Bard Class
The Tune Up! update brings the new Bard class.
Bards embellish with relish, singing their song to assist their allies' abilities and enfeeble their enemies. Unleash a mighty kabong with your lute fist or cultivate a crowd with your cadence - playing to perfection powers your percussion.
Trailer
Obtaining
- Crafted on the Chaos Core Crafter
- Purchasing one of the Bard Packs
- Cannot be unlocked using Class Coin or Sweet Sixteen Pack
Crafting on the Chaos Core Crafter (Advanced Classes)
- Sentience Shard 60
- Bound Brilliance 85
- Freerange Electrolytic Crystals 30000
- Crystalline Core 500
- Bardium 7500
Bardium (Crafting Material)
A pulsing gold and blue ore that when touched fills ones head with musical inspiration.
This ore is found rarely in lower tiers of Geode Caves.
Abilities
Basic Attack
The Bard sends out a strum of their lute dealing 250% magic damage to enemies in front of them. When the bard has 3 Melody this attack deals 450% magic damage but turning it up to 7 Melody deals 700% magic damage.
Melody (Passive)
Melody is used for the Bard’s abilities and is generated from the Bardsong buff. Gaining Melody rotates what ultimate the Bard has access to. Having high Melody will also increase the Bard's basic attack damage. Melody is displayed on the Bardsong buff bar.
Nimble Dance (M2)
A parry attack that deals 200% damage in a cone and grants the user an invulnerability bubble for 1 second. Nimble Dance removes 1 Melody. If used correctly during the Bardsong buff it will add 1 Melody.
Singing Crystal (1)
Throws a singing crystal onto the ground. Whenever a song is used to buff nearby players, the area of effect is around both the bard and crystal. After using the ability Singing Crystal swaps into Crystal Pop.
Crystal Pop (1)
Detonates the Singing Crystal with an overloaded amount of musical energy causing it to deal 350% magic damage to enemies around it and destroying the Singing Crystal. After using the ability Crystal Pop swaps back to Singing Crystal.
Epic Riff (2)
Starts the Bardsong buff and adds 1 to Melody. Bardsong periodically spawns icons above the Bard’s head. If the player uses the ability that matches the icon while it is active, they will gain 1 Melody. All Melody is lost when Bardsong buff ends. Duration is 50 seconds and displayed on the Bardsong buff bar.
Using this ability while the Bardsong buff is active will refresh the song, keep your current Melody and add 1 to Melody. Abilities that can be used to gain Melody from the song are Basic Attack, Primary, Secondary, and Dodge.
Bardsong Buffs
Jubilant Song
- Causes nearby allies to dance and gain 25% increased movement speed and 30 max energy.
- Buffs allies with a 50% chance to restore energy when dealing damage.
- Removes 3 Melody when used. Lasts for 30 seconds.
Peaceful Song
- Heals nearby allies by 20% of max health and buffs them with 8% life gain when dealing damage.
- Additionally stuns nearby enemies for 1.5 seconds.
- Removes 3 Melody when used. Lasts for 30 seconds.
Battle Song
- Triggers an explosion around the bard dealing 600% magic damage to nearby enemies and temporarily redirects aggro to the player.
- Buffs nearby allies with 30% Physical and Magical Damage and 20 Critical Hit
- Removes 3 Melody when used. Lasts for 30 seconds.
Class Gem
The Bard has increased attack range and bard songs have increased effectiveness:
- Jubilant
- Gain increased movement speed by 40% and max energy by 50.
- Buffs allies with a 50% chance to restore energy when dealing damage.
- Peaceful
- Heals nearby allies by 45% of max health and buffs them with 15% life gain when dealing damage.
- Additionally, it applies stun to nearby enemies for 3 seconds.
- Battle
- Explosion deals 800% magic damage to nearby enemies and temporarily redirects aggro to the player.
- Buffs nearby allies to gain 45% Physical and Magical Damage and 45 Critical Damage.
Subclass
Personal Song
- Sing yourself a little song when you head into battle. When attacking gain Jubilant, Peaceful, and Battle song buffs in that order.
- Jubilant - Gain increased movement speed by 2% (15% at max level) and max energy by 2% (15% at max level).
- Peaceful - 1% (5% at max level) life gain when dealing damage.
- Battle - Gain increased Attack Speed by 2% (15% at max level) and Critical Damage by 2% (15% at max level).
- Each lasts for 3 seconds with a 15 second cooldown. Increases effectiveness with subclasses level.
- Provides additional Critical Damage
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thank you for the neat arrangement <3
but i think bardsong buffs lasts 30 seconds instead of 3 seconds. also remove 3 melody instead of 5 now :3
maybe it wasn't written wrong when you wrote it, i think it was changed when it came over from PTS to Live or they do hotfix
I've added the values from the live release notes, so they should be correct now
The patch notes are wrong since pts, you don't get critical hit from battle song, you get critical damage.
liked this!