The Trove developers had an interview on April 3, 2025 over at Gamelevate

https://gamelevate.com/trove-an-interview-with-the-developers/

Interview Highlights (AI):

  • Balancing New and Legacy Content: The team balances innovation with tradition through a combination of calculations, internal testing, and community feedback. Trove’s core systems like Mastery and Power Rank help maintain familiarity even with new additions.

  • Player-Generated Content: Most in-game content from players comes via themed contests. Entries are filtered and voted on internally. Mods also influence design choices, showcasing community creativity.

  • Design Philosophy: Trove is guided by silly fun, mechanical novelty, and accessibility. New features are designed to expand on existing systems, not replace them—keeping updates fresh but intuitive.

  • Role of Community Feedback: Feedback is vital. One standout example is the revamped tutorial, redesigned to better capture Trove’s quirky personality based on player input.

  • Improving Accessibility for New Players: New horizontal content and game modes are being developed to appeal to both new and veteran players. The hub is also being redesigned for better navigation.

  • Collaborations and Crossovers: When partnering, Trove prioritizes fun, theme compatibility, and age-appropriateness to keep crossovers feeling natural and lighthearted.

  • Content Pacing: The devs maintain a careful pace to avoid overwhelming players, refining legacy systems to free up room for innovation and reduce complexity.

  • Future Vision: The long-term goal is to keep evolving Trove through new mechanics and content while streamlining older systems. Expect exciting updates and more community-influenced development in the future.

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