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Heckbug 3 years ago Other Messages Raw Message View on Discord

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    [content] => *All ally model when equiped replaced by Curious Gleemur model (or any recently acquired ally)*
**Reported** -> **Not a Bug**
<https://trovesaurus.com/discord/issues/view/129>
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*All ally model when equiped replaced by Curious Gleemur model (or any recently acquired ally)*
**Reported** -> **Not a Bug**

Etaew 3 years ago Other Messages Raw Message View on Discord

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    [content] => ive updated the ticket ty
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ive updated the ticket ty

1

Cr0nicl3 D3str0y3r 3 years ago Other Messages Raw Message View on Discord

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    [content] => something to add and it's something that is seen in that video (sorry whoever did the report for not adding it before) trails aren't turned on until a jump is performed, once it does it doesn't deactivate until you go off the mount or land without moving
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            [content] => all the mounts that shares the meownt rig doesn't display footprints VFX on the normal walking loop, only displays them while "recovering from a jump" animation or landing is on
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something to add and it's something that is seen in that video (sorry whoever did the report for not adding it before) trails aren't turned on until a jump is performed, once it does it doesn't deactivate until you go off the mount or land without moving

Heckbug 3 years ago Other Messages Raw Message View on Discord

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    [content] => **Bug Report Created:** all the mounts that shares the meownt rig doesn't display footprints VFX on the normal walking loop, only displays them while "recovering from a jump" animation or landing is on - <https://trovesaurus.com/discord/issues/view/133>
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**Bug Report Created:** all the mounts that shares the meownt rig doesn't display footprints VFX on the normal walking loop, only displays them while "recovering from a jump" animation or landing is on -

Cr0nicl3 D3str0y3r 3 years ago Ticket T-133 Other Messages Raw Message View on Discord

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all the mounts that shares the meownt rig doesn't display footprints VFX on the normal walking loop, only displays them while "recovering from a jump" animation or landing is on

Heckbug 3 years ago Other Messages Raw Message View on Discord

Array
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    [id] => 953329301296672798
    [type] => 0
    [content] => *Cornerstone lost*
**Reported** -> **Duplicate**
<https://trovesaurus.com/discord/issues/view/130>
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*Cornerstone lost*
**Reported** -> **Duplicate**

Heckbug 3 years ago Other Messages Raw Message View on Discord

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    [content] => *Unholy Heal ability description has Shadown Hunter*
**Reported** -> **Acknowledged**
<https://trovesaurus.com/discord/issues/view/132>
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*Unholy Heal ability description has Shadown Hunter*
**Reported** -> **Acknowledged**

Heckbug 3 years ago Other Messages Raw Message View on Discord

Array
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    [content] => *all the mounts that shares the meownt rig doesn't display footprints VFX on the normal walking loop, only displays them while "recovering from a jump" animation or landing is on*
**Reported** -> **Acknowledged**
<https://trovesaurus.com/discord/issues/view/133>
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*all the mounts that shares the meownt rig doesn't display footprints VFX on the normal walking loop, only displays them while "recovering from a jump" animation or landing is on*
**Reported** -> **Acknowledged**

LunarStation 3 years ago Other Messages Raw Message View on Discord

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    [content] => my mastery reward isn't working
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image/png (38.53 KB) https://cdn.discordapp.com/attachments/812354696320647238/953429536295501844/forum_access.png

my mastery reward isn't working

7 3

Sly 3 years ago Other Messages Raw Message View on Discord

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lmaoooo

ab 3 years ago Other Messages Raw Message View on Discord

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    [content] => Since the shadowy spotlight update, I am noticing the animations and position of mobs in delves desyncing A LOT. Mobs will frequently get caught at corners on the client side when pathing to a player, only to teleport to their correct position 1-3 seconds later. Mob animations will also get stuck in some state and not update very often. This used to only be somewhat common for me when I was on a server region far from me (as in being on an EU server instead of NA), but now it happens for me even more frequently no matter which server I am on. Every person I have been doing delves with recently also says they are seeing the same thing happen way more often since the update
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Since the shadowy spotlight update, I am noticing the animations and position of mobs in delves desyncing A LOT. Mobs will frequently get caught at corners on the client side when pathing to a player, only to teleport to their correct position 1-3 seconds later. Mob animations will also get stuck in some state and not update very often. This used to only be somewhat common for me when I was on a server region far from me (as in being on an EU server instead of NA), but now it happens for me even more frequently no matter which server I am on. Every person I have been doing delves with recently also says they are seeing the same thing happen way more often since the update