Likes (mod)
ST Poison Clouds bandaid fixUtility

This will reduce the vfx of the poison clouds effects by a lot, because it was causing a lot of FPS issues for a lot of people because of some other bug that is in place at the moment in Shadow Towers.
Based on work of MysticLugia
Place tmod file in Glyph\Games\Trove\Live\mods
Place tmod file in Glyph\Games\Trove\Live\mods
No More Bright BiomesUtility

Best used when paired with No More Dark Biomes mod.
Official description below.
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As requested, I have also made another mod which makes Permafrost not so bright.It is compatible with No More Dark Biomes. Install both of them to have balanced lighting for different biomes.
Want to DIY?1) First, you will need to extract the Trove files. If you want to save space, just extract prefabs/zonelighting(See: http://forums.trovegame.com/showthread.php?25707-Guide-Comprehensive-Trove-Modding-Tutorial)
2) In prefabs/zonelighting, there are some .binfab files. Their names are self-descriptive. They hold the lighting data for different biomes (zones). e.g. dragon.binfab = Dragonfire Peaks, neon.binfab = Neon City.
3) You may probably want to copy the .binfab files to the override folder first, so the original set of files are untouched and future adjustment can be made easily.
4) Pick a lighting and replace the unwanted one by renaming the .binfab file. In my mod, I replaced dragon.binfab with desert.binfab, and neon.binfab with peaceful.binfab.
5) Launch Trove and see the result.
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Copy-pasted from: http://forums.trovegame.com/showthread.php?94521-Utility-No-More-Dark-Biomes
Official description below.
_________________________
As requested, I have also made another mod which makes Permafrost not so bright.It is compatible with No More Dark Biomes. Install both of them to have balanced lighting for different biomes.
Want to DIY?1) First, you will need to extract the Trove files. If you want to save space, just extract prefabs/zonelighting(See: http://forums.trovegame.com/showthread.php?25707-Guide-Comprehensive-Trove-Modding-Tutorial)
2) In prefabs/zonelighting, there are some .binfab files. Their names are self-descriptive. They hold the lighting data for different biomes (zones). e.g. dragon.binfab = Dragonfire Peaks, neon.binfab = Neon City.
3) You may probably want to copy the .binfab files to the override folder first, so the original set of files are untouched and future adjustment can be made easily.
4) Pick a lighting and replace the unwanted one by renaming the .binfab file. In my mod, I replaced dragon.binfab with desert.binfab, and neon.binfab with peaceful.binfab.
5) Launch Trove and see the result.
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Copy-pasted from: http://forums.trovegame.com/showthread.php?94521-Utility-No-More-Dark-Biomes
No More Dark BiomesUtility

Best used when paired with No More Bright Biomes mod.
Official description below.
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Don't like the dark environment of Neon City and Dragonfire Peaks? Having difficulty when building in these two biomes but don't want to mess with video settings? This mod is for you!
This mod makes Neon City and Dragonfire Peaks brighter than usual.
Want to DIY?1) First, you will need to extract the Trove files. If you want to save space, just extract prefabs/zonelighting(See: http://forums.trovegame.com/showthread.php?25707-Guide-Comprehensive-Trove-Modding-Tutorial)
2) In prefabs/zonelighting, there are some .binfab files. Their names are self-descriptive. They hold the lighting data for different biomes (zones). e.g. dragon.binfab = Dragonfire Peaks, neon.binfab = Neon City.
3) You may probably want to copy the .binfab files to the override folder first, so the original set of files are untouched and future adjustment can be made easily.
4) Pick a lighting and replace the unwanted one by renaming the .binfab file. In my mod, I replaced dragon.binfab with desert.binfab, and neon.binfab with peaceful.binfab.
5) Launch Trove and see the result.
__________________
Copy-pasted from: http://forums.trovegame.com/showthread.php?94521-Utility-No-More-Dark-Biomes
Official description below.
_________________________
Don't like the dark environment of Neon City and Dragonfire Peaks? Having difficulty when building in these two biomes but don't want to mess with video settings? This mod is for you!
This mod makes Neon City and Dragonfire Peaks brighter than usual.
Want to DIY?1) First, you will need to extract the Trove files. If you want to save space, just extract prefabs/zonelighting(See: http://forums.trovegame.com/showthread.php?25707-Guide-Comprehensive-Trove-Modding-Tutorial)
2) In prefabs/zonelighting, there are some .binfab files. Their names are self-descriptive. They hold the lighting data for different biomes (zones). e.g. dragon.binfab = Dragonfire Peaks, neon.binfab = Neon City.
3) You may probably want to copy the .binfab files to the override folder first, so the original set of files are untouched and future adjustment can be made easily.
4) Pick a lighting and replace the unwanted one by renaming the .binfab file. In my mod, I replaced dragon.binfab with desert.binfab, and neon.binfab with peaceful.binfab.
5) Launch Trove and see the result.
__________________
Copy-pasted from: http://forums.trovegame.com/showthread.php?94521-Utility-No-More-Dark-Biomes
This Mod Was Made By Keeevy
Faster Boss RadarUtility

My take on the Mini Boss Radar brings Solid Bars instead of a rising white aura which will help in instantly seeing where the bosses are instead of waiting for the aura to rise, also it will include a version with a proximity sound so you can locate a boss with sound in addition to the solid bars... not that you need it but if you want it. Also, a purple bar will indicate that a boss has the ability to shoot lasers at you, you know those things pack a punch, while red is indicating that it is a wave dungeon where you have to defeat multiple waves of enemies to complete the dungeon. I hope you enjoy this mod :D [Works best with maxed out view distance]
Fast Loot VFX (with SFX)Utility

Adds a fast and easy beam from dungeon loot that doesn't float but instead instantly appears going all the way up to the sky.
Special VFX Explosions
You will hear sound effects when getting Shadow, Radiant, and Stellar Drops.
Removes vfx from every rarity lower than shadow.
Adds a floating Donut for not much reason :)
Watch Preview Video Below!
Trailblazing emblem rainbow vfxCosmetics

this mod changes Trailblazing emblem vfx into rainbow vfx
You MUST manually download and Install this mod. download .zip file and extract, Then read the Instructions .txt file inside.
Replace "archive0.tfa" with the file in this folder. Place the file at
For steam players.
C:\Program Files (x86)\Steam\steamapps\common\Trove\Games\Trove\Live\shadersunified\programs\fragment
OR
If not using steam.
C:\Program Files (x86)\Glyph\Games\Trove\Live\shadersunified\programs\fragment
Not sure? you can try both locations!
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DOWNLOAD ZIP BELOW
Replace "archive0.tfa" with the file in this folder. Place the file at
For steam players.
C:\Program Files (x86)\Steam\steamapps\common\Trove\Games\Trove\Live\shadersunified\programs\fragment
OR
If not using steam.
C:\Program Files (x86)\Glyph\Games\Trove\Live\shadersunified\programs\fragment
Not sure? you can try both locations!
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DOWNLOAD ZIP BELOW
Makes the GunSlinger Aura more noticable and adds a 9 to 1 ult duration countdown.
Helps knowing when to pot when you activate class gem.
WARNING: You must have Super Hotbar mod installed or it won't work well.https://trovesaurus.com/mod=5158/super-hotbar
WARNING: You must have Super Hotbar mod installed or it won't work well.https://trovesaurus.com/mod=5158/super-hotbar
DOTM AOE Red zoneUtility

Shows DOTM aoe damage range when she changes phases.
Hide My AllyUtility

This Mod replaces Diggsly with absolute nothingness! simply right click to change the appearance of your ally into nothingness.