$prefabs_abilities_gunslinger_passive_instant_charge_shot_item_description
While in the air, damage dealt to enemies decreases the speed of the Gunslinger's descent. Dealing damage can cause the next Charged Sniper Shot to be full power without any charging time.

$prefabs_abilities_gunslinger_passive_instant_charge_shot_item_name
Lucky Shot

$prefabs_abilities_gunslinger_slowfall_description_description
Reduced Falling speed

$prefabs_abilities_gunslinger_subclass_description
Damage dealt to enemies while airborne is increased.

$prefabs_abilities_gunslinger_subclass_name
Rain Destruction