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Commented on https://trovesaurus.com/issues/view/293
On PS4 the atlas was non functional (7 fps so it wouldn't detect user input). The recent update helped it a lot, seems they zoomed the map in by default (zooming back out [R2 button] the same problem persists back to 7fps). Touching on what OP was saying, if you "/uiscale 1.3", the atlas map is affected by this. Doing this, the cursor is off center and hidden in some cases behind other UI elements. NOTE: /uiscale 1.3 was the player workaround to fix the atlas.