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@Ylva

thnx so much, i'll upload some spears now

5 days ago Dreamwhisper Bow creation

Dreamwhisper status has been set to Approved

5 days ago Dreamwhisper Bow creation

Hello!

The bow is looking good! Very interesting shape, nicely done.

Approved.

5 days ago Dreamwhisper Bow creation

Dreamwhisper status has been set to Needs Review

1 week ago Dreamwhisper Bow creation

@Ylva

thnx so much! i'll upload much more equipments that i have in mind :D

2 weeks ago Arcane Starshot Bow creation

Arcane Starshot status has been set to Approved

2 weeks ago Arcane Starshot Bow creation

Hello again!

The new version of bow looks great! Everything seems to be in order.

Approved!

 

P.S. Thank you for uploading the blueprint!

In case you would want to upload something else in the future - only the main blueprint is needed, the material maps get included in it if Qb to Blueprint is done right.

Also the blueprint name should follow a naming pattern of in-game files, a weapontype_weaponname[CreatorsName].blueprint , so in this case - bow_arcane_starshot[PowerLesSuperX].blueprint  . Dont worry, i already renamed it.

2 weeks ago Arcane Starshot Bow creation

@Ylva

Try it now... glad to help me

2 weeks ago Arcane Starshot Bow creation

Arcane Starshot status has been set to Needs Review

2 weeks ago Arcane Starshot Bow creation

@Ylva

could u try now ? Have update the bow! and add more details

2 weeks ago Arcane Starshot Bow creation

Arcane_Starshot status has been set to Active

2 weeks ago Arcane Starshot Bow creation

Hello!

Very interesting bow design, it would fit nicely with the biome :)

A couple of things would need to be fixed before i could mark this as Approved:

1) Location for the Hand - currently it is obstructed by the white parts of the bow, so in game it clips with the hand model. Requirements for all bows is to have the 3x3x3 cube around the attachment point free - so a hand can fit.

This can easily be fixed by moving the parts just one voxel to the sides.

Also, it could be a good idea to add a tiny bit of shading to the bow - variations of yellow and white color just to spice up the design a tiny bit - but 2 colors can work just fine if you d prefer to keep it this way.

2) Material Maps - currently the model has Type mapping with Glowing Solid on White and Glowing Glass on Yellow. While Alpha mapping maps the whole bow with transparency.

The transparency should only be applied to voxels that are mapped with any sort of Glass on Type map, so:


Most left is the current mapping. Two columns on the right side could work. If you want to keep the White voxels as Glowing Solid - please map them with 255.255.255 white RGB on Alpha. If you want to make everything Transparent, please map the White voxels as any type of Glass on Type map.

 

Also, you can check for such technical errors if you click on Lint and Export button in Troxel. Select a type of your creation and hit it - if there are any technical errors they will be highlighted.

 

Im going to change the status of this creation to Active for now. Please set it back to Needs Review once you upload a new model :)

2 weeks ago Arcane Starshot Bow creation

Arcane_Starshot status has been set to Needs Review

2 weeks ago Arcane Starshot Bow creation

test bomber status has been set to Draft

2 months ago test bomber Bomber Royale creation

Good work! Now everything is just perfect :)

Happy to Approve!

2 months ago Secret Jungle Temple Dungeon (1 Star) creation

@Ylva

Ah right, silly me forgot the exit portal, ofc should there be one, its been a while since i worked on a dungeon.

2 months ago Secret Jungle Temple Dungeon (1 Star) creation

Hello!

What a nice and easy dungeon! Jungle could definitely use a few of these :)

Everything seems to be in order, but i cant find exit portals. There is a chance that a player will not have enough jumps to get out the dungeon the same way they came in, so it is required to have an exit portal.

Your Boss rooms going to need a Gm Quest Teleported placed in them, and your Entrance (or gameplay rooms) would need a Gm Quest Teleporter Outside - please add them.

Also, it could be good to reduce the amount of NPC spawns on the Entrance part - only 5 enemies will spawn per 1-star dungeon. And if you are editing this piece, id suggest to drop some plants here and there just to make it appear somewhat more lively.

/wadd placeable/block/smalldeco/dino_plant_00.binfab

/wadd placeable/block/smalldeco/dino_plant_01.binfab , for example.

 

Im going to change the status of this creation to Active for now, please set it back to Needs Review once you upload blueprints with the portals.

 

Btw, im absolutely loving the visuals of boss rooms, especially the 03 one. Would be amazing to have a full dungeon following this theme :)

2 months ago Secret Jungle Temple Dungeon (1 Star) creation