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SlouchingPotato 3 years ago Other Messages Raw Message View on Discord
Array ( [id] => 946060702790070293 [type] => 0 [content] => any transformation while underwater just makes your attack speed normal underwater after the transformation ends [channel_id] => 812354696320647238 [author] => Array ( [id] => 524632512149061633 [username] => SlouchingPotato [avatar] => 7817483a1aaba854323ee59b3bce2bbe [discriminator] => 0384 [public_flags] => 256 ) [attachments] => Array ( ) [embeds] => Array ( ) [mentions] => Array ( ) [mention_roles] => Array ( ) [pinned] => [mention_everyone] => [tts] => [timestamp] => 2022-02-23T15:07:28.503000+00:00 [edited_timestamp] => 2022-02-23T15:12:10.734000+00:00 [flags] => 0 [components] => Array ( ) )
any transformation while underwater just makes your attack speed normal underwater after the transformation ends
Array ( [id] => 946060256977485824 [type] => 0 [content] => super game breaking [channel_id] => 812354696320647238 [author] => Array ( [id] => 524632512149061633 [username] => SlouchingPotato [avatar] => 7817483a1aaba854323ee59b3bce2bbe [discriminator] => 0384 [public_flags] => 256 ) [attachments] => Array ( [0] => Array ( [id] => 946060251923365898 [filename] => 0b01b362-5b06-4e53-9d79-0c84157c067e.mp4 [size] => 49805020 [url] => https://cdn.discordapp.com/attachments/812354696320647238/946060251923365898/0b01b362-5b06-4e53-9d79-0c84157c067e.mp4 [proxy_url] => https://media.discordapp.net/attachments/812354696320647238/946060251923365898/0b01b362-5b06-4e53-9d79-0c84157c067e.mp4 [width] => 1920 [height] => 1080 [content_type] => video/quicktime ) ) [embeds] => Array ( ) [mentions] => Array ( ) [mention_roles] => Array ( ) [pinned] => [mention_everyone] => [tts] => [timestamp] => 2022-02-23T15:05:42.213000+00:00 [edited_timestamp] => [flags] => 0 [components] => Array ( ) )
super game breaking
Array ( [id] => 946059472055443556 [type] => 0 [content] => seems that when your banner style gets swapped your banner gets the same block placement texture [channel_id] => 812354696320647238 [author] => Array ( [id] => 524632512149061633 [username] => SlouchingPotato [avatar] => 7817483a1aaba854323ee59b3bce2bbe [discriminator] => 0384 [public_flags] => 256 ) [attachments] => Array ( ) [embeds] => Array ( ) [mentions] => Array ( ) [mention_roles] => Array ( ) [pinned] => [mention_everyone] => [tts] => [timestamp] => 2022-02-23T15:02:35.073000+00:00 [edited_timestamp] => [flags] => 0 [components] => Array ( ) )
seems that when your banner style gets swapped your banner gets the same block placement texture
LunarStation 3 years ago Other Messages Raw Message View on Discord
Array ( [id] => 945743908544061470 [type] => 0 [content] => something smaller like the delve portal makes the gap look bigger than it is [channel_id] => 812354696320647238 [author] => Array ( [id] => 523714260090748938 [username] => LunarStation [avatar] => 9c7df68e7492c68e0da276e69a40793d [discriminator] => 2050 [public_flags] => 0 ) [attachments] => Array ( ) [embeds] => Array ( ) [mentions] => Array ( ) [mention_roles] => Array ( ) [pinned] => [mention_everyone] => [tts] => [timestamp] => 2022-02-22T18:08:38.869000+00:00 [edited_timestamp] => [flags] => 0 [components] => Array ( ) )
something smaller like the delve portal makes the gap look bigger than it is
Array ( [id] => 945743669217071104 [type] => 0 [content] => it's fine, I used magrider in buildmode + walking and it does it for me also with something like a shadow tower portal spawner *reopened the client and I'm not standing on top of where I was aiming also* [channel_id] => 812354696320647238 [author] => Array ( [id] => 523714260090748938 [username] => LunarStation [avatar] => 9c7df68e7492c68e0da276e69a40793d [discriminator] => 2050 [public_flags] => 0 ) [attachments] => Array ( ) [embeds] => Array ( ) [mentions] => Array ( ) [mention_roles] => Array ( ) [pinned] => [mention_everyone] => [tts] => [timestamp] => 2022-02-22T18:07:41.809000+00:00 [edited_timestamp] => 2022-02-22T18:09:40.508000+00:00 [flags] => 0 [components] => Array ( ) )
it's fine, I used magrider in buildmode + walking and it does it for me also with something like a shadow tower portal spawner *reopened the client and I'm not standing on top of where I was aiming also*
TheStimerGames 3 years ago Other Messages Raw Message View on Discord
Array ( [id] => 946449434475135007 [type] => 0 [content] => Just found out that Q'rsed Q'berus for its ultimate form has its tail looking a bit broken: the first and the fourth segment use the same blueprint. In reality - first segment should use blueprint of first segment and the fourth - fourth's blueprint. No issues with normal (non-ult) version of this costume [channel_id] => 812354696320647238 [author] => Array ( [id] => 302003441914478592 [username] => TheStimerGames [avatar] => e7d7b759a57e5197424a5969a640e21c [discriminator] => 6595 [public_flags] => 256 ) [attachments] => Array ( [0] => Array ( [id] => 946449433841782784 [filename] => kyfkt.png [size] => 43725 [url] => https://cdn.discordapp.com/attachments/812354696320647238/946449433841782784/kyfkt.png [proxy_url] => https://media.discordapp.net/attachments/812354696320647238/946449433841782784/kyfkt.png [width] => 349 [height] => 443 [content_type] => image/png ) ) [embeds] => Array ( ) [mentions] => Array ( ) [mention_roles] => Array ( ) [pinned] => [mention_everyone] => [tts] => [timestamp] => 2022-02-24T16:52:09.359000+00:00 [edited_timestamp] => [flags] => 0 [components] => Array ( ) )
Just found out that Q'rsed Q'berus for its ultimate form has its tail looking a bit broken: the first and the fourth segment use the same blueprint. In reality - first segment should use blueprint of first segment and the fourth - fourth's blueprint. No issues with normal (non-ult) version of this costume
Heckbug 3 years ago Other Messages Raw Message View on Discord
Array ( [id] => 946465414337159248 [type] => 0 [content] => *from ab Bug with "Shadow Blitz" animations: > - shadow_hunter.gsf » CharacterRoot :: Character :: Ability: > - drink is missing an "On Request" Transition to ranged_shoot_alt with the name ranged_shoot_alt and duration of 0.15 > - throw_begin is missing an "On Request" Transition to ranged_shoot_alt with the name ranged_shoot_alt and duration of 0.15 > - ranged_chargeshot is missing an "On Request" Transition to ranged_shoot_alt with the name ranged_shoot_alt and duration of 0.15 > - slam is missing an "On Request" Transition to ranged_shoot_alt with the name ranged_shoot_alt and duration of 0.10* **Reported** -> **Acknowledged** <https://trovesaurus.com/discord/issues/view/126> [channel_id] => 812354696320647238 [author] => Array ( [bot] => 1 [id] => 934122459144278067 [username] => Heckbug [avatar] => 46ff6122d7741a2e8257b02f366c5808 [discriminator] => 0000 ) [attachments] => Array ( ) [embeds] => Array ( ) [mentions] => Array ( ) [mention_roles] => Array ( ) [pinned] => [mention_everyone] => [tts] => [timestamp] => 2022-02-24T17:55:39.255000+00:00 [edited_timestamp] => [flags] => 0 [components] => Array ( ) [webhook_id] => 934122459144278067 [reactions] => Array ( [0] => Array ( [emoji] => Array ( [id] => 780799565997277205 [name] => PauseChamp ) [count] => 1 [me] => ) ) )
*from ab Bug with "Shadow Blitz" animations: > - shadow_hunter.gsf » CharacterRoot :: Character :: Ability: > - drink is missing an "On Request" Transition to ranged_shoot_alt with the name ranged_shoot_alt and duration of 0.15 > - throw_begin is missing an "On Request" Transition to ranged_shoot_alt with the name ranged_shoot_alt and duration of 0.15 > - ranged_chargeshot is missing an "On Request" Transition to ranged_shoot_alt with the name ranged_shoot_alt and duration of 0.15 > - slam is missing an "On Request" Transition to ranged_shoot_alt with the name ranged_shoot_alt and duration of 0.10* **Reported** -> **Acknowledged**
Sly 3 years ago Other Messages Raw Message View on Discord
Array ( [id] => 946465547418218497 [type] => 0 [content] => uwu [channel_id] => 812354696320647238 [author] => Array ( [id] => 565097923025567755 [username] => Sly [avatar] => a_f898fefb19f3df3add75f02442382714 [discriminator] => 0511 [public_flags] => 64 ) [attachments] => Array ( ) [embeds] => Array ( ) [mentions] => Array ( ) [mention_roles] => Array ( ) [pinned] => [mention_everyone] => [tts] => [timestamp] => 2022-02-24T17:56:10.984000+00:00 [edited_timestamp] => [flags] => 0 [components] => Array ( ) )
uwu
Array ( [id] => 946465556213686303 [type] => 0 [content] => that's nice [channel_id] => 812354696320647238 [author] => Array ( [id] => 565097923025567755 [username] => Sly [avatar] => a_f898fefb19f3df3add75f02442382714 [discriminator] => 0511 [public_flags] => 64 ) [attachments] => Array ( ) [embeds] => Array ( ) [mentions] => Array ( ) [mention_roles] => Array ( ) [pinned] => [mention_everyone] => [tts] => [timestamp] => 2022-02-24T17:56:13.081000+00:00 [edited_timestamp] => [flags] => 0 [components] => Array ( ) )
that's nice
Array ( [id] => 946472490304163850 [type] => 0 [content] => *[Xbox] - Dino Tamer Ultimate and switching to build mode makes the first 2 build slots icons disappear* **Reported** -> **Acknowledged** <https://trovesaurus.com/discord/issues/view/124> [channel_id] => 812354696320647238 [author] => Array ( [bot] => 1 [id] => 934122459144278067 [username] => Heckbug [avatar] => 46ff6122d7741a2e8257b02f366c5808 [discriminator] => 0000 ) [attachments] => Array ( ) [embeds] => Array ( ) [mentions] => Array ( ) [mention_roles] => Array ( ) [pinned] => [mention_everyone] => [tts] => [timestamp] => 2022-02-24T18:23:46.297000+00:00 [edited_timestamp] => [flags] => 0 [components] => Array ( ) [webhook_id] => 934122459144278067 )
*[Xbox] - Dino Tamer Ultimate and switching to build mode makes the first 2 build slots icons disappear* **Reported** -> **Acknowledged**
Boldd 3 years ago Other Messages Raw Message View on Discord
Array ( [id] => 947522333676044298 [type] => 0 [content] => after the mouse bug fix this patch i've started getting this bug instead, where my mouse moves out of the trove window instead [channel_id] => 812354696320647238 [author] => Array ( [id] => 192294426364739594 [username] => Boldd [avatar] => ed621d75de412e67f5d2a99034cce839 [discriminator] => 1469 [public_flags] => 576 ) [attachments] => Array ( [0] => Array ( [id] => 947522331591462912 [filename] => unknown.png [size] => 64824 [url] => https://cdn.discordapp.com/attachments/812354696320647238/947522331591462912/unknown.png [proxy_url] => https://media.discordapp.net/attachments/812354696320647238/947522331591462912/unknown.png [width] => 470 [height] => 198 [content_type] => image/png ) ) [embeds] => Array ( ) [mentions] => Array ( ) [mention_roles] => Array ( ) [pinned] => [mention_everyone] => [tts] => [timestamp] => 2022-02-27T15:55:28.462000+00:00 [edited_timestamp] => [flags] => 0 [components] => Array ( ) )
after the mouse bug fix this patch i've started getting this bug instead, where my mouse moves out of the trove window instead