Shadow Hydrakken

shadowtitan/hydra is a npc found in the following biomes: Shadow Titan , Shadow Pinnacle,

It uses the NPC Rig: mob_boss_hydra.

Dev Tracker

25 most recent dev posts that mention "Shadow Hydrakken"

PostCard wrote:

New Class - Vanguardian
  • Swooping in to the spotlight, the Vanguardian’s here to save the day!
  • The Vanguardian packs a punch with new Fist weapons and always comes out swinging.
  • Punch or pew - the ability to switch between ranged and melee controls the fighting space.
  • Go KAPOW your way to victory – it’ll be super, just sayin’.
  • This potent punching powerhouse can be crafted with in-game resources on the Resistor workbench.
  • A Badge has been added for unlocking the Vanguardian.

Luminopolis
  • A new sub-biome has been added to Neon City – Luminopolis!
  • A colorful cityscape, Luminopolis is being conquered by the Amperium led by Ampress C455-Andra.
  • The Resistors are fighting back against the Amperium, constructing new points of interest in Luminopolis. Called Outposts, here players can find Resistor Workbenches and take Outpost Adventures. Up to 3 Outpost Adventures can be in progress at a time and up to 20 can be completed in a day.
  • Hoshizora, Luminary of Hope and Rhom-10, Dissent’s Roar are two new Ancestral Dragons who’ve come to join the battle (and ride the rails.)
  • Assist the Resistors by attacking the Amperium and gain valuable new resources like Plasmium and Sentience Shards.
  • The Neon City Scrap Case is a new box that can drop from NPCs and chests in Neon City and Luminopolis, containing commonly found materials to the region.
  • Use these new resources at the Resistor Workbench to craft the new Vanguardian class, 14 new allies, 7 new mounts, the Windtunnel Wings, 5 new tomes, 18 new frameworks, and a +50% Adventurine potion. There are also 11 new costumes – a Kami-themed costume for the Dino Tamer, an Amperium-themed costume for the Neon Ninja, 2 costumes for the vanguardian, and 7 Resistor-themed costumes for the Knight, Gunslinger, Boomeranger, Revenant, Tomb Raiser, Vanguardian, and Pirate Captain.
  • A terraformer for Luminopolis can be crafted from the Worldspring bench or the Resistor Workbench.
  • Robot NPCs are now healed while standing in plasma.
  • Those blocks you found while lasermancing in Luminopolis are totally intended. You'd best keep it a secret.

Rampages
These bosses are designed to be more along the lines of "large aggressive pinatas" and less along the lines of "#1 WORLD FIRST BEST TROVE 2018." We're aware they will be bullied, trapped, and poked fun at but so are they. It's intended that their HP system will make some classes more competitive than they are in the existing meta.
  • A new challenge appears!
  • Find and fight the invading Gigastormers in Luminopolis – whether it’s a Titanic Tentakiller, a Trojan Propagator, or a proxy of C455-Andra herself.
  • Gain a Sentience Shard daily for participating in a Rampage.
  • Rampages have 3 stages, each of which grant a Lesser Neon Cache.
  • Lesser Neon Caches contain Flux, Plasmium, Charged Circuits, Logic Loops, Memory Matrixes, and rarely fragments for Rhom-10 or Hoshizora.
  • Several Badges have been added for completing Rampages.
  • Rampage Challenges Completed has been added to /stats.

Beacons
  • Beacons are a new craftable item that allows players to summon Gigastormers to their club worlds for a bloc beatdown.
  • Each Beacon summons a specific Gigastormer and can be crafted on the Resistor workbenches in Luminopolis.
  • Beacons are not tradable, and can only be thrown in a club world by the club’s members.
  • The player who throws a Beacon always receives a Sentient Shard when the Beacon is thrown. When the Gigastormer is defeated, the thrower and up to 7 other players will receive 1-3 Neon City Scrap Cases.

Beacon of Heroes Fixture
  • A new Utility Fixture has been added – the Beacon of Heroes.
  • The Beacon of Heroes requires a level 4 Club. and has several benefits:
    • Allows Yoshimi to spawn at the Rally of Heroes
    • Increases Glide, which allows for longer flights but does not increase speed
    • Increases Plasmium drops from Neon City NPCs
    • A Spotlight Selector, allowing clubs to choose between several spotlight beams
  • Yoshimi is a new RARE Adventure NPC (Hero) who:
    • Visits for 24 hours and costs 250 Clubits to remove
    • Sleeps for 1 hour every 6 hours and costs 25 Clubits to remove
    • Grants Luminopolis adventures
    • Partially replaces Neologus the Robot Overlord’s chance to spawn
  • Level 1 of the Beacon of Heroes costs 900 Clubits, requires 135 Clubits in rent, and:
    • Allows Yoshimi to spawn at the Rally of Heroes (Yoshimi and Neologus the Robot Overlord have an equal chance to spawn with the Beacon of Heroes, each having 50% of Neologus the Robot Overlord’s chance to spawn with the Repose of Heroes placed)
    • Increases Glide to 105
    • Provides an additional 5% chance for Plasmium drops
    • Has 4 options for spotlight beams
  • Level 2 of the Beacon of Heroes costs 1540 Clubits, requires 180 Clubits in rent, and:
    • Allows Yoshimi to spawn at the Rally of Heroes (Yoshimi and Neologus the Robot Overlord have an equal chance to spawn with the Beacon of Heroes, each having 50% of Neologus the Robot Overlord’s chance to spawn with the Repose of Heroes placed)
    • Increases Glide to 110
    • Provides an additional 10% chance for Plasmium drops
    • Has 8 options for spotlight beams
  • Level 3 of the Beacon of Heroes costs 1540 Clubits, requires 180 Clubits in rent, and:
    • Allows Yoshimi to spawn at the Rally of Heroes (Yoshimi now has 75% of Neologus the Robot Overlord’s chance to spawn with the Repose of Heroes placed, while Neologus has 25%)
    • Increases Glide to 120
    • Provides an additional 15% chance for Plasmium drops
    • Has 12 options for spotlight beams

Welcome Screen
  • A new welcome screen has been introduced. This new version will appear on login and is still accessible through the Navigation Menu and existing hotkeys.
  • This new version still displays all the relevant daily information, but in a smaller form and featuring animated models for the Chaos Chest and Radiant Dayspring rewards.
  • The new Welcome Screen only shows the current Daily Bonus, with a preview for the next day’s Daily Bonus. Access the new Daily Bonus rotation by selecting Learn More on the Daily Bonus section.

Daily Bonus Changes
  • The existing Daily Bonuses have been replaced by entirely new daily bonuses.
  • Monday is now Shadow Day – this elevator isn’t stopping until it gets to the top floor. (Although a few extra rounds of Shadow Hydrakken never hurt anybody.)
    • Non-Patrons receive:
      • Double key fragments
      • Double shadow shards
      • Double Titan Souls
      • Double Lunar Souls
    • Patrons receive:
      • Triple key fragments
      • Triple shadow shards
      • Triple Titan Souls
      • Triple Lunar Souls
  • Find a tractor, equip a mining hat, and bait a hook, because Tuesday is Gathering Day.
    • Non-Patrons receive:
      • Double Radiant Shards
      • Double gardening materials gained on harvest
      • Double ore drops
      • Double fishing speed
    • Patrons receive:
      • Triple Radiant Shards
      • Triple gardening materials gained on harvest
      • Triple ore drops
      • Triple fishing speed
  • Wednesday just got a whole lot shinier as Gem Day.
    • Non-Patrons receive:
      • Double Gem Box drops
      • Dust costs for gem upgrades are reduced by 10%
      • Up to 3 Lustrous Gem Boxes can drop from dungeons – this new box has a chance to drop gem dust of any color, a Gem Focus, or a Contained Chaos Spark
    • Patrons receive:
      • Triple Gem Box drops
      • Dust costs for gem upgrades are reduced by 20%
      • Up to 6 Lustrous Gem Boxes can drop from dungeons
  • Call out the menagerie of mounts and stay on the move, because Thursday is Adventure Day.
    • Non-Patrons receive:
      • 50% more Adventurine
      • Double the chance of finding Adventure Boxes
      • Double the chance of finding Talismans
    • Patrons receive:
      • 100% more Adventurine
      • Triple the chance of finding Adventure Boxes
      • Triple the chance of finding Talismans
  • Friday certainly won’t drag on, since it’s now Dragon Day!
    • Non-Patrons receive:
      • Double the Dragon Coins from Challenges
      • Double the Lesser Dragon Caches from Challenges
      • Double the chance of finding Dragon Fragments
    • Patrons receive:
      • Triple the Dragon Coins from Challenges
      • Triple the Lesser Dragon Caches from Challenges
      • Triple the chance of finding Dragon Fragments
  • Keep a level head on Saturday, which is still XP Day with a few new additions.
    • Non-Patrons receive:
      • 50% more Adventure Experience
      • 50% more Club Experience
      • 50% more Arena Win Experience
    • Patrons receive:
      • 100% more Adventure Experience
      • 100% more Club Experience
      • 100% more Arena Win Experience
  • When it’s raining flux on Sunday, let it rain because it’s Loot Day.
    • Non-Patrons receive:
      • +100 Magic Find
      • Double the chance to find Flux Artifacts
      • Increased Chaos Chest drops
    • Patrons receive:
      • +200 Magic Find
      • Triple the chance to find Flux Artifacts
      • Increased Chaos Chest drops

Store Updates
  • New additions to the Store:
    • The Vanguardian Pack and Vanguardian Super Pack have landed!
      • The Vanguardian Pack contains the Vanguardian class, the Windtunnel flying effect, a Vanguardian costume, 2 Terraformers, and 10 Sentience Shards
      • The Vanguardian Super Pack contains everything in the Vanguardian Pack, plus another Vanguardian costumes, 18 more Terraformers, the legendary Amperium A.I. tome, and a whopping 10101 credits.
      • An upgrade pack will be available for players who have purchased the Vanguardian Pack and wish to upgrade to the Vanguardian Super Pack.
    • The Amperium Dragon Pack has arrived to amp up Luminopolis adventures! Contains a tradable dragon egg for Rhom-10, Dissent’s Roar along with 10 Greater Neon Caches, 3 Beacons, the Wattaro Complex recipe and framework, and a 50% Adventurine Potion.
    • The Resistor Dragon Pack has appeared to increase the capacity for resistance! Contains a tradable dragon egg for Hoshizora, Luminary of Hope along with 10 Greater Neon Caches, 3 Beacons, the Blockatomi Tower recipe and framework, and a 50% Adventurine Potion.
    • Greater Neon Caches are now available in the store on the More tab! Get valuable Neon City crafting materials, Beacons to summon gigantic Gigastormers, or (rarely) tradeable allies, mounts, and costumes. Buy 33 and earn a Flashing Neon Cache, which always contains a rare result from the Greater Neon Caches!
    • A club name changer item is now available on the More tab in the store, allowing Club Presidents to rename their club.
  • Disaeon the Immortal
    • Disaeon the Immortal is now available for FREE to all players who have purchased any real world currency pack!
    • Disaeon has been moved from Legendary Dragons to Ancestral Dragons.
    • Disaeon has been removed from the Dragon Effigy.
    • A new Dragon Effigy will be sent out after Heroes is live to all players who previously used a Dragon Effigy to unlock Disaeon the Immortal.

Urmhalit the Unforgiven
  • Players who are opted-in to receive emails will now attract a new and fantastic friend: Urmhalit, the Unforgiven.
  • This stats-granting mastery-less dragon will fly in to Collections as long as opted-in status is maintained.
  • For console players, this involves associating an email address to your Microsoft or Sony account.
  • For further information, https://support.trionworlds.com/hc/e...orlds-Account-

Dracolyte Updates
  • Basic Attack/Flamethrower
    • The diameter of the Flamethrower basic attack has been increased in size by 100% which is half of one block.
    • The length of the Flamethrower basic attack has been increased in size by 18% which is one whole block.
    • Flamethrower basic attack will now convert slippery ice blocks into "charred" blocks for a short time, removing their slippery nature.
  • Spit Fire
    • Dracolyte familiar now charges twice as fast.
    • Spit Fire projectile speed has been doubled.
  • Burnt Offering
    • Dragon Idols now detonate after 6s (versus simply despawning).
    • Dragon Idols now detonate after two hits (versus four, previously).
    • The throwing distance for Dragon Idols has been increased slightly.
  • Avatar of Flame
    • Flamethrower attack while in Dragon form now does 100% more damage.
    • Magic Damage is increased by 50% while in Dragon form.
    • Health regen is increased by 300% while in Dragon form.
  • Burning Ward changes:
    • Dragon Idols now spawn a Dracolyte minion 100% of the time.
    • Without heals, Dracolyte minions live for 13s.

VFX Culling
  • VFX that are less important will now be hidden when there are a lot of particles in the camera’s view.
  • General priorities go as follows:
    • High – VFX associated with the character or with enemies (for example, abilities)
    • Medium – VFX associated with the environment (for example, torches)
    • Low – VFX associated with other players (except in Battle Arenas, where this is High)

Expertise Threads
  • Anyone who reaches character level 10 will trigger the Shadow Escalation thread, which teaches about the Shadow Tower and rewards great prizes including the Giant Shadow Panda! Players who have already completed this when it was an Event will not see this new Expertise series.
  • Acquiring a Tome (as an Item), will start a short series of Adventures that explain Tomes. The culmination of this adventure is the Corn Rollio mount. Of course!

LED Blocks
  • 10 new color combinations that swap between 2 colors have been added to the LED Blocks.
  • These preserve the existing LED Block transition behavior. For example, interacting with a color changing Persistent LED Block will transition it to Off, not swap the colors.

Streamer Dream Allies
  • 33 new allies have been added in 2 new Streamer Dream boxes, the Streamer Dream 2 and the Streamer Dream 3.
  • Each of these unlocks allies in their respective Collection category.

New Dungeons
  • New Frontier Dungeon from Frokly!
  • New Treasure Isles Dungeon from BlueMango10!
  • New Fae Dungeon from stedms!
  • New Forbidden Spires Lair from RiftPhoenix!
  • New Forbidden Spires Dungeon from Pennry!
  • New Forbidden Spires Dungeon from Screamheart!

New Battle Arena Maps
  • 5 new maps from Xandllu!
  • 2 new maps from EMPI!
  • 2 new maps from Nuxus1!
  • A new map from MissPixel, DrNinja, and Tralaxx!

Additional Updates
  • Level 30 costumes have been added for all classes. Players that have previously reached level 30 will have these costumes unlock automatically when they next log in after the update.
  • Reduced the size of the game download.
  • Fixed some issues that could decrease server stability over time.
  • Improved some server performance and made several client side optimizations.
  • Fixed a crash that could be caused when changing worlds.
  • Flux costs have been reduced for Crafting a Builder's Focus to perfect your gems (Rough, Superior, and Precise).
  • Adventurine will now display what amount is being granted as a bonus.
  • Adventures that require kills no longer give additional credit for killing any clones spawned by the target NPC.
  • The Pirrot Revenge Club Adventure now has a 100 kill count (was 30).
  • The Adventure NPC Dracantes now correctly sends players to Treasure Isles OR Lost Isles to complete his adventures.
  • A Dragon Crucible has been added above ground in the Hub.
  • Turtle-riders rejoice! The Turtle Tank and Topiary Terrapin now are correctly affected by the Knight's Move Speed enhancing subclass ability.
  • If a Coin Collection or Race challenge time period ends while you are in the middle of the minigame you can now still get the proper rewards.
  • (PS4 Only) You can now invite players with a dash in their profile name to your club via the Club UI menu.
  • (PS4 Only) Fixed a crash that could occur when entering to much text into the virtual keyboards.
  • Gather 3 Trovian dungeons now show up as separate icons on the map.
  • Club fixtures now show up on the map.
  • Shores of Everdark biomes now have their own icon on the map.
  • The VFX for air blocks and rally blade towers have been optimized and are noticeably different.
  • Audio cue for Gunslinger's subclass "Rain Destruction" should no longer spam when going up steps.
  • Fixed an issue that could cause the XP Earned This Week contest to reset particularly high scoring progress.
  • Fixed a bug where Knight took way too much redirected damage with Iron Will.
  • Fixed a bug where the client could crash while donating clubits to a Club Vault.
  • Fixed a bug where fixtures get cut off when placed near the top of the world.
  • The Moonwing badges will no longer claim to grant Lunar New Year Dragon Spirit as a reward.
  • Fortras and Albairn now grant 30 power rank.
  • Potentially fixed the rare Double Experience Potion ending too early issue.
  • The Double Experience Potion icon should now continue to update without requiring changing worlds.
  • The UI for Shadow Towers will now default to the current difficulty when opening in the Shadow Tower.
  • The Very Fishy Wall Trophy now has now returned from his sabbatical, and can be very rarely found as a world drop.
  • Fixed an issue where attempting to purchase inventory slots could cause a crash.
  • Fixed an issue where Shadow Tower portals appear on the ground after being destroyed despite returning straight to the inventory.
  • Fixed an exploit that allowed enemy clones to drop loot.
  • (Xbox and PS4) Added the Display Club Name checkbox to the Settings > Social menu.
  • Clubs can now specify what ranks are allowed to speak and listen in the club chat channel.
  • Re-ordered the club permissions list to have similar permissions next to each other.
  • Added explanation dialog when low rank club members try and fail to pay rent.
  • Drops of Chaos Chests now activate a VFX.
  • Fixed camera jitter that appeared while using some mounts, including the Frolicksome Fox Spirit.
  • Modifed the Stay Classy Badge Tooltip text to better explain the requirements.
  • Fixed a bug causing the Stay Classy Badge to not properly unlock.
  • Terraformers can now stack.
  • The Old Boot is now stackable. A new item can now be fished up, the Ancient Boot, which is completely useless, as the Old Boot was once intended to be.
  • Fixed an issue that could cause the selection highlight to disappear in the Gem Forge.
  • The Neon Throne item that comes from Chaos Chests and the Chaos Core Crafter now acknowledges its post theft identity, and now correctly describes itself as a Purloined Powerseat.
  • Unused Tether hotkey removed from Settings.
  • The View button now works in the Settings > Miscellaneous menu.

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PostCard wrote:

Known Issue
  • A change in this patch will prevent purchasing more than one of any item that unlocks a collection, even if that item is tradable. This will affect the Treasure Isles merchants along with Saltwater Sam in the hub. A fix is already in progress and will be released as soon as possible.

New Player Login Rewards
  • Players now get a new bonus item every day for the next 7 days they log in, ending in a Golden Chaos Chest. Find the new icon in the lower-left side of your screen the first time you login each day.
  • Patrons will receive an additional flux bonus with these rewards.

Store
  • The Square Necessities Pack is now in the Store! Containing a flying griffon, wings, and an ally, a framework, 7 styles and a host of useful items, it’s a fantastic addition to anyone’s collection.
  • Tomes in the Store now precisely match the name of the item you actually receive.

Club Updates
  • Only the first 30 enemies killed from a cursed skull will count towards Adventures or Events.
  • Increased Adventurine rewards for Adventures from the Rally of Heroes fixture based on the rarity of the Hero giving the Adventure. The amount of increase is: Uncommon - 10%, Rare - 25%, Epic - 50%, Legendary - 100%
  • Placing a Repose of Heroes fixture no longer prevents Boothilda or Davey Drowner Heroes from spawning.
  • Editing a member’s permissions no longer resets the sorting being used for the member’s list in the Club UI.
  • Updated the text in the Adventure section of the Club UI to be more accurate when a slot is empty.
  • Updated the Travelling Club Merchant Fixture bonus to require rent.
  • The world map now displays the club name even if you are not part of that club.
  • Fixed a crash that could occur when trying to upgrade a fixture after changing Primary Clubs.
  • Collecting Clubits from the Travelling Merchant fixture will now appear in the Club log.
  • Fixed an issue that could cause a player’s primary club to reset.
  • Fixed a client crash that could occur in the Adventures tab on the Club UI.
  • Club Power Rank Leaderboard should now always populate, rather than only the week after a patch.

Additional Updates
  • Stun duration in PVP has been reduced because crowd control effects on players are not fun.
  • The Racing Raptor should now be extinct from Chaos Chests.
  • Destroying signs should now give the sign back.
  • Dino Tamer pets now despawn when changing classes.
  • The effect, 'Fae-go my Ego' on the Fae Trickster Empowered Gem will now refresh the stacks if the Fae Trickster takes no damage for two seconds.
  • Power rank requirements in the Trovian Atlas are now colored red when not met.
  • The Consecutive Days Logged In Badge should now display progress correctly again.
  • Headhunters rejoice! The Hydrasnek Trophy has been found inside the Shadow Hydrakken vaults!
  • Acid blocks now block health regeneration again.
  • Cinnabar now drops on the Chaos Chest common loot table.
  • Added better messaging when login fails.
  • Text in the Barber Shop should no longer flicker.
  • Being disconnected while fishing will no longer consume the lure.
  • Text on the "Go Shopping" Adventure in the Golden Thread has been clarified; any purchase (for cubits, of a free item... anything!) will satisfy this Adventure, not just claiming the Free Class Coin. This was always so but the text was misleading.
  • The “Seasonal” category under Collections > Mounts has been renamed to the “Pinata” category to more accurately reflect the mounts in the category.
  • Updated Subclass vfx and sounds to only trigger when swapping instead of also triggering when changing worlds.
  • Fixed an issue that could prevent the Battle Level tab on the character sheet from scrolling properly.
  • Fixed an issue where, for non-English language players, Chaos Chests were incorrectly using the rare pause delay for all items.
  • Removed the extraneous leaderboard for the Dungeons Completed Weekly contest. This leaderboard will now correctly appear in rotation instead of every week.
  • Wildflower Warlock and Hiveoponic Horticulturist Chloromancer costumes now show models for the Class Gem's Green Gatling.
  • Fixed some bad geo on the Floating Tutti Fruitsicle mount.
  • Fixed some bad geo on the Chloromancer’s Spiteful Spikelayer costume’s right foot.
  • Fixed an issue with the transparency of Blizzard Behemoth's middle right wing.
  • Onbari’s wings should have flames instead of blocks when jumping or gliding.
  • Fixed the back left foot of the Kami Llami mount.
  • The distinctive pattern for Baesmuth’s prints now show clearly.
  • The hammer on the Frosty Workbench should no longer float.
  • Fixed the feet on the Hexflame Harrier.
  • Fixed some blocks that were failing to glow on the Chromatic Key Pad.
  • The centering of the Smoky Fox Spirit trophy has been adjusted.

Read Thread

Fasti wrote:

Patch Notes

Gem Stat Augment and Reroll System
  • Improve or change a stat on a gem using the new Gem Forge!
  • The recipe to craft a personal Gem Forge can be found in an Adventurer's Crafting Bench under the “Gem & Gear Improvement” section.
  • New crafting materials to support this system have also been added:
    • Bound Brilliance, which can be found in Boons or collected from events. (What’s a Boon? See the note on “Daily Reward Chests” below!)
    • Binding Darkness, which can be found in Gem Booster Boxes and Empowered Gem Boxes, or can (rarely) be dropped by mini bosses in the open world.
  • Four additional recipes have also been added to the Adventurer's Crafting Bench in the “Gems” section:
    • Builder's Rough Focus: Can be used at a Gem Forge to improve a gem’s stats. Requires 1 Bound Brilliance, 4 Hearts of Darkness, and 2,000 flux to craft.
    • Builder's Precise Focus: Can be used at a Gem Forge to improve a gem’s stats. Requires 1 Bound Brilliance, 3,000 water gem dust, 3,000 fire gem dust, 3,000 air gem dust, and 4,000 flux to craft.
    • Builder's Superior Focus: Can be used at a Gem Forge to improve a gem’s stats. Requires 1 Bound Brilliance, 30 Diamond Dragonite, 3 Titan Souls, and 150,000 flux to craft.
    • Contained Chaos Spark: Can be used to reroll any stat on a gem. (Be aware that gems can’t have both the Physical Damage and Magic Damage stats simultaneously.) Requires 3 Lunar Souls, 4 Binding Darkness, and 2,100 Eyes of Q'bthulhu to craft.
  • The Health Regeneration stat will no longer appear on newly obtained gems! Existing gems with Health Regen will continue to function and may be improved with the new system. However, if Health Regen is removed from a gem via rerolling, it can never be replaced. (The Health Regen stat on equipment remains unchanged.)
Gem Booster Boxes have been rebalanced:
  • Binding Darkness has been added to the drop table.
  • Gem dust has returned to the drop table.
  • The drop rates for Jade Clovers, Glittering Horseshoes, Golden Gem Keys have been reduced.
  • These changes were necessary to ensure the drops from Gem Booster boxes support a wider range of players.
  • Daily Reward Chests have been rebalanced and are now called Boons of a Celestial Paragon:
    • There are 12 boons in total, one for each month of the year.
    • They now have a very rare chance to drop the 18-token monthly reward.
    • Bound Brilliance has been added to the common drop table.
    • The number of Dragon Coins that drop from one roll has been increased. (MOAR RAWR!)
    • The number of Jade Clovers that drop from one roll has been decreased.
    • These changes raise the overall value of drops from daily chests. Err, Boons. They raise the value of drops from Boons. Because that’s what daily chests are called now.
  • The Book of Bound Brilliance is now available to craft at the Adventurer’s Crafting Bench! This Legendary Tome will grant 5 Bound Brilliance once a week.
  • Loot collecting leveled gems just got a whole lot better! The amount of Gem Dust obtained from deconstructing a leveled gem has been increased by up to 300% at Level 5, 700-1200% at level 10, up to 2000% at level 15, and up to 1000% at Level 20+. Transitioning from an older gem to a shiny new one will now be MUCH less expensive.

Subclasses
  • The new subclass system is unlocked ~automagically~ at level 10!
  • Any unlocked class can now be equipped as a subclass using the new 5th ability slot on the Character Sheet.
  • Each subclass provides a unique passive ability along with a stat boost! The effectiveness of the passive increases based on the active Power Rank of the subclass, while the stat boost improves based on the level of the subclass.
  • An active class may not be designated as its own subclass.
  • Subclasses are now also displayed on the “Select a Class” window, along with the class's level and power rank.
  • Each class gives the following bonuses when selected as a subclass:
    • Gunslinger: Provides extra jump and increases all damage done to enemies while airborne.
    • Neon Ninja: Provides extra jump and grants a chance to deal bonus damage to enemies at less than 20% health.
    • Dino Tamer: Provides extra Attack Speed and grants Critical Hits a chance to briefly root targets.
    • Lunar Lancer: Provides extra Attack Speed; during combat, grants a chance to briefly transform into a Lunar Lancer and receive some of its power.
    • Ice Sage: Provides extra Magic Damage; activates a shield that absorbs incoming damage when successfully attacking foes. The shield is equal to 5% of Max Health.
    • Dracolyte: Reduces cooldowns and grants Physical Damage a chance to set enemies on fire.
    • Knight: Provides extra flask capacity and increases movement speed while riding ground-based mounts.
    • Pirate Captain: Provides extra magic find and has a chance to drop a cannon ball from the sky when damaging enemies.
    • Chloromancer: Provides extra Maximum Health; damaging enemies grants a chance to activate thistles and reflect incoming damage.
    • Tomb Raiser: Provides extra Critical Hit and has a chance to spawn a random minion from a fallen foe. Only one minion of this type can be active at any given time.
    • Revenant: Reduces incoming damage and grants basic attacks a chance to trigger a taunt.
    • Shadow Hunter: Provides extra Magic Damage and grants magic attacks a chance to activate Searing Light, which deals damage over time.
    • Candy Barbarian: Provides extra Stability and has a chance to drop candy when damaging an enemy. The candy increases attack and either movement speed or healing.
    • Fae Trickster: Increases gliding speed and grants Critical Hits a chance to spawn bombs that damage and stun enemies.
    • Boomeranger: Increases Critical Damage and spawns a fae companion that provides healing if its master falls to low health.
  • Note that the subclass passive for the Dracolyte is designed to support players who primarily play magic damage classes and want to experiment with physical damage classes. The subclass passive for Shadowhunters is designed to do the opposite. These may be swapped if they prove too confusing.
Shadow Tower Foyer
  • Players entering the Shadow Tower via the Atlas spawn into the new Shadow Tower Foyer:
    • The foyer contains three separate platforms indicating desired difficulty level, allowing players to easily find other adventurers to partner with. The platforms may or may not also provide random pools to fish in.
    • Entering the foyer automatically adds players to the "ShadowTower" chat channel. Leaving the foyer automatically removes them.
    • Players entering the Shadow Tower via a portal now have the option of entering the tower directly or heading first to the foyer.
Shadow Hydrakken
  • The fearsome Shadow Hydrakken has awakened on the Shadow Tower’s fourth floor! This ancient, multi-headed beast spews vile acid on its foes--talk about morning breath!
  • Watch out for parasites!
  • Hisssssssssssss. Don't heck with him. 5x Wall Snek.
Darknik Dreadnought
  • The Darknik Dreadnought, Dr. Darknik's latest mechanical machination, now guards the fifth floor of the Shadow Tower. A battle robot bristling with armaments, it’s ready to give Trovian invaders a very, VERY warm welcome!
  • You won't like him when he's angry.
  • Adventurers wishing to avoid their curtain call had best employ a better defense than Cubic Curtain.

Additional Shadow Tower Updates
  • Daughter of the Moon has relocated to her new penthouse on the sixth floor of the Shadow Tower.
  • Higher-quality keys can now be used to open Shadow Vaults. Moon Keys can open Normal and Hard Shadow Vaults, while Eclipse Keys can open Normal, Hard, and Ultra Shadow Vaults.
  • Titan and Lunar Souls now drop from Shadow Vaults instead of being directly awarded after defeating a Shadow Titan.
  • Daughter of the Moon now drops a new resource called Despoiled Divinity in addition to Lunar Souls. One Despoiled Divinity can be earned for each Shadow Tower difficulty, up to a maximum of 3 per week.
  • Many new rewards have been added to the Shadowy Market for Hearts of Darkness, Titan Souls, Lunar Souls, and Despoiled Divinity.
  • The amount of Flux dropped from Titan's Treasures has been significantly reduced.
  • The number of Titan Souls dropped by Shadow Titans has been adjusted as follows:
    • Spikewalker Normal/Hard/Ultra: 1/2/3
    • Weeping Prophet Normal/Hard/Ultra: 1/2/3
    • Vengeful Pinata God Normal/Hard/Ultra: 1/3/5
    • Shadow Hydrakken Normal/Hard/Ultra: 1/3/5
    • Darknik Dreadnought Mk II Normal/Hard/Ultra: 1/3/5
  • Previously, explosions only damaged Shadow Titans if they occurred near the center of the Titan. This bug has been fixed, and explosions now damage Shadow Titans if they hit any part of them.
  • Elite enemies can now spawn in the Shadow Tower. Each drops a guaranteed Shadow Shard, with a chance for one extra shard in Hard mode and two extra shards in Ultra.
  • An assortment of new enemies have migrated to the Shadow Tower.
  • Shields no longer prevent being killed by the Daughter of the Moon's one-shot attack.
  • Elemental worlds now drop Shadow Key Fragments, Moon Key Fragments, and Eclipse Key Fragments. These all have a chance to drop from clearing 1-star and 3-star dungeons, similar to how gem boxes currently drop in Prime Worlds. Patron status gives two such chances (which may result on any given chest as 0, or 1, or 2 of the drops that a Prime World chest of the same Uber level would drop.)
  • Prime Worlds now drop more Shadow Key Fragments, Moon Key Fragments, and Eclipse Key Fragments. 1-star Dungeons will see their drops increased by approximately 50%, while 3-star dungeons will see their drops increased by variable amounts. Patron status doubles such drops.

New Dragons
  • Seven new dragons have landed! Recipes for each can be found in the Dragon Crucible, and their egg fragments have been scattered throughout the game.
    • Voidwalker Dragon Egg Fragments for Indurion, the Unwavering, can be found in Shadow Caches.
    • Iridescent Dragon Egg Fragments for Baesmuth, the Shaper's Gift, can be found randomly while mining.
    • Spinner Dragon Egg Fragments for Rachnaphon, the Silent Spectator, can be found as a rare drop from spiders in the Fae Forest biome.
    • Floral Dragon Egg Fragments for Petallura, Nature's Beckoning, can be found randomly from planted harvests.
    • Preserver Dragon Egg Fragments for Miraldis, the Primordial Preserver, can be found as a rare drop from dinosaurs in the Jurassic Jungle biome.
    • Ice Dragon Egg Fragments for Wyntegra, Galenor's Pride, can be found while mining ice shards in the Permafrost biome.
    • Kami Dragon Egg Fragments for Crisopeia, The Crucible of Souls, can be found as a rare drop from robots in the Neon City biome or from Shadow Vaults.
  • A new category, Ancestral Dragon, has been added to Collections to break up the large Legendary category and more accurately reflect the different methods of acquisition.

Trovian Atlas
  • The Portal Tower in the Hub World has been replaced with the Sun Goddess Statue!
  • The Sun Goddess Statue is surrounded by:
    • A Radiant Merchant, where Radiant Sovereigns can be spent on great rewards!
    • A Radiant Dayspring, where amazing new items can be earned with Daily Login tokens!
    • Three copies of the new Trovian Atlas (details below)!
  • The Trovian Atlas is a new visual representation of all the worlds in Trove, including the Prime Worlds, Drowned Worlds, Cursed Skylands, Igneous Islands, Shores of the Everdark, and the Shadow Tower Foyer. It’s basically an easy-to-use overworlds map that grants access to any world. (Yo block, we heard you like maps, so we put some maps in your map…)
  • Simply open the Trovian Atlas, select the desired world, select Enter, and let the adventure begin. (Power Rank requirements still apply!)
  • All existing Adventure World portals are still functional. However, going forward, none will be located in the hub. A personal copy of the Trovian Atlas may be obtainable in the future, but for now it only exists in the Hub World.

Fae Trickster Updates
  • The duration of Faerie Dance staves has been increased to 15s from 10s.
  • Faerie Dance staves now use player health and take 75% less damage.
  • The attack speed of Faerie Dance staves now shoot 20% faster.
  • Ego Blast now deals 20% more damage.
  • Glitterbomb now has a 0.5s stun and deals 33% more damage.
  • Glitterbomb no longer knocks back enemies.
  • The explosion radius on Glitterbomb has increased to 3.5 from 3.0.
  • The Fae Trickster class gem, Faerocious Facsimile, has been temporarily removed from the class gem loot table until it can be improved. Existing copies of Faerocious Facsimile can continue to be used.
  • A completely new class gem has been added for Fae Tricksters! This new gem shields Ego Blast for one additional hit before the bonus damage is temporarily removed. It can be found in the Shores of the Everdark with a class gem key. Enjoy!

Store
  • The Progression Weekly Deal has been reborn as the Turboriffic Weekly Deal! It now offers 25 Golden Gem keys, 10 Double Experience Potions (2x the previous) and 20 Bound Brilliance! This blockalicious bundle will appear in the Store every four weeks.
  • The Eclipse Pack is here! Sun? Moon? Darkness? Why not all three at once thanks to this new pack that's stuffed with Radiant, Lunar, and Shadow goodies! Contains 3 awesome allies, 6 magnificent mounts, and 18 slick styles.

Additional Updates
  • Legendary and Primordial Dragons now unlock directly into Collections when crafted.
  • Diamond Dragon Eggs can now be loot collected in to 250 diamond dragonite.
  • The “Select a Class” window can now be sorted by level, power rank, or availability. Sorting the same category a second time reverses the display order, making it easy to find classes with the lowest level or power rank.
  • Fixed an exploit with the Loot Collected leaderboard.
  • The prevalence of the Peaceful Hills biome has been increased in all worlds. Sunlight Bulb harvesters rejoice!
  • The spawn rate of Sunflower Shrines in Peaceful Hills biomes has been increased.
  • Added a message letting players know they cannot fish without a lure.
  • Added the Regal Eagle, Water Goat, and Wolfrik Hat Styles to Stash Exclusives. Get them with Super Style Unlockers!
  • They skitter, they squeak, they have cubular feet! Rat mounts have been added to the Adventurer's Crafting Bench. Rat Talismans can be found very rarely in Uber 8 and higher adventure worlds.
  • The rewards for completing the Golden Thread have been revamped for new players.
  • Three new maps by xandllu (fire and ice, spring bellowing, Valley of Colors) and 2 new maps by Nuxus1 (Hotel, MetalWorld) have been added to the PvP rotation.
  • New spear styles by Zayth and Rosain have been added to the game!
  • ”Daily Loot Chests” have been renamed “Leaderboard Reward Chests” to reduce confusion, since they are now only available from the XP Weekly Leaderboard.
  • The “Show Challenges and Objectives” menu option no longer requires a restart to take effect.
  • Fixed the "Any" category in the Marketplace.
  • Fixed an issue where some Chaos Chests could not be claimed as currency on sold auctions.
  • Fixed a bug where pressing the “locate” button on a crafting item claim directed you to the Adventure Inventory instead of the Crafting Inventory.
  • The Trolling Trawler now grants 100 mastery and requires 3 Ancient Scales to craft rather than 200.
  • Fixed the gem border for an ability in adventure mode sticking around in build mode.
  • The Triumphant Troveblade weapon style, a special blade obtained by purchasing a $100 pack, is now in the "Store" sub-category in Collections/Styles/Melee.
  • Fixed a bug that occurred when quitting the client after loading the game for the first time.
  • New biome-specific craftable benches have been added to the Builder's Crafting Bench for every biome. The biome-specific recipes previously found in the Workbench have been moved to these individual benches. Generic recipes remain on the original Workbench.
  • Unlocking Selene the Celestial via a Golden Dragon Effigy will now grant the Lunar New Year Dragon Spirit Badge.
  • Attempting to replace a gem with another gem that won't fit in the socket will now result in the correct error message.
  • Removed a duplicate item from the Medieval Highlands recipes.
  • Fixed inconsistencies with the item and collection names of the following, per community feedback:
    • Shuffling Shrimp Nigiri
    • Cygnus_01 Speedcycle
    • Snowfest Log
    • Trovian Tumbler
    • Personal Pop Parade
    • Pink Gummy Barbearian
    • Blue Gummy Barbearian
    • Pink & Blue Gummy Barbearian
  • Fixed the Shadow Fridge Bottom referencing an incorrect blueprint. Thanks, Etaew!
  • Wings can now be opened with 0 jumps remaining during minigames.
  • Improved the report spam feature.
  • Fixed Chloromancer heal VFX for seedlings when using a skin.
  • Minigame elements no longer appear in PvP maps or incompatible minigame maps.
  • Fixed an issue that could cause the currency selection to change unexpectedly when searching the Marketplace.
  • The Ice Towers dungeon in the Permafrost biome has been removed to reduce FPS issues.
  • To prevent a client crash, the Marketplace can no longer be opened while a dialog popup is visible.
  • Scaled down all dragon allies to prevent them from appearing larger than some player characters.
  • Dino Tamer minions now show combat numbers.
  • The issue with the Knight rapidly swinging the primary attack after a charge has been fixed.
  • The Floral Fantasy aura will now correctly unlock when crafted in the Chaos Crafter.
  • When Cursed Skulls are active, they are now transparent and no longer block projectiles.
  • The Vial of Unleashed Power now has a 10 second cooldown.
  • The client no longer captures the mouse immediately upon starting and waits until the world has loaded.
  • Crafting recipes which unlock collections will now display x1 if the collection hasn't been unlocked and x0 if the collection has already been unlocked.
  • Fixed the A.M.O.K. Aimbot torso and left shoulder and the Royal Ranger left shoulder.
  • Projectiles in the Dracolyte's Burning Ward ability now match the theme of the equipped costume.
  • The Neon Ninja Ultimate no longer displays Fae Trickster VFX.
  • Fixed the duration of the Reboot Ult VFX to match the duration of the power.
  • Various optimizations and client crash fixes

Read Thread

Fasti wrote:


You’ve heard about the coming of a total solar eclipse, but that is only part of the story. Empowered by seething darkness, the forces of shadow will invade Trove on August 22, bringing about Trove’s very own Eclipse. New agents of destruction arrive in the Shadow Tower and Trovians around the world will receive powerful new tools in the fight for the light!

Trove’s Shadow Tower will rise to new heights with two new floors that house powerful agents of chaos – the Shadow Hydrakken and the Darknik Dreadnaught.
  • The Shadow Hydrakken is a massive, five-headed serpent that comes to the Shadow Tower to chew bubblegum and destroy the hopes of all Trovian kind…and he’s all out of bubble gum.[/*]


  • The dastardly Darknik Dreadnought is unlike anything you’ve ever faced in Trove. This unfathomably fierce foe will challenge your team like never before. Bring all your cunning, guile, and health pots because this Dreadnaught will not go gentle into that good night![/*]


While the forces of shadow rise, the light has revealed new sources of tremendous power to aid in our fight.
  • Once your Trovian reaches level 10 you’ll be able to select a Sub Class. This new Sub Class will grant you a passive skill based on another Trove class. You’ll also receive bonus stats that will increase as you power up in levels and Power Rank.[/*]


  • Gem Forging allows the stats on any gem to be modified to better suit your class. Turn every gem into a powerful tool in the fight against darkness![/*]

But wait, there’s more!
  • The Hub’s portal tower has been replaced with a gilded, glimmering, glorious Sun Goddess Statue. Find the Radiant Merchant, the new Radiant Dayspring vendor for trading in Daily Login tokens, and the gorgeous Trovian Atlas to help you travel through the worlds of Trove.[/*]


  • Gems discovered after the Eclipse will no longer have the Health Regeneration stat.[/*]
  • Daily Reward Chests have been updated and will now be known as Boons of a Celestial Paragon. These new daily rewards will commonly give Bound Brilliance and drop more Dragon Coins.[/*]

Over the coming weeks we’ll share more info on all the spectacular new hotness coming to Trove with Eclipse so be sure to join us for our livestreams every Friday, follow us on Twitter @TroveGame, Like us on Facebook, and bookmark our official Trove site to stay in the know on all the latest news!

Read Thread

PostCard wrote:

Trovian Atlas
  • The Portal Tower in the Hub World has been replaced with the Sun Goddess Statue!
  • The Sun Goddess Statue is surrounded by:
    • A Radiant Merchant, where Radiant Sovereigns can be spent on great rewards!
    • A Radiant Dayspring, where amazing new items can be earned with Daily Login tokens!
    • Three copies of the new Trovian Atlas (details below)!
  • The Trovian Atlas is a new visual representation of all the worlds in Trove, including the Prime Worlds, Drowned Worlds, Cursed Skylands, Igneous Islands, Shores of the Everdark, and the Shadow Tower Foyer. It’s basically an easy-to-use overworlds map that grants access to any world. (Yo block, we heard you like maps, so we put some maps in your map…)
  • Simply open the Trovian Atlas, select the desired world, select Enter, and let the adventure begin. (Power Rank requirements still apply!)
  • All existing Adventure World portals are still functional. However, going forward, none will be located in the hub. A personal copy of the Trovian Atlas may be obtainable in the future, but for now it only exists in the Hub World.

Gem Stat Augment and Reroll System
  • Improve or change a stat on a gem using the new Gem Forge!
  • The recipe to craft a personal Gem Forge can be found in an Adventurer's Crafting Bench under the “Gem & Gear Improvement” section.
  • New crafting materials to support this system have also been added:
    • Bound Brilliance, which can be found in Boons or collected from events. (What’s a Boon? See the note on “Daily Reward Chests” below!)
    • Binding Darkness, which can be found in Gem Booster Boxes and Empowered Gem Boxes, or can (rarely) be dropped by mini bosses in the open world.
  • Four additional recipes have also been added to the Adventurer's Crafting Bench in the “Gems” section:
    • Builder's Rough Focus: Can be used at a Gem Forge to improve a gem’s stats. Requires 1 Bound Brilliance, 4 Hearts of Darkness, and 2,000 flux to craft.
    • Builder's Precise Focus: Can be used at a Gem Forge to improve a gem’s stats. Requires 1 Bound Brillance, 3,000 water gem dust, 3,000 fire gem dust, 3,000 air gem dust, and 4,000 flux to craft.
    • Builder's Superior Focus: Can be used at a Gem Forge to improve a gem’s stats. Requires 1 Bound Brilliance, 30 Diamond Dragonite, 3 Titan Souls, and 150,000 flux to craft.
    • Contained Chaos Spark: Can be used to reroll any stat on a gem. (Be aware that gems can’t have both the Physical Damage and Magic Damage stats simultaneously.) Requires 3 Lunar Souls, 4 Binding Darkness, and 2,100 Eyes of Q'bthulhu to craft.
  • The Health Regeneration stat will no longer appear on newly obtained gems! Existing gems with Health Regen will continue to function and may be improved with the new system. However, if Health Regen is removed from a gem via rerolling, it can never be replaced. (The Health Regen stat on equipment remains unchanged.)
  • Gem Booster Boxes have been rebalanced:
    • Binding Darkness has been added to the drop table.
    • Gem dust has returned to the drop table.
    • The drop rates for Jade Clovers, Glittering Horseshoes, Golden Gem Keys have been reduced.
    • These changes were necessary to ensure the drops from Gem Booster boxes support a wider range of players.
  • Daily Reward Chests have been rebalanced and are now called Boons of a Celestial Paragon:
    • There are 12 boons in total, one for each month of the year.
    • They now have a very rare chance to drop the 18-token monthly reward.
    • Bound Brilliance has been added to the common drop table.
    • The number of Dragon Coins that drop from one roll has been increased. (MOAR RAWR!)
    • The number of Jade Clovers that drop from one roll has been decreased.
    • These changes raise the overall value of drops from daily chests. Err, Boons. They raise the value of drops from Boons. Because that’s what daily chests are called now.
  • Loot collecting leveled gems just got a whole lot better! The amount of Gem Dust obtained from deconstructing a leveled gem has been increased by up to 300% at Level 5, 700-1200% at level 10, up to 2000% at level 15, and up to 1000% at Level 20+. Transitioning from an older gem to a shiny new one will now be MUCH less expensive.

Subclasses
  • The new subclass system is unlocked ~automagically~ at level 10!
  • Any unlocked class can now be equipped as a subclass using the new 5th ability slot on the Character Sheet.
  • Each subclass provides a unique passive ability along with a stat boost! The effectiveness of the passive increases based on the active Power Rank of the subclass, while the stat boost improves based on the level of the subclass.
  • An active class may not be designated as its own subclass.
  • Subclasses are now also displayed on the “Select a Class” window, along with the class's level and power rank.
  • The “Select a Class” window can now be sorted by level, power rank, or availability. Sorting the same category a second time reverses the display order, making it easy to find classes with the lowest level or power rank.
  • Each class gives the following bonuses when selected as a subclass:
    • Gunslinger: Provides extra jump and increases all damage done to enemies while airborne.
    • Neon Ninja: Provides extra jump and grants a chance to deal bonus damage to enemies at less than 20% health.
    • Dino Tamer: Provides extra Attack Speed and grants Critical Hits a chance to briefly root targets.
    • Lunar Lancer: Provides extra Attack Speed; during combat, grants a chance to briefly transform into a Lunar Luncer and receive some of its power.
    • Ice Sage: Provides extra Magic Damage; activates a shield that absorbs incoming damage when successfully attacking foes. The shield is equal to 5% of Max Health.
    • Dracolyte: Reduces cooldowns and grants Physical Damage a chance to set enemies on fire.
    • Knight: Provides extra flask capacity and increases movement speed while riding ground-based mounts.
    • Pirate Captain: Provides extra magic find and has a chance to drop a cannon ball from the sky when damaging enemies.
    • Chloromancer: Provides extra Maximum Health; damaging enemies grants a chance to activate thistles and reflect incoming damage.
    • Tomb Raiser: Provides extra Critical Hit and has a chance to spawn a random minion from a fallen foe. Only one minion of this type can be active at any given time.
    • Revenant: Reduces incoming damage and grants basic attacks a chance to trigger a taunt.
    • Shadow Hunter: Provides extra Magic Damage and grants magic attacks a chance to activate Searing Light, which deals damage over time.
    • Candy Barbarian: Provides extra Stability and has a chance to drop candy when damaging an enemy. The candy increases attack and either movement speed or healing.
    • Fae Trickster: Increases gliding speed and grants Critical Hits a chance to spawn bombs that damage and stun enemies.
    • Boomeranger: Increases Critical Damage and spawns a fae companion that provides healing if its master falls to low health.
  • Note that the subclass passive for the Dracolyte is designed to support players who primarily play magic damage classes and want to experiment with physical damage classes. The subclass passive for Shadowhunters is designed to do the opposite. These may be swapped if they prove too confusing.

Shadow Tower Foyer
  • Players entering the Shadow Tower via the Atlas spawn into the new Shadow Tower Foyer:
    • The foyer contains three separate platforms indicating desired difficulty level, allowing players to easily find other adventurers to partner with. The platforms may or may not also provide random pools to fish in.
    • Entering the foyer automatically adds players to the "ShadowTower" chat channel. Leaving the foyer automatically removes them.
  • Players entering the Shadow Tower via a portal now have the option of entering the tower directly or heading first to the foyer.

Shadow Hydrakken
  • The fearsome Shadow Hydrakken has awakened on the Shadow Tower’s fourth floor! This ancient, multi-headed beast spews vile acid on its foes--talk about morning breath!
  • Watch out for parasites!
  • Hisssssssssssss. Don't heck with him. 5x Wall Snek.

Darknik Dreadnought
  • The Darknik Dreadnought, Dr. Darknik's latest mechanical machination, now guards the fifth floor of the Shadow Tower. A battle robot bristling with armaments, it’s ready to give Trovian invaders a very, VERY warm welcome!
  • You won't like him when he's angry.
  • Adventurers wishing to avoid their curtain call had best employ a better defense than Cubic Curtain.

Additional Shadow Tower Updates
  • Daughter of the Moon has relocated to her new penthouse on the sixth floor of the Shadow Tower.
  • Higher-quality keys can now be used to open Shadow Vaults. Moon Keys can open Normal and Hard Shadow Vaults, while Eclipse Keys can open Normal, Hard, and Ultra Shadow Vaults.
  • Titan and Lunar Souls now drop from Shadow Vaults instead of being directly awarded after defeating a Shadow Titan.
  • Daughter of the Moon now drops a new resource called Despoiled Divinity in addition to Lunar Souls. One Despoiled Divinity can be earned for each Shadow Tower difficulty, up to a maximum of 3 per week.
  • Many new rewards have been added to the Shadowy Market for Hearts of Darkness, Titan Souls, Lunar Souls, and Despoiled Divinity.
  • The amount of Flux dropped from Titan's Treasures has been significantly reduced.
  • The number of Titan Souls dropped by Shadow Titans has been adjusted as follows:
    • Spikewalker Normal/Hard/Ultra: 1/2/3
    • Weeping Prophet Normal/Hard/Ultra: 1/2/3
    • Vengeful Pinata God Normal/Hard/Ultra: 1/3/5
    • Shadow Hydrakken Normal/Hard/Ultra: 1/3/5
    • Darknik Dreadnought Mk II Normal/Hard/Ultra: 1/3/5
  • Previously, explosions only damaged Shadow Titans if they occurred near the center of the Titan. This bug has been fixed, and explosions now damage Shadow Titans if they hit any part of them.
  • Elite enemies can now spawn in the Shadow Tower. Each drops a guaranteed Shadow Shard, with a chance for one extra shard in Hard mode and two extra shards in Ultra.
  • An assortment of new enemies have migrated to the Shadow Tower.
  • Shields no longer prevent being killed by the Daughter of the Moon's one-shot attack.

Fae Trickster Updates
  • The duration of Faerie Dance staves has been increased to 15s from 10s.
  • Faerie Dance staves now use player health and take 75% less damage.
  • The attack speed of Faerie Dance staves has been reduced to 1.0 from 1.25.
  • Ego Blast now deals 20% more damage.
  • An Ego Blast crit is now 51% of base damage.
  • Glitterbomb now has a 0.5s stun and deals 33% more damage.
  • Glitterbomb no longer knocks back enemies.
  • The explosion radius on Glitterbomb has increased to 3.5 from 3.0.
  • The Fae Trickster class gem, Faerocious Facsimile, has been temporarily removed from the class gem loot table until it can be improved. Existing copies of Faerocious Facsimile can continue to be used.
  • A completely new class gem has been added for Fae Tricksters! This new gem shields Ego Blast for one additional hit before the bonus damage is temporarily removed. It can be found in the Shores of the Everdark with a class gem key. Enjoy!

Store
  • The Progression Weekly Deal has been reborn as the Turboriffic Weekly Deal! It now offers 25 Golden Gem keys, 10 Double Experience Potions (2x the previous) and 20 Bound Brilliance! This blockalicious bundle will appear in the Store every four weeks.

New Dragons
  • Five new dragons have landed! Recipes for each can be found in the Dragon Crucible, and their egg fragments have been scattered throughout the game.
    • Voidwalker Dragon Egg Fragments for Indurion, the Unwavering, can be found in Shadow Caches.
    • Iridescent Dragon Egg Fragments for Baesmuth, the Shaper's Gift, can be found randomly while mining.
    • Spinner Dragon Egg Fragments for Rachnaphon, the Silent Spectator, can be found as a rare drop from spiders in the Fae Forest biome.
    • Floral Dragon Egg Fragments for Petallura, Nature's Beckoning, can be found randomly from planted harvests.
    • Preserver Dragon Egg Fragments for Miraldis, the Primordial Preserver, can be found as a rare drop from dinosaurs in the Jurassic Jungle biome.
    • Ice Dragon Egg Fragments for Wyntegra, Galenor's Pride, can be found while mining ice shards in the Permafrost biome.
  • A new category, Ancestral Dragon, has been added to Collections to break up the large Legendary category and more accurately reflect the different methods of acquisition.

PTS only
  • A special login event just for PTS has begun! Each daily login for the next four days will grant:
    • 1 Gem Forge
    • 500 Bound Brilliance
    • 500 Binding Darkness
    • 15 Level 25 XP coins
    • 15 Level 20 XP coins
    • 1,000,000 Flux
    • 9999 Eyes of Q’bthulhu
    • 500 Hearts of Darkness
    • 500 Diamond Dragonite
    • 100 Titan Souls
    • 100 Lunar Souls
    • 25 Stellar Empowered Gem Boxes
    • 100 each of yellow/red/blue Shadow Gem Boxes
    • 1,000,000 each of yellow/red/blue gem dust
    • 500 Ninth Lives
    • 5 Builder's Rough Focus
    • 5 Builder's Precise Focus
    • 5 Builder's Superior Focus
    • 5 Contained Chaos Spark

Additional Updates
  • Legendary and Primordial Dragons now unlock directly into Collections when crafted.
  • Fixed an exploit with the Loot Collected leaderboard.
  • The prevalence of the Peaceful Hills biome has been increased in all worlds. Sunlight Bulb harvesters rejoice!
  • The spawn rate of Sunflower Shrines in Peaceful Hills biomes has been increased.
  • Added a message letting players know they cannot fish without a lure.
  • Added the Regal Eagle, Water Goat, and Wolfrik Hat Styles to Stash Exclusives. Get them with Super Style Unlockers!
  • They skitter, they squeak, they have cubular feet! Rat mounts have been added to the Adventurer's Crafting Bench. Rat Talismans can be found very rarely in Uber 8 and higher adventure worlds.
  • The rewards for completing the Golden Thread have been revamped for new players.
  • Three new maps by xandllu (fire and ice, spring bellowing, Valley of Colors) and 2 new maps by Nuxus1 (Hotel, MetalWorld) have been added to the PvP rotation.
  • New spear styles by Zayth and Rosain have been added to the game!
  • ”Daily Loot Chests” have been renamed “Leaderboard Reward Chests” to reduce confusion, since they are now only available from the XP Weekly Leaderboard.
  • The “Show Challenges and Objectives” menu option no longer requires a restart to take effect.
  • Fixed the "Any" category in the Marketplace.
  • Fixed an issue where some Chaos Chests could not be claimed as currency on sold auctions.
  • Fixed a bug where pressing the “locate” button on a crafting item claim directed you to the Adventure Inventory instead of the Crafting Inventory.
  • The Trolling Trawler now grants 100 mastery and requires 3 Ancient Scales to craft rather than 200.
  • Fixed the gem border for an ability in adventure mode sticking around in build mode.
  • The Triumphant Troveblade weapon style, a special blade obtained by purchasing a $100 pack, is now in the "Store" sub-category in Collections/Styles/Melee.
  • Fixed a bug that occurred when quitting the client after loading the game for the first time.
  • New biome-specific craftable benches have been added to the Builder's Crafting Bench for every biome. The biome-specific recipes previously found in the Workbench have been moved to these individual benches. Generic recipes remain on the original Workbench.
  • Unlocking Selene the Celestial via a Golden Dragon Effigy will now grant the Lunar New Year Dragon Spirit Badge.
  • Attempting to replace a gem with another gem that won't fit in the socket will now result in the correct error message.
  • Removed a duplicate item from the Medieval Highlands recipes.
  • Fixed inconsistencies with the item and collection names of the following, per community feedback:
    • Shuffling Shrimp Nigiri
    • Cygnus_01 Speedcycle
    • Snowfest Log
    • Trovian Tumbler
    • Personal Pop Parade
    • Pink Gummy Barbearian
    • Blue Gummy Barbearian
    • Pink & Blue Gummy Barbearian
  • Fixed the Shadow Fridge Bottom referencing an incorrect blueprint. Thanks, Etaew!
  • Wings can now be opened with 0 jumps remaining during minigames.
  • Improved the report spam feature.
  • Fixed Chloromancer heal VFX for seedlings when using a skin.
  • Minigame elements no longer appear in PvP maps or incompatible minigame maps.
  • Fixed an issue that could cause the currency selection to change unexpectedly when searching the Marketplace.
  • The Ice Towers dungeon in the Permafrost biome has been removed to reduce FPS issues.
  • To prevent a client crash, the Marketplace can no longer be opened while a dialog popup is visible.
  • Scaled down all dragon allies to prevent them from appearing larger than some player characters.
  • Dino Tamer minions now show combat numbers.
  • When Cursed Skulls are active, they are now transparent and no longer block projectiles.
  • The Vial of Unleashed Power now has a 10 second cooldown.
  • The client no longer captures the mouse immediately upon starting and waits until the world has loaded.
  • Crafting recipes which unlock collections will now display x1 if the collection hasn't been unlocked and x0 if the collection has already been unlocked.
  • Fixed the A.M.O.K. Aimbot torso and left shoulder and the Royal Ranger left shoulder.
  • Projectiles in the Dracolyte's Burning Ward ability now match the theme of the equipped costume.
  • The Neon Ninja Ultimate no longer displays Fae Trickster VFX.
  • Fixed the duration of the Reboot Ult VFX to match the duration of the power.

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Fasti wrote:

Quote Originally Posted by Alaskan View Post
Well, it's been nearly 2 years since shadow hydrated was accepted, and still ain't in. Maybe eventually.
The Shadow Hydrakken is coming with the Shadow Tower update (the update after Megalithic).

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