$prefabs_abilities_knight_passive_target_debuff_item_description
Every time the Knight takes damage, they will store up Retribution that increases the damage of their next attack. This can stack up to 3 times dealing additional damage for each stack. Basic attacks reduce targets outgoing damage by up to 10%. Additional attacks refresh this debuff.
$prefabs_abilities_knight_passive_target_debuff_item_name
Retribution
$prefabs_abilities_knight_shield_heal_effect_shield_description
Increases Stability by 150 and 100%. Reduces incoming damage by 50%. Intercepting damage from nearby Players.
$prefabs_abilities_knight_shield_heal_redirect_effect_shield_description
Reduces Incoming Damage by 25%. Redirects 25% of Incoming Damage to another Target. Increases Stability by 100%.
$prefabs_abilities_knight_subclass_description
Increased movement speed while riding ground based mounts. At low health gain a damage reduction shield for a short time.
$prefabs_abilities_knight_subclass_name
Mounted Cavalry