ponzici55

$prefabs_abilities_tombraiser_ghost_form_effect_spawn_description
Reduces damage taken. Upgrades Primary Attack so that it affects all nearby enemeis and Skellittles. Ends when Energy reaches 0.

$prefabs_abilities_tombraiser_ghost_form_item_description
Turns you into a ghost, which reduces damage taken by 90% and causes your primary attacks to affect all nearby enemies and Skellittles. Banshee's Boon rapidly depletes your energy and ends when energy reaches 0.

$prefabs_abilities_tombraiser_ghost_form_item_name
Banshee's Boon

$prefabs_abilities_tombraiser_heal_minion_description
Summons a friendly Banshee to heal your Skellittles and that turns into a Restless Soul on death. Also turns you into a ghost, which reduces damage taken by 90% and causes your primary attacks to affect all nearby enemies and Skellittles. Banshee's Boon rapidly depletes your energy and ends when energy reaches 0.

$prefabs_abilities_tombraiser_heal_minion_name
Banshee's Boon

$prefabs_abilities_tombraiser_passive_soulbuff_item_description
The Tomb Raiser passively attracts Restless Souls periodically and upon slaying enemies, up to a maximum of three. Attracting Restless Souls also draws in Skellittles, up to a maximum of 6. Basic attacks heal the Tomb Raiser for a small amount of the damage done.

$prefabs_abilities_tombraiser_passive_soulbuff_item_name
Soul Caller

$prefabs_abilities_tombraiser_subclass_description
Fallen enemies have a chance to spawn a random minion.

$prefabs_abilities_tombraiser_subclass_name
Corpse Run

$prefabs_abilities_tombraiser_throw_minion_item_description
Consume all Restless Souls to attract Skellittles to fight for you. If you already have 6 Skellittles your excess Restless Souls will instead choose a Skellittle to possess for 30 seconds, causing them to take and deal increased damage.