[Deleted User]
$prefabs_abilities_tombraiser_ghost_form_effect_spawn_description
Reduces damage taken. Upgrades Primary Attack so that it affects all nearby enemeis and Skellittles. Ends when Energy reaches 0.
$prefabs_abilities_tombraiser_passive_soulbuff_item_description
The Tomb Raiser passively attracts Restless Souls periodically and upon slaying enemies, up to a maximum of three. Attracting Restless Souls also draws in Skellittles, up to a maximum of 6. Basic attacks heal the Tomb Raiser for a small amount of the damage done.
$prefabs_abilities_tombraiser_passive_soulbuff_item_name
Soul Caller
$prefabs_abilities_tombraiser_subclass_description
Fallen enemies have a chance to spawn a random minion.
$prefabs_abilities_tombraiser_subclass_name
Corpse Run
$prefabs_abilities_tombraiser_throw_minion_item_description
Consume all Restless Souls to attract Skellittles to fight for you. If you already have 6 Skellittles your excess Restless Souls will instead choose a Skellittle to possess for 30 seconds, causing them to take and deal increased damage.
$prefabs_abilities_tombraiser_throw_minion_item_name
Bonetourage
$prefabs_abilities_tombraiser_ultimate_minion_item_description
Gather the Restless Souls possessing your Skellittles to summon a Grave Goliath! The more Skellittles that are possessed, the stronger the Grave Goliath is.
$prefabs_abilities_tombraiser_ultimate_minion_item_name
Grave Goliath