Shadow DungeonBiome

Shadow dungeons make up floors of Shadow Tower.

All Shadow Dungeons have increased chance for better loot. Defeating monsters, Elite Monsters and Bosses in Shadow Dungeons rewards players with [item=item/crafting/shadowshard] and key fragments (type depends on difficulty), aside from gear loot. Elite monsters can also drop [item=item/crafting/bindingdarkness] and rarely [item=item/dragon/egg/constellations_notrade_fragment_new].

Shadow Dungeon Dev Posts

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Geode
  • Rowan has been sending out an SOS, and the Trovians have responded! It's time to go visit that mysterious cube that's been showing up on the Atlas.
  • Geode is a whole new world with its own Hub. Explore the caves of Geode, meet new Companions, and gather resources to level Crystallogy.
  • To the East of the Trove Hub is the giant SS Solidarity that'll carry any Trovian to Geode - just look for the Geode portal on the ground or climb up the ship. Geode can also be accessed via the Atlas.
  • Follow the Geode Expertise Thread to get an explanation of all things Geode. It will start automatically the first time you zone in to Geode. All but the first of these Adventures will grant class experience upon completion along with the various item rewards.
  • Daily Bonuses do not apply when you're on the planet Geode, except XP day.


Geode - Sanctuary
  • Sunseeker Spire - the Geode Hub is where all the Geodians from the largest Boulder to the smallest Pebble have gathered to resist the Shadows.
  • The Geode Hub consists of four levels:
    • The 1st level is where portals to the Geode Caves can be found along with a module forge and module workbench.
    • The 2nd level is Crafter’s Commons. Around the edges of this level can be found:
      • The Crystallogy Center, where Sunseeker Lazul teaches about Crystallogy, an ancient Geodian profession
      • The Companion Ranch where Sunseeker Gabbro awaits to assist with hatching or training Companions
    • The 3rd level is Sunseeker Square, where the Sunseekers make their home. Around the edges of this level can be found:
      • The Reliquary Research Center for all Reliquary-related needs
      • The Bomber Royale Blastadium for all Bomber Royale rewards
    • The 4th level is Sunseeker Landing - access this area to go back to the Trove Hub. The Blue Transit Portal in Crafter’s Commons will fast travel right there!
  • Travel between levels using either the Transit Portals or the airavators (built with the new Anti-gravity blocks).
  • Three new repeatable Adventures are available from assistant Pebbles found near Lazul, Th’lan, and Gabbro. These Adventures reward class experience and Lesser Crystal Caches for the first 20 completions per day.
  • Sunseeker Spire is protected by a massive energy shield that keeps the Shadows out and the Geodians in. The surface outside the shield is too dangerous for Trovians currently. Once the Trovians are better prepared, they will be able to venture beyond the barrier and into the Geodian wilderness.


Geode Caves
  • Travel through 3 new environments to gather resources, upgrade new modules, and meet a new set of creatures.
  • Geodians are usually pacifists, so aggressive abilities are not allowed in the caves - instead there are Modules to assist in cave journeys.
  • The atmosphere of the caves is intense and difficult for Trovian life – no mounts, wings, or allies can be summoned in the caves.
  • Up to 14 players can be found in the same cave at a time. Players cannot be invited in to caves.
  • All caves have up to 5 tiers. Travel through airlocks in order to reach deeper tiers of the caves.
  • Look for signs in the cave that point to lairs – lairs can contain a jackpot of resources, sometimes including a Bronze Companion Egg!
  • All caves contain Gleamstone, Builderite, Ancient Gears, Day Drops, Moonlit Moss, and Wallflowers.
  • The Moonglow Grotto is a predominantly purple cave that uniquely contains Moonstone, Quirkstone, Lunarium, Dream Dew, Acrobat Bark, and Queen Trumpets.
  • The Sunken Sunvault is a predominantly orange cave that uniquely contains Blazine, Sparkzite, Everlight, Sun Sap, Cave Birds, and Fireheart Flowers.
  • The Verdant Veins is a predominantly green cave that uniquely contains Geminite, Chronozine, Mightstone, Cave Kelp, Cogwine, and Builder’s Blossoms.
  • Watch out for hazards - the caves contain explosive plants, fire flowers which will drain N-charge, and creatures.
  • Creatures can be injured, hungry, cold, or overburdened with treasure. Solve their problems to receive crystals or Lesser Crystal Caches!
  • Lesser Crystal Caches can contain crystals or (rarely) Crystal Pinatas, Drillbits, or Bronze Companion Eggs.
  • Drillbits can be used to craft the Bovine Buildmaster or Rocket Drill mounts.


Reliquaries
  • Reliquaries are resource caches which can be equipped while exploring the Geode caves to charge them up.
  • Reliquaries are charged up by feeding, healing, and comforting creatures in the caves.
  • After a Reliquary is fully charged, take it to the Reliquary Cracker in the Geode Hub to open it!
  • Reliquaries can have their chances of an uncommon or rare result improved through the use of Lodestars.
  • Most Reliquaries will take 6 hours to open, while rare Reliquaries will take 2 hours.
  • Accelerite can be applied to speed up Reliquary opening - each Accelerite consumed will reduce the time by 2 hours.
  • Additional Reliquary slots can be obtained using Space Expanders.

Modules
  • Modules are a new type of equipment that will assist progress through the Geode Caves.
  • There are 8 modules, and all can be leveled 10 times. Leveled modules are more efficient in even the early cave tiers.
    • The Geodian Acclimation System (GAS) controls how long the player can survive in the caves. Upgrading it allows for longer, deeper cave dives. When you're out of GAS, you're out!
    • N-Charge powers the other modules - upgrade it to stay stronger longer.
    • The Omni-Tool allows the player to harvest Geodian blocks and interact with cave creatures. Upgrade it to mine faster or further.
    • The Climbing Claw allows the player to grapple to any location within range or to stun cave creatures. Upgrade it to travel faster or further and stun stronger creatures.
    • Rocket Boots allow the player to hover or travel upwards to reach resources that might otherwise be difficult.
    • The Thumper makes crystals and ore visible that would otherwise be hidden.
    • Barrier Generator protects against fire flowers and other hazards.
    • Path Painter allows for marking paths. While staying on a marked path, movement speed is increased.

Companions
  • Companions are cave creatures who've been raised to assist the player in the caves.
  • There are 8 types of companions with 3 different rarity tiers.
  • All Companions grant various benefits when taken on journeys in to the Geode Caves.
  • Companions can be hatched from Bronze, Silver, or Gold Companion Eggs. Gold Companion Eggs are always a rare result, while Silver Companion Eggs are always an uncommon or rare.
  • Companion Eggs can be hatched in the Egg Incubator found in the Geode Hub near Gabbro.
  • Bronze Companion Eggs can have their chances of an uncommon or rare result improved through the use of Lodestars.
  • Companion Eggs will take some time to hatch - Bronze Companion Eggs will hatch in 10 hours, while Silver and Gold Companion Eggs hatch in 2 hours.
  • Accelerite can be applied to speed up Egg hatching - each Accelerite consumed will reduce the time by 2 hours.
  • Companions can be trained in the Companion Trainer found next to the Incubator. Training Companions will add new benefits or increase existing ones.
  • Any unwanted Companions (you monster) can be sent to find a much better, actually loving home by using the Forever Home Finder near the Egg Incubator.

Crystallogy
  • Crystallogy is a new profession found in the Geode Hub.
  • Gain resources while in the Geode Caves in order to level up this profession and craft all the recipes.
  • This profession has recipes for items to assist cave travel in various ways, including assisting cave creatures, tomes for Geodian resources, costumes, and even Space Expanders to add additional reliquary or incubator slots.
  • New VFX Blocks can be crafted from this profession. Add a range of vfx to a cornerstone or club world with these blocks.
  • New Anti-gravity blocks can also be crafted from this profession. Add an airavator to a cornerstone or club world with these new blocks!
  • A new Geode Biome workbench has been added to the Crystallogy Center. Recipe unlockers for the recipes on this workbench can be crafted via Crystallogy.

Geode Mastery
  • Geode has a new type of Mastery.
  • Acquiring items from the Geode Caves, leveling Crystallogy, or leveling Modules will all grant Geode Mastery. (These all continue to also grant Trove Mastery.)
  • Geode Mastery contains rewards to assist progress through the Geode caves – earn metamatter to level Modules, Eggs to earn new Companions, and Space Expanders to unlock additional reliquary or incubator slots.
  • Geode Mastery does not grant stat bonuses.
  • A /geodemastery command is available, similar to the existing /mastery command.

Leaderboards
  • Geode Mastery Points – Tracks total Geode Mastery points. The top 2000 players in this category receive a blue name color weekly.
  • Total Mastery Points – Tracks combined Mastery and Geode Mastery points. The top 2000 players in this category receive an orange name color weekly.
  • Weekly Companion Eggs Found – Tracks the number of Companion eggs collected on Geode. The top 1000 players in this category receive 10 Crystal Piñatas. Resets weekly.
  • Weekly Adventures Completed (Excludes Expertise) – Tracks the number of Geode, Crystallogy, Event, Club, and Outpost Adventures completed. The top 1000 players receive a Golden Chaos Chest. Resets weekly.
  • Weekly Bomber Royale Games Won – Tracks wins in Bomber Royale. The top 1000 players receive increasing amounts of Bomb Coins related to their placement on the Leaderboard. Resets weekly.
  • Weekly Bomber Royale Kills – Tracks kills in Bomber Royale. The top 1000 players receive increasing amounts of Bomb Coins related to their placement on the Leaderboard. Resets weekly.

Bomber Royale
  • Bomber Royale is a new competitive combat mode that can be accessed via a top level menu item – it’s literally the bomb.
  • Up to 20 players can join in a Bomber Royale match, although the match will start 15 seconds after 15 players are queued.
  • Players will start on a glass platform that deconstructs, eventually dropping them to the actual map.
  • Bomber Royale maps are completely destructible and will randomly deconstruct themselves over time. The goal is to be the last player standing - literally!
  • Bomber Royale is completely independent of class abilities - every player starts equipped with Rubber Bombs and a Climbing Claw. All players also have the same health and energy amounts.
    • Rubber Bombs are a thrown explosive that bounce off the first surface they hit and explode on the second surface. They consume energy when thrown and will damage other players.
    • The Climbing Claw is a grappling hook that pulls the player to the target location.
    • Several power ups are available across the map:
    • Rubber Bomb power ups decrease the energy cost of throwing a Rubber Bomb
    • Climbing Claw power ups decrease the cooldown of the Climbing Claw ability
    • Health power ups heal the player when triggered - but also slow them down! Only one can be held at a time.
    • Lava Bomb power ups change the next 3 Rubber Bombs thrown to Lava Bombs - these will turn the area in to lava, including any water
    • Sticky Bomb power ups grant the Sticky Bomb on the first pick up, and reduce the cooldown on subsequent gains. The Sticky Bomb does not bounce - it lands in one spot and explodes 5 seconds later.
    • Bomb Jump power up grants the use of the Bomb Jump ability. Bomb Jump gives the player a little escape ability - use it to quickly blast out of the way or knock back an opponent.
  • The last 10 players standing will receive the following rewards:
    • 3 coins to the last player standing
    • 2 coins to the last 2-4 players standing
    • 1 coin to the last 5-10 players standing
  • The first player to kill an opponent will also receive a coin.
  • Coins can be redeemed for rewards at the Bomber Royale Merchant in the Geode Hub.

Inventory Changes
  • To accommodate the new items added in Geode, 2 new inventory tabs have been added.
  • A module inventory has been added to hold modules for exploring the Geode caves. Players cannot directly interact with the modules in the inventory – but can upgrade them at the Mining Facility in the Geode Hub.
  • The Geode inventory tab contains all the resources collected in Geode, including Companions.
  • The Geode inventory tab will have the same amount of unlocked space as the Adventure and Build mode inventory.
  • An additional free tab has also been added to the Personal Chest.

Revenant Rework
  • Vengeful Spirits Passive
    • 5% of Basic Attack and Bulwark Bash damage is returned to the Revenant as health.
    • Vengeful Spirits should now leech the correct amount of health when used in Ultra Shadow Towers.
    • Vengeful Spirits now causes the Basic Attack to increase target incoming damage by 5% from all sources. Additional attacks refresh the debuff.
    • Spirit Wraith is now 20% larger to help increase visibility.
  • Basic Attack
    • Now applies a debuff to targets increasing their incoming damage by 5% from all sources. Lasts 5s. Additional attacks refresh the debuff.
    • The damage on Basic Attack has been increased by 300% from 1.3 coefficient to 3.9 coefficient.
  • Bulwark Bash
    • The cooldown on Bulwark Bash has been reduced from 7s to 5s.
    • The width of Bulwark Bash has been widened by half a block.
    • The distance of Bulwark Bash has been increased by half a block.
    • Increased the damage of Bulwark Bash by 25%.
  • Spirit Spears
    • Spirit Spears has been changed to be a toggled ability.
    • Spirit Spears damage no longer scales based on hit points.
    • Spirit Spears now uses Physical Damage for calculation and not Max Health.
    • Physical Damage coefficient is set to 4.0.
    • Spirit Spears now costs 3% health for the initial activation and 5% each tick.
    • Spirit Spears now ticks twice as fast as previously.
    • The width of Spirit Spears has been widened by half a block.
    • The distance of Spirit Spears has been increased by half a block.
    • The movement restrictions have been softened from 75% to 50%.
    • Revenants are immune to the effects of Knockback while Spirit Spears is active.
  • Spirit Storm
    • Is no longer a toggled ability.
    • Health cost for use reduced from 25% to 20%.
    • Spirit Storm now lasts for 5s.
    • Spirit Storm now applies a snare to all targets at the end of its 5s duration.
    • Spirit Storm now releases spirit blasts twice as fast.
    • Spirit Storm will release spirit blasts for 5s.
    • The healing from spirit blasts has been reduced from 10% to 5%.
    • Spirit Storm now does 400% more damage.
    • The radius on Spirit Storm's magnet pull is now 20% larger.
    • Revenants are immune to the effects of Knockback while Spirit Storm is active.
  • Aegis Assault Empowered Gem
    • 5% of Aegis Assault damage is returned to the Revenant as health. The damage-over-time effect does not return health.
    • Increased the damage on the Aegis Assault DOT effect by 100%.
    • Increased the damage of Aegis Assault by 25%.
  • Revenant Sub-class Ability
    • Damaging enemies returns a percentage of character max health.
      • Tier I - Returns 1% with a 0.25 second cooldown
      • Tier II - Returns 1.5% with a 0.25 second cooldown
      • Tier III - Returns 2% with a 0.25 second cooldown
      • Tier IV - Returns 2.5% with a 0.25 second cooldown
      • Tier V - Returns 3% with a 0.25 second cooldown
      • Tier VI - Returns 3.5% with a 0.25 second cooldown

Store
  • New additions to the Store:
    • The Geodian Super Pack gives a rocket boost assisted jump on Geodian collections. Contains a Gold Companion Egg (always a rare Companion), 10 Metamatter, 20 Accelerite, 6 Lodestars, 5 +50% Crystal Gathering Potions, 1 Luckiest Reliquary, and 10,000 Credits.
    • The Great Geodian Pack has appeared to assist Geodian resource gathering. Contains a tradeable Day Drop Download Legendary tome, 20 Greater Crystal Caches, 15 Crystal Pinatas, 1 Luckiest Reliquary, and 1 +50% Crystal Gathering Potion.
    • The Geode Companion Pack 1 contains an Uncommon Howlug Companion, 10 Accelerite, 2 Lodestars, 25 Crystal Pinatas, and 5 Bronze Companion Eggs.
    • The Rocket Drill has been added to the Style tab. This flying bulldozer smashes through everything in it's path in Club Worlds (with the appropriate build permissions.)
    • The Bovine Buildmaster has been added to the Style tab. This mount has new functionality - while in build mode, it will place a trail of the block type in your active build mode slot in Club Worlds with the appropriate build permissions. Note that the Bovine Buildmaster only drops blocks and plants.
    • The Mythical Marksman Gunslinger costume has also been added to the Style tab.
    • Crystal Pinatas can be found on the Geode tab and have improved resource drops and a new aura along with a Pinata head, mount, and weapon styles.
    • Greater Crystal Caches can be found on the Geode tab and contain Geodian crafting materials, Accelerite, Lodestars, Silver Companion Eggs, tradable mounts, and tradable Space Expanders.
    • A 10 pack of Regemerators has been added to the Gems tab of the Store.
  • A new Geode tab contains all the Pinatas, Caches, and anything else found on Geode.
  • Chaos chests have been moved to the More tab of the Store.
  • The following items have been removed from the Store. They will be returning later on Luxion. - Note added on July 2
  • More Tab:
    • Balanced Elysian Flask
    • Shadow Shrike Emblem
    • Unyielding Emblem
    • Zealous Emblem
    • Sorcerous Servant Emblem
    • Restorative Emblem
    • Soothing Rain Emblem
    • Energetic Emblem
    • Repulsing Emblem
    • Energizing Rain Emblem
    • Twinkling Tome
    • Pyrotechnics Papers
    • Insta-Grower Informational
    • Recipe: Standard Signs
  • Style Tab:
    • Mount: Bull Dozer
    • Wings: Soulfire Wings
    • Ship: Arcanium Steamboat

Dragons
  • Four new Dragons have been added to Trove! Carys, Seraph of the Golden Vale, Xendri, the Arc Tempest, Cy and Sanguine, the Twin Plagues and Norari, the Wayward Spear!
  • Xendri, the Arc Tempest Egg Fragments can now be purchased from Level 3 of the Travelling Club Merchant with Adventurine. Xendri, the Arc Tempest can be crafted from these Egg Fragments at the Dragon Crucible in the Hub World.
  • Xendri, the Arc Tempest can also be obtained with the Golden Dragon Effigy.
  • Dragon Egg Fragments for Carys, Seraph of the Golden Vale can be obtained while mining Crystalized Cloud Ore found in the Radiant Ruins and Cursed Skylands worlds. Alternatively, fragments for this dragon may drop from future events. Carys, Seraph of the Golden Vale can be crafted from these Egg Fragments at the Dragon Crucible in the Hub World.
  • Carys, Seraph of the Golden Vale can also be obtained with the Golden Dragon Effigy.
  • Norari, the Wayward Spear can be obtained by collecting Egg Fragments from Light Chaos Vaults and then crafting the egg at the Dragon Crucible in the Hub.
  • Norari, the Wayward Spear can also be obtained with the Golden Dragon Effigy.
  • Light Chaos Vaults can now be crafted at the Chaos Core Crafter Workbench.
  • The Golden Twin Plague Dragon Egg for Cy and Sanguine, the Twin Plagues can be obtained from the Bomber Royale Merchant.
  • Hang on to those Golden Dragon Effigies! The following Ancestral dragons are now Legendary and are obtainable via the Golden Dragon Effigy:
    • Aurym, Keeper of Histories
    • Blocktron, the Guardian Beyond the Sky
    • Fulguras, the Lightning Blade
    • Tanbleddyn of the Western Peaks
  • To help improve the dragon fragment collection experience and sense of progression, we have increased the drop rates considerably. However, this also means that the amount needed to craft the below list of dragons has also been increased. Any old dragon fragments for the below list of dragons can now be Loot Collected for the new fragments at a ratio of 20 new fragments for 1 old fragment. These changes also apply to Gathering Day (Tuesday) and Dragon Day (Friday).
    • Baesmuth, the Shaper's Gift
    • Sarsaponia, the Pristine
    • Almakhestia, Host of Starfire
    • Petallura, Nature's Beckoning
    • Miraldis, the Primordial Preserver
    • Wyntegra, Galenor's Pride
    • Crisopeia, The Crucible of Souls
    • Rachnaphon, the Silent Spectator
  • Added the Starfire Dragon Fragments to the Friday Dragon Day bonus.
  • Moonsilver Dragon Fragments can now be deconstructed in to Despoiled Divinity at a 1:1 ratio.
  • Tempest and Blocktron Dragon Fragments can be deconstructed in to 12,000 Adventurine.

Achievements and Trophies
  • Added new achievements and trophies focused around the new Geode content:
    • 6 Steam Achievements
    • 6 Xbox Achievements
    • 3 PS4 Trophies

New Dungeons
  • New Fae Wilds lair from Evilagician!
  • New Forbidden Spires dungeon from Frokly!
  • New Forbidden Spires dungeon from Keyserino95!
  • New Forbidden Spires lair from Frokly!
  • New Forbidden Spires Lair from Poena!
  • New Neon City lair from Pennry!
  • New Luminopolis Neon City lair from Frokly!

Additional Updates
  • Equipment upgrade costs for Resplendent, Shadow, Radiant and Stellar have been reduced! Shaper's Stars are no longer required for any upgrades at the Forge. You can now craft shadow, radiant and stellar souls at the Shadowy Market!
  • Shaper's Stars can now be deconstructed into 1 Titan Soul. Shaper's Star Keys can be deconstructed in to 5 Titan Souls.
  • The amount of Club Experience required for most Club Levels has been reduced:
    • The amount of Club Experience required to reach level 2 from level 1 has been reduced by 66%
    • The amount of Club Experience required to reach level 3 from level 2 has been reduced by 66%
    • The amount of Club Experience required to reach level 4 from level 3 has been reduced by 66%
    • The amount of Club Experience required to reach level 5 from level 4 has been reduced by 47%
    • The amount of Club Experience required to reach level 6 from level 5 has been reduced by 33%
    • The amount of Club Experience required to reach level 7 from level 6 has been reduced by 33%
    • The amount of Club Experience required to reach level 8 from level 7 has been reduced by 24%
  • Some server optimizations related to clubs and club worlds.
  • The Barbershop UI has been revamped.
  • Fixed an issue that could cause duplicate member ranks to be shown in the dropdown in the club roster.
  • Fixed an issue that could cause club members to appear online or hidden while they were offline.
  • Fixed an issue that could cause crashing if magrail blocks were placed at the maximum world height.
  • The Player Name and Club Name displayed above the player's head are now closer together.
  • Fixed an issue in the tutorial where the player could get stuck in Adventure Mode.
  • Cinnabar Veins in Forbidden Spires now produce more ore.
  • Fiery Feathers now deconstruct in to 15 Cinnabar instead of Flux.
  • A new tome - Cinnabar Sensibility - is now available to craft on the Runecrafting Bench. This tome grants 40 Cinnabar when filled.
  • Adjusted the volume of rain drop sounds.
  • Fixed a bug where non-full liquid blocks were fully opaque.
  • The Heartbreaker costume now credits CloBunny as its creator.
  • Removed mastery from all items granted by the Streamer Dream Box - this includes all allies under Streamer Dream along with the Robo Raptor mount and Balefire Wings. The Balefire Wings have additionally been moved to the Promo category rather than the Rare category.
  • Updated the Gloaming Guardian costume to grant 175 Trove Mastery.
  • Updated the following costumes to grant 70 Trove Mastery instead of 35 Trove Mastery:
    • Platinum Paladin
    • Delicacy Dealer
    • Bubble Blaster
    • Amorous Archer
    • Skysunder Sniper
    • Hallowed Shadow Hunter
    • Cogforge Commander
    • Beast Battler
    • Expired Explorer
    • Heart Eater
    • Stone Shaper
    • Gleaming Golemancer
    • Heralded Harrier
    • Mk X Spirit Armor
    • Rosy Ravisher
    • Hiveoponic Horticulturist
    • The Blocktor
    • Green Dinotamer
    • Snowpeak Sentinel
    • Permafrost Plunderer
    • Wildflower Warlock
    • Red Storm
  • Empowered Gems descriptions now include information about cooldowns for their effects.
  • Fixed an issue that could cause Vanguardian's Touchdown passive to trigger multiple times.
  • Buying a class from the Store will now immediately swap to that class.
  • Updated the descriptions for some legendary tomes to reflect only being able to use them once a week.
  • Renamed the "Shadow Ranger" costume to the "Anarchy Archer".
  • Heart-A-Phones and Club Phones can now only be used at a rate of 3 every 45 seconds.
  • Removed the global announcements from the Light Chaos Vault uncommon rewards to reduce chat spam.
  • Removed the Shadow Dungeon Tree dungeon from the list of Shadow Tower dungeons.
  • Q'bthulhu strikes from unseen angles, and the Sword of Virtue is no more.
  • Adjusted Chloromancer flowers' health bars to be above the flower.
  • Fixed an issue with the geo on the Tomb Raiser's Resistor Dominator costume.
  • Fixed an issue that was allowing blocked players to join clubs.
  • Fixed an issue that could let the Dracolyte erroneously appear as a Starter Class.
  • The movement speed issue with the Trovian Triple Ace has been fixed.
  • Fixed an issue where some Chaos Chest chase items were not deconstructing in to the correct materials.
  • Plasmium has been added to Chaos Chests.
  • Cinnabar Veins now have a rare chance to drop Miner's Troves.
  • Pinata Coins can no longer be deconstructed.
  • (PS4 and Xbox only) Added client version information to the main menu.
  • (Xbox only) Fixed an issue that could prevent the Inventory opening after canceling a trade.

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Clubs
  • Zone Restrictions now applied to existing zones when terraforming.
  • Fix for higher-ranks not being able to modify zones whose permissions had allowed lower ranking club members to modify the zone.
  • Restricted ranks that can terraform a club world to Officer and Leader.

UI
  • You can now interact with objects without directly targeting them. When you get near an interactable object, its tooltip appears and you can press the action button to interact with it. Don't worry - you can still target objects directly, too.
  • Players and NPCs no longer block your interactions when they are standing between you and the object you are trying to interact with.
  • Tooltips for interactable objects no longer appear when you are outside of interaction range.
  • Updated a lot of the UI to better accommodate longer, localized strings.
  • The claims icon in the lower left of the screen will now show up for new claims that you haven't seen, even if they were automatically claimed. Most notably, whenever we do giveaways, you'll have that icon to notify you. And if you buy something from the store it will also appear.
  • The Loot Collector no longer accepts additional loot once the "Components Collected" section is full.
  • All categories in the Settings menu now prompt you to save unsaved changes when switching to new categories.
  • Added a "Collapse All"/"Expand All" button to the collections UI.
  • Expanded space in the Marketplace for a second line for the item name.
  • Challenges and Objectives now show the name of the reward being earned.
  • The welcome screen no longer displays your chaos factor. Check your character stats if you need to know!
  • World tooltips now appear more quickly.
  • Renamed the style vault categories: Hat Style Vault, Mask Style Vault, etc to simply "Vault". These strings are only used in Collections (when you have already selected Hats, Faces, etc) and in the redesigned Loot Collector.
  • Contest rewards in the claims window now show when they expire.
  • Town portal tooltips now have complete names.
  • Crafting item name text field extended to prevent cut off.
  • If one person cancels out of the name change prompt, other players also contemplating a name change will no longer have their prompts disappear.
  • Consuming Dragon Souls will now properly refer to the type of soul consumed.
  • Client no longer gets stuck trying to find the next item in the action bar after removing the active item from action bar within build mode.
  • Better auto-selection of the first available recipe for the workbench.
  • Handle near simultaneous equipping and trashing of an inventory slot.
  • Aligned Gem Power Rank numbers between the Gem tooltip and the Gem interface.
  • Pinata Coins now correctly state that they are an event currency that will disappear sometime in the future.
  • Removed a warning message when changing auras on stellar weapons.
  • The scroll speed for chat has been normalized.
  • Navigation menu can be opened regardless of whether the inventory is also open.
  • The Runecrafting bench description in the Adventurer's Crafting Bench has been corrected.
  • In Collections, added a new dropdown option: Show Favorites. This will make it easier to narrow down your search to just your favorited Tomes/Mounts/Allies/etc.
  • In Collections: Tomes, added an icon to indicate when a tome is "sleeping" and can't earn any more experience this week. This will make it easier to see which Tomes are still available at a glance.
  • Updated descriptions for the following crafting materials to be more specific: Blank Scroll, Diamond, Shadow Diamond, and Ancient Scale.
  • The Trading Post UI window now automatically closes if the other player cancels the trade (it already automatically closed on completion of a successful trade).

Other Improvements
  • Trophies have been added to Trove! If you’ve already met a trophies’ requirements the trophy will unlock on patch day. You may need to change worlds (go through a portal) to cause trophies to unlock.
  • Shadow Towers will now be spawned in their owner's region (EU or NA).
  • The Omni Recipe item now unlocks the White Die and Black Die recipes.
  • The clock tower in the City of Bones shadow dungeon has been updated to make travel and NPC spawning less of a pain.
  • Rally Blade is now more likely to match you with adventuring players (and ignoring AFK ones).
  • Pegasus Wings are now less transparent.
  • Non-tradable Patron Coins and Daily Reward Chests are no longer loot collectable.
  • Radiant Auras no longer disappear when viewed from any angle.
  • The Rascal Raptor, Eggnog, and Baby Punchbot are now in the 'Promo' tab in collections.
  • Removed exploit tied to a combat effect that is granted with the Candy Barbarian class Gem.
  • The Skyfire Crown has moved to the Stash Exclusive category and can now be unlocked using Super Style Stashes.
  • Updated the criteria for the featured club world portals in the hub so that none should ever be empty.
  • 2 new Battle Arena maps have been added to the rotation.
  • Reduced terraforming countdown from 25 to 10 seconds.
  • Kills from spawned allies (Tombraiser's minions, Pirate Captain's "First Mate", Dracolyte’s Burnt Offerings) will now start counting towards the Defeat Enemies stat tracking.
  • The Tech Table Segment recipe is no longer called the Tech Table Corner recipe.
  • Added an internal cooldown to reduce /joinme spamming. This cooldown will prevent players from focused spamming invites at a specific player but won't prevent someone from inviting several friends to join them at once.
  • Due to the number of legendary tomes we've cut the experience required to fill them in half!
  • Since the value of these items are decreasing we have removed non-tradable Class Coin and inventory expander from rare table of daily lockboxes.
  • Revenant Costume - Super Magical now indicates creator in item description.
  • Fixed bug where using Neon Ninja ultimate and basic attack at the same time could crash the client.
  • Fixed bug where Ice Sage's Frozen Ward absorbed damage and was removed for all attacks.
  • Carpet mounts can now glide and it’s a whole new world!
  • Spring plants can now grow! Winter plants no longer grow.
  • Pinatas now correctly drop loot in the Shores of the Everdark
  • Cooldown behavior for abilities when switching worlds will no longer reset to max cooldown time.
  • SFX have returned for invasions and bombs.
  • VFX tied to Gem abilities are cleaned up when switching classes.
  • Experience Boost stat is now called Experience Gain and has a base value of 100 instead of 0. This is for the new Double Experience Potions, so it has a value to double.
  • New Streamer dream allies have been added to Streamer Dream boxes! These are given out by Trion Creators and grant a random reward to whoever claims it.
  • Fixed an issue where the ignore list would sometimes show the wrong name for players.
  • Daughter of the Moon geysers now clean-up after twenty four seconds and no longer persist the entire duration of the fight.
  • Deconstructing Rare, Epic, Relic, and Resplendent Rings now rewards appropriate amounts of Flux based on rarity.
  • Number of charges now stays constant when using an ultimate ability with the Vial of Unleashed Power equipped.
  • Flasks and Emblems now have a brief cooldown when swapped.
  • Improved projectile collision.
  • Panatea the Partifier no longer requires a Party Animal (pinata) to craft.
  • Changing Auras on Stellar gear will now cause it to be non-tradable.

Bugs
  • Fixed a bug causing a “Timeout” error when linking accounts. You can once again link your console to a Trion Worlds account to receive a sweet reward!
  • Fixed bug where Scintilla, Spark of the Sky didn't provide movement buff to others.
  • Fixed bug where Marketplace comparisons didn't work when Flux was the selling currency.
  • Fix rare crash that occurs when disconnected while entering a different world.
  • Fixed bug where muzzle flash VFX didn't appear when firing mount cannons.
  • Fixed bug where some mount cannons didn't play sounds when firing.
  • Fixed a bug where zoning while mounted could crash you.
  • Fixed bug where Pirate Captain Turret disappeared (but continued to fire) after 10 seconds even if you picked up doubloons.
  • Fixed a disconnect issue related to trading.
  • Fixed a disconnect issue related to NPCs destroying plants grown from seeds.
  • Fixed a bug where the initial rotation of projectiles was slightly inaccurate.
  • Fixed an issue where boss icons in the Shadow Tower UI could disappear for non-English language players.
  • Fixed an issue where sometimes icons wouldn't show up in the Trade window.
  • Fixed an issue where particle collisions could create a feedback loop and travel relativistic speeds.
  • Fixed a bug regarding not all parts of the /whisper text being localized.
  • Fixed a few incorrect speed values on assorted sets of wings which were too slow.
  • Fixed an issue in VFX rendering that was causing some crashes.
  • Fixed a crash that could happen on the loading screen.
  • Fixed an issue where particle effects could lead to a client crash.
  • Fixed a bug where players could kick other users out of Club Worlds regardless of rank.
  • Fixes the missing category for Jurassic Jungle under Collections>Crafting>Biome Recipes.
  • Fixed a crash that would sometimes trigger when someone nearby was using the mining laser.
  • Fixed a common crash bug related to the particle system.
  • Fixed a crash triggered by going through portals when on the Dino Tamer ultimate.
  • Fix for a crash that could happen on start up.
  • Fixed a bug where Patron Bonuses could apply twice in some situations.
  • Fix bug in Character sheet where some abilities didn't display or it displayed a previous class's ability.
  • Fix World chat channel being assigned to wrong numbered slot after changing worlds.
  • Fixed a bug with the catalog generator.
  • Club and Officer Chests now show correct text when interacted with.
  • Fixed a bug with the currency display on the Marketplace.
  • Fixed the off-center icons in the Claims UI.
  • Kicking from club worlds should work correctly again, again.
  • A relatively common crash involving using the mining laser has been fixed.
  • Stellar Aura VFX now disappear when you die instead of floating around your tombstone.
  • Fixed projectile targeting in PVP.
  • The level up text for the Chloromancer when reaching level 3 has been fixed.
  • Fixed bug where you couldn't invite non-friends to join you in a world.
  • Fixed underflow bug in club UI.
  • Fixed bug where contest reward progress meter didn't show in Leaderboard UI.
  • Fixed a bug which could cause the intro video to play at the wrong resolution.
  • Fixed z-fighting issue with rendering transparent blocks underwater.
  • Fixed bug where progress could be made toward event objectives before they were active.
  • Fixed an issue with the Loot Collector Buyback Leaderboard.
  • Improved portal interaction when there is loot nearby (this is most especially apparent at the end of dungeons).
  • Fixed bug where the Revenant's Spirit Storm ability and the Candy Barbarian's Scoop n' Gloop Gem ability didn't draw in enemies.
  • Golden Gem Keys and the old Moon Gem and Shadow Gems are now visible in the crafting inventory.
  • Fixed an issue where items could go to the new Currency Inventory but be invisible. Such items will get moved back to your normal Adventure Inventory.
  • Clarified wording on Challenge objectives and some portals.
  • Fixed a client crash that could occur for players switching between classes.
  • Fixed uncommon server crash that could happen when moving Cornerstones.
  • Fixed bug where air current blocks persisted above cornerstone after moving it.
  • Fix for some collection images not showing when unlocked for the first time.
  • Fix for the Ocean Crown dungeon in the Drowned Isles biome having a water layer above the ocean.
  • Fixed issue that could prevent login in certain cases of high network latency.
  • Added code to increase server stability in cases of extreme network instability for some regions.
  • Fixed bug where School of Fish trophies are stackable.
  • Fixed bug where Knight's ultimate VFX didn't appear.
  • Fixed bug where stats weren't set correctly in Battle Arenas without changing your class.
  • Many multi-threading crash and UI fixes.
  • Fix for a rare disconnection bug.
  • Fixed bug where some enemies that are supposed to slow down during attacks do not.
  • Fixed bug where Shadow Hunter appeared to have two bows.
  • Fixed bug where Revenant's Spirit Storm could persist after death.
  • Fixed an issue where the License Agreement sometimes wasn't displayed properly.
  • Fixed Gunslinger Charged Shot to apply decreased descent.
  • Fixed bug where boss abilities triggered too frequently.
  • Fixed some behavior with the Twinkling Tomes and Golden Gem Keys - the tradable versions should appear in the Adventure Inventory, and the non-tradable versions used for crafting and Gem boxes should appear in the Crafting Inventory.
  • Fixed bug where Neon Ninja class Gem shiruken would not deal damage when more than one hit in rapid succession.
  • Fixed bug where killing invaders didn't always reflect in the Killed Invaders stat.
  • Fixed bug where no respawn text was shown after dying in the tutorial.
  • Fixed bug where weapon is sometimes replaced with fishing pole.
  • Fixed inconsistencies in spacing and punctuation for Costume descriptions.
  • Fixed a camera shake that occurred during movement.
  • Fixed bug where some plant tooltips didn't show the season in which they grew.
  • Fixed bug where boss affixes and other abilities triggered too frequently
  • Fix bug where piercing projectiles stop after hitting a target.
  • Fixed improper messaging when the controller was disconnected.

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Shadow's Eve is Back and Even Better!
  • Pumpkin Dungeons are sprouting in all biomes! Find a giant Jack-O-Lantern and defeat these spooky intruders for candy corn.
  • The Hub is all Shadow’s Eve themed, and includes the Shadowy Station (inside a big pumpkin) where candy corn can be used.
  • You can craft and grow pumpkins once more!
  • The Spookytime Mystery Box is now available at the Shadowy Station. It contains seasonally haunting recipes and the new Hyperactive Haunt and Bouncy Black Bat mounts.
  • The Sugar Crasher and Spirited Broomstick are added to the Shadowy Station as craftable, tradeable mounts.
  • Log in every day for a Shadow’s Eve Daily Reward Chest. This replaces the Daily Reward Chest for the duration of the Shadow’s Eve event, but fear not, you have the same chances of getting rare drops as ever. As an uncommon drop, you may receive Pennry's Phantataur mount!
  • The Phantataur is also available for credits during the event (although honestly, log in every day and you'll almost certainly get one), as is the returning Caskart Mag Rider.
  • Craft the Drak-O-Lantern Dragon Egg or pick it up in the new pack!
  • Some new event objectives are now live! Once you complete the Diamond Dragonite objective these will appear (or once that one expires next week). Complete them all to earn 10 Lapis Luckbugs, 3 Empowered Gem Boxes, and the unique Bitten Kitten mount!
  • Spooky things are afoot. And afloat. Do you see ghosts? How suspicious.
  • This event will run through the end of October and culminate with a special bonus Ninth Life just for logging in on October 28th!

Easy to Use Modding
  • It's now easier than ever to use community created mods to enhance your game!
  • Simply place '.tmod' files into the new 'mods' folder in your Trove installation directory to mod your game.
  • Enable and disable your added mods via the ESC menu in-game.
  • Want to make a mod? Check out this great guide: https://www.trovesaurus.com/page=185...iles-made-easy

Diamond Dragonite
  • You can now craft a Diamond Dragon Egg at the Dragon Crucible using Diamond Dragonite!
  • Diamond Dragonite can be obtained via the new daily contest for total power rank, events, and also a very very rare tradable world drop 'Diamond Dragonite Pouch'.
  • For this week only there is a new limited time objective. Complete 25 challenges (each stage counts for 1) and earn 50 extra Diamond Dragonite!

Store
  • There is a new one time purchasable Dragonite Megapack on the store - this is a great deal for gem boxes and then we threw in 100 Diamond Dragonite straight up on top of that just because.
  • There is now an option to purchase 33 Greater Dragon Caches at once with a bonus Diamond Dragonite Pouch.
  • The Spooky Swag Bag has arrived to set the tone for Halloween! This collection of one Drak-O-Lantern Dragon Egg (which hatches into the very scary Drak-O-Lantern dragon mount), five other great mounts (including Alduir, Autumn's Retreat from Fizzinc ), and four community created costumes:
  • Screamheart's Trovian Defender
  • Zoe's Mermaid
  • LippyLapras's Treasure Trovian
  • FriedSushi's S'more Sweetness

Community Created Content
  • New Jurassic Jungle Lair from Chronozilla! (Note added 1:30 PM PDT 10/11/2016)
  • New Jurassic Jungle Dungeon from Evilagician!
  • New Shadow's Eve Jurassic Jungle Lair from stedms!
  • New Jurassic Jungle Dungeon from Screamheart!
  • New Candoria Dungeon from Aveon0!
  • New Jurassic Jungle Dungeon from Dark_Style_NL!
  • Chaos Chest loot coming throughout the Shadow's Eve event: HotShotChicago's Slightly Singed Skitterer, HotShotChicago's Accursed Arachnid, and Ainogommon's Neverending Necrowmancer

Additional Updates
  • The clocktower in the City of Bones shadow dungeon has been updated to make travel and NPC spawning less of a pain.
  • Challenges and Objectives now show the name of the reward being earned.
  • Rally Blade is now more likely to match you with adventuring players (and ignoring AFK ones)
  • The charge up attack used by the tribal humanoids in the Jurassic Jungle should now hit for much less.
  • Pegasus Wings are now less transparent.
  • The welcome screen no longer displays your chaos factor. Check your character stats if you need to know!
  • Starter classes are now limited to only the 8 most accessible classes. Class coins and other methods of acquiring classes work as normal.

Bug Fixes
  • Kicking from club worlds should work correctly again, again.
  • A relatively common crash involving using the mining laser has been fixed.
  • Fix Mac client being unable to play intro movies with multithreading enabled.
  • '/zonerestrict' should now work correctly
  • Stellar Aura VFX now disappear when you die instead of floating around your tombstone.
  • Fixed projectile targeting in PVP
  • Iguana, and Sarcosuchus NPCs should now drop the correct trophies
  • Fixed bug where shift+mousewheel didn't rotate blocks while in build mode


Patch Notes Updated: Added new lair by Chronozilla.

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Weekly Updates
  • Anniversary Week continues, take advantage of the hot deals while you can!
  • Chaos Chest contents have been updated! This week's hot item: Wings of Arcanium Discord!
  • UPDATE - 25% off the price of Dragon Caches on the Trove Store! This discount didn't go live until Wednesday, July 20 and will continue until Wednesday July 27.

Battle Arena maps have been rotated! Into the mix we've added:
  • Chess by CrystalCave
  • Dojo by Lupyne
  • Desert Pantier by Humpypants

Community Content
  • New shadow dungeon from Karokendo!
  • New fae dungeon from Rational_Drunk!
  • New Frontier Lair from Lightning137!

Misc Updates/Fixes
  • Change the Forge UI to display * instead of a number-that-was-too-long when you have a lot of a given resource.
  • To save room, the Forge UI also now shows new stat values (in green), but no longer shows the difference between the new stat and the old stat.
  • Added some additional logging to track down client memory issues.
  • Fixed an issue where Neon City recipe dungeon exit portals didn't function correctly.
  • Fixed a bug that would sometimes cause vfx to shoot off into infinity and beyond.
  • Fixed a bug where the bottom of the hotkey assignment window was cut off.
  • The Jade Tome is now residing with its gemmy friends in the Gems tab of the Store.

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Battle Arena maps have been rotated! Into the mix we've added:
  • Chess by CrystalCave
  • Dojo by Lupyne
  • Desert Pantier by Humpypants

Community Content
  • New shadow dungeon from Karokendo!
  • New fae dungeon from Rational_Drunk!
  • New Frontier Lair from Lightning137!

Misc Updates/Fixes
  • Change the Forge UI to display * instead of a number-that-was-too-long when you have a lot of a given resource.
  • To save room, the Forge UI also now shows new stat values (in green), but no longer shows the difference between the new stat and the old stat.
  • Added some additional logging to track down client memory issues.
  • Fixed an issue where Neon City recipe dungeon exit portals didn't function correctly.
  • Fixed a bug that would sometimes cause vfx to shoot off into infinity and beyond.
  • Fixed a bug where the bottom of the hotkey assignment window was cut off.
  • The Jade Tome is now residing with its gemmy friends in the Gems tab of the Store.

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Rise of the Shadow Tower Update! Arriving on 9/15/15!

==Game UPDATE==

Lunar Lancer is now live!
  • This fast and foxy fighter can throw spears and grapple to them, support their allies by dropping an area effect buff, and (while fighting) can transform into lunatic mode – dishing out more damage and taking much less.
  • An all-new weapon, the spear is now live and available for the Lunar Lancer

Lunacy Pack is now live!
  • Pick up the Lunar Lancer, both costumes, two new mounts, and two store-bought legendary tomes at a deeply discounted price!

Shadow Tower is now live!
  • Use the Adventurer’s Crafting Bench to craft a Shadow Tower portal that can be placed in your Club World.
  • Unlock normal mode using a Shadow Key, and unlock hard mode using the new Moon Key.
  • Each Shadow Tower floor is made up of 4 Shadow Arenas, or Dungeons, followed by a Shadow Titan boss fight. Defeat each floor once a week for unique rewards in the form of Titan Souls and Lunar Souls (spent at the Shadowy Market at the end of each floor).
  • Hard mode floors grant a 50% bonus to damage to any class that is the only one of its kind. This is reduced to 25% for two of the class and 0% if there are three, or more.
  • Eyes of Q’Bthulhu earned from Shadow Caches increased slightly.
  • The Shadow Tower has replaced standalone Shadow Arenas, thus Shadow Dungeons and the Shadow Lair no longer spawn.

Legendary Tomes
  • Legendary Tomes are now live. These tomes are worth 100 Mastery Points and can be triggered once a week for a large number of resources.
  • Eye and Tentacle of Q’Bthulhu Legendary Tomes can be purchased with Lunar Souls
  • Chaos Chest and Dragon Coin Legendary Tomes are available in the Trove Store.

Deals Update
  • Rotating deals now refresh hourly instead of daily
  • There is no longer a $5 rotating deal and instead there are two $20 rotating deals
  • There are new, rare rotating deals, including a class coin, inventory space, Golden Chaos Chests, and more!

Challenge and Dragon Cache Update
  • There is a new Ancient Dragon Cache which is now earned through challenges and on the Trove Store. This has 3 times as many Dragon Souls, 2.5 times as many Dragon Coins, no eyes of Q'Bthulhu and 35% less Flux. It no longer grants penta-souls as a rare result, but rarely does reward 5 coins or 10 dragon souls.
  • Previous Ancient Dragon Caches will now be called ‘Flux Filled Ancient Dragon Caches’ and remain unchanged.
  • Challenges now only go up to rank 3 and completing this rank grants a full non-tradable Dragon Soul. Uber 6 now grants a 4X multiplier instead of 9X.

Baldness
  • Added a bald hairstyle to the barbershop! Go take off all that nasty hair! Designed by Mr. E.

Additional Updates and Fixes
  • Origin portals can no longer be opened in the Shadow Tower
  • There is now a new set of Neophyte's Wings earned at Mastery rank 10 that are slower than other wings in the game. The previous Neophyte's wings are now Adept’s Wings and are earned at mastery rank 40.
  • The Mega-Skater is no longer available through mastery and will show up again later. The Mastery recliner mount is now earned at mastery rank 30.
  • Golden Thread final objective is now to hit mastery rank 20 and challenges now unlock at mastery rank 20.
  • Fixed a bug where inventory items could appear upside down, especially for Mac users.
  • Reduced the count of consecutive days logged in needed in half for the consecutive days logged in badge. Some people have worked hard to max this, but the barrier was just too high if it got reset. This should make it more reasonable to try again if you can’t log in a day.
  • Fixed extremely rare crash when merchant NPCs are attacked.
  • Custom keybindings for Flask, and adventure item slots have been reset.
  • Untradable Dragon Souls and other untradable items can now be deconstructed for 100 glim.
  • Crafting music blocks now gives 3 instead of 1. Sorry MajorTom.
  • You can now rebind controllers through the Settings dialog and set two bindings per Action.
  • Added new mappable hotkey for build mode call NextSlot for use with Controllers that selects the next non-empty hotbar slot.
  • Hotkey binding has moved to the new Settings category "Hotkeys" and additional options for Controllers including "Thumbstick Sensitivity" have been added to the Controls category.
  • You can now connect a controller after starting the client.
  • Fixed errant cooldown sounds that triggered when changing classes multiple times.
  • Setting the "appear offline" option no longer shows your current location or mastery rank on other's friends list, like if you are actually offline.
  • You can now view your current Chaos Factor in your Character Sheet
  • Added option to Settings to enable client audio even when the client window is in the background.

Community Creations
  • New items have been added to the Shadowy Merchant: Chaotic Sail Shadow Ray mount, designed by FriedSushi
  • New Shadow Dungeon from Stedms.
  • New Shadow Dungeon from Joshato.
  • New Shadow Dungeon from Evilagician.
  • New Shadow Dungeon from Stedms.
  • New Shadow Dungeon from Esytwin.
  • New Shadow Dungeon from Guape.
  • New Shadow Dungeon from Syn1x.
  • New Shadow Dungeon from Kaasislvs.
  • New Spear styles by Rivale, Balthier, Zukusu, CreepnChristian, Anzy, BurningPhoenix, Byoo, Afalach, Erudito, fatherGIGA, Mrfondle, Uberzolik, Zirk, Cman0147, Swashbuckler, Acculluz, Razkharn, Cretoriani, and Martik have been added to the game!

Looking pretty good Kaasislvs! Remember that these don't use dark heart quests, but rather regular and boss quests. I'll try to take a closer look at your files tomorrow, thanks for leaving them in a dropbox.

Your Shadow Temple was accepted, so that thread is finished now. Feel free to submit whatever other mad scientist stuff you have up your sleeve (and if it's a shadow dungeon, I'll probably fast-track it, as I'll be adding several new ones all together in the Shadow Tower update)

Fixed the wiki also, it was wrong there :(

After loading it up, I will say this shadow dungeon is looking pretty good. You have a couple problems with your starting/ending area, though -- it's missing several services and it's not sufficiently high above the red plug (although it is centered). The actual 'room' will need to be raised about 60 above the red plug so that players spawn inside it. The services required in the completion area are: Rejuvenation Station (/wadd placeable/refiller_healthflask) Trading Post (/wadd placeable/tradingpost) Deconstructor (/wadd placeable/crafting/deconstructor) Personal Chest (/wadd placeable/chest_personal_basic) Shadow Lock (/wadd placeable/portal/arena_shadow) Shadow market (/wadd placeable/vendor/shadow shard_01) Oh, one other thing - do me a favor and add some airvent jumpy blocks to the chain sections to make ascension a little more snappy :)

Had to move the blue plug to the center of the spawn room to catch the player's spawn location, but it looks good now. Thanks for the quick adjustment :)

Thanks for following the guidelines, this one required no surgery on my part! A+ would evaluate again.

Your starting room does not surround the spawn location in the world. It should be positioned in such a way that it surrounds the location 0, 62, 0 in the metaforge, or 62 blocks directly above the red plug. Setting this back to Active for now.

Unfortunately sir, you have not submitted a dungeon! This is a lone blueprint bereft of plugs or sockets, created without consideration given to any of the shadow dungeon guidelines. I would recommend you check out http://trove.wikia.com/wiki/Lair_and_Dungeon_creation for future creations :)

Would definitely like to take a closer look, please email your files to [email protected] or upload them to dropbox/etc.

Please email your files to [email protected] or upload them to a dropbox so I can take a closer look :)

Hello sir, please email your files to [email protected] or upload them to a dropbox so I can take a closer look :)

Would definitely like to take a closer look, please email your files to [email protected] or upload them to dropbox/etc.

If you'd like to upload your files somewhere or email them to [email protected] I'll take a closer look, but based on the images I suspect the artistic direction might not really work.

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Arriving on 7/28/15!

== FEATURES ==

FREE ROAMING CLASS CHANGING
* Be free of the shackles of the Class Changer: you can now change your class anywhere by pressing ‘J’!

== GAME UPDATE ==

GENERAL
* Pinatas should no longer get pushed around by Tomb Raiser minions.
* Most items now have a notification when dropping them on the ground. Boots do not.
* Fixed a server crash caused by NPCs moving outside of the world, breaking time and space itself.


FRIENDS LIST
* You can now send friend requests to offline users.
* The friends list now sorts incoming friend requests to the top of the list.


NEW IN THE STORE
* Chaos Chests have been randomized. You meow have a chance to find Ari Gato, Domo Gato, or Daimeownt when opening Chaos Chests. Here's hoping you're furtunate to get one of these clawesome new mounts!
* The new costume pack, To The Nines, is now available!
* The Tomb Raiser pack is no longer available. Did you miss it? Never fear! The Boneweaver and Spite Biter Spider Mounts, and Soulfire Wings are now available on the store!
* The Arcanium Steamboat, Crawler Mount, and Discord Wings are now available for purchase on the store!

CLASSES

NEON NINJA
* Stasis Blade no longers snares minions. Be free, minions! Be free!

PIRATE CAPTAIN
* Using the First Mate ability while against a wall no longer spawns the minion at the top of the wall.


UI AND SETTINGS
* World tooltips now tilt so that players can read them more easily.
* Added an exit button to the Connecting/Queue screen, plus some other visual polish touches.
* The challenge UI now shows up in club worlds.


BUG FIXES AND POLISH
* Left click while on a legendary dragon while not flying will now dismount you like all other mounts.
* Fixed a bug where spamming the mount keys resulted in the player appearing to have two mounts active simultaneously.
* Fixed an issue where the earring on the Bounteous Hunter hairstyle wasn't masked correctly.
* Updated the visuals for the Enchanted Forge and regular Forge.
* Fixed a bug where the red placement target wouldn't change to white (or vice versa) until targeting a new block.
* Fixed a bug causing the Sky Realm appeared as "Rank 5 Shadow Arena" on friends list and invitations.
* Fixed a bug causing some Winter items to yield a fifth "unknown" stat when upgrading.
* Fixed a bug causing the Highlands recipe for the Dusty Bookcase to incorrectly point to the Well-Loved Bookcase instead.


COMMUNITY CREATIONS
* New Radiant Ruins lair from Cretoriani.
* New Radiant Ruins lair from Zoe and Stedms.
* New Shadow Dungeon from Stedms.
* New Shadow Dungeon from Aodahn.
* New Shadow Dungeon from Markec1983.
* New hairstyles by GadgetCAT, Hamuko, and Aodahn have been added to the game!
* New face styles by Knightlock, PinkNekoGirl, Stabicus, Khali, Delvulria, and Humpypants have been added to the game!
* New face styles by RainNero, Lachtre, PinkNekoGirl, Humpypants, Zoe, Tmahwk, Ranen and Stedms have been added to the game!
* Bead Curtain deco pieces have been flipped around 180 degrees
* New Hat styles by BrianVI, Xylioxus, PinkiePie, Shalimar, Paluche, Fellhammer, Rajeeb, Sargonnas, RageGamerRyan, PinkNekoGirl, Ranen, KobayashiMaru and Eriri have been added to the game!
* New melee weapon styles by illand, mamagabby, Weemuddy, Knightlock, megashaidu, GadgetCAT, Bonku, LokiFM, MonsterAnt, WarlordTempest, SaiyanTooth, and Pumkmine have been added to the game!
* New hat styles by Eduloko, Aey, Mansage, Stedms, Pumkmine, BornThisWay, Jusic, and SkyRider3217 have been added to the game! New bow styles by Arradir, MeteorKing, Steveanderly, Eriri, Jallafish, The_Most_Smooth, and Jonikalus have been added to the game!
New melee styles by adambguy, Gieopdop, Walyn, Mot, Sonorous, Balthier, Dunmire1234, Humpypants, Skendya, Solipso, Fhilian, and Hooborg have been added to the game!
* New staff styles by AdamantSpartan, Reggame, MotzerellaSauce, Xylioxus, Armodan, RutilusFalx, Gyrruss, KobayashiMaru, Volfide, MamaGabby, PonyPrince, SweetPeony, and Chocchimp4 have been added to the game!
* New pistol styles by Pumkmine, Weendyy, Knightlock, Deyat, TeeKayM, EyeballPrincessII, Skullcracker555, illand, MotzerellaSauce, Taterdude, Grimsalt, and MiszterSoul have been added to the game!
* An assortment of Radiant pistols and staves have been added to the game!

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* You can now change your class anywhere by pressing ‘J’

* Adding exit button to Connecting/Queue screen plus other visual polish.
* Pinatas should no longer get pushed around by Tomb Raiser minions.
* Challenge UI now shows up in club worlds

* Fixed bug where spamming mount keys resulted in the local player appearing to have two mounts active simultaneously
* Fixed an issue where the earring on the Bounteous Hunter hairstyle wasn't masked correctly
* Left click while on a legendary dragon while not flying will dismount you like all other mounts.

* Players now have the ability to change classes anywhere. Default key for the class changer UI is 'J'.
* Updated the forge looks for enchanted and regular forge
* World tooltips now tilt so that players can read them more easily.
* Most items now have a notification when dropping them on the ground. Boots do not.
* Using Pirate Captain's First Mate ability while against a wall no longer spawns the minion at the top of the wall.

* Fixed bug where red placement target wouldn't change to white (or vice versa) until targeting a new block
* Fixed bug where Sky Realm appeared as "Rank 5 Shadow Arena" on friends list and invitations
* Fixed bug where player minions could be snared by Neon Ninja's Stasis Blade

* Chest/Loot-box opening UI now closes when the player moves or presses esc. Just like all the other UIs.

* Friends list now sorts incoming friend requests to the top of the list.
* Fixed server crash caused by NPC moving outside of world bounds

* Fixed bug where upgrading some Winter items yields a fifth "unknown" stat

* Fixed an issue where the Highlands recipe for the Dusty Bookcase was incorrectly pointing to the Well-Loved Bookcase instead.

* Allow friend requests with offline users.
* New Radiant Ruins lair from Cretoriani.
* New Radiant Ruins lair from Zoe and Stedms.
* New Shadow Dungeon from Stedms.
* New Shadow Dungeon from Joshato.
* New Shadow Dungeon from Markec1983.

* New hairstyles by GadgetCAT, Hamuko, and Aodahn have been added to the game!
* New face styles by Knightlock, PinkNekoGirl, Stabicus, Khali, Delvulria, and Humpypants have been added to the game!
* New face styles by RainNero, Lachtre, PinkNekoGirl, Humpypants, Zoe, Tmahwk, Ranen and Stedms have been added to the game!
* Bead Curtain deco pieces have been flipped around 180 degrees
* New Hat styles by BrianVI, Xylioxus, PinkiePie, Shalimar, Paluche, Fellhammer, Rajeeb, Sargonnas, RageGamerRyan, PinkNekoGirl, Ranen, KobayashiMaru and Eriri have been added to the game!
* New melee weapon styles by illand, mamagabby, Weemuddy, Knightlock, megashaidu, GadgetCAT, Bonku, LokiFM, MonsterAnt, WarlordTempest, SaiyanTooth, and Pumkmine have been added to the game!
* New hat styles by Eduloko, Aey, Mansage, Stedms, Pumkmine, BornThisWay, Jusic, and SkyRider3217 have been added to the game! New bow styles by Arradir, MeteorKing, Steveanderly, Eriri, Jallafish, The_Most_Smooth, and Jonikalus have been added to the game!
New melee styles by adambguy, Gieopdop, Walyn, Mot, Sonorous, Balthier, Dunmire1234, Humpypants, Skendya, Solipso, Fhilian, and Hooborg have been added to the game!
* New staff styles by AdamantSpartan, Reggame, MotzerellaSauce, Xylioxus, Armodan, RutilusFalx, Gyrruss, KobayashiMaru, Volfide, MamaGabby, PonyPrince, SweetPeony, and Chocchimp4 have been added to the game!
* New pistol styles by Pumkmine, Weendyy, Knightlock, Deyat, TeeKayM, EyeballPrincessII, Skullcracker555, illand, MotzerellaSauce, Taterdude, Grimsalt, and MiszterSoul have been added to the game!
* An assortment of Radiant pistols and staves have been added to the game!

design review

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Hey all,

As we rapidly approach launch we have a 'burn down' list of bugs that we're focusing on. We've locked down our features (most of which are out to you, two of which are still on the way) and now it's all hands on deck to polish the bugs and fix the problems.

I wanted to start this thread for two reasons: One, it can take one to two weeks for our changes to land in front of you and I want to be able to be more responsive than that. Two, I want to make sure we're catching everything we need to catch by launch and there's nobody better to tell us when we're missing something than you guys.

Treat this post as a living document. I'm going to be playing with formatting, marking off what we complete, and adding new issues as they rise up.

Issue - Status
Lag and Rubberbanding - This has gotten worse, you're not dreaming. We're targeting both the symptoms and the problem. More info as we get fixes in.
Mount speed desync bug - Open bug. Mounted movement speed is the same as walking
Styles don't fully load - Open bug. If you open styles they don't fully load
Chat Polish - Open. Chat needs some love to be launch ready
Loot not lootable - Open question. Under which if any conditions does loot vanish or become unlootable. It looks like one condition is if it goes too far from where it spawned.
Club roster doesn't scroll past 50 - Open.
Ice shadow dungeon death bug - Open. If you die in this dungeon sometimes you can't respawn without a restart.
Failed to loot due to full inventory bug - Open. Even with empty slots this message will pop-up sometimes.

Dev Fixes - These are not yet live
Client Crashes - We fixed a number of these today on 6/23 - we have two big ones left. At least one of which we're trying to get in a hotfix this week.
Keybindings - In progress. Keybindings need to change the keys in the UI, set everything correctly, and save correctly
Desync bug with placed blocks - Fixed. Will go live 7/7 at the latest.

Fixed Bugs - Note: Some may show up here even if they aren't in the list above as we address them.
Rollbacks on server outage - Fixed. Live 6/16.
Empty chunks in world space - Fixed. Live 6/16.

I'll set this to design review :)

:P

design review

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Arriving on 5/5/15!


== GAME UPDATE ==

NEW IN THE STORE
* Chaos Chests have been randomized! Some seasonal mounts, some love, and a preview of the Uni-Cycle!
* New starter pack now available! This pack is $5 and contains 750 Credits, 5 Chaos Chests, the Dark Hood cosmetic unlock, and the Foreman Footwear ally unlock. This ally grants both Jump and Lasermancy!
* New wings now in the store! Xero Line and Bloodseeker. These can be purchased with Credits or Cubits.


ADVENTURING
* All Treasure Isles NPCs, spring beetles, and Desert Crabs will now drop trophies! Thanks, Tribe!


CLUBS
* You can now use /joinworld [clubname] to join a club's world directly! Note: this will only work for clubs that have had a member log in since the patch.


COLLECTIONS/MASTERY
* Both Ships and Sails are now under the Ships collections tab. Both Fishing Poles and Fish are under the Fishing collections tab.
* Diggsly has leveled up his Lasermancy stat and now provides more for his allies.
* Diggsly now grants 50 mastery.


SHADOWY HAPPENINGS
* The Shadowy Market has an assortment of new items for trade, including four new Allies, a Fishing Pole, two new sails, a Mag Rider, the Dark Hood, and the Insanisteed!


CRAFTING
* New Boot allies are now live! Craft them in the hub by the pirate hut.


BUG FIXES AND POLISH
* Bloodsucker Wings now known as Bloodseeker Wings. Lore.
* Fixed a bug where blocks could be placed in the hub.
* The Feisty Flamedancer now properly spawns its invigorating flower as a when you deal damage.
* Miner's Trove and Costume Mystery Box are now opened like other boxes, rather than by being thrown on the ground.
* Boat cannons and buoy destruction should now have appropriate audio.
* The icon for the Magic Carpet has been updated and now shows it in all its glamour.
* The Disciple skin for Ice Sage now has a unique projectile for "Ice Crash"
* The Sugar Skull skin for the Candy Barbarian now has a unique projectile for "Eis Crom Cone."
* The Dark Infineon skin for the Candy Barbarian now has a unique projectile for "Eis Crom Cone."


COMMUNITY CONTENT
* New Shadow Dungeon from LegendaryStudios and Barneebrown.
* New bow styles by homeofmew, Arradir, ParagonHawk, se7en, PinkiePie, 5p3x, Zeeg, Lurax, MamaGabby, jolsensei, Soulrenor, ShadowF1ghter, DestinyCutter, FriedSushi, MonsterAnt, Maneledo, Fiscon, LaFreakki, Pwego, InfineonJ, Khali, MotzerellaSauce, Daeminos, Erir, Thijsss, Popez, TigerLove, Ixion, Aodahn, Madlyaza, Yuyukey, Tribe, BrianVI, Megabash, Aey, Palurian, TNT_101, colabubble, Jallafish, Buff_Mantuff, billybeatable, Minecraftian, chocobag, TeeKayM, and Niestrat99 have been added to the game!
* New Fae Wilds dungeon from KtlavskoX.
* New Fae Wilds dungeon from Walyn.
* New Undead Hills dungeon from Stedms.
* New Undead Hills lair from Arnoxuz.
* New Treasure Isles dungeon from Yuyukey.
* New Permafrost lair from Jusiv.
* New Permafrost lair from Hooborg.
* New Neon City lair from Lazy_Kyu.
* New Dragonfire Peaks lair from Khastiel.

Fast tracked this bad boy, it's going in.

That's correct, you want to make a fairly vertical structure that requires interesting but NOT TOO ANNOYING utilization of air vents and jumping. Distributed platforms with clusters of 2-5 shards...

That's correct, in the future Grumpntug will provide more biome-specific shadow dungeon color palettes, but for now we're looking for shadow dungeons in the four palettes provided (Desert,...

This guy! He knows. Do as he says.

They need to be doable with 2, but no reason having more can't make them easier.

The existing Permafrost-themed shadow dungeon was made by Cretoriani, the other shadow dungeon and the shadow arena were built internally.

As long as they abide by the guidelines!

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A note to all creators, near and far, who have remarkable ideas for new shadow dungeons or Radiant Ruins lairs that have thus far gone unrealized -- your wait is over, friends! You can check out shadow dungeon guidelines on the dungeon/lair wiki. Radiant Ruins lairs are mostly the same as all other lairs, the only difference is the requirement to refrain from placing NPCs and to include the requisite Dark Heart Spawn objects.

The sidebar over at /r/trovecreations has also been updated. Shadow dungeons and Radiant lairs are both in the 'High Need' category (shadow dungeons will likely always be 'High Need'), which means that if we accept your submission, you'll receive 1.5x the normal credit reward.

Take a look, and when your new dungeon or lair is ready for some constructive criticism, head on over to /r/trovecreations!

Cookiephant Edition Morgana / Trove Forums

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Arriving on 3/18/15!

This patch features four new mounts, including two new crafted corgis and two colors of FriedSushi's excellent Cookiephant mount. There's also a few new Knight skins in the chaos chest this week from player submissions (Bone Knight and Elysian Guardian) which will come to the store the following week. Both have some great new VFX, helms, and weapons. Overall this week we've really taking adventuring up a notch with more lairs and more loot. There's the adventure box, more loot from dungeons, and just a ton more lairs in general. Read on for the full list of changes!

== FEATURES==

COOKIEPHANT ADVENTURE BOXES
* Cookiephant adventure boxes are live!
* These are a new type of loot box that will rotate over time. Once they rotate out they may come back in the future, but likely not for some time!
* They drop relatively commonly from monster kills, and only slightly more often from quest chests.
* They commonly drop glim, flux, and other adventure resources. Uncommonly drop random style boxes and eyes of Q’bthulhu. And finally, they rarely drop the Blue and Pink Cookiephant mounts!


== GAME UPDATE==

GENERAL
* Players now have 2 jump by default!
*Update to hub! Added a pirate store building, and updated the trending world building.
* You will now enter a hub world at the start location.
* Ally: Samantha has leveled up, and now has more stats.
* Fixed a bug where some players received "World not found" when invited to a world by a player marked as Offline.
* When leaving a world, you will now relinquish your claim to any cornerstones.
* We'll now drain the login queue a little more slowly after server updates to prevent what appear to be client lockups.
* Sick of your old, tired cornerstone? Use /clearcornerstone to get rid of all of the clutter and get a new, shiny, blank cornerstone! (Note that all items, blocks, and everything else on your cornerstone will be permanently deleted and will not be refunded!)


STORE UPDATES
* Chaos chests have been randomized. Open some up to see what is new this week!
* Chaos chests feature early access to two new knight costumes this week: Bone Knight and Elysian Guardian!


CLUBS
* Clubs logs will now be listed with the most recent logs last in the console window.


CLASSES
* Base attack damage for basic attacks has been notably increased. This should make early levels easier if you’re mostly using basic attacks to defeat monsters.

KNIGHT
* Smash now applies a brief stun.


SHADOW DUNGEONS AND ARENAS
* Shadow Vendors should now accept interactions from all players, not just those who opened that particular Shadow Portal.


ADVENTURE WORLDS/BIOMES
* Many more lairs now spawn!
* Recipe lairs now only spawn at U1 and up.
  - Note: The exception to this is Permafrost biomes, where recipe lairs still spawn at any level. This will be corrected in a future update.
* Recipe lairs now spawn more often!
* Dungeon chests now drop two pieces of equipment! Rejoice!
* Random signs should no longer show up in Frontier lairs and dungeons.


BOSSES
* Fixed bug where the teleporter boss affix was incredibly broken and triggered all the time.


CRAFTING
* Pemborg and Infinium Pemborg are now craftable!


UI AND SETTINGS
* You can no longer use middle mouse button in place of the left mouse button in the UI.
* Switching worlds when in builder mode will no longer result in the placement object showing, even though you're in adventure mode.


VISUALS
* Lots of visual love for the hub!
* Contact shadows and block damage now fade with fog.
* Fixed an issue where sometimes the sun would draw in front of clouds.
* Fixed clipping issue with sky when deep underwater.
* Sovereign Spire hat style should now sit more centered on character heads.
* Minor issue with Rod of Northern Skies's model was fixed.

AUDIO
* Fix s bug where wind sounds sometimes stop while gliding.


COMMUNITY CREATIONS
* New Dragonfire Peaks lair from Lazy_Kyu.
* New Dragonfire Peaks lair from Stedms and Zoe.
* New Dragonfire Peaks lair from Yeron.
* New melee weapon styles by Kratori, Rercon, Neverlast, Fizzinc, Erudito, Aodahn, 0R305, TNT_101, Shjohn, Equinoxide, Byoo, Sotilis, magicbat, AceGonzalez, Kukui, Kariaro, Rokiux, Horrormallow, Revoniel, Volfide, DaveOverload, Thunderised, and Vinyll have been added to the game!
* New hairstyles by PinkNekoGirl, Cechoo, Fhilian, and tmahwk have been added to the game
* Plasma Fences, Hedges, Pipes, Formicite Ore, Ladder, and the Diagonal Rope decor pieces have all had their models fixed. Thanks Elpix!
* New decor by Ocgineer, Cutterx, Mikabella, Blinky, Insaint, Meowsifer, Qoaleth, CloBunny, PsicoVoxeL, Doberman, Gooball, TehRedReaper, and Demondice has been added to the game!

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Arriving on 3/10/15!


== FEATURES==

NEW EPIC WINGS: NEON NIGHTSKY
* A new set of wings, the Neon Nightsky (designed by Tribe and Comply), can now be crafted from your Crafting Bench! This will not be easy or cheap!
* The community will need to come together to find the location of the four hidden crafting stations before you can even attempt to craft these impressive wings.


== GAME UPDATE==

GENERAL
* When using Join in your friends list or /joinme, the joining player is now teleported to the current location of the other player.
* Fixed a bug where mass looting could fail if you are targeting a piece of loot or a usable object.
* Deconstructing equipment for materials will now also save the equipment's style to your collection if you don't already have it. Style Savers have been rendered obsolete and converted into Deconstructors.
* Mag Riders now trample grass and other collectibles like mounts do.
* Seasonal spring ladybugs have emerged from their eggs and now roam the hub worlds.
* The game will no longer crash when placing monorail tracks in flowing liquids.
* Players should now get Vox the black budgie in RIFT when reaching level 20 on any class!


STORE UPDATES
* Chaos Chests have been randomized. Discover what new treasures they hold this week!
** This week's Chaos Chests preview Pemborg the Robo Corgi!
* Blood Knight and Sharp Shooter Costumes are now on the store and in the costume mystery box!
* Dance Pad is now on the store!


CLUBS
* You no longer lose magic find when dying in a club world!
* Club logs are capped to 2000 lines.
* You can now kick out non-club members or lower-ranked club members from club worlds.


CLASSES

DRACOLYTE
* Fixed a bug where the Rapt Berserker passive would trigger when Dracolyte's Burnt Offering exploded.

NEON NINJA
* Enemies snared by the Neon Ninja's stasis attack are no longer knocked back by attacks.

SHADOW HUNTER
* The Radiant Arrow ability now charges 30% faster.
* The Sun Snare trap now lasts 10 seconds down from 20.


SHADOW DUNGEONS AND ARENAS
* Shadow Arenas and Dungeons now drop Shadow Shards instead of Flux.
* A representative of the Shadow Market has begun appearing in Shadow Arenas and Shadow Dungeons!
* Exchange your Shadow Shards at the representative for Shadow Caches, which contain eyes and tentacles. There's also a rare chance at wings, as well as a Heart of Darkness!
* Should you get lucky and find a Heart of Darkness, the Shadow Market will gladly take those of your hands in exchange for some extra-shadowy goods. But what value do these hearts hold for this mysterious being? Should you really be furthering its possibly-nefarious agenda? Are you sure you want to be trafficking with beings of shadow...?


ADVENTURE WORLDS/BIOMES

* Permafrost and Dragon biomes no longer have Formicite or Infinium veins and now spawn more of their respective elemental ore types.
* Other biomes now spawn fire ore much less.
* The Neon City Pinball dungeon should now generate correctly.

CRAFTING
* Have multiple stacks of components? Crafting can now use items from all of your stacks!
* Shadow Keys no longer costs Glim to craft, and now cost additional gems and fragments.


UI AND SETTINGS
* Block-meshes now switch to LOD proxies in the distance. This should help performance in dense vegetation such as farms. Use /loddistance (valid values 15-96, default is 60) to increase or decrease LOD distance.


AUDIO
* Fixed a bug where wing sounds would persist after entering a portal while flying.
* Fixed a bug where liquid sounds would play infinitely after fighting NPC's in liquid.
* Fix to non-positional sparkly sound caused by other Shadow Hunter - SharpShooter Skins firing weapons.

Everything Edition Morgana / Trove Forums

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Arriving on 2/24/15!


== FEATURES==

NEW MOUNTS
* The Chaos Hound can now be acquired!
* Scoops the Panda can now be crafted from the workbench!
* The Treasure Isles pirate vendors have a new robotic feline mount for sale, Gadget Cat!


== PROMOTIONS==

MAKE IT RAIN!
* For this week only all glim gained from adventuring is doubled!


LAST CHANCE SALE
* For this week only, all Winter Pinata Credit prices are 50% off! After this week is over, they will no longer be for purchase until next year!


== GAME UPDATE==

GENERAL
* Added hidden face and hidden hat appearances. You can now hide your mask or hat by selecting a "hidden" appearance in your character sheet.
* Fixed origin portal bug where the portal could be spawned inside and through walls.
* Fixed a bug where destroyed Radiant Prisms leave behind collision volumes that block projectiles.
* Fixed bug where Rapt Berserker's passive effect spawned when non-NPC entities died.
* Added /laugh, /cry, /shrug emotes.
* You can now run over with your mount and use the mining laser to destroy harvesting nodes in the world.
* Water is much easier to jump out of now.


STORE UPDATES
* Chaos chests have been randomized!
* The War Horse is now available in the store!
* The Balefire Beast costume is now available in the store and from costume mystery boxes!


CLUBS
* Increased club world capacity to 48 players.
There is now a 'Liked Worlds' screen which will show you all worlds you've liked and allow you to join them). Press 'Y' to access this screen.
* Club logs have gone in! You can use the slash command "/club log [clubname]" to see your club's recent activity. Logs start today - unfortunately we don't have historical data saved.


CLASS UPDATES

FAE TRICKSTER
* Fae Trickster's decoys now mimic his/her emotes.

SHADOW HUNTER
* Fixed bug where enemies would aggro Shadow Hunter's Sun Snare.
* Fixed bug where Shadow Hunter's Sun Snare could be hit by enemies.


ADVENTURE WORLDS/BIOMES
* The water table for the ocean has risen! The Sea of Regret is now very, very deep in adventure worlds.
* Magmen and Molten Lords now have a chance of dropping their corresponding trophy.
* Snow Spirit trophy names have been changed slightly to better differentiate them.

RADIANT RUINS
* Radiant Giants now sometimes drop Radiant Caches. These contain shards, blank scrolls, the Radiant Corona helm and rarely a Radiant Steed.
* Radiant Giants now have more stability and their guaranteed drop has been reverted to Legendary quality.
* Radiant Giants again drop 8-11 Radiant Shards.
* Radiant Giants now have a chance of dropping their trophy when slain.


SHADOW ARENAS AND DUNGEONS
* The Shadow Dungeon staging area no longer contains a Rejuvenation Station.
* The Cybercore dungeon in Neon City will now spawn properly.
* The Seamist Cave dungeon in Treasure Isles will now spawn correctly.


AUDIO
* Fixed missing portal sounds, potion portal spawn sound heard at a greater distance, multi-jump sound support added for player.
* Fixed audio bug where water block emitter persists.
* Fixed Wing Sounds Stopping in Flight after a while.
* Tweaked the dragon bioime's underground ambiance.
* Slight change to raining ambiance when flying.
* New version of ORE Break Sound.


UI AND SETTINGS
* "This is not in your collection" is no longer shown on ring tooltips.
* Fix for non-item tooltips sometimes showing "Cannot be traded".


COMMUNITY CONTRIBUTIONS
* A new hairstyle by Subtitles has been added to the game!
* New staff styles by Narvec_Iro, FrozenCross, yeronix, MediocrityGoggles, InfineonJ, GadgetCAT, QAQlll, CrimsonBlaze, MetalTxus, and chocobag have been added to the gam
* New mask styles by LOLpistachioNuts, MiszterSoul, Cyriljda351, Smorph, Nomeneta, Humpypants, Screamheart, and Floretha have been added to the game!
* New Desert Frontier lair from PokeyBloke.
* New Fae Wilds lair from Zerock.
* New Fae Wilds lair from Insaint.
* New hat styles by zoopy1000, Leeon, MiszterSoul, Variableingwer, Arradir, Aviarei, Astrum, Stedms, Mansage, Sqwyt, FriedSushi, Qoaleth, Floretha, Dave203
* New Dragonfire Peaks dungeon from Condorspark.
* New melee weapon styles by Hordik, Furler, BadSniper, Kroveyin, Ridelith, Lyean, Dusty_Mustard, Stedms, LeonSteamhawk, Paper97, Zeeg, Erudito, Smearg, LETAL1TY, aggeaf, and Walyn have been added to the game!
* New Shadow Dungeon from Cretoriani.
* New bow styles by Nomeneta, Mythlit, MrTuffnStuff, xGhost, Mitsuki_, 5p3x, HandofGod, Tribe, Faulted, Aodahn, StreetBull, RosesKnight, Eriri, PokeyBloke, TeeKayM, Voodoo, LappeN, TigerLove, Khali, Naturemon, EimeiHikari, Sylvaeri, Agazork, Rokiux, Tenku, PinkNekoGirl, Porkify, Aatros, Prototype, FriedSushi, Necra, Lucifuge, Pupshies, Drakfyre, skyman5667, MonsterAnt, Zsword, OreoKirby, VladimirPoutine, Lethalios, Khali, QAQlll, Ghautemoc, CloBunny, Furler, Haibun, Mot, penguinKing and KyroVision have been added to the game!

Dance Off Edition Morgana / Trove Forums

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Arriving on 2/17/15!

== FEATURES==

DANCE TILL YOU DROP
Every class has found its groove: you can now /dance!


== GAME UPDATE==

GENERAL
* Reduce trade safety delay from 2.5s to 1.5s.
* Spikes can once again be lasered in cornerstones.
* Regrettably, fixed bugs where your tombstone continues gliding and mag riding after dying.
* All non-global chat channels have had their capacity significantly increased! This should make it easier to find someone to trade with.


STORE UPDATES
* Chaos Chests have been randomized! Now including some new store preview items.
* Heart-a-Phone now costs 2500 Credits. Anyone who purchased it before will have 500 Credits returned to them.


CLASS UPDATES

NEON NINJA
* Neon Ninja's Final Technique projectiles now pierce through NPCs.

SHADOW HUNTER
* Reduced passive cooldown by 1.5 seconds.
* Now charges up another Radiant Arrow faster after the previous Radiant Arrow.
* Now recovers faster after using Arrow of the Goddess.


ADVENTURE WORLDS/BIOMES

RADIANT RUINS
* Fixed a bug causing players to fall forever after falling to their death. An invisible ceiling now blocks you from getting too far above the world instead of killing you.
* Radiant Giant item drops are now at least Relic-quality, and they now drop more Radiant Shards.


NERFING CRAFTING
* Vault Style recipes now cost 10 Crystallized Clouds up from 5.


SHADOW ARENAS AND DUNGEONS
* Shadow Arena and Shadow Dungeon NPCs now have more stability.
* The Undead Hills dungeon King's Tomb has received some updates, and can now spawn more non-boss quests.
* Some older lairs have had their traps and spikes reduced in quantity.


VISUALS
* All 'raptor' mount footprints now appear on the correct feet.
* Fixed a bug that caused enemies to foot-slide when walking immediately after spawning.
* Liquid terrain should now fade in correctly when loading.
* Terrain fade-in is now smoother.
* Terrain now loads based on cylindrical distance - you should be able to see farther while flying now!


AUDIO
* Spawn sounds for mounts added.
* Ore now has a distinct sound when breaking it during mining.


UI AND SETTINGS
* Friends List now properly displays Mastery Ranks.
* Windowed Fullscreen is now available in Settings -> Video


COMMUNITY CONTRIBUTIONS
* New Undead Hills lair from Talitayn.
* New Medieval Highlands lair from Lamafao.
* New Candoria lair from OreoKirby.
* New Neon City lair from Joshato.
* New Medieval Highlands dungeon from Markec1983.

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== FEATURES ==

PIRATEY GOODNESS
* The pirates of the Treasure Isles have begun sailing back into the worlds of Trove, their cargo holds chock-full of mysterious goods from the lands beyond the Sea of Regret. Find them anchored in any adventure world, and check out the goods they have to trade!
Quote Originally Posted by Developer Notes
This is the first part of our post-sky update and is still pretty early. The seas are still shallow, but this is how you can get some goods like pets, mounts, pearls, and recipes. Currently the pirates are just crafting stations and this will be updated with the larger water update planned as the next big update after the sky one.

ONCE OUR PETS, NOW OUR ALLIES
* Allies-- formerly Pets-- are now more widely available and have some extra special powers. Catch 'em all!
*Cotton Candy now has more magical attributes.


== GAME UPDATE==

GENERAL
* Mastery rank now goes up to 90, which grants the Cycle of the Master!
* Flasks now give 25 mastery points. Pets (aka. Allies) now give 10 mastery points.
* Player terminal velocity now changes in water. Players no longer receive fall damage while underwater.


GAME MECHANICS
* Jumping and building no longer cost energy. Instead, energy regeneration is temporarily stopped.
* Experience gain from levels 1-10 is now limited to adventure worlds one above the currently recommended one.
* Slightly increased experience required to level from 6-10.
* Magic Find is no longer group based and increases rarity instead of forge level, leaving the level to use the same.
* Magic Find from equipment has been reduced and the chance per point to trigger has been retuned.


PACK UPDATES
* The Power Pack and Class Pack now are available in the store!
Quote Originally Posted by Developer Notes
The Power Pack is designed to be an obvious single or first purchase from the store. It has wings, a mount, pearls, two class coins (no trade) and more. The Class Pack is a way to get a deep discount on classes if you’re interested in picking them up 5 at a time. These are replacing the starter packs.

STORE UPDATES
* Tomes, Pearls, and Prisms are no longer available for Cubits on the store.
* Horse mounts on the store are now 2000 cubits and the raptor and awesome ball are now 4000.
* The Hotdog Hero Gunslinger costume is now live, both on the store and in the Costume Mystery Box!
* Chaos Chests are now available on the store!
Quote Originally Posted by Developer Notes
Chaos Chests are low cost chests which have a lot of possible loot from both the past, present, and future of Trove. You never know what you’re going to get and what is available can and will change at any time and without warning.

MOUNTS
* Water no longer reduces movement speed of mounts.
* All players now start with 'Slow Sebastion'. A slower than normal mount.
* Two new mounts are now acquirable in game: Fast Frank and the Jelly Knight!


ADVENTURE WORLDS/BIOMES
* Reduced incidence of Candoria recipe lairs to be in line with the other biomes.
* Candy Castle dungeon should no longer be embedded in the terrain.
* Shadow invaders now drop guaranteed equipment instead of flux.
* Slightly increased health of uber enemies.


ITEMS
* Golden Holiday Key is now known as the Golden Key.
* Reduced Unyielding Flask's duration by 0.5 seconds.


AUDIO
* LightCycle sound tuned: Ambiance Turned On : Underwater audio state supported.
* Pember and Pembur now have footstep sounds and Pember has a jump sound.
* Cycle engine sound improved.


VISUALS
* The Gunslinger and Candy Barbarian's left-hand weapons are now mirrored.
* Fixed instances of skin-based VFX not spawning, such as the Dracolyte's idol explosion.
* Corrected issue with cubemap initialization in OpenGL.
* The top segments of lamp posts should now emit light.


CRAFTING
* Cupcakes now correctly indicate they are found in Candoria zones, not Permafrost.
* Infinity Frames now require 50 bottles to craft.
* Pearls can now be traded for from pirates for Flux.
Quote Originally Posted by Developer Notes
We see the Pearls as essential and the other materials more as ways to ‘cheat’ through the equipment advancement portion of the game. We feel that the Magic Find change also accommodates the function of Prisms in a more gameplay way. We’ll be closely watching the impact of this change.

SHADOW ARENAS AND DUNGEONS
* Shadow Arenas have been updated to be have a staging area, be enclosed, and have a more shadowy look. In addition, staging areas for Shadow Arenas and Shadow Dungeons now feature a Class Changer.
* Slightly increased health of enemies in shadow arena/dungeon.
* In Shadow Arenas and Dungeons occasionally a random class will be chosen to deal double damage for the duration
Quote Originally Posted by Developer Notes
We made this change to provide a fun bonus to people who have multiple end game ready classes.


COMMUNITY CONTRIBUTIONS
* New hairstyles by Uberzolik, GadgetCAT, and Dragoes have been added to the game!
* New face styles by RainNero, Blindside, Hawanity, Tichondria, LoboMal, Afalach, and GrimTheR34P3R have been added to the game!
* New decor by CyberTriber has been added to the game! New Hat styles by Walyn, Aviarei, tmahwk, User, Humpypants, BrianVI, Coyote_Tricks, GMM, Kukui, Smorph, and Darkinhell have been added to the game!
* New Staff styles by Tytillean, MisterFii, CubistWollywog, Camoman908, Condorspark, KyroVision, Proximus, Pupshies, Lachtre, Kukui, Supamuffin, _Lucidity_, Ocgineer, Marotovski, Aspis, Finnary, BrianVI, and LippyLapras have been added to the game
* New Undead Hills dungeon from Curtharv.
* New Candoria lair from Lamafao.
* New Candoria lair from Cogarkillz.
* New Candoria lair from Screamheart.
* New Undead Hills recipe lair from GadgetCAT.

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Hail Trovians!

This past year we've gone from a game where I could log on and chat with literally everyone playing to a home for thousands of players adventuring in new worlds every hour of the day. We've gone from a game with some limited building and destruction to one with endless adventure, construction, trading, and a great community.

But we’re not stopping there. Not when our goal is becoming ...


The Ultimate Sandvox
Modest, right? Simply put, if there’s something fun to do with voxels in an MMO adventure setting, we're going to be there and we're going to be the best.

But enough about the past! Let's talk about the future. If we're aiming to be the top, what are we doing to earn it?


Earth, Wind, and ... Water
But not necessarily in that order. Wind first. We're adding wings (Gliding), sky islands (Radiant Ruins), and a new profession (Rune Crafting) – not to mention a new class – in the near future.

After that, we'll take up Water. Imagine an island kingdom, trading with pirates, fishing, “swimming,” and a Class that goes with it all.

Finally, mag rails winding their way through mysterious caverns sounds like fun to me, along with a helping of earthly features in the same vein!


Better Building
OK. OK. You builders are going to get love, too: more block colors and types, more mechanics, a few portals, and anything else that we can think of. And we also want to let you guys – the truly dedicated ones (you know who you are) – build even more of the gameplay. From end-game Shadow Dungeons to other gameplay arenas, we'll be figuring out new ways to open the game up to you.


More Adventure and Expanded Economy
You combat junkies need bigger monsters to fight, new abilities to wield, and more loot to earn! (These are the things that keep us up at night, too.) We also think it should be easy and rewarding for everyone to trade and participate in the economy, so we'll be creating a system this year to make the Trade channel simply a small part of a larger economic system!


Beta ... and Launch!
Our goal is to bring Beta to a close sooner rather than later. In the meantime, I want you guys to treat us like we're not. Call us out on what needs to work better, and don't let us get away with “buggy” when we can do better. Our primary goal is a fully-functional battle station. We're getting close and we won't rest until it's ready.

Class Coin Edition Avarem / Trove Forums

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Note: This patch is scheduled to go live at 7 AM 1/13.

* Players now start with a non-tradable class coin which grants a free class.
* The Gunslinger class now must be unlocked in the store. All existing players will still have the Gunslinger unlocked.
* You can now purchase a tradable class coin on the store for 1200 Credits if you want to gift or trade a class - classes are otherwise able to be purchased as normal.
* Your name is now colored gold in chat if you are max mastery rank
* Flasks are now 750 credits down from 1300 - your credits will be returned to you if you already purchased flasks
* You can now join the official trade channel by checking [Settings] -> [Social] -> [Join Trade Chat]
* The player that uses a shadow key to unlock a shadow arena portal now gets a reserved slot in the shadow arena
* The player who unlocked a shadow arena portal can now kick other players from the arena with /kick
* Shadow Dungeons are now more common
* Invasions no longer drop prisms.
* Tentacles are now slightly rarer drops.
* Added missing deco to workbench
* Neon Ninja's basic attack now reaches further and all levels of the shuriken now deal more damage.
* Candy barbarian smash attack now does 33% less damage to blocks.
* The Fae Trickster can no longer teleport into spaces too small to fit.
* The Ice Sage's Icicles now only explode when they hit the ground instead of exploding when they hit foes and not doing enough AE damage
* Fixed bug where riding a mag rider could teleport you outside of world bounds
* Fixed bug where players with the "appear offline" option set still appeared as online to friends
* Adjusted rendering color curve (improves some color contrast).
* Improved performance of object rendering.
* Slightly improved performance of liquid pixelshader
* Minor server optimizations and increased server logging (we're tracking down the lag issues, promise!)
* Improved performance of liquid vertex shader.
* Fixed bug where dodging while attacking and walking backwards made you dodge forward
* Fix to volume sliders affecting sounds correctly. Music affects all music - including music blocks, and sfx slider affects all other non-music audio including UI now.
* Autumn and Winter pinatas should now drop updated recipes
* Fixed spinning mag riders
* Corrected screen flickering issue when dying
* Recipe lairs in Undead biomes will now generate as often as all other biomes.
* Players now automatically stop using abilities when switching between Adventure and Build modes.
* Stone Hearth is no longer craftable.
* Neon City "grass" is now craftable at the Cube Converter.
* Snowfest lairs have been deactivated.
* Liquid chocolate audio added.
* The Volcano dungeon in Dragonfire Peaks should now properly spawn an exit portal.
* New pistol styles by Walyn, Snaggor, Aethoryn, Aceship, Stedms, Cats_Sky, 5p3x, lizard455, GadgetCAT, Valaadus, GoldenDragon, Nox, Arkawn, Dyceman, Jalana, Qoaleth, and DogG6 have been added to the game!
* New face styles by NinjaKitten, Kokaburr, Arnoxuz, Axelbrito, Capteal, ShamusAran, FellMartyr, Qoaleth and Mouserat have been added to the game
* New hairstyles by Dragoes, Tomoki, WaffleBoy, Fhilian and Subtitles have been added to the game!
* New hat styles from Tribe, Zareko, Gameheros, Tichondria, Ixion, Aviarei, TehRedReaper, AddAustin, Solipso, and Phydra have been added to the game!
* New staves by Patt, Kodiakman, Tichondria, EdgeG, Astrum, EpicMidget, Uberzolik, Aceship, Heat777, Solipso, and Skritnic have been added to the game!
* New melee styles by MiszterSoul, Zerock, AlphaJD, Bahamuth, Ranen, MtkEndamine, Kobitz, Stedms, Kyameron, TheGiv32, EyeballPrincessII, Chadpole, Cretoriani, KingDead95, KtlavskoX, Aodahn, Protichsx, FaDiel, Alterblade, SillyBob, GadgetCAT, LemanRuss, RayLemon, Smorph, Enever, Blindside, Quedifuv, Dirkalo, FriedSushi, MajorTom, Erudito, Omenlex, Khang, Cloudvox, Kikkinwang, Lordgale, iLugag, Danieru, Wakan_Cheshire, 909mody, and Afalach have been added to the game!

What is wrong guys... Avarem / Trove Forums
If you can log in you're patching fine.

The Shadow Dungeon rarely shows up instead of a normal Shadow Arena.

Back to Work Edition Avarem / Trove Forums

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Note: This patch is scheduled to go live tomorrow, 1/6/15, at 7AM PST

* The Shadow Dungeon will now sometimes spawn instead of a Shadow Arena. This is our first pass on this experience, so please give us feedback! Once we're happy with how it plays we intend to open these to community creation.
* Snowfest is over!
* Biome-specific recipes now drop from recipe lairs and pinatas and will always unlock a recipe you don't already have unlocked when used
* Fixed a water simulation bug in deep water/overhang situations
* Fixed some situations in which holes appear in liquids
* Fixed some liquid rendering artifacts
* Origin portals now last 90 seconds
* Up to 48 players may now enter a club world at once
* The Ice Sage's Frozen Ward no longer "protects" against /respawn
* The aim VFX for Eis Crom Cone Ice Crash only displays for the player using the ability
* Slightly increased NPC health for Uber 3, 4, and 5
* Unyielding flask now lasts another 0.5 seconds. Vital Greatflask and Flask of Zeal now have 10 charges instead of 8.
* /ignore now works for Say messages.
* The horse mounts now move at the same speed as the rest of the mounts.
* Existing trophies have been updated to mo' better improved visuals with less noise and more performance.
* Candy biome monsters will now drop appropriate trophies, at the same frequency as monsters from other biomes
* Airships lair in Frontier zones will no longer spawn assault quests.
* New decor by Tribe, ArtyCutie, Carmella, MajorTom, Falkreon, Sidriel, Kaldris, voper45, GabrielD, Milambit, Spritzo, Mood, Fhilian, Blestmist, Meowsifer, Gregorius, and Ginnybinny has been added to the game!
* New swords by Bahamuth, Vort, TheSpookySpoon, OrbitalBanCannon, FriedSushi, MajorTom, Kisho, WaffleBoy, Rykas, Shifta, Mrfondle, SleepyGhost, Viirahue, Total, Xercium, Ninehand, Pransaculass, PlasmoChicken, dagaz, Choczy, BobDuke, WaterFlame, Demoq, Bex, Najir, fireSet, bloodfrenzy, Igmolicious. Huegh, Login, Hatzy, Talitharne, Turhothgor, _Protichsx_, Sverre12, Tribe, TeeKayM, IllusionEffect, SrKlein, Khazok, TheGiv32, Sturtzy, MikzHatsune, Sylcion, Remagamer, Opioum, Noooaah, Malefic, Proximus, Haosi, SUQAZLO, PxlJin, Marbels, Kukui, Aceship, Cretoriani, Akibas, Magmahunter, Tyhler, FriedSushi, Aethoryn, captainpalms, LemanRuss, and Blindside have been added to the game!