Gold

placeable/block/metal/gold

Colour Code: #000000
Type: 79
Style: 0

Money.

Designed by: Trove Team

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Dev Tracker 30
Posts the Trove developers have made that mention "Gold"

Preview: l 5 bosses are defeated, the player can receive a gold, silver, or bronze reward.Gold Show

Geode Topside Adventure Worlds
  • 3 new worlds can be found on the Atlas linked to the Geode Hub – a U8, U9, and U10 version of the Geode Topside Worlds.
  • The Geode Topside Worlds have 3 biomes – the Cerise Sandsea, Hollow Dunes, and Weathered Wasteland.
  • 1-star, 3-star, and 5-star dungeons can be found throughout these biomes.
  • Outposts can also be found throughout the biomes – these offer several Outpost Adventures along with a Loot Collector and Personal Chest.
  • Cornerstones cannot be summoned in the Geode Topside Adventure Worlds.
  • Veridium and Nitro-Glitterine ore can be found scattered throughout the Geode Topside. Nitro-Glitterine is rarer than Veridium.
  • The Geode Topside is affected by Daily Bonuses.
  • Recipes have been added to the Crystallogy workbench that require materials from the Geode Topside.
5-Star Dungeons
  • 5 Star Dungeons are a new type of dungeon found exclusively in Geode Topside Adventure Worlds.
  • Enter the dungeon and find the Dark Heart within – interact with it to spawn Cursed Skulls and bosses.
  • Depending on how fast all 5 bosses are defeated, the player can receive a gold, silver, or bronze reward.
    • Gold rewards are limited to 1 per day and consist of 8 Crystalline Cores. A Gold reward is granted when more than 50% of the timer is remaining.
    • Silver rewards are limited to 2 per day and consist of 3 Crystalline Cores. A Silver reward is granted when more than 25% of the timer is remaining.
    • Bronze rewards are unlimited and consist of a Lesser Geodian Topside Cache. A Bronze reward is granted when all bosses are defeated before the timer expires.
  • Lesser Geodian Topside Caches are primarily a source of Crystalline Cores, but can also contain Pearls of Wisdom, Forge Fragments, or (rarely) Bound Brilliance or a tradable Forge Fragment Formulae.
Light and Dark
  • 2 new stats have been introduced – Light and Darkness.
  • Light can be found on Crystal Equipment and Cosmic Gems. Light cannot be removed from these items.
  • Darkness is only found on monsters inhabiting the Geode Topside Adventure Worlds. Light is required to overcome their Darkness and damage them.
  • Light is required both to enter and be eligible for loot in U9 and U10 Geode Topside Adventure Worlds.
Gems
  • All new lesser gems of Shadow Rarity and above now have stats consistent with either Fierce or Arcane Gems. Fierce Gems always grant Physical Damage, while Arcane Gems always grant Magical Damage.
  • A Fierce Gem can never reroll in to the Magic Damage stat, and an Arcane Gem can never reroll in to the Physical Damage stat.
  • Gems can no longer crack while leveling. Because of this, Jade Clovers can no longer be used while leveling gems. Jade Clovers can still be converted in to Glistening Horseshoes on the Adventurer’s Crafting Bench.
  • Gems now have a higher chance to both naturally level up and double level up while leveling.
  • The contents of lesser Gem Boxes have changed, and they have been renamed to match their source world rather than their previous default rarity.
    • Beginner's Gem Boxes now drop from Uber-1 and Uber-2 worlds, and commonly contain Uncommon Gems, uncommonly contain Epic Gems, and rarely contain Relic Gems.
    • Uber-3 Gem Boxes now commonly contain Epic Gems, uncommonly contain Relic Gems, and rarely contain Resplendent Gems.
    • Uber-4 Gem Boxes now commonly contain Epic Gems, uncommonly contain Relic Gems, and rarely contain Shadow Gems.
    • Uber-5 Gem Boxes now commonly contain Relic Gems, uncommonly contain Resplendent Gems, and rarely contain Shadow Gems.
    • Uber-6 Gem Boxes now commonly contain Relic Gems, uncommonly contain Shadow Gems, and rarely contain Radiant Gems.
    • Uber-7 Gem Boxes now commonly contain Resplendent Gems, uncommonly contain Shadow Gems, and rarely contain Radiant Gems.
    • Uber-8 Gem Boxes now commonly contain Shadow Gems, uncommonly contain Radiant Gems, and rarely contain Radiant Gems.
    • Uber-9 Gem Boxes now commonly contain Shadow Gems, uncommonly contain Radiant Gems, and rarely contain Stellar Gems.
  • A new augment has been added, the Contained Chaos Flare. This augment allows players to move one of the 5/10/15 level stat boosts from one stat on a gem to another stat at random.
  • Contained Chaos Flares can be crafted at the Adventurer’s Crafting Bench or found in Lustrous Gem Boxes.
  • Lustrous Gem Boxes no longer contain Gem Dust.
  • Lustrous Gem Boxes now drop 2 at a time for Patrons on Wednesdays. Players now receive 3 total Lustrous Gem Box drops on Wednesday regardless of their Patron status.
  • The 2nd Lesser Fire Gem Socket now unlocks at level 29 instead of 30.
Cosmic Gems
  • A new type of gem has appeared – Cosmic Gems!
  • Lesser Cosmic Gems come only from Cosmic Gem Boxes, and are not available in the Gem Boxes from Prime Worlds.
  • Empowered Cosmic Gems can drop from existing Empowered Gem Boxes. A Cosmic Empowered Gem Box can additionally be crafted from high tier Crystallogy.
  • The Empowered Cosmic Gem Socket unlocks at level 25. The Lesser Cosmic Gem Sockets unlock at level 27 and 30.
  • 4 new abilities have been introduced for Empowered Cosmic Gems:
    • Berserk Battler – Damaging enemies causes a frenzied state, adding a small increase to attack speed and Light. Continued damage to enemies extends the frenzied state until it causes a berserk state, greatly increasing attack speed and Light.
    • Flower Power – Taking damage has a chance to spawn a blast flower which will decay and explode, damaging nearby enemies.
    • Empyrean Barrier – Periodically applies a shield that reduces incoming damage. When the shield is destroyed it explodes, damaging nearby enemies.
    • Vampirian Vanquisher – Dealing critical hits has a chance to increase movement speed and cause the next hit to leech health.
  • Summoning Amberine on the Rally of Heroes will offer an adventure to find 5 cosmic gem boxes in any Geode Topside World. Amberine’s spawn rate and rarity have been adjusted to match other similar Heroes.
Crystal Rarity
  • Crystal Hats, Faces, and Weapons can now drop from lair and dungeon chests in Geode Topside Adventure Worlds.
  • There are 3 tiers of Crystal rarity – Crystal 1, 2, and 3. Crystal 2 equipment can only be found in U9+, and Crystal 3 equipment can only be found in U10.
  • Crystal equipment can have 1-5 stars – the star level of Crystal items can be upgraded at the Forge.
  • Stellar and Crystal equipment return pearls when deconstructed.
  • Crystal equipment drops with a new Crystal style for each equipment slot.
  • Crystal Weapons and Faces can drop with Magic Find in the 3rd Stat slot.
  • Magic Find works differently for Crystal rarity. While higher values of Magic Find will still increase the chance of finding Crystal rarity items, even players with low Magic Find values should regularly find equipment of Crystal rarity.
New Expertise Threads
  • A new Expertise Thread to explain gems has been added to the Expertise tab of the Adventures Activities. This is available for all players above level 10. Complete the Gems thread for experience, a Stellar Mask, Gemsly (a new rare Ally), and a new Badge.
  • A new Expertise Thread to assist players access the Geode Topside is now available at 5,000 PR.
Atlas
  • The Atlas can now be accessed from anywhere through the Navigation Menu.
  • The Atlas is still physically accessible in the Trove Hub.
  • The Atlas has also replaced the Trove Portal in the Geode Hub.
Store
  • New additions to the Store:
    • The Augmented Maniac Pack contains a tradable Sun and Moon Stellar Aura, a tradable Tome: Empowered Gem Box, 5 Class Gem Keys, 20 Empowered Gem Boxes, 200 Gem Booster Boxes, 20 Lustrous Gem Boxes, and 20 Builder’s Superior Focuses.
    • Dragon Coin Boosts – these 50, 100, or 250 Dragon Coin Boosts will double all the Dragon Coins received from any source until 50, 100, or 250 coins have been doubled. Note that these boosts cannot be stacked.
    • Greater Geodian Topside Caches are now available in the store on the Geode tab! Get valuable Geodian Topside crafting materials, radiant sovereigns, gem augments, or (rarely) tradable mounts, allies, tomes, and costumes. Buy 33 and earn a Glowing Geodian Topside Cache, which always contains a rare result from the Greater Geodian Topside Caches!
  • The Amperium Dragon Pack, Resistor Dragon Pack, and Greater Neon Caches have been retired from the store. They may return later on special occasions.
  • The store now has a New tab, where newly available products will appear.
  • Jade Clovers have been removed from most areas of the store and replaced with an appropriate amount of Glistening Horseshoes instead. The Jade Clover Tome is still available.
Star Bar
  • Reach for the Stars! The Starbar can now be filled MULTIPLE TIMES each day, up to 5 total.
  • The first time the Starbar is filled each day will grant:
    • Non-Patrons: 500 cubits and 500 flux
    • Patrons: 1500 cubits and 1500 flux
  • Each subsequent time filling it will grant:
    • Non-Patrons: 100 cubits and a Starglint Pinata
    • Patrons: 300 cubits and 2 Starglint Pinatas
  • Note that this will only take effect on the day after the patch.
Dragons
  • 2 new Dragons have been added to Trove!
  • Jhorondir, Arms of the Goddess can be crafted by acquiring a Dormant Lightspear Dragon Egg and a Dormant Darkshield Dragon Egg and crafting them together at the Dragon Crucible. This dragon can also be acquired using a dragon effigy.
  • Phyconidia, Sower of the Sandsea can be crafted by acquiring Sandseasower Dragon Egg Fragments from Veridium and Nitro-Glitterine ore on the Geode Topside. This dragon can also be acquired using a dragon effigy.
New Player Submitted Spear Styles
  • Drain Decongester, a new Uncommon Spear style by Humpypants!
  • Sturdy Slapshooter, a new Uncommon Spear style by Stiofan!
  • Assault Vector, a new Rare Spear style by iBattleKat!
  • Temporal Time, a new Epic Spear style by Lunate87!
  • Spiked Spade, a new Epic Spear style by Demogarose!
  • Manual Missile, a new Legendary Spear style by NoisyVenom!
  • Banaknife, a new Legendary Spear style by JedaiRXRX!
  • Stormbellow, a new Legendary Spear style by Hourani95!
  • Cleaver Crosscutter, a new Legendary Spear style by Alekseyx!
  • Greyscale Gouge, a new Legendary Spear style by ArcadeSpeedaZ!
  • Fiendish Fromage Fox, a new Relic Spear style by Lisa_Kusya!
  • Regal Riser, a new Relic Spear style by FiplyLonePly!
  • Neganeedle, a new Relic Spear style by FiplyLonePly!
  • Kinetic Kadrash, a new Relic Spear style by TNT_101!
  • Love’s Clutch, a new Resplendent Spear style by Player214!
  • Deadpan Pizza, a new Resplendent Spear style by JarlBauxit!
  • Prop Prod, a new Resplendent Spear style by JojiBot!
  • Pastel Poker, a new Resplendent Spear style by ReshiramFury!
  • Lunacy Lance, a new Shadow Spear style by MonsterAnt!
  • Void Watcher, a new Shadow Spear style by Tribe!
  • Ensconced Enemy, a new Shadow Spear style by power2025!
  • Rent Reality, a new Shadow Spear style by Galeneos!
  • Sibilant Shadowfang, a new Shadow Spear style by RuiWen!
  • Crow Bar, a new Shadow Spear style by MonsterAnt!
  • Dread Diadem, a new Shadow Spear style by MadMalGuy!
  • Spikewalker Piston, a new Shadow Spear style by Wolfenstian!
  • Pinata God Pounder, a new Shadow Spear style by Zsword!
  • Weirding Warhammer, a new Shadow Spear style by GuyDude1337!
  • Crystallium Corer, a new Highlands Spear style by Heydrix!
  • Prickly Pollinator, a new Highlands Spear style by Symphoniae!
  • Peacekeeper Partisan, a new Highlands Spear style by OneWingXVI!
  • Royal Frog Polearm, a new Highlands Spear style by Ikket_Le_Marquis!
  • Crystallized Honeycomb, a new Highlands Spear style by Ketchi!
  • Riding Rainbowcorn, a new Highlands Spear style by GadgetCAT!
  • Cogforged Claw, a new Frontier Spear style by SkullZMinus!
  • Arcanium Spearial Bus, a new Frontier Spear style by ExtrysGO!
  • Scute Skewer, a new Frontier Spear style by Qoaleth!
  • Orestruck Rod, a new Frontier Spear style by Tribe!
  • Grinning Grimoire, a new Undead Spear style by GadgetCAT!
  • Haunted Hook, a new Undead Spear style by Pwanchy!
  • Butchery Blade, a new Undead Spear style by Ikket_Le_Marquis!
  • Raevensglaive, a new Undead Spear style by Poena!
  • Noxious Nightfang, a new Undead Spear style by Revoniel!
  • Revenant Reaver, a new Undead Spear style by Wolfenstian!
  • Crowing Rake, a new Undead Spear style by Galeneos!
  • Stormdance Snowflake, a new Tundra Spear style by Eriri!
  • Fossil-Iced Fork, a new Tundra Spear style by FayMonsterDad!
  • Chilling Grasp, a new Tundra Spear style by Elvarion!
  • Glacier Trekker, a new Tundra Spear style by Badges!
  • Rending Frostendrils, a new Tundra Spear style by MonsterAnt!
  • Hoary Harpoon, a new Tundra Spear style by DakotaSpine!
  • Lashing Leaf, a new Fae Spear style by KoBeWi!
  • Swinging Sapling, a new Fae Spear style by SugoiTrash!
  • Faeriedot Flanger, a new Fae Spear style by Ernestasx!
  • Searshield Spear, a new Dragon Spear style by Telna1337!
  • Piercing Pyrelance, a new Dragon Spear style by JanEroles!
  • Dinky Drake Dart, a new Dragon Spear style by CrabbyMatti!
  • Engraved Dragonfang, a new Dragon Spear style by TheJollyStNick!
  • Enraged Ember, a new Dragon Spear style by SpecterCody!
  • Ash Splinter, a new Dragon Spear style by UnikGod!
  • Dragon Hunter Harpoon, a new Dragon Spear style by Anzy!
  • Data-Driven Drill, a new Neon City Spear style by Echolink!
  • Laser-Lined Lever Rod, a new Neon City Spear style by Aodahn!
  • Rage Relic, a new Neon City Spear style by Acculluz!
  • Voltaic Voulge, a new Neon City Spear style by Badges!
  • Plasmium Powerpike, a new Neon City Spear style by Technoplasma!
  • Diode Dagger, a new Neon City Spear style by Seral!
  • Citrineon Circuitbreaker, a new Neon City Spear style by Stedms!
  • Monocular Mandrel, a new Neon City Spear style by HonorableFool!
  • Viridium Virolance, a new Neon City Spear style by Shric!
  • Luminous Liberty, a new Neon City Spear style by Sentium!
  • Tri-Vector Troubleshooter, a new Neon City Spear style by Galeneos!
  • Splintered Neonlance, a new Neon City Spear style by Cytorax!
  • Sheetmetal Shear, a new Neon City Spear style by Xodric!
  • Stream Spider, a new Neon City Spear style by DarkWolfSenpai!
  • Memory Matchstick, a new Neon City Spear style by Shadowmastr!
  • SP-34-R, a new Neon City Spear style by Ioander!
  • Rainbow Sugar Rush, a new Candy Spear style by SickInTheHead!
  • Sprinkle-Speckled Spear, a new Candy Spear style by Player214!
  • Candorian Fishing Spear, a new Candy Spear style by SkyRider3217!
  • Pinkie Pike, a new Candy Spear style by forenmagra!
  • Cherry Champion, a new Candy Spear style by Devilswarchild!
  • Chocolate Chunker, a new Candy Spear style by Stedms!
  • Sheenshard Shank, a new Radiant Spear style by Rosemourne!
  • Highwind Hand-Dart, a new Radiant Spear style by Aster_Clawfire!
  • Skyshaper Spear, a new Radiant Spear style by BasedZana!
  • Gale Glaive, a new Radiant Spear style by Nicshare!
  • Broad Daylance, a new Radiant Spear style by Parresaurs!
  • Sun Scarab Spear, a new Radiant Spear style by 0R305!
  • Righteous Retributor, a new Radiant Spear style by KamiNiisama!
  • Magus Macaxe, a new Radiant Spear style by Galeneos!
  • Dancing Thunder, a new Radiant Spear style by VoltRabbit!
  • Stratospear, a new Radiant Spear style by WishfulEnigma!
  • Pincer Prong, a new Treasure Isles Spear style by Weemuddy!
  • Fish Foe, a new Treasure Isles Spear style by lolli523!
  • Seaweed Whacker, a new Treasure Isles Spear style by FuzzyDerp!
  • Fishing Pike, a new Treasure Isles Spear style by PotatoLordEvan!
  • Harmonious Harpoon, a new Treasure Isles Spear style by Cytorax!
  • Sharkened Shoreraider, a new Treasure Isles Spear style by GogestickCJ!
  • Depth Dredger, a new Treasure Isles Spear style by Stedms!
  • Cosmic Wedge, a new Jurassic Jungle Spear style by 3ftmerica!
  • Ley Leveller, a new Forbidden Spires Spear style by Kill3rCreeper!
  • Banisher’s Beacon, a new Forbidden Spires Spear style by RuiWen!
  • Horns of Yun Bao, a new Forbidden Spires Spear style by Aseh!
Additional Updates
  • New loading screens featuring some awesome fanart.
  • Helmets that match the leveling costumes now unlock at level 10, 20, and 30 for every class.
  • Daily challenges for Friday will now run 6 Luminopolis Rampages on the half hour throughout the day and will not run rampages on the hour.
  • Fixed an issue that could prevent the Golden Key button from properly appearing on a box.
  • Newly crafted Ring Boxes now automatically loot to the inventory when opened rather than needing to be thrown and looted. Existing Ring Boxes will continue to work in the previous fashion.
  • Glorious Gladiator now also unlocks after 500 Bomber Royale kills. This change is retroactive.
  • The Builder's Crafting bench has been updated - most crafting benches have been moved to this bench for clarities sake. The Mount Crafting station has been added to help make it clear where new players should go to craft mounts. Additional information has been added to some tradable mount items.
  • Fixed a Character Sheet bug where there was an unclickable area blocking most of the Tome icon.
  • Favorited Companions now have a header name in FavsNStuff.
  • Loot can now be picked up individually underwater.
  • A notification message now appears in the chat window when a Reliquary or Companion Egg is ready to open.
  • Fixed a crash that could occur when moving a large number of items between chests.
  • Fixed a crash that could occur when switching crafting stations during crafting progress.
  • Fixed a crash that could occur when trying to place a mag rail at the maximum height in a club world.
  • Fixed a crash that could occur when a ball collided with a mag rail.
  • Fixed an issue that was affecting club stability.
  • Community chests no longer function due to their ability to assist economic woes.
  • Increased the size of the hidden subterranean Forbidden Spires cinnabar veins.
  • Dealing damage after death in Bomber Royale no longer adds to your Damage listing on the scoreboard (it was already excluded from the leaderboard).
  • Fixed several cases where Bombs thrown outside of Bomber Royale could count as a bomb thrown in Bomber Royale.
  • Cubic Curtain gem ability no longer persists after switching classes.
  • The recipe to craft the Vanguardian class can now additionally be found on the Chaos Crafter. It still requires the same materials to craft.
  • Fixed an issue that could cause Run and Gun for the Gunslinger to stack multiple times, eventually leading to attacks being slower than normal speed.
  • Dino Tamer’s Ultimate movement speed can now stack with other movement speed increases.
  • Fixed a number of enemies in the Shadow Tower failing to drop loot, including starfire dragon fragments.
  • Fixed a rare bug where shadow tower portals would become confused and drop players in to other instances of the shadow tower.
  • The Popular Section of Club Worlds will now start populating based on Homeworld Heart likes from this point forward.
  • Reduced memory usage in the credits screen and improved scrolling.
  • Added a 10x purchase option to the Trove of Wonders merchant to save some wrist pain.
  • Corrected some missing particle effects for the Neon Ninja's Digital Daemon and Masked Mercenary Costume.
  • The sail for the Automatic Frigate is now visible in Collections.
  • The Automatic Frigate now has a cannon.
  • The Cosmic Cranium aura should now be deconstructible.
  • Fixed an incorrect error message that occurred when deconstructing items with a full inventory.
  • Added a "Whats New" option on the console main menu to link to the most recent patch notes in the web browser.

Preview: h notes to add some additional clarity. A gold reward is granted when there is 50% of the ti Show

Hey folks,

We're adding more info to the patch notes to add some additional clarity.
  • A gold reward is granted when there is 50% of the timer remaining.
  • A silver reward is granted when there is 25% of the timer remaining.

This wasn't something we specifically set out to keep from the patch notes. This value may still change, depending on how the current values feel on live servers. If any additional changes are made we'll be sure to call those out at that time.

Preview: Beating the 5-star dungeon timer can now grant a gold, silver, or bronze reward depending on how mu Show

Additional Updates
  • Crystalline Cores now enter the world primarily from beating the timer in 5-star dungeons.
    Their drop rates and the cost of upgrades have been adjusted:
    • Beating the 5-star dungeon timer can now grant a gold, silver, or bronze reward depending on how much time is remaining.
    • A Gold reward can be received once a day, and grants 8 Crystalline Cores.
    • A Silver reward can be received twice a day, and grants 3 Crystalline Cores.
    • A Bronze reward can be received endlessly, and grants 1 Crystalline Core.
    • Players can check the number of rewards remaining that day by using /adventurerewards.
    • Lesser Geode Surface Caches still exist, but will now drop randomly from 5-star dungeon NPCs (more common as uber level goes up).
    • The Crystalline Core Compendium now grants 50 per week. Note: Crafting costs for items which require or produce crystalline cores (except where mentioned above) and forge fragments have not yet been updated, but will be soon.
  • The amount of cosmic gem dust obtained from loot collecting Crystal gear has been reduced. For Crystal 2 and 3 gear, the amount of Forge Fragments obtained from loot collecting has been increased.
  • Contained Chaos Flares now transfer other augments along with them.
  • The Light curve has been adjusted slightly - players at minimal or maximal values of Light may notice a damage difference.
  • Fixed haptic feedback on controllers when the player runs out of jumps. Also removed haptic feedback from occurring when a challenge is about to end.

Preview: show up in tier 3-5 caves, and very rarely Gold Companion Eggs in tier 5 caves. Show

Additional Updates
  • Removed the chat spam tag from the Lightspear Dragon fragments that come out of the Light Chaos Vaults to reduce chat spam.
  • Bomber Royale has been told to stop showing console buttons on the PC.
  • The Thumper module now has different VFX at levels 1, 2, 7 and 10.
  • Companion buffs now apply to the Path Painter and Thumper cooldowns properly.
  • Companions: Various fixes to the Companion abilities.
  • Geode Caves: Increased the T5 floor flora to match the other tier quantities.
  • Silver Companion Eggs should sometimes show up in tier 3-5 caves, and very rarely Gold Companion Eggs in tier 5 caves.

Preview: ditional Updates Silver and Gold Companion Eggs can no longer be found Show

Additional Updates

Preview: ions can be hatched from Bronze, Silver, or Gold Companion Eggs. Gold Com Show


Geode
  • Rowan has been sending out an SOS, and the Trovians have responded! It's time to go visit that mysterious cube that's been showing up on the Atlas.
  • Geode is a whole new world with its own Hub. Explore the caves of Geode, meet new Companions, and gather resources to level Crystallogy.
  • To the East of the Trove Hub is the giant SS Solidarity that'll carry any Trovian to Geode - just look for the Geode portal on the ground or climb up the ship. Geode can also be accessed via the Atlas.
  • Follow the Geode Expertise Thread to get an explanation of all things Geode. It will start automatically the first time you zone in to Geode. All but the first of these Adventures will grant class experience upon completion along with the various item rewards.
  • Daily Bonuses do not apply when you're on the planet Geode, except XP day.


Geode - Sanctuary
  • Sunseeker Spire - the Geode Hub is where all the Geodians from the largest Boulder to the smallest Pebble have gathered to resist the Shadows.
  • The Geode Hub consists of four levels:
    • The 1st level is where portals to the Geode Caves can be found along with a module forge and module workbench.
    • The 2nd level is Crafter’s Commons. Around the edges of this level can be found:
      • The Crystallogy Center, where Sunseeker Lazul teaches about Crystallogy, an ancient Geodian profession
      • The Companion Ranch where Sunseeker Gabbro awaits to assist with hatching or training Companions
    • The 3rd level is Sunseeker Square, where the Sunseekers make their home. Around the edges of this level can be found:
      • The Reliquary Research Center for all Reliquary-related needs
      • The Bomber Royale Blastadium for all Bomber Royale rewards
    • The 4th level is Sunseeker Landing - access this area to go back to the Trove Hub. The Blue Transit Portal in Crafter’s Commons will fast travel right there!
  • Travel between levels using either the Transit Portals or the airavators (built with the new Anti-gravity blocks).
  • Three new repeatable Adventures are available from assistant Pebbles found near Lazul, Th’lan, and Gabbro. These Adventures reward class experience and Lesser Crystal Caches for the first 20 completions per day.
  • Sunseeker Spire is protected by a massive energy shield that keeps the Shadows out and the Geodians in. The surface outside the shield is too dangerous for Trovians currently. Once the Trovians are better prepared, they will be able to venture beyond the barrier and into the Geodian wilderness.


Geode Caves
  • Travel through 3 new environments to gather resources, upgrade new modules, and meet a new set of creatures.
  • Geodians are usually pacifists, so aggressive abilities are not allowed in the caves - instead there are Modules to assist in cave journeys.
  • The atmosphere of the caves is intense and difficult for Trovian life – no mounts, wings, or allies can be summoned in the caves.
  • Up to 14 players can be found in the same cave at a time. Players cannot be invited in to caves.
  • All caves have up to 5 tiers. Travel through airlocks in order to reach deeper tiers of the caves.
  • Look for signs in the cave that point to lairs – lairs can contain a jackpot of resources, sometimes including a Bronze Companion Egg!
  • All caves contain Gleamstone, Builderite, Ancient Gears, Day Drops, Moonlit Moss, and Wallflowers.
  • The Moonglow Grotto is a predominantly purple cave that uniquely contains Moonstone, Quirkstone, Lunarium, Dream Dew, Acrobat Bark, and Queen Trumpets.
  • The Sunken Sunvault is a predominantly orange cave that uniquely contains Blazine, Sparkzite, Everlight, Sun Sap, Cave Birds, and Fireheart Flowers.
  • The Verdant Veins is a predominantly green cave that uniquely contains Geminite, Chronozine, Mightstone, Cave Kelp, Cogwine, and Builder’s Blossoms.
  • Watch out for hazards - the caves contain explosive plants, fire flowers which will drain N-charge, and creatures.
  • Creatures can be injured, hungry, cold, or overburdened with treasure. Solve their problems to receive crystals or Lesser Crystal Caches!
  • Lesser Crystal Caches can contain crystals or (rarely) Crystal Pinatas, Drillbits, or Bronze Companion Eggs.
  • Drillbits can be used to craft the Bovine Buildmaster or Rocket Drill mounts.


Reliquaries
  • Reliquaries are resource caches which can be equipped while exploring the Geode caves to charge them up.
  • Reliquaries are charged up by feeding, healing, and comforting creatures in the caves.
  • After a Reliquary is fully charged, take it to the Reliquary Cracker in the Geode Hub to open it!
  • Reliquaries can have their chances of an uncommon or rare result improved through the use of Lodestars.
  • Most Reliquaries will take 6 hours to open, while rare Reliquaries will take 2 hours.
  • Accelerite can be applied to speed up Reliquary opening - each Accelerite consumed will reduce the time by 2 hours.
  • Additional Reliquary slots can be obtained using Space Expanders.

Modules
  • Modules are a new type of equipment that will assist progress through the Geode Caves.
  • There are 8 modules, and all can be leveled 10 times. Leveled modules are more efficient in even the early cave tiers.
    • The Geodian Acclimation System (GAS) controls how long the player can survive in the caves. Upgrading it allows for longer, deeper cave dives. When you're out of GAS, you're out!
    • N-Charge powers the other modules - upgrade it to stay stronger longer.
    • The Omni-Tool allows the player to harvest Geodian blocks and interact with cave creatures. Upgrade it to mine faster or further.
    • The Climbing Claw allows the player to grapple to any location within range or to stun cave creatures. Upgrade it to travel faster or further and stun stronger creatures.
    • Rocket Boots allow the player to hover or travel upwards to reach resources that might otherwise be difficult.
    • The Thumper makes crystals and ore visible that would otherwise be hidden.
    • Barrier Generator protects against fire flowers and other hazards.
    • Path Painter allows for marking paths. While staying on a marked path, movement speed is increased.

Companions
  • Companions are cave creatures who've been raised to assist the player in the caves.
  • There are 8 types of companions with 3 different rarity tiers.
  • All Companions grant various benefits when taken on journeys in to the Geode Caves.
  • Companions can be hatched from Bronze, Silver, or Gold Companion Eggs. Gold Companion Eggs are always a rare result, while Silver Companion Eggs are always an uncommon or rare.
  • Companion Eggs can be hatched in the Egg Incubator found in the Geode Hub near Gabbro.
  • Bronze Companion Eggs can have their chances of an uncommon or rare result improved through the use of Lodestars.
  • Companion Eggs will take some time to hatch - Bronze Companion Eggs will hatch in 10 hours, while Silver and Gold Companion Eggs hatch in 2 hours.
  • Accelerite can be applied to speed up Egg hatching - each Accelerite consumed will reduce the time by 2 hours.
  • Companions can be trained in the Companion Trainer found next to the Incubator. Training Companions will add new benefits or increase existing ones.
  • Any unwanted Companions (you monster) can be sent to find a much better, actually loving home by using the Forever Home Finder near the Egg Incubator.

Crystallogy
  • Crystallogy is a new profession found in the Geode Hub.
  • Gain resources while in the Geode Caves in order to level up this profession and craft all the recipes.
  • This profession has recipes for items to assist cave travel in various ways, including assisting cave creatures, tomes for Geodian resources, costumes, and even Space Expanders to add additional reliquary or incubator slots.
  • New VFX Blocks can be crafted from this profession. Add a range of vfx to a cornerstone or club world with these blocks.
  • New Anti-gravity blocks can also be crafted from this profession. Add an airavator to a cornerstone or club world with these new blocks!
  • A new Geode Biome workbench has been added to the Crystallogy Center. Recipe unlockers for the recipes on this workbench can be crafted via Crystallogy.

Geode Mastery
  • Geode has a new type of Mastery.
  • Acquiring items from the Geode Caves, leveling Crystallogy, or leveling Modules will all grant Geode Mastery. (These all continue to also grant Trove Mastery.)
  • Geode Mastery contains rewards to assist progress through the Geode caves – earn metamatter to level Modules, Eggs to earn new Companions, and Space Expanders to unlock additional reliquary or incubator slots.
  • Geode Mastery does not grant stat bonuses.
  • A /geodemastery command is available, similar to the existing /mastery command.

Leaderboards
  • Geode Mastery Points – Tracks total Geode Mastery points. The top 2000 players in this category receive a blue name color weekly.
  • Total Mastery Points – Tracks combined Mastery and Geode Mastery points. The top 2000 players in this category receive an orange name color weekly.
  • Weekly Companion Eggs Found – Tracks the number of Companion eggs collected on Geode. The top 1000 players in this category receive 10 Crystal Piñatas. Resets weekly.
  • Weekly Adventures Completed (Excludes Expertise) – Tracks the number of Geode, Crystallogy, Event, Club, and Outpost Adventures completed. The top 1000 players receive a Golden Chaos Chest. Resets weekly.
  • Weekly Bomber Royale Games Won – Tracks wins in Bomber Royale. The top 1000 players receive increasing amounts of Bomb Coins related to their placement on the Leaderboard. Resets weekly.
  • Weekly Bomber Royale Kills – Tracks kills in Bomber Royale. The top 1000 players receive increasing amounts of Bomb Coins related to their placement on the Leaderboard. Resets weekly.

Bomber Royale
  • Bomber Royale is a new competitive combat mode that can be accessed via a top level menu item – it’s literally the bomb.
  • Up to 20 players can join in a Bomber Royale match, although the match will start 15 seconds after 15 players are queued.
  • Players will start on a glass platform that deconstructs, eventually dropping them to the actual map.
  • Bomber Royale maps are completely destructible and will randomly deconstruct themselves over time. The goal is to be the last player standing - literally!
  • Bomber Royale is completely independent of class abilities - every player starts equipped with Rubber Bombs and a Climbing Claw. All players also have the same health and energy amounts.
    • Rubber Bombs are a thrown explosive that bounce off the first surface they hit and explode on the second surface. They consume energy when thrown and will damage other players.
    • The Climbing Claw is a grappling hook that pulls the player to the target location.
    • Several power ups are available across the map:
    • Rubber Bomb power ups decrease the energy cost of throwing a Rubber Bomb
    • Climbing Claw power ups decrease the cooldown of the Climbing Claw ability
    • Health power ups heal the player when triggered - but also slow them down! Only one can be held at a time.
    • Lava Bomb power ups change the next 3 Rubber Bombs thrown to Lava Bombs - these will turn the area in to lava, including any water
    • Sticky Bomb power ups grant the Sticky Bomb on the first pick up, and reduce the cooldown on subsequent gains. The Sticky Bomb does not bounce - it lands in one spot and explodes 5 seconds later.
    • Bomb Jump power up grants the use of the Bomb Jump ability. Bomb Jump gives the player a little escape ability - use it to quickly blast out of the way or knock back an opponent.
  • The last 10 players standing will receive the following rewards:
    • 3 coins to the last player standing
    • 2 coins to the last 2-4 players standing
    • 1 coin to the last 5-10 players standing
  • The first player to kill an opponent will also receive a coin.
  • Coins can be redeemed for rewards at the Bomber Royale Merchant in the Geode Hub.

Inventory Changes
  • To accommodate the new items added in Geode, 2 new inventory tabs have been added.
  • A module inventory has been added to hold modules for exploring the Geode caves. Players cannot directly interact with the modules in the inventory – but can upgrade them at the Mining Facility in the Geode Hub.
  • The Geode inventory tab contains all the resources collected in Geode, including Companions.
  • The Geode inventory tab will have the same amount of unlocked space as the Adventure and Build mode inventory.
  • An additional free tab has also been added to the Personal Chest.

Revenant Rework
  • Vengeful Spirits Passive
    • 5% of Basic Attack and Bulwark Bash damage is returned to the Revenant as health.
    • Vengeful Spirits should now leech the correct amount of health when used in Ultra Shadow Towers.
    • Vengeful Spirits now causes the Basic Attack to increase target incoming damage by 5% from all sources. Additional attacks refresh the debuff.
    • Spirit Wraith is now 20% larger to help increase visibility.
  • Basic Attack
    • Now applies a debuff to targets increasing their incoming damage by 5% from all sources. Lasts 5s. Additional attacks refresh the debuff.
    • The damage on Basic Attack has been increased by 300% from 1.3 coefficient to 3.9 coefficient.
  • Bulwark Bash
    • The cooldown on Bulwark Bash has been reduced from 7s to 5s.
    • The width of Bulwark Bash has been widened by half a block.
    • The distance of Bulwark Bash has been increased by half a block.
    • Increased the damage of Bulwark Bash by 25%.
  • Spirit Spears
    • Spirit Spears has been changed to be a toggled ability.
    • Spirit Spears damage no longer scales based on hit points.
    • Spirit Spears now uses Physical Damage for calculation and not Max Health.
    • Physical Damage coefficient is set to 4.0.
    • Spirit Spears now costs 3% health for the initial activation and 5% each tick.
    • Spirit Spears now ticks twice as fast as previously.
    • The width of Spirit Spears has been widened by half a block.
    • The distance of Spirit Spears has been increased by half a block.
    • The movement restrictions have been softened from 75% to 50%.
    • Revenants are immune to the effects of Knockback while Spirit Spears is active.
  • Spirit Storm
    • Is no longer a toggled ability.
    • Health cost for use reduced from 25% to 20%.
    • Spirit Storm now lasts for 5s.
    • Spirit Storm now applies a snare to all targets at the end of its 5s duration.
    • Spirit Storm now releases spirit blasts twice as fast.
    • Spirit Storm will release spirit blasts for 5s.
    • The healing from spirit blasts has been reduced from 10% to 5%.
    • Spirit Storm now does 400% more damage.
    • The radius on Spirit Storm's magnet pull is now 20% larger.
    • Revenants are immune to the effects of Knockback while Spirit Storm is active.
  • Aegis Assault Empowered Gem
    • 5% of Aegis Assault damage is returned to the Revenant as health. The damage-over-time effect does not return health.
    • Increased the damage on the Aegis Assault DOT effect by 100%.
    • Increased the damage of Aegis Assault by 25%.
  • Revenant Sub-class Ability
    • Damaging enemies returns a percentage of character max health.
      • Tier I - Returns 1% with a 0.25 second cooldown
      • Tier II - Returns 1.5% with a 0.25 second cooldown
      • Tier III - Returns 2% with a 0.25 second cooldown
      • Tier IV - Returns 2.5% with a 0.25 second cooldown
      • Tier V - Returns 3% with a 0.25 second cooldown
      • Tier VI - Returns 3.5% with a 0.25 second cooldown

Store
  • New additions to the Store:
    • The Geodian Super Pack gives a rocket boost assisted jump on Geodian collections. Contains a Gold Companion Egg (always a rare Companion), 10 Metamatter, 20 Accelerite, 6 Lodestars, 5 +50% Crystal Gathering Potions, 1 Luckiest Reliquary, and 10,000 Credits.
    • The Great Geodian Pack has appeared to assist Geodian resource gathering. Contains a tradeable Day Drop Download Legendary tome, 20 Greater Crystal Caches, 15 Crystal Pinatas, 1 Luckiest Reliquary, and 1 +50% Crystal Gathering Potion.
    • The Geode Companion Pack 1 contains an Uncommon Howlug Companion, 10 Accelerite, 2 Lodestars, 25 Crystal Pinatas, and 5 Bronze Companion Eggs.
    • The Rocket Drill has been added to the Style tab. This flying bulldozer smashes through everything in it's path in Club Worlds (with the appropriate build permissions.)
    • The Bovine Buildmaster has been added to the Style tab. This mount has new functionality - while in build mode, it will place a trail of the block type in your active build mode slot in Club Worlds with the appropriate build permissions. Note that the Bovine Buildmaster only drops blocks and plants.
    • The Mythical Marksman Gunslinger costume has also been added to the Style tab.
    • Crystal Pinatas can be found on the Geode tab and have improved resource drops and a new aura along with a Pinata head, mount, and weapon styles.
    • Greater Crystal Caches can be found on the Geode tab and contain Geodian crafting materials, Accelerite, Lodestars, Silver Companion Eggs, tradable mounts, and tradable Space Expanders.
    • A 10 pack of Regemerators has been added to the Gems tab of the Store.
  • A new Geode tab contains all the Pinatas, Caches, and anything else found on Geode.
  • Chaos chests have been moved to the More tab of the Store.
  • The following items have been removed from the Store. They will be returning later on Luxion. - Note added on July 2
  • More Tab:
    • Balanced Elysian Flask
    • Shadow Shrike Emblem
    • Unyielding Emblem
    • Zealous Emblem
    • Sorcerous Servant Emblem
    • Restorative Emblem
    • Soothing Rain Emblem
    • Energetic Emblem
    • Repulsing Emblem
    • Energizing Rain Emblem
    • Twinkling Tome
    • Pyrotechnics Papers
    • Insta-Grower Informational
    • Recipe: Standard Signs
  • Style Tab:
    • Mount: Bull Dozer
    • Wings: Soulfire Wings
    • Ship: Arcanium Steamboat

Dragons
  • Four new Dragons have been added to Trove! Carys, Seraph of the Golden Vale, Xendri, the Arc Tempest, Cy and Sanguine, the Twin Plagues and Norari, the Wayward Spear!
  • Xendri, the Arc Tempest Egg Fragments can now be purchased from Level 3 of the Travelling Club Merchant with Adventurine. Xendri, the Arc Tempest can be crafted from these Egg Fragments at the Dragon Crucible in the Hub World.
  • Xendri, the Arc Tempest can also be obtained with the Golden Dragon Effigy.
  • Dragon Egg Fragments for Carys, Seraph of the Golden Vale can be obtained while mining Crystalized Cloud Ore found in the Radiant Ruins and Cursed Skylands worlds. Alternatively, fragments for this dragon may drop from future events. Carys, Seraph of the Golden Vale can be crafted from these Egg Fragments at the Dragon Crucible in the Hub World.
  • Carys, Seraph of the Golden Vale can also be obtained with the Golden Dragon Effigy.
  • Norari, the Wayward Spear can be obtained by collecting Egg Fragments from Light Chaos Vaults and then crafting the egg at the Dragon Crucible in the Hub.
  • Norari, the Wayward Spear can also be obtained with the Golden Dragon Effigy.
  • Light Chaos Vaults can now be crafted at the Chaos Core Crafter Workbench.
  • The Golden Twin Plague Dragon Egg for Cy and Sanguine, the Twin Plagues can be obtained from the Bomber Royale Merchant.
  • Hang on to those Golden Dragon Effigies! The following Ancestral dragons are now Legendary and are obtainable via the Golden Dragon Effigy:
    • Aurym, Keeper of Histories
    • Blocktron, the Guardian Beyond the Sky
    • Fulguras, the Lightning Blade
    • Tanbleddyn of the Western Peaks
  • To help improve the dragon fragment collection experience and sense of progression, we have increased the drop rates considerably. However, this also means that the amount needed to craft the below list of dragons has also been increased. Any old dragon fragments for the below list of dragons can now be Loot Collected for the new fragments at a ratio of 20 new fragments for 1 old fragment. These changes also apply to Gathering Day (Tuesday) and Dragon Day (Friday).
    • Baesmuth, the Shaper's Gift
    • Sarsaponia, the Pristine
    • Almakhestia, Host of Starfire
    • Petallura, Nature's Beckoning
    • Miraldis, the Primordial Preserver
    • Wyntegra, Galenor's Pride
    • Crisopeia, The Crucible of Souls
    • Rachnaphon, the Silent Spectator
  • Added the Starfire Dragon Fragments to the Friday Dragon Day bonus.
  • Moonsilver Dragon Fragments can now be deconstructed in to Despoiled Divinity at a 1:1 ratio.
  • Tempest and Blocktron Dragon Fragments can be deconstructed in to 12,000 Adventurine.

Achievements and Trophies
  • Added new achievements and trophies focused around the new Geode content:
    • 6 Steam Achievements
    • 6 Xbox Achievements
    • 3 PS4 Trophies

New Dungeons
  • New Fae Wilds lair from Evilagician!
  • New Forbidden Spires dungeon from Frokly!
  • New Forbidden Spires dungeon from Keyserino95!
  • New Forbidden Spires lair from Frokly!
  • New Forbidden Spires Lair from Poena!
  • New Neon City lair from Pennry!
  • New Luminopolis Neon City lair from Frokly!

Additional Updates
  • Equipment upgrade costs for Resplendent, Shadow, Radiant and Stellar have been reduced! Shaper's Stars are no longer required for any upgrades at the Forge. You can now craft shadow, radiant and stellar souls at the Shadowy Market!
  • Shaper's Stars can now be deconstructed into 1 Titan Soul. Shaper's Star Keys can be deconstructed in to 5 Titan Souls.
  • The amount of Club Experience required for most Club Levels has been reduced:
    • The amount of Club Experience required to reach level 2 from level 1 has been reduced by 66%
    • The amount of Club Experience required to reach level 3 from level 2 has been reduced by 66%
    • The amount of Club Experience required to reach level 4 from level 3 has been reduced by 66%
    • The amount of Club Experience required to reach level 5 from level 4 has been reduced by 47%
    • The amount of Club Experience required to reach level 6 from level 5 has been reduced by 33%
    • The amount of Club Experience required to reach level 7 from level 6 has been reduced by 33%
    • The amount of Club Experience required to reach level 8 from level 7 has been reduced by 24%
  • Some server optimizations related to clubs and club worlds.
  • The Barbershop UI has been revamped.
  • Fixed an issue that could cause duplicate member ranks to be shown in the dropdown in the club roster.
  • Fixed an issue that could cause club members to appear online or hidden while they were offline.
  • Fixed an issue that could cause crashing if magrail blocks were placed at the maximum world height.
  • The Player Name and Club Name displayed above the player's head are now closer together.
  • Fixed an issue in the tutorial where the player could get stuck in Adventure Mode.
  • Cinnabar Veins in Forbidden Spires now produce more ore.
  • Fiery Feathers now deconstruct in to 15 Cinnabar instead of Flux.
  • A new tome - Cinnabar Sensibility - is now available to craft on the Runecrafting Bench. This tome grants 40 Cinnabar when filled.
  • Adjusted the volume of rain drop sounds.
  • Fixed a bug where non-full liquid blocks were fully opaque.
  • The Heartbreaker costume now credits CloBunny as its creator.
  • Removed mastery from all items granted by the Streamer Dream Box - this includes all allies under Streamer Dream along with the Robo Raptor mount and Balefire Wings. The Balefire Wings have additionally been moved to the Promo category rather than the Rare category.
  • Updated the Gloaming Guardian costume to grant 175 Trove Mastery.
  • Updated the following costumes to grant 70 Trove Mastery instead of 35 Trove Mastery:
    • Platinum Paladin
    • Delicacy Dealer
    • Bubble Blaster
    • Amorous Archer
    • Skysunder Sniper
    • Hallowed Shadow Hunter
    • Cogforge Commander
    • Beast Battler
    • Expired Explorer
    • Heart Eater
    • Stone Shaper
    • Gleaming Golemancer
    • Heralded Harrier
    • Mk X Spirit Armor
    • Rosy Ravisher
    • Hiveoponic Horticulturist
    • The Blocktor
    • Green Dinotamer
    • Snowpeak Sentinel
    • Permafrost Plunderer
    • Wildflower Warlock
    • Red Storm
  • Empowered Gems descriptions now include information about cooldowns for their effects.
  • Fixed an issue that could cause Vanguardian's Touchdown passive to trigger multiple times.
  • Buying a class from the Store will now immediately swap to that class.
  • Updated the descriptions for some legendary tomes to reflect only being able to use them once a week.
  • Renamed the "Shadow Ranger" costume to the "Anarchy Archer".
  • Heart-A-Phones and Club Phones can now only be used at a rate of 3 every 45 seconds.
  • Removed the global announcements from the Light Chaos Vault uncommon rewards to reduce chat spam.
  • Removed the Shadow Dungeon Tree dungeon from the list of Shadow Tower dungeons.
  • Q'bthulhu strikes from unseen angles, and the Sword of Virtue is no more.
  • Adjusted Chloromancer flowers' health bars to be above the flower.
  • Fixed an issue with the geo on the Tomb Raiser's Resistor Dominator costume.
  • Fixed an issue that was allowing blocked players to join clubs.
  • Fixed an issue that could let the Dracolyte erroneously appear as a Starter Class.
  • The movement speed issue with the Trovian Triple Ace has been fixed.
  • Fixed an issue where some Chaos Chest chase items were not deconstructing in to the correct materials.
  • Plasmium has been added to Chaos Chests.
  • Cinnabar Veins now have a rare chance to drop Miner's Troves.
  • Pinata Coins can no longer be deconstructed.
  • (PS4 and Xbox only) Added client version information to the main menu.
  • (Xbox only) Fixed an issue that could prevent the Inventory opening after canceling a trade.

Preview: l UpdatesNote Added: Gold Companion Eggs now spawn very rarely i Show


Additional Updates
  • Note Added: Gold Companion Eggs now spawn very rarely in Tier 5 caves, and Silver Eggs spawn very rarely in Tier 3,4, and 5 caves (with increasing probability).
  • Fixed several client crashes.
  • Improved block deconstructing behavior during Bomber Royale to reduce "ghost" blocks.
  • Fix for an issue that could allow players who had disconnected to appear alive on the Bomber Royale scoreboard.
  • Fixed an issue where ally effects could be used inside Geode caves.
  • Improvement for Climbing Claw behavior during latency.
  • Coin Collection and Race Challenges have had their timers increased by 15 seconds.
  • Anti-Gravity blocks can no longer be replaced by other blocks when building.
  • Players can no longer push themselves outside caves with the Prospecting Platform.
  • Cave critter status effects have been set to high priority to ensure they appear for all video settings.
  • Fixed an issue where sometimes multiple companions could be equipped in the Geode Caves.
  • Fixed an issue where Reliquaries would sometimes be unequipped when going in to the Geode Caves.
  • Fixed an issue with the Barbershop where characters without a hat equipped might not see the hairstyle preview images.
  • When dead, the Bomber Royale scoreboard will no longer appear over the Claims or Clubs windows.
  • Fixed an issue where the Bomber Royale scoreboard could remain open after returning to the Hub.
  • Power ups in Team DeathMatch should show the question mark box again.
  • The Token Reliquary now has a reveal time in the item's tooltip.
  • Opening any Reliquary will now grant credit for the Opening a Reliquary step of the Geodian Expertise Thread.
  • The Hub icon has returned on the Map.
  • The lost Saloon Bot found at the Rainbow Tree dungeon has returned to the Frontier biome.
  • The Revenant's Spirit Spears now properly animate again.
  • The Ice Sage's passive now properly protects it from sliding on ice blocks again.
  • The Vanguardian now responds to button inputs after leveling in ranged mode.
  • (PS4 Only) Re-enabled music for the Geode caves and Bomber Royale.
  • (PS4 Only) The Geode Frameworks should now appear properly in collections and the Geodian Workbench.

Preview: you're talking about? I really hope I can get the gold chaos chest on my main. Show

Quote Originally Posted by Demisedulous View Post
What are the concerns? Is it not possible for Veterans to get all the login rewards? My alt already received the day 2 rewards yet my main is only on day 1, is this what you're talking about? I really hope I can get the gold chaos chest on my main.
These are different from previous login rewards, so they will work well for everyone. With this specific reward you'll get one reward per day for each of your first seven logins. If you can't login over the weekend, you'll get the reward for whatever day you left off the next time you login.

Preview: w all available Adventures (formerly known as the golden thread). Press the Menu button on XB1, the Show

Adventures Window
  • The Adventures Window is a consolidated place to view all available Adventures (formerly known as the golden thread). Press the Menu button on XB1, the Options Button on PS4, or the “I” key on PC to access it.
  • Choose what to show in the HUD: Club Adventures, Event Adventures, or Expertise Adventures. Even control whether to see the Star Bar or Tomes Bar.
  • All new players who hit character level 8 will gain a new series of Expertise Adventures teaching them how to build, bomb, collect recipes, craft, place Frameworks, create Workbenches, and more. Older players will also receive these Adventures.
  • The option to hide challenges and objectives has been moved out of settings and can now be found in the Adventures Window.
Frameworks
  • Framework recipes have been added to the Workbench, Forbidden Workbench, Haunted Workbench, Candy Workbench, Store, and Mastery Rewards. These new recipes allow players to craft and place entire structures in their Club World.
  • The Forbidden Workbench now has Advanced Frameworks. These recipes have a rare chance to drop from Forbidden Spires recipe dungeons.
  • The Radiant Watchtower and Shadowy Watchtower can be found in the store, each of which grant one ready to place framework and unlock the recipe.
  • Once placed, these Frameworks cannot be picked up again. They can only be deconstructed into individual blocks and decorations.
  • Blocks that overlap where a Framework are placed are dropped as loot.
Forbidden Spires Biome
  • The Forbidden Spires, a peaceful and ancient place, has been discovered. This biome appears in low-level worlds, and is the featured biome in Uber-6.
  • A new crafting material, Cinnabar, can be found in the Forbidden Spires biome.
  • New Forbidden Spires decoration recipes have been added to the recipe dungeons in the biome.
  • A new workbench, the Forbidden workbench, has been added to the Builder’s Crafting Bench. Craft one to craft Forbidden Spires decorations and frameworks.
  • Monsters in the Forbidden Spires biome will rarely drop Fiery Feathers. Collect 100 along with other materials to craft Onbari, Empress of the Southern Skies on the Forbidden workbench.
  • Panda Mounts can now be crafted on the Adventurer's Crafting Bench using Panda Talismans, which are rarely found in Uber 8 and higher adventure worlds.
  • The Spire Spirits Adventure Box – containing the Frolicksome Fox Spirit and Crimson-Crested Crane mounts – can now drop from any world.
Tethering [Public Evaluation]
  • Tethers are a new way for players to group up and share XP and loot. Each tether gets an icon and name, and by default these appear in nameplates and in the upper left corner of the UI.
  • To create a tether, just use the Tether hotkey and look at another player to automatically invite them to a tether. The same hotkey can be used to leave an existing tether or kick another player. (Only the tether’s leader can kick a member.)
  • By default, the tethering hotkey is Ctrl-E on PC. On Xbox and PS4, tethering actions can be performed by holding down the button used to switch between adventure and build mode.
  • XP and loot from killing NPCs is now distributed only to individual players and members of a tether that have dealt damage to that NPC.
  • Players who move 500 blocks away from the tether’s leader will automatically be kicked after 30 seconds.
  • Options for Tethering can be found under Settings > Social. Tethers can be automatically rejected from all sources, automatically accepted from friends and club members, automatically accepted from anyone, or set to always manually accept or decline. The display of Tethering icons can be set to show only the player’s icon on the nameplate, everyone’s icons, or no one’s icons.
  • We're aware that there may be concerns about how loot (and not experience) is distributed as a result of two different tethers competing over a lair/dungeon boss chest. In some cases, the first tether was able to disarm the chest and collect loot before any members from the secondary tether could damage the chest. Tethering is still in the "Public Evaluation" phase at the release of the Adventures expansion so it's highly likely this will change, or tethering will be removed, as a result of live feedback on this topic.
Mastery
  • Mastery rewards have been extended past Mastery Rank 300.
  • The mastery tab in the character sheet has been adjusted to make it easier to find relevant information. Mastery is now displayed in chunks of 50 or 100 – complete 1 chunk to unlock the next!
  • Early mastery rewards have been reworked to more clearly call out when Marketplace, Trading Post, and forum posting privileges are unlocked.
  • New mastery rewards have been added at 220 (5 Radiant Sovereigns) and 270 (the Eclipse Key Codex), filling existing gaps. Any player who would have earned these will receive them upon first login.
  • New mastery rewards at 100 (the Dragon Horde Deposition Tome), 250 (a Golden Dragon Effigy), and 260 (Goldwing Falkanzer Cub Ally) replace Chaos Coins or Golden Chaos Chests at these levels. Any player above these Mastery levels will receive the new rewards upon first login.
  • The Mastery Points required to achieve Mastery Rank 0-300 is unchanged. Above 300, players will need half the targeted Mastery Rank in Mastery Points to Progress. For example, 150 Mastery Points are needed to achieve Mastery Rank 301. 300 Mastery Points are required to achieve Mastery Rank 600.
  • Players with enough Mastery Points will jump from 300 to the appropriate Mastery Rank and receive all the benefits immediately.
  • There’s no longer an extra chaos factor granted for being at Mastery cap.
  • The bonus damage from each Mastery level has been reduced from .2% down to .15%
  • New rewards include:
    • Dragon Horde Deposition – a new tome which grants 15 dragon coins and 1 Trove of Wonders once a week
    • Eclipse Key Codex – a new tome which grants 5 Eclipse Keys once a week
    • Several framework recipes, which together can be used to build golden castle walls
    • New tomes that grant gem dust once a week
    • New mounts, allies, fishing rods, boats, auras, and more!
Leaderboards
  • The leaderboards now have an entry for the highest PR clubs under Power Rank. Club PR is calculated by adding the club’s 50 highest members’ total Power Ranks.
  • New leaderboards have been added for Flawless runs of every Ultra Shadow Tower boss. To achieve a flawless run, all players must live throughout the boss fight. These leaderboards count flawless victories in a week – lead teams to glory and earn Light Chaos Vaults!
  • A new leaderboard has been added for Weekly World Boss defeats. This tracks defeats of T-Rexes in Jurassic Jungle along with Flakbeard, Thallasion, and Dracocolatl defeats. The top 300 players on this leaderboard each week will each earn 10 Party Animal Pinatas.
  • A new leaderboard has been added for Weekly Club Experience earned. Earn Experience for a Club by completing Adventures, found in that Club’s Club World. The Top 1000 Club Experience earners each week will be rewarded with a Golden Chaos Chest!
  • A new leaderboard has been added that tracks Weekly Dungeon Clears. Rank in the top 30,000 Dungeon Clearers to earn an Empowered Gem Box!
  • The Mastery leaderboard has been redesigned, following changes to the Mastery system. This leaderboard now grants a unique name tint to the top 2000 players for Mastery rating each week. Rewards which used to be available from placing on the Mastery leaderboard are now instead available through the above new leaderboards.
  • Weekly contests for Defeating Enemies and Opening Boxes now occur more frequently.
  • The following leaderboards have been removed from the game: Total Blocks Placed, Total Blocks Destroyed, Total Fish Caught, Total Heart-A-Phone Hearts Received, and Total Hearts Sent.
Trophies, Badges, and Achievements
  • New Badges for the Eclipse Update have been added! Defeat the Shadow Tower bosses, select various sub-classes, and upgrade gems to complete these new Badges!
  • These badges can be found under the Collections menu, but are also achievements for Xbox and Trophies for PS4.
  • (PC only) Steam achievements have now been added to Trove.
Store
  • New additions to the Store:
    • The Infinium Chef Pack is available! Contains 5 tasty mounts, the Delicacy Dealer costume (Knight), 2 nifty styles, the SS Tekka boat with matching sail, and the Infinium Chef ally himself.
    • The Super Starter Pack is available, and the old Starter Pack is retired. This 8x value is a great start for new players, contains the new Chaotic Pinata Mount, and is available to all (new and old!) players for the first week.
    • The Radiant Watchtower and Shadowy Watchtower are now available in the Style tab. Make a Cornerstone auto-impressive with this ready-to-place Framework or use the included recipe to cover a Club World in Watchtowers.
    • The Land Scaper 8000-T has been added for any bulldozing needs. Throw on the (not included) Blastcap Builder costume, get out the Land Scaper 8000-T, and get ready to knock it all down.
    • The G.R.Y.P.H. 3000 is now available, and has moved from the Events section in Collections to the Store section.
    • Wings of the Phoenix for individual purchase (previously this was part of the Essentials Pack)
    • A six-pack of Ninth Lives for all those gem leveling needs
  • Many mounts, wings, magriders, and costumes are now cheaper on the Store!
  • The Essentials Pack will be retiring from the store at the end of November! The Wings of the Phoenix will be available for direct purchase. (The other items will be available again in some other fashion.)
  • The price of patron has been reduced across the board.
  • Patrons now additionally earn 33% extra Adventurine.
  • The Deals tab of the Store has been reordered to better display all the free products first.
  • Two new allies (the Winking Tentabox and the Chaotic Mimic) have been added permanently to the Chaos Chest. Both deconstruct to Chaos Cores.
  • Chaos Coins no longer drop from Chaos Chests.
  • Patron Points have been renamed to Loyalty, but their functionality remains the same.
  • Radiant Sovereigns no longer drop from Boons.
  • The Radiant Sovereigns cost of a Golden Chaos Chest in the Radiant Merchant in the Hub has increased from 3 to 4.
  • Wings sold in the Store are now found under the Store heading for Wings rather than under Rare.
  • Koroki, the Sower of Chaos, and the Contorting Contemplator are now found under the Chaotic heading in collections for Mounts and Pets respectively.
  • (PS4 and Xbox only) 3 month, 6 month, and 12 month Patron is now available.
  • (PS4 and Xbox only) Disaeon is back for console players! Earn a free dragon with the purchase of any pack as an extra thank you. (Note: PC players can earn Disaeon through the Refer-A-Friend program.)
Luxion of the Golden Hoard
  • Luxion of the Golden Hoard has been spotted heading towards the hub.
  • Twice a month he will land and vend his artifacts and curios for a limited time in exchange for Dragon Coins. He will have some new items, some highly-sought items, and some timely goodies. Don't miss him - he will touch down on December 15th for the first time! Look for him in the Hub beside the Dragon Crucible.
  • Chaos Chests will still contain exciting new items, as well as the backlog of previous chaotic items, and very rare “permanent rares”. But they will no longer contain items that had been given out in Events or are otherwise no longer available. Instead, Luxion of the Golden Hoard will occasionally vend such items.
Dragons
  • 3 new dragons have landed! Recipes for each can be found in the Dragon Crucible, and their egg fragments have been scattered throughout the game.
    • Bubble Dragon Egg Fragments for Sarsaponia, the Pristine can be found fishing in water
    • Blocktron Dragon Egg Fragments for Blocktron, the Guardian Beyond the Sky, can be found at the Market Fixture in Club Worlds
    • Starfire Dragon Egg Fragments for Almakhestia, Host of Starfire, can be found defeating elites in the Shadow Tower
Knight Updates
  • The basic melee attack for the Knight can now hit NPCs one block above or below
  • The Basic Attack for the Knight now does 117% more damage
  • Retribution now causes the Knight's basic attack to reduce target outgoing damage by up to 5%. Additional attacks refresh stacks of the debuff.
  • Smash energy cost has been reduced by 50%
  • Smash no longer has a knockback
  • Smash no longer has a stun effect
  • Smash now has a 3s taunt effect similar to the Empowered Revenant Gem, "Aegis Assault"
  • Charge now does 22% more damage
  • Charge now does damage when passing enemies
  • Charge now applies a taunt to all NPCs effected by the ability
  • Charge now applies a 1s stun to all targets that take damage
  • Iron Will energy cost has been reduced by 50%
  • Iron Will now reduces 50% of all incoming damage to the Knight (versus 75% previously)
  • Iron Will now reduces 10% of all incoming damage for 7 players within 8 blocks of the Knight
  • Iron Will now redirects 10% of all incoming damage to the Knight for up to 7 players within 8 blocks
  • Spirit Squire Class Gem Changes:
    • Cooldown time has been removed
    • No longer slows down the Knight when used, allowing for greater freedom of movement
    • Energy cost has been reduced
Radiant and Stellar Rings
  • Recipes for Radiant and Stellar rings have been added to the Ringcrafting Bench. 250 skill is required to craft these items. If you like a class, you should put a ring on it.
  • New Ringcrafting Recipes:
    • Celestial Diamond – 10 Meteorite Fragments, 25 Crystallized Cloud, Golden Soul, and 1000 Flux
    • Vitality, Power, Wisdom, and Delving Spiral Boxes – 2 Shadow Diamonds, 2 Penta-forged Shadow Souls, and 25 Infinium Ore. Open Spiral Boxes to reveal a random Level 1-5 Shadow Ring with a small chance for a Level 1-2 Radiant Ring.
    • Vitality, Power, Wisdom, and Delving Seal Boxes – 2 Celestial Diamonds, 2 Forged Radiant Souls, and 25 Formicite Ore. Open Seal Boxes to reveal a random Level 1-5 Radiant Ring with a small chance for a Level 1-2 Stellar Ring.
    • Vitality, Power, Wisdom, and Delving Solitaire Boxes – 2 Celestial Diamonds, 2 Forged Stellar Souls, and 25 Cinnabar. Open Solitaire Boxes to reveal a random Level 1-5 Stellar ring.
  • Radiant Rings now loot collect into 1 Celestial Diamond and Flux.
  • Stellar Rings now loot collect into 2 Celestial Diamonds and Flux.
  • Rings can no longer be erroneously added to the forge.
Plasma Fishing
  • Plasma Fishing has been added to Trove! Craft the new N-0 Depth Scoper fishing pole on the Nautical Assembler workbench in the Hub, grab some lures, and hit the nearest plasma pool.
  • Many of these fish can only be caught under special circumstances – crafty and patient anglers will be rewarded with the rarest catches.
  • All plasma fish can be caught at trophy weights – better have a gold catch to back up your fish story!
  • Fish are now unlocked by default in the Loot Collector.
Early Game Changes
  • There is now a new tutorial – learn all the basics of Trove! Experienced players can check it out using /tutorial.
  • New players can now choose between the Candy Barbarian, Boomeranger, Tomb Raiser, Gunslinger, and Knight classes. Detailed number-crunching shows that new players enjoy these classes the most. The Free Starter Class Coin now reflects these starting classes.
  • The Lunar Lancer, Dracolyte, Boomeranger, and Pirate Captain are now in the ‘Basic Classes” section of the Chaos Crafter, but their crafting costs are unchanged. The Class Coin and Store remain unchanged.
LED Blocks
  • A new type of block has been added - LED blocks. Don’t blink or you’ll miss them!
  • These blocks are available in 15 different colors and have 3 different behaviors. Every block should switch transition when it's looked at and the loot hotkey is used - i.e. if it's a Short Interval block and it's on On/Off, interaction will switch it to Off/On.
  • Persistent LED blocks stay in 1 Y9QW state – persisting On or Off.
  • Short Interval LED blocks transition between On and Off every 1 second.
  • Long Interval LED blocks transition between On and Off every 3 seconds.
  • LED Block Recipes have a rare chance to drop from Recipe Lairs in all Biomes or can be purchased from the Club Merchants for Adventurine.
  • LED blocks can be crafted on the Cube Converter.
Music Note Blocks
  • Extended the range of music note blocks by adding an octave at the upper and lower ends. They now span C2-C7# instead of G3-C6.
  • If an instrument block is equipped on the hotbar, interacting with a note block on the hotbar now uses that instrument instead of the piano sound.
  • When placing a music block below an instrument block, it now uses that instrument instead of the piano sound.
  • Added 7 new instruments to the instrument block: Clarinet, Female Vocal, Sine Wave, Saw Wave, Tubular Bell, Split Chip Bass, and Split Chip Bass 2.
New Dungeons
  • New Shadow Tower dungeon from Frokly!
  • New Frontier Lair from Tobstarrix!
  • New Frontier Lair from Frokly!
  • New Frontier Lair from Xegor!
  • New Radiant Lair from blahblahbal!
  • New Highlands Dungeon from Evilagician!
  • New Treasure Isles Dungeon from Pennry!
Additional Updates
  • Completing the Star bar now grants 500 Flux in addition to 500 Cubits, or 1500 of each when in Patron status!
  • Flux Treasures now have a chance to drop from boss chests that appear after completing a dungeon or lair (not including chests in the shadow tower). They stack, are untradable, and can be deconstructed into flux at a loot collector.
  • Dracolyte's passive now also causes their target to take 2.5% increased damage for 5 seconds after receiving any damage from the Dracolyte.
  • The Dracolyte's Class Gem now has an increased chance to spawn a minion from Burnt Offerings, and those minions' lifetime has been increased from 20 seconds up to 25 seconds.
  • The PVP Portal in the Hub now leads to 5v5 Team Death Match instead of Capture the Flag.
  • Stellar Weapons, Hats, and Face equipment can now be loot collected resulting in a Forged Stellar Soul and some flux.
  • Fixed a crash that could occur when using /joinme while changing worlds.
  • There is now a short required internal cooldown for emblem equips which is not affected by cooldown reduction.
  • Fixed an issue where the Gunslinger's subclass passive wasn't removed correctly.
  • Subclasses that do damage should no longer trigger effects that trigger when doing damage to enemies.
  • The stats on the Clownish Kicker dev ally have been nerfed. Sorry, Morticus!
  • Attempting to claim an item without inventory space will now display an appropriate error message.
  • Fishing under the influence of Lunacy will no longer leave the player in a bad state.
  • Lunar Lancer's spear now orients correctly when activating Blessing of the Moon while transformed by Lunacy.
  • Five new Stellar Auras have been added to the Prism of Light! The Supermagical Surge, Bubbling Biofield, Dance of the Firefly, Tough Love, and Neon Nemesis auras are now available.
  • Added new costumes to the Chaos Crafting Workbench! There are new costumes for the Boomeranger, Chloromancer, Dinotamer, Gunslinger, Lunar Lancer, Pirate Captain, Shadow Hunter, Revenant and Tomb Raiser!
  • Fixed an issue where the Shadow Tower UI would not display the correct cost when switching difficulties.
  • There’s a new option in Settings to enable or disable visibility of the player’s own name and power rank.
  • Minigames now display a timer before they start rather than a “Waiting for Players” message.
  • Fixed a gem level-up animation bug that could make the maximum HP stat appear to increase more than it actually was.
  • Fixed an issue where the socket gem prompt could display twice and cause the new gem to be deleted.
  • Attempting to equip a second Volatile Velocity empowered gem will now give the appropriate error message.
  • Added /waddtarget to the metaforge. This adds the targeted block to the build inventory.
  • The UI to unlock a class will now correctly say “Unlock” rather than “Buy” on the button.
  • The “Go Shopping” Golden Thread now specifies that any Store purchase - including credits, cubits, or free items - will satisfy the requirements.
  • Fixed an issue with the "Add to your Collection?" popup where the "LEARN" button could be pushed off the bottom of the screen, preventing players from using certain large collection granting items. Which is pretty much the saddest thing ever.
  • Gunslinger Costumes with custom VFX for the M2 ability now use that VFX even if the Gunslinger Class Gem is equipped.
  • The Skysunder Sniper costume for the Shadow Hunter has found the missing part of its leg. (Silly Skysunder Sniper, missing legs are for Pirate Captains!)
  • Revenant’s Spirit Storm VFX should no longer be left behind or obscure the player when descending stairs.
  • Using a class coin now swaps to the newly unlocked class.
  • Purchasing a class in the store will now swap to the newly unlocked class.
  • The description for non-tradable Class Coins now reflects their actual decon value of 3 Double Experience Potions.
  • Added 3 more speed settings for magrails.
  • The Sky-High Pancake Stack ally now has stats.
  • The Frontier Workbench now has unique visuals instead of masquerading as an Adventuring Workbench.
  • Fixed Razer Chroma bug where locked ability keys appeared green instead of red.
  • The skull for the Shadow Hunter’s Shadowmark is now visible when wearing the Skysunder Sniper costume.
  • Repositioned the left wheel VFX of the Blacklight Neon Cycle to align properly with the bike.
  • Fixed an issue where the subclass ability icon in the character sheet would not reset.
  • All heal VFX have been made visually consistent. Heal VFX are now pink with small hearts, regardless of how the heal is applied, or of the class or skin of the player.
  • The Shadow Hunter Anarchy Archer costume now has green and purple VFX.

I've updated the original post to mention that there are no more item rewards for Mastery at all (and remove the error in how Mastery is totaled). The top 2,000 players per platform will have a gold name as the reward for the Mastery leaderboard.

Preview: w all available Adventures (formerly known as the golden thread). Press the Menu button on XB1, the Show

Adventures Window
  • The Adventures Window is a consolidated place to view all available Adventures (formerly known as the golden thread). Press the Menu button on XB1, the Options Button on PS4, or the “I” key on PC to access it.
  • Choose what to show in the HUD: Club Adventures, Event Adventures, or Expertise Adventures. Even control whether to see the Star Bar or Tomes Bar.
  • All new players who hit character level 8 will gain a new series of Expertise Adventures teaching them how to build, bomb, collect recipes, craft, place Frameworks, create Workbenches, and more. Older players will also receive these Adventures.
  • The option to hide challenges and objectives has been moved out of settings and can now be found in the Adventures Window.
Frameworks
  • Framework recipes have been added to the Workbench, Forbidden Workbench, Haunted Workbench, Candy Workbench, Store, and Mastery Rewards. These new recipes allow players to craft and place entire structures in their Club World.
  • The Forbidden Workbench now has Advanced Frameworks. These recipes have a rare chance to drop from Forbidden Spires recipe dungeons.
  • The Radiant Watchtower and Shadowy Watchtower can be found in the store, each of which grant one ready to place framework and unlock the recipe.
  • Once placed, these Frameworks cannot be picked up again. They can only be deconstructed into individual blocks and decorations.
  • Blocks that overlap where a Framework are placed are dropped as loot.
    Forbidden Spires Biome
  • The Forbidden Spires, a peaceful and ancient place, has been discovered. This biome appears in low-level worlds, and is the featured biome in Uber-6.
  • A new crafting material, Cinnabar, can be found in the Forbidden Spires biome.
  • New Forbidden Spires decoration recipes have been added to the recipe dungeons in the biome.
  • A new workbench, the Forbidden workbench, has been added to the Builder’s Crafting Bench. Craft one to craft Forbidden Spires decorations and frameworks.
  • Monsters in the Forbidden Spires biome will rarely drop Fiery Feathers. Collect 100 along with other materials to craft Onbari, Empress of the Southern Skies on the Forbidden workbench.
  • Panda Mounts can now be crafted on the Adventurer's Crafting Bench using Panda Talismans, which are rarely found in Uber 8 and higher adventure worlds.
  • The Spire Spirits Adventure Box – containing the Frolicksome Fox Spirit and Crimson-Crested Crane mounts – can now drop from any world.
Tethering [Public Evaluation]
  • Tethers are a new way for players to group up and share XP and loot. Each tether gets an icon and name, and by default these appear in nameplates and in the upper left corner of the UI.
  • To create a tether, just use the Tether hotkey and look at another player to automatically invite them to a tether. The same hotkey can be used to leave an existing tether or kick another player. (Only the tether’s leader can kick a member.)
  • By default, the tethering hotkey is Ctrl-E on PC. On Xbox and PS4, tethering actions can be performed by holding down the button used to switch between adventure and build mode.
  • XP and loot from killing NPCs is now distributed only to individual players and members of a tether that have dealt damage to that NPC.
  • Players who move 500 blocks away from the tether’s leader will automatically be kicked after 30 seconds.
  • Options for Tethering can be found under Settings > Social. Tethers can be automatically rejected from all sources, automatically accepted from friends and club members, automatically accepted from anyone, or set to always manually accept or decline. The display of Tethering icons can be set to show only the player’s icon on the nameplate, everyone’s icons, or no one’s icons.
Mastery
  • Mastery rewards have been extended past Mastery Rank 300.
  • The mastery tab in the character sheet has been adjusted to make it easier to find relevant information. Mastery is now displayed in chunks of 50 or 100 – complete 1 chunk to unlock the next!
  • Early mastery rewards have been reworked to more clearly call out when Marketplace, Trading Post, and forum posting privileges are unlocked.
  • New mastery rewards have been added at 220 (5 Radiant Sovereigns) and 270 (the Eclipse Key Codex), filling existing gaps. Any player who would have earned these will receive them upon first login.
  • New mastery rewards at 100 (the Dragon Horde Deposition Tome), 250 (a Golden Dragon Effigy), and 260 (Goldwing Falkanzer Cub Ally) replace Chaos Coins or Golden Chaos Chests at these levels. Any player above these Mastery levels will receive the new rewards upon first login.
  • The Mastery Points required to achieve Mastery Rank 0-300 is unchanged. Above 300, players will need half the targeted Mastery Rank in Mastery Points to Progress. For example, 150 Mastery Points are needed to achieve Mastery Rank 301. 300 Mastery Points are required to achieve Mastery Rank 600.
  • Players with enough Mastery Points will jump from 300 to the appropriate Mastery Rank and receive all the benefits immediately.
  • There’s no longer an extra chaos factor granted for being at Mastery cap.
  • The bonus damage from each Mastery level has been reduced from .2% down to .15%
  • New rewards include:
    • Dragon Horde Deposition – a new tome which grants 15 dragon coins and 1 Trove of Wonders once a week
    • Eclipse Key Codex – a new tome which grants 5 Eclipse Keys once a week
    • Several framework recipes, which together can be used to build golden castle walls
    • New tomes that grant gem dust once a week
    • New mounts, allies, fishing rods, boats, auras, and more!
Leaderboards
  • The leaderboards now have an entry for the highest PR clubs under Power Rank. Club PR is calculated by adding the club’s 50 highest members’ total Power Ranks. Club Presidents of Clubs in the Top 200 Clubs will unlock a unique name tint.
  • New leaderboards have been added for Flawless runs of every Ultra Shadow Tower boss. To achieve a flawless run, all players must live throughout the boss fight. These leaderboards count flawless victories in a week – lead teams to glory and earn Light Chaos Vaults!
  • A new leaderboard has been added for Weekly World Boss defeats. This tracks defeats of T-Rexes in Jurassic Jungle along with Flakbeard, Thallasion, and Dracocolatl defeats. The top 300 players on this leaderboard each week will each earn 10 Party Animal Pinatas.
  • A new leaderboard has been added for Weekly Club Experience earned. Earn Experience for a Club by completing Adventures, found in that Club’s Club World. The Top 1000 Club Experience earners each week will be rewarded with a Golden Chaos Chest!
  • A new leaderboard has been added that tracks Weekly Dungeon Clears. Rank in the top 30,000 Dungeon Clearers to earn an Empowered Gem Box!
  • The Mastery leaderboard has been redesigned, following changes to the Mastery system. This leaderboard now grants a unique name tint to the top 2000 players for Mastery rating each week. Rewards which used to be available from placing on the Mastery leaderboard are now instead available through the above new leaderboards.
  • Weekly contests for Defeating Enemies and Opening Boxes now occur more frequently.
  • The following leaderboards have been removed from the game: Total Blocks Placed, Total Blocks Destroyed, Total Fish Caught, Total Heart-A-Phone Hearts Received, and Total Hearts Sent.
Trophies, Badges, and Achievements
  • New Badges for the Eclipse Update have been added! Defeat the Shadow Tower bosses, select various sub-classes, and upgrade gems to complete these new Badges!
  • These badges can be found under the Collections menu, but are also achievements for Xbox and Trophies for PS4.
  • (PC only) Steam achievements have now been added to Trove.
Store
  • New additions to the Store:
    • The Infinium Chef Pack is available! Contains 5 tasty mounts, the Delicacy Dealer costume (Knight), 2 nifty styles, the SS Tekka boat with matching sail, and the Infinium Chef ally himself.
    • The Super Starter Pack is available, and the old Starter Pack is retired. This 8x value is a great start for new players, contains the new Chaotic Pinata Mount, and is available to all (new and old!) players for the first week.
    • The Radiant Watchtower and Shadowy Watchtower are now available in the Style tab. Make a Cornerstone auto-impressive with this ready-to-place Framework or use the included recipe to cover a Club World in Watchtowers.
    • The Land Scaper 8000-T has been added for any bulldozing needs. Throw on the (not included) Blastcap Builder costume, get out the Land Scaper 8000-T, and get ready to knock it all down.
    • The G.R.Y.P.H. 3000 is now available, and has moved from the Events section in Collections to the Store section.
    • Wings of the Phoenix for individual purchase (previously this was part of the Essentials Pack)
    • A six-pack of Ninth Lives for all those gem leveling needs
  • Many mounts, wings, magriders, and costumes are now cheaper on the Store!
  • The Essentials Pack has been retired from the store! The Wings of the Phoenix are available for direct purchase. (The other items will be available again in some other fashion.)
  • The price of patron has been reduced across the board. Please keep this price adjustment in mind if you plan to purchase a multi-month patron product in the next P7FF month.
  • Patrons now additionally earn 33% extra Adventurine.
  • The Deals tab of the Store has been reordered to better display all the free products first.
  • Two new allies (the Winking Tentabox and the Chaotic Mimic) have been added permanently to the Chaos Chest. Both deconstruct to Chaos Cores.
  • Chaos Coins no longer drop from Chaos Chests.
  • Patron Points have been renamed to Loyalty, but their functionality remains the same.
  • Radiant Sovereigns no longer drop from Boons.
  • The Radiant Sovereigns cost of a Golden Chaos Chest in the Radiant Merchant in the Hub has increased from 3 to 4.
  • Wings sold in the Store are now found under the Store heading for Wings rather than under Rare.
  • Koroki, the Sower of Chaos, and the Contorting Contemplator are now found under the Chaotic heading in collections for Mounts and Pets respectively.
  • (PS4 and Xbox only) 3 month, 6 month, and 12 month Patron is now available.
  • (PS4 and Xbox only) Disaeon is back for console players! Earn a free dragon with the purchase of any pack as an extra thank you. (Note: PC players can earn Disaeon through the Refer-A-Friend program.)
Luxion of the Golden Hoard
  • Luxion of the Golden Hoard has been spotted heading towards the hub.
  • Twice a month he will land and vend his artifacts and curios for a limited time in exchange for Dragon Coins. He will have some new items, some highly-sought items, and some timely goodies. Don't miss him - he will touch down on December 15th for the first time! Look for him in the Hub beside the Dragon Crucible.
  • Chaos Chests will still contain exciting new items, as well as the backlog of previous chaotic items, and very rare “permanent rares”. But they will no longer contain items that had been given out in Events or are otherwise no longer available. Instead, Luxion of the Golden Hoard will occasionally vend such items.
Dragons
  • 3 new dragons have landed! Recipes for each can be found in the Dragon Crucible, and their egg fragments have been scattered throughout the game.
    • Bubble Dragon Egg Fragments for Sarsaponia, the Pristine can be found fishing in water
    • Blocktron Dragon Egg Fragments for Blocktron, the Guardian Beyond the Sky, can be found at the Market Fixture in Club Worlds
    • Starfire Dragon Egg Fragments for Almakhestia, Host of Starfire, can be found defeating elites in the Shadow Tower
Knight Updates
  • The basic melee attack for the Knight can now hit NPCs one block above or below
  • The Basic Attack for the Knight now does 117% more damage
  • Retribution now causes the Knight's basic attack to reduce target outgoing damage by up to 5%. Additional attacks refresh stacks of the debuff.
  • Smash energy cost has been reduced by 50%
  • Smash no longer has a knockback
  • Smash no longer has a stun effect
  • Smash now has a 3s taunt effect similar to the Empowered Revenant Gem, "Aegis Assault"
  • Charge now does 22% more damage
  • Charge now does damage when passing enemies
  • Charge now applies a taunt to all NPCs effected by the ability
  • Charge now applies a 1s stun to all targets that take damage
  • Iron Will energy cost has been reduced by 50%
  • Iron Will now reduces 50% of all incoming damage to the Knight (versus 75% previously)
  • Iron Will now reduces 10% of all incoming damage for 7 players within 8 blocks of the Knight
  • Iron Will now redirects 10% of all incoming damage to the Knight for up to 7 players within 8 blocks
  • Spirit Squire Class Gem Changes:
    • Cooldown time has been removed
    • No longer slows down the Knight when used, allowing for greater freedom of movement
    • Energy cost has been reduced
Radiant and Stellar Rings
  • Recipes for Radiant and Stellar rings have been added to the Ringcrafting Bench. 250 skill is required to craft these items. If you like a class, you should put a ring on it.
  • New Ringcrafting Recipes:
    • Celestial Diamond – 10 Meteorite Fragments, 25 Crystallized Cloud, Golden Soul, and 1000 Flux
    • Vitality, Power, Wisdom, and Delving Spiral Boxes – 2 Shadow Diamonds, 2 Penta-forged Shadow Souls, and 25 Infinium Ore. Open Spiral Boxes to reveal a random Level 1-5 Shadow Ring with a small chance for a Level 1-2 Radiant Ring.
    • Vitality, Power, Wisdom, and Delving Seal Boxes – 2 Celestial Diamonds, 2 Forged Radiant Souls, and 25 Formicite Ore. Open Seal Boxes to reveal a random Level 1-5 Radiant Ring with a small chance for a Level 1-2 Stellar Ring.
    • Vitality, Power, Wisdom, and Delving Solitaire Boxes – 2 Celestial Diamonds, 2 Forged Stellar Souls, and 25 Cinnabar. Open Solitaire Boxes to reveal a random Level 1-5 Stellar ring.
  • Radiant Rings now loot collect into 1 Celestial Diamond and Flux.
  • Stellar Rings now loot collect into 2 Celestial Diamonds and Flux.
Plasma Fishing
  • Plasma Fishing has been added to Trove! Craft the new N-0 Depth Scoper fishing pole on the Nautical Assembler workbench in the Hub, grab some lures, and hit the nearest plasma pool.
  • Many of these fish can only be caught under special circumstances – crafty and patient anglers will be rewarded with the rarest catches.
  • All plasma fish can be caught at trophy weights – better have a gold catch to back up your fish story!
  • Fish are now unlocked by default in the Loot Collector.
Early Game Changes
  • There is now a new tutorial – learn all the basics of Trove! Experienced players can check it out using /tutorial.
  • New players can now choose between the Candy Barbarian, Boomeranger, Tomb Raiser, Gunslinger, and Knight classes. Detailed number-crunching shows that new players enjoy these classes the most. The Free Starter Class Coin now reflects these starting classes.
  • The Lunar Lancer, Dracolyte, Boomeranger, and Pirate Captain are now in the ‘Basic Classes” section of the Chaos Crafter, but their crafting costs are unchanged. The Class Coin and Store remain unchanged.
LED Blocks
  • A new type of block has been added - LED blocks. Don’t blink or you’ll miss them!
  • These blocks are available in 15 different colors and have 3 different behaviors. Every block should switch transition when it's looked at and the loot hotkey is used - i.e. if it's a Short Interval block and it's on On/Off, interaction will switch it to Off/On.
  • Persistent LED blocks stay in 1 Y9QW state – persisting On or Off.
  • Short Interval LED blocks transition between On and Off every 1 second.
  • Long Interval LED blocks transition between On and Off every 3 seconds.
  • LED Block Recipes have a rare chance to drop from Recipe Lairs in all Biomes or can be purchased from the Club Merchants for Adventurine.
  • LED blocks can be crafted on the Cube Converter.
Music Note Blocks
  • Extended the range of music note blocks by adding an octave at the upper and lower ends. They now span C2-C7# instead of G3-C6.
  • If an instrument block is equipped on the hotbar, interacting with a note block on the hotbar now uses that instrument instead of the piano sound.
  • When placing a music block below an instrument block, it now uses that instrument instead of the piano sound.
  • Added 7 new instruments to the instrument block: Clarinet, Female Vocal, Sine Wave, Saw Wave, Tubular Bell, Split Chip Bass, and Split Chip Bass 2.
New Dungeons
  • New Shadow Tower dungeon from Frokly!
  • New Frontier Lair from Tobstarrix!
  • New Frontier Lair from Frokly!
  • New Frontier Lair from Xegor!
  • New Radiant Lair from blahblahbal!
  • New Highlands Dungeon from Evilagician!
  • New Treasure Isles Dungeon from Pennry!
Additional Updates
  • Completing the Star bar now grants 500 Flux in addition to 500 Cubits, or 1500 of each when in Patron status!
  • Flux Treasures now have a chance to drop from boss chests that appear after completing a dungeon or lair (not including chests in the shadow tower). They stack, are untradable, and can be deconstructed into flux at a loot collector.
  • Dracolyte's passive now also causes their target to take 2.5% increased damage for 5 seconds after receiving any damage from the Dracolyte.
  • The Dracolyte's Class Gem now has an increased chance to spawn a minion from Burnt Offerings, and those minions' lifetime has been increased from 20 seconds up to 25 seconds.
  • The PVP Portal in the Hub now leads to 5v5 Team Death Match instead of Capture the Flag.
  • Stellar Weapons, Hats, and Face equipment can now be loot collected resulting in a Forged Stellar Soul and some flux.
  • Fixed a crash that could occur when using /joinme while changing worlds.
  • There is now a short required internal cooldown for emblem equips which is not affected by cooldown reduction.
  • Fixed an issue where the Gunslinger's subclass passive wasn't removed correctly.
  • Subclasses that do damage should no longer trigger effects that trigger when doing damage to enemies.
  • Attempting to claim an item without inventory space will now display an appropriate error message.
  • Fishing under the influence of Lunacy will no longer leave the player in a bad state.
  • Lunar Lancer's spear now orients correctly when activating Blessing of the Moon while transformed by Lunacy.
  • Five new Stellar Auras have been added to the Prism of Light! The Supermagical Surge, Bubbling Biofield, Dance of the Firefly, Tough Love, and Neon Nemesis auras are now available.
  • Added new costumes to the Chaos Crafting Workbench! There are new costumes for the Boomeranger, Chloromancer, Dinotamer, Gunslinger, Lunar Lancer, Pirate Captain, Shadow Hunter, Revenant and Tomb Raiser!
  • Fixed an issue where the Shadow Tower UI would not display the correct cost when switching difficulties.
  • There’s a new option in Settings to enable or disable visibility of the player’s own name and power rank.
  • Minigames now display a timer before they start rather than a “Waiting for Players” message.
  • Fixed a gem level-up animation bug that could make the maximum HP stat appear to increase more than it actually was.
  • Fixed an issue where the socket gem prompt could display twice and cause the new gem to be deleted.
  • Attempting to equip a second Volatile Velocity empowered gem will now give the appropriate error message.
  • Added /waddtarget to the metaforge. This adds the targeted block to the build inventory.
  • The UI to unlock a class will now correctly say “Unlock” rather than “Buy” on the button.
  • The “Go Shopping” Golden Thread now specifies that any Store purchase - including credits, cubits, or free items - will satisfy the requirements.
  • Fixed an issue with the "Add to your Collection?" popup where the "LEARN" button could be pushed off the bottom of the screen, preventing players from using certain large collection granting items. Which is pretty much the saddest thing ever.
  • Gunslinger Costumes with custom VFX for the M2 ability now use that VFX even if the Gunslinger Class Gem is equipped.
  • The Skysunder Sniper costume for the Shadow Hunter has found the missing part of its leg. (Silly Skysunder Sniper, missing legs are for Pirate Captains!)
  • Revenant’s Spirit Storm VFX should no longer be left behind or obscure the player when descending stairs.
  • Using a class coin now swaps to the newly unlocked class.
  • Purchasing a class in the store will now swap to the newly unlocked class.
  • The description for non-tradable Class Coins now reflects their actual decon value of 3 Double Experience Potions.
  • Added 3 more speed settings for magrails.
  • The Sky-High Pancake Stack ally now has stats.
  • The Frontier Workbench now has unique visuals instead of masquerading as an Adventuring Workbench.
  • Fixed Razer Chroma bug where locked ability keys appeared green instead of red.
  • The skull for the Shadow Hunter’s Shadowmark is now visible when wearing the Skysunder Sniper costume.
  • Repositioned the left wheel VFX of the Blacklight Neon Cycle to align properly with the bike.
  • Fixed an issue where the subclass ability icon in the character sheet would not reset.
  • All heal VFX have been made visually consistent. Heal VFX are now pink with small hearts, regardless of how the heal is applied, or of the class or skin of the player.
  • The Shadow Hunter Anarchy Archer costume now has green and purple VFX.
  • GF6Q - If you didn't find the hidden treat, start at the top AND DO IT AGAIN!

Preview: Drowner the Skeletal Pirrot or Snackle the Golden Chaos Chest Mimic. These NPCs give o Show



Calling all Trovians!

My name is Ricky “Din Othar” White, Senior Producer for Trove, and I'm here to offer you a look at the great content the team has been preparing for you over the last months. This is literally the first time these features have been revealed and I’m delighted to let you be the first to know.

I am ecstatic to announce that Trove - Adventures, a massive free content expansion for PC, Xbox One, and PS4, will release on November 14th! Including features requested by you, the Trove community, this update evolves the expansive Trove geography, and has some very cool surprises that we know you’re going to love. This is the highly anticipated “club update” that we’ve been hinting at, so let’s take a deeper look at what it brings to the table!

Clubs and Adventures
Clubs can now level up! Clubs gain experience through participation in the new Adventure system. As a club’s level increases, slots are unlocked to support new types of structures called fixtures. These fixtures provide stats, boosts, and bonuses, some that have never been seen before in Trove. I have two fixtures that I absolutely love in Trove - Adventures: one adds a new Gem Efficiency stat that reduces the amount of dust required to upgrade gems, and the other gives you the Double Hit stat that grants a chance to deal double damage in combat! At the release of the update, we’ll include 18 different fixtures, each of which can be upgraded twice, creating a ton of different combos. It’ll be up to your club’s leadership to decide which fixtures are placed down at a given time and in what order they are upgraded!



Players of all levels can use the new Club Adventure Portals located in the Club Headquarters at the Hub World. After jumping through the portal, they’ll arrive at a club’s Adventure Fixture, the home for our new Adventure NPCs. Admins of that club will spawn NPCs like Davey Drowner the Skeletal Pirrot or Snackle the Golden Chaos Chest Mimic. These NPCs give out exciting new adventures that anyone can take on, ranging from simple, like fishing up an old boot, to challenging, like defeating a Shadow Titan! There’s a rumor that Ganda the Sky Shepherd can spawn in a club world as an adventure NPC – will you be the first to discover if it’s true?

Additionally, Club permissions just got a whole lot better, as club leaders can now link individual permissions to ranks. The system is fully customizable, letting leaders decide who can do what! We’ve added a couple new ranks like President, the sole leader of a club, and Enforcer - you know - the person who really gets stuff done. Players will also designate one of their five clubs as their “main club”, enabling them to receive fixture benefits from it.

The Forbidden Spires
The thing I’m most excited about though is an amazing new biome called the Forbidden Spires! This great new Eastern-themed landscape visually replaces the Uber-6 prime world and appears randomly in other prime worlds. Explore its magnificent peaks and valleys while adventuring through all-new dungeons, obtaining great décor recipes, gathering the new mining resource known as cinnabar, and collecting feathers to craft your very own Ancient Phoenix mount!



Mastery and Leaderboards
The mastery system is now uncapped, allowing you to gain benefits for all the mastery points you’ve accumulated! We expect the top mastery players to reach the mid-500s with this update, with infinite room to grow in the future. Some adjustments have been made to the passive stats granted by each mastery rank to consider the uncapped nature of this system. Time to get your collecting on; will you be among the first to unlock the new Mastery Pegasus?

We’re also ready to release the highly anticipated changes to leaderboards. All Power Rank and Mastery leaderboards have been adjusted so players with the highest score per week are ranked the highest - meaning that all players will need to put in weekly effort if they want to be eligible for great rewards. Gold names will now be awarded to the top 2,000 Trove players per platform that have the highest Mastery totals week over week. I can’t wait to see which of our clubs place the highest on our new Club Power Rank leaderboard! A club’s Power Rank is calculated based on the combined Power Rank of its top 50 members, and the President of a top 20 club will receive a coveted blue name for a week!

More Great Stuff
But that’s not all…. Here’s a summary of the other features included in this colossal update.
  • New Tutorial – Learn how to play Trove in style with this new walkthrough![/*]
  • Adventure Window – An awesome way to track adventures, events, challenges, dungeons, tome progress, and your daily cubit bar.[/*]
  • LED Blocks – A new vibrant block type that can be set to various blinking cycles. Mostly, you use it to make some really cool signs. I mean, I make cool signs with them.[/*]
  • Frameworks – Pre-constructed block arrangements that can be placed down all at once in your club world. BAM! A wild castle appeared.[/*]
  • Plasma Fishing – It’s finally here! Fish in plasma to your heart’s content.[/*]
  • Forged Stellar Souls – Stellar items can now be loot collected, resulting in Forged Stellar Souls instead of Forged Radiant Souls.[/*]
  • Radiant and Stellar Rings – 250 skill Ringcrafters can use Radiant, and Stellar Souls to create these great new rings! If you like it, then you shoulda put…I’ll show myself out.[/*]

Over the next month as we work our way up to the release of Adventures, we’ll dish out even more info on this exciting new stuff. If you want to experience everything I just talked about, then head on over to our Public Test Server later this week for a full content preview. Your feedback is warmly welcomed. You’ll even be able to copy your live character over to our test servers!

That’s all for now, and I hope you’re as hyped for Trove - Adventures as I am. Stay connected with us by watching our Friday Livestreams at twitch.tv/trionworlds, and follow us on social media at Twitter.com/TroveGame and Facebook.com/TroveGame.

See you in Trove!
-Ricky “Din Othar” White
Senior Producer

Preview: b>does require PlayStation Plus or Xbox Gold Live on their respective platforms. Show


Blocky Bonus
  • Starting with this hotfix on PC and Xbox One (and by October 4th for PlayStation 4) there's a great new mount, Sabaddar, Summer’s Rapture (pictured above), available in the Store - just log in and claim it from the Deals tab.
    • Please note this does require PlayStation Plus or Xbox Gold Live on their respective platforms.
  • This free bonus item will be available for only a few weeks, so don't miss out!

Gameplay Improvements
  • Due to player feedback, the Shadow Tower difficulties have been reevaluated and the health and damage on Normal and Hard modes have been reduced to allow a smoother transition between floors.
  • The required Power Rank to enter the Lobby along with floors 1 and 2 on Normal Mode has been reduced from 400 PR to 250 PR. It is not advisable for characters at 250 PR to attempt to solo the Shadow Tower on Normal, so bring a few friends!
  • In the Shadow Tower Lobby there are now 5 portals for each difficulty to help ease congestion
  • Entering the Sky Realm and Shadow Tower now corresponds correctly with the listed Power Rank requirement
  • Due to player feedback, Binding Darkness no longer drops from Empowered Gem Boxes, and the rates of Gems and Class Gem Key Fragments are boosted
  • The Gem Forge UI now displays a boost counter for each stat – a small square indicates the stat received a large increase on level 5, 10, or 15. Gems that started with 2 stats will receive the 3rd stat on reaching level 5 rather than a large increase, so they will only have 2 squares after level 15. Gems that started with 3 stats will have 3 squares.
Additional Updates
  • Fixed a common server crash
  • Added golden dragon eggs for Wyntegra, Miraldis, and Indurion to the Greater Dragon Caches
  • Fixed the incorrect incoming damage stat on the Personal Spikebot ally
  • Allies and Mounts crafted in the Radiant Dayspring now unlock directly into collections
  • The previously confused dragon, Baesmuth, now indicates it grants +50 Lasermancy (instead of +50 Mining)