
Here is the change log for Trovesaurus for the month of January 2020.
Home Page and Navigation Changes
Today in Trove
- Standardised the widgets that are displayed so they are more consistant and easier to edit
- Sorted the widgets in ascending date order (finishing items will be nearer the top)
- Added a test section for Club Adventures as part of Today in Trove which can be hidden along with the other Today in Trove options
- Users who are members of a club on the website can report Rare, Epic and Legendary Club Adventures
- Adventures are listed by platform that the users have set, and when not logged in it defaults to the PC list
- To report a club adventure press the + in the header of the sidebar widget, select which club you are reporting, select the npc that has spawned and enter the hours and minutes until it leaves
Home Page
- Added support for me pin news pages for important info
- Pinned a page relating to the marketplace at the top
- Removed the news summary text and condensed the boxes
- Added a configuration option to hide livestream banners within the Today in Trove settings "..." button
- Added some qubesly related images to the News and Art sections
- Renamed the Art section to Fan Art
- Fan art will always display at least 3 images and never be hidden
- Swapped out our logo and text with an older version, set as favicon
- added a quick action panel above today in trove
- A single click to take you to the add art / add mod / my creations page / report club adventure (requires being in a club), and the mail
- Thanks to @TFMHisztike for creating the icons
- Removed section for the Dev Tracker, it wasn't needed in that form, there is a link on the News section
- Hid the Trovesaurus introduction text for people logged in
- Added a reminder for artists who have an outstanding dev dream challenge, it can be found under the quick actions
- Guest judges for art challenges can now highlight entries themselves instead of relaying their choices to me
- Artists can now update their own art without moderator approval, however we do still keep a backup in case of abuse
Navigation
- Removed icons and changed style of the links to try to make it a little cleaner, added Discord / Twitter icons to the right
- News:
- Removed Community Spotlight and Interviews, as those sections aren't really submitted to lately.
- You can still find all news tags on the left hand side of the News page
- Changed Patches to link to the News page filter for Patch tag instead of its own page
- Mods:
- Changed Download Mod Loader to TroveTools.NET and changed link to the github site
- Community:
- Removed link to Site Languages, there isn't a large demand for non English stuff at the moment
- Moved Events to More nav menu
- Guides:
- Moved Class Builds from More nav
- Moved link after Gallery
- Gallery:
- Renamed to Fan Art
- Added the 5 most recent art challenges to the nav menu
- More:
- Removed Forum Tracker
- Removed Lore
Modding Changes
- Hid the "Forum Thread" button from the Quick Menu for Mods that don't have one set, as that is no longer a requirement for the submissio process.
- Changed the button "Install Automatically (TroveTools.NET)" to "Install with TroveTools.NET" so it fits on one line
- If you collaborated on a mod, you will also receive a private message when a mod is accepted (previously only the original authors of that mod did)
- The add mod page is now clear of all other content
- Added a cancel and return to mods link
- Mod Packs can now be downloaded in a single .zip via Trovesaurus (as well as old method of using TroveTools.NET)
- Guest judges for mod challenges can now highlight entries themselves instead of relaying their choices to me
- When you set a replaces field with the first line that is a name / tag of a recognised collection, we will store a "rig" field
- This field will enable a much faster "mods that use this rig" box on the rigs page
- Even though the rig can automatically be detected (we've done this where possible), you can override it when you edit the mod
- Adding files will now recalculate the mods file count, instead of just incrementing
- Removing files will now recalculate the mods file count, and unpublish the mod if count is 0
- You can now request ownership of unclaimed mods through a form instead of mailing me. (It still mails me, but allows you to enter proof at the same time)
Art Changes
- Added a new tab labelled "Discover" https://trovesaurus.com/gallery/discover
- This tab shows you a random list of art that you may have not seen before
- If you are logged in, it will filter out art that you have liked
- Refresh the page to generate another list
- Moved the "Highlight" yellow badge from the bottom, next to the contest tag, it makes it nicely smaller
- Viewing art and using the
[artlarge=x]
tag will put a limit of 640px height, to help with long page scrolls. - The Add Art and Large Uploader form are now displayed on their own
- Attempted to be clearer in the instructions to use them, and cut down on what is visible
- Feedback and suggestions are welcome to help trim the fat and make uploading easier on desktop and mobiles
- Renamed Gallery to Fan Art
Creations Changes
- Added new stage for Rewarded between Accepted and Added
- Discord now announces when a creation is Accepted
- When a creation is linked it now generates an image
- Users who have had a creation acecpted are now recognised with a role and colour on the site
- Visit your profile to set your active colour with the boxes to the right of your username
- Changed type of field for Troxel links to URL, should hopefully solve some issues with people not entering correct URLs
- Comments on creation pages now show at a much larger width, because they get quite wordy
- Fixed an issue where some notifications didn't generate when you were mentioned
- Creation status change comments now appear in their own unique format
Tool Changes
Tags
[collection=name]
and[name]
will now exclude badges from the first pass so for example[Azorian the Blue]
will return a mount instead of a badge by the same name- NPCs links can now return from smart tags e.g.
[biped_hero_sunseeker_hooded]
Added tag
[creation=id]
this also fixes an issue where notifications for likes and comments on creation pages looked weird
Colour Matching
- Added a Colour Matching tool, to help builders find closest matching craftable blocks https://trovesaurus.com/tools/colourmatch
Notifications:
- The notifications page has received small appearance and functionality update
- The notifications page can be reached from the bottom of the notifications modal (clicked on the navigation bar)
- Moved the Unread and Read buttons to the left, and added Pinned button, and a button to take you to your Notification Settings
- Read notifications can be filtered by type
- Read notifications can be pinned, unpinned, or marked unread
Comments and Likes:
- When you have commented or liked on a thing, it now displays as disabled, so you are less tempted to try to press it again (which didn't do anything)
Blueprints
- Adjusted the appearance of results
- Included a new badge indicating where we think it is used, and if it might be unused
Club Adventures
- Wrote support for posting to Discord when you set a club adventure via Trovesaurus
- Expired adventures will be automatically pruned every 15m
Prefab Tool
- Trial usage of icons in the select boxes, as well as searchable
Rewards:
- For your sanity (mostly mine), claimed rewards are now paginated with results of 15. All those Dev Dreams!!! ALL OF THEM!!!
Database Changes
Badges:
- Adjusted the way we store badge requirements and re-added all the data
- This is now displayed slightly differently on the collection pages now, and will allow me to sort these in an easier method elsewhere on the site
Collection/Information Request
- Can no longer be pressed when you already have a pending request
Contributions:
- The No Troxel task no longer lists collections which we can find troxel links for using alternative methods (reduced list by over half)
- You will now get a notification when your image is accepted, and a private message when it is rejected
- The contributions page has been condensed slightly and the navigation and your contribution stats moved to side, claim tokens to the top-right
NPCs:
- Updated the style of the NPCs page, moved to a side navigation
- The default view has been renamed "Browse" and features an accordion list of Folders and Types of NPCs
- The old view has become "View All"
- The category view has been added to an accordion
- Npc flags has been moved to its own tab
- Fixed an issue where npcs within two boss subfolders weren't able to be displayed on the page (e.g. delve/boss/dreadnought)
- Moved the navigation to the side
- Added two new tabs for Parts (already displayed on main view) and Rig (now displays other npcs that use the rig)
Merchants:
- Removed the individual merchant pages, they now are subpages of the main merchants page
- Added a new sidebar to the merchants page which lists the merchants and a brief description
- Added commenting to merchants
Items:
- Added colour codes to block pages, as well as preview colours
Trophies:
- Converted to a full width side navigation
- Added the trophies to an accordion for less scrolly
Database Importer:
- Rewrote the blueprint parts importer, as it was an old horrible mess before. This fixes a few issues where parts were not imported (specifically Minimoonga ally).
- Rewrote the way we import Hair, this picked up 10 that we previously didn't have
Content Changes
- Added users who have permanent Trovesaurus Gold to the list of Gold Members
- Added year summaries to the Site Stats
- Searches
- now lookup client strings (in English language)
- Fixed an issue with pagination on Dev Tracker skipping results between pages
- Collections with a single result match will display recipe if one exists for quicker info
- Fixed an issue which displayed links to unpublished guides when browsing a tag (the guides were still not viewable)
- Slightly improved the appearance of the Livestreams page by making full width and the boxes less weirdly weighted
- Removed dedicated patches page
- Squished the News header and intro text to the top left box so that news articles can start appearing further up the page.
- Removed Forum Tracker
- Removed Market Overview
- Removed Lore
Other Changes
Discord:
- All messages from the site to Discord now is added to a queue
- The queue will run every 1 minute and try to send 1 message
- If a message fails to be sent, it will try again 2 more times
- This should fix some issues where messages sent in quick succession sometimes weren't accepted. Although if no messages are posted in the next day we will know I broke things
- Added us to Server Discovery
- Artsly replaces Chronobot in announcing future art
- Modsly replaces Modtronos in announcing future mods
- Added new emojis for newsly, artsly and modsly thanks to @Commander Vitus (SkyTheVirus)
Rigs:
- Mods usage now lists those that use the
[name]
or[id]
tags and not just the old[collection=name or id]
tags - The page is now full width with a side navigation of Collections/NPCs/Mods which include a count
- Mods that use a rig, are now generated from the new rig field on the mods page.
- This page is now much much faster, although some mods will still need some editing to be readable, and we're working through this queue
- Re-imported all NPC rigs, the field I was previously using to show for rigs was a different type of grouping
- Added a Rig Usage Report to the Rigs table for NPC
- Added a new tab on the NPC page that displays npcs in the same group
Themes
- Increased speed of page loading, at the expense of being less specific about item / deco count (and whether a mod is released yet)
- Condensed the list slightly
- Fixed an issue with an inconsistent count of mods with the display of mods
- Adjusted the appearance slightly to a full width page with a side navigation
User Profiles:
- Removed the coloured boxes to set your primary name colour, this was starting to get large
- You can now click on the title themselves to set the colour, for example I could click Admin to get the red colour for the name
- To address issues for those with large numbers of mods, mods that are listed in a Mod Pack are now hidden from the main mods list below
- Updated the Mods Pack box to have a link to the mod pack, the description text, a preview image and a button to view the mods within the pack
Videos:
- Internally added easier tools for us to hide channels
- Fixed an issue where hidden videos (removed by us or them) still counted in the popular channels list
Builds:
- Condensed the build preview page slightly
- Removed the summary view, switched the navigation to left and attempted to condense the page further (more work needs to be done)
More Site Pages
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