Comments

Comments that this user has made.

Commented on: https://trovesaurus.com/issues/view/717

@Retr0 Spac3

Pretty sure the class has to be at least level 10 to get xp from these types of quests.

Commented on: https://trovesaurus.com/reeling-in-the-stars/fishing

@Sagitarrian

There are 3 pools per liquid. Pool 1(water) will only give Froggy, Wranglerfish, Bruce. No other fish will be caught in that pool once identified. This becomes important info once you get to Deep Ones. Deep Ones is just the name of a new rarity if fish, depth of water doesn't have an effect. For water the Deep One is the (Snugglebug), it can only be caught in pool number 2. Meaning if you catch Sluggo or Blue Squarid and have the Murk pool equipped (Murk is needed to catch Deep Ones otherwise you will just get a Bruce in water pools) you will get Snugglebug as the rare fish. The "@ Sea of Eternity" is telling you that all pools in Everdark Sea of Eternity will give Snugglebug regardless of pool number. The fish listed at the bottom from Irradium Orefish down are catch outside of pools.

Commented on: Churrasqueira do Pescador item

@SinWhisper

Ha, you thought these pages were gonna have useful info?

Commented on: https://trovesaurus.com/events/805

@ANANTA BOGA 1

I'm with you on limited time items being way to hard to get during these event. There are plenty of event items that drop from delves that takes 100 hours to drop. But i would also like to mention that all but one of these items are sub 500k to buy from market (ps4).

Commented on: https://trovesaurus.com/reeling-in-the-stars/patch

Anyone know what Mastery bubbles are? They aren't mentioned anywhere else. What Nodes are needed to Catch Electroytic Enthusiast Weekly?

Commented on: https://trovesaurus.com/issues/view/293

On PS4 the atlas was non functional (7 fps so it wouldn't detect user input). The recent update helped it a lot, seems they zoomed the map in by default (zooming back out [R2 button] the same problem persists back to 7fps). Touching on what OP was saying, if you "/uiscale 1.3", the atlas map is affected by this. Doing this, the cursor is off center and hidden in some cases behind other UI elements. NOTE: /uiscale 1.3 was the player workaround to fix the atlas.

Commented on: https://trovesaurus.com/discord/issues/view/119

This bug has been in game since i started playing in 2017. Devs have known about it since then, wouldn't expect a fix for it. There are 2 work arounds to fix it, someone else said the personal chest fix, the other is to highlight the item below it and press up and select at the same time. if done fast enough this will cause it to select the right item.