Leaderboards currently use abilities as class icons, we noticed this and decided we'd love to see what you guys could make. During this contest we're asking you to design logos for a specific class, so pick your favourite and come up with an icon that represents the class.
Task
- Create a logo that represents an existing class in Trove
- Submit it to the Trovesaurus Gallery with the tag Class Logo Contest
You can submit as many logos as you want (reasonably) - max 1 per class, but only one can win.
Dates
- Friday, September 30, 2016 to Saturday, October 15, 2016
Extended by a day to Saturday.
Rewards
Amounts and draw
- 4 winners chosen by Trovesaurus
- 1 winner chosen at random
As always, we reserve the right to increase the amount of rewards based on participation.
Prizes
- a Trove Pack or
- a Dragon
Prizes are based on availability.
Examples
These are an example of the meta icons on Troves UI
To borrow an example from Trion's other game RIFT, these are some class icons that they use.
You must be logged in to add a comment.
So do we have to make a "list" with all icons mixed together for a specific class which the sizes are around 128x128 for each icon or?
Do we have a size of pixels for this? Would be nice if they are going to incorporate this into a game that our works not be the wrong size.
There is no guarantee that they'll be added to the game, but I can make sure the team is aware of the submissions. As for sizes, the detail has to be good enough so that it can be displayed in-game. Think of things like the mastery icons above peoples heads, or the buttons in leaderboards.
A guide of 512x512 might be a good start, but make sure it can scale down well to 96x96ish?