$prefabs_abilities_knight_charge_item_description
Launches the Knight forward, taunting, stunning and damaging passing enemies.
Knightが突進し、通り抜けた敵をスタンさせ、挑発し、ダメージを与えます。
$prefabs_abilities_knight_charge_item_name
Charge!
Charge!
$prefabs_abilities_knight_passive_melee_buff_item_description
The Knight's basic attack deals extra damage after being struck by an enemy. The Knight can build up stacks of increased power each time they are hit for a maximum of 3.
敵に打たれた後、Knightの通常攻撃で追加のダメージを与えます。 Knightはヒットされる度に力を増し、最大3回までスタックすることができます。
$prefabs_abilities_knight_passive_melee_buff_item_name
Retribution
Retribution
$prefabs_abilities_knight_passive_target_debuff_item_description
Every time the Knight takes damage, they will store up Retribution that increases the damage of their next attack. This can stack up to 3 times dealing additional damage for each stack. Basic attacks reduce targets outgoing damage by up to 10%. Additional attacks refresh this debuff.
Knight達の通常攻撃でターゲットの与ダメージを5%減らします。 追加の攻撃でデバフ効果時間をリフレッシュします。
$prefabs_abilities_knight_passive_target_debuff_item_name
Retribution
Retribution
$prefabs_abilities_knight_shield_heal_effect_shield_description
Increases Stability by 150 and 100%. Reduces incoming damage by 50%. Intercepting damage from nearby Players.
安定性が 150% および 100% 増加します。受けるダメージを50%軽減します。近くのプレイヤーからのダメージを遮断します。
$prefabs_abilities_knight_shield_heal_item_description
Fully heals the Knight and reduces incoming damage by 50%. 7 nearby Trovians take 10% less damage and redirect 10% of incoming damage to the Knight for 10 seconds.
Knightを全回復し、被ダメージを50%軽減します。 10秒間、近くに居る7人までのトロヴィアン達が受けるダメージを10%減らし、受けたダメージの10%をKnightへリダイレクトします。
$prefabs_abilities_knight_shield_heal_item_name
Iron Will
Iron Will
$prefabs_abilities_knight_shield_heal_redirect_effect_shield_description
Reduces Incoming Damage by 25%. Redirects 25% of Incoming Damage to another Target. Increases Stability by 100%.
受けるダメージを25%軽減します。受けるダメージの 25% を別のターゲットにリダイレクトします。安定性が 100% 増加します。