or few) of an appropriate class wielding the style. For guns its gunslingers, pirate captains and dino tamers. I ve uploaded a screenshot for you, but please do it yourself next time.

- Every creation must have a blueprint of it uploaded to the post. Blueprint should be named styletype_stylename[CreatorsName].blueprint to match the naming pattern for in-game files, in your case it is gun_turkey_blasters[UnseenRhyme91].blueprint . This time i ve made a blueprint from your latest Troxel link and uploaded that for you, but it saves me time if creators do that themselves :)

Commented on: Poker Face Spear creation

Poker Face status has been set to Approved

Commented on: Poker Face Spear creation

Hello again!

Spear looks great, thanks for fixing all them things :) Approved!

For future reference, we require a blueprint of creation uploaded to the post so Devs could easily download, check and put player made designs in game. Blueprint should be named styletype_stylename[CreatorsName].blueprint to match the naming pattern for in-game files, in your case it is spear_poker_face[DakotaSpine].blueprint . This time ive made a blueprint from your latest Troxel link and uploaded that for you, but it saves me time if creators do that themselves :)