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Commented on: Topside Leviathan Blade Melee creation
Commented on: Topside Leviathan Blade Melee creation
@Ylva
i don't remember exactly what i did but I had trouble exporting the .vox model from magicavoxel as a .qb file, so I converted the .vox model into a .qb file via a program on google and then converted it into a blueprint.
what I think happened is that it scanned the exterior of the model and just left the interior empty because it had no data of it, regardless, i will fix it soon enough.
thank you for your help!
Commented on: Topside Leviathan Blade Melee creation
@Ylva
I had trouble importing the model into trove so i used an importing program and it may have created those gaps to sort of "optimize" the model, they weren't intentional as i'm 100% certain I filled them up in magicavoxel, anyways, i will try to fix it.
regarding the purple shades, sure i can do that and as for the material maps I will check them out too.
thank you for your review! will try my best to fix all the issues.
Commented on: Topside Leviathan Blade Melee creation