Davey Drowner Still not over it

Davey Drowner is a npc found in the following biomes: None Set

It uses the NPC Rig: biped_medium_npc and NPC Group: mob_pirateparrot .

Dev Tracker 2
Posts the Trove developers have made that mention "Davey Drowner"

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Known Issue
  • A change in this patch will prevent purchasing more than one of any item that unlocks a collection, even if that item is tradable. This will affect the Treasure Isles merchants along with Saltwater Sam in the hub. A fix is already in progress and will be released as soon as possible.

New Player Login Rewards
  • Players now get a new bonus item every day for the next 7 days they log in, ending in a Golden Chaos Chest. Find the new icon in the lower-left side of your screen the first time you login each day.
  • Patrons will receive an additional flux bonus with these rewards.

Store
  • The Square Necessities Pack is now in the Store! Containing a flying griffon, wings, and an ally, a framework, 7 styles and a host of useful items, it’s a fantastic addition to anyone’s collection.
  • Tomes in the Store now precisely match the name of the item you actually receive.

Club Updates
  • Only the first 30 enemies killed from a cursed skull will count towards Adventures or Events.
  • Increased Adventurine rewards for Adventures from the Rally of Heroes fixture based on the rarity of the Hero giving the Adventure. The amount of increase is: Uncommon - 10%, Rare - 25%, Epic - 50%, Legendary - 100%
  • Placing a Repose of Heroes fixture no longer prevents Boothilda or Davey Drowner Heroes from spawning.
  • Editing a member’s permissions no longer resets the sorting being used for the member’s list in the Club UI.
  • Updated the text in the Adventure section of the Club UI to be more accurate when a slot is empty.
  • Updated the Travelling Club Merchant Fixture bonus to require rent.
  • The world map now displays the club name even if you are not part of that club.
  • Fixed a crash that could occur when trying to upgrade a fixture after changing Primary Clubs.
  • Collecting Clubits from the Travelling Merchant fixture will now appear in the Club log.
  • Fixed an issue that could cause a player’s primary club to reset.
  • Fixed a client crash that could occur in the Adventures tab on the Club UI.
  • Club Power Rank Leaderboard should now always populate, rather than only the week after a patch.

Additional Updates
  • Stun duration in PVP has been reduced because crowd control effects on players are not fun.
  • The Racing Raptor should now be extinct from Chaos Chests.
  • Destroying signs should now give the sign back.
  • Dino Tamer pets now despawn when changing classes.
  • The effect, 'Fae-go my Ego' on the Fae Trickster Empowered Gem will now refresh the stacks if the Fae Trickster takes no damage for two seconds.
  • Power rank requirements in the Trovian Atlas are now colored red when not met.
  • The Consecutive Days Logged In Badge should now display progress correctly again.
  • Headhunters rejoice! The Hydrasnek Trophy has been found inside the Shadow Hydrakken vaults!
  • Acid blocks now block health regeneration again.
  • Cinnabar now drops on the Chaos Chest common loot table.
  • Added better messaging when login fails.
  • Text in the Barber Shop should no longer flicker.
  • Being disconnected while fishing will no longer consume the lure.
  • Text on the "Go Shopping" Adventure in the Golden Thread has been clarified; any purchase (for cubits, of a free item... anything!) will satisfy this Adventure, not just claiming the Free Class Coin. This was always so but the text was misleading.
  • The “Seasonal” category under Collections > Mounts has been renamed to the “Pinata” category to more accurately reflect the mounts in the category.
  • Updated Subclass vfx and sounds to only trigger when swapping instead of also triggering when changing worlds.
  • Fixed an issue that could prevent the Battle Level tab on the character sheet from scrolling properly.
  • Fixed an issue where, for non-English language players, Chaos Chests were incorrectly using the rare pause delay for all items.
  • Removed the extraneous leaderboard for the Dungeons Completed Weekly contest. This leaderboard will now correctly appear in rotation instead of every week.
  • Wildflower Warlock and Hiveoponic Horticulturist Chloromancer costumes now show models for the Class Gem's Green Gatling.
  • Fixed some bad geo on the Floating Tutti Fruitsicle mount.
  • Fixed some bad geo on the Chloromancer’s Spiteful Spikelayer costume’s right foot.
  • Fixed an issue with the transparency of Blizzard Behemoth's middle right wing.
  • Onbari’s wings should have flames instead of blocks when jumping or gliding.
  • Fixed the back left foot of the Kami Llami mount.
  • The distinctive pattern for Baesmuth’s prints now show clearly.
  • The hammer on the Frosty Workbench should no longer float.
  • Fixed the feet on the Hexflame Harrier.
  • Fixed some blocks that were failing to glow on the Chromatic Key Pad.
  • The centering of the Smoky Fox Spirit trophy has been adjusted.

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Calling all Trovians!

My name is Ricky “Din Othar” White, Senior Producer for Trove, and I'm here to offer you a look at the great content the team has been preparing for you over the last months. This is literally the first time these features have been revealed and I’m delighted to let you be the first to know.

I am ecstatic to announce that Trove - Adventures, a massive free content expansion for PC, Xbox One, and PS4, will release on November 14th! Including features requested by you, the Trove community, this update evolves the expansive Trove geography, and has some very cool surprises that we know you’re going to love. This is the highly anticipated “club update” that we’ve been hinting at, so let’s take a deeper look at what it brings to the table!

Clubs and Adventures
Clubs can now level up! Clubs gain experience through participation in the new Adventure system. As a club’s level increases, slots are unlocked to support new types of structures called fixtures. These fixtures provide stats, boosts, and bonuses, some that have never been seen before in Trove. I have two fixtures that I absolutely love in Trove - Adventures: one adds a new Gem Efficiency stat that reduces the amount of dust required to upgrade gems, and the other gives you the Double Hit stat that grants a chance to deal double damage in combat! At the release of the update, we’ll include 18 different fixtures, each of which can be upgraded twice, creating a ton of different combos. It’ll be up to your club’s leadership to decide which fixtures are placed down at a given time and in what order they are upgraded!



Players of all levels can use the new Club Adventure Portals located in the Club Headquarters at the Hub World. After jumping through the portal, they’ll arrive at a club’s Adventure Fixture, the home for our new Adventure NPCs. Admins of that club will spawn NPCs like Davey Drowner the Skeletal Pirrot or Snackle the Golden Chaos Chest Mimic. These NPCs give out exciting new adventures that anyone can take on, ranging from simple, like fishing up an old boot, to challenging, like defeating a Shadow Titan! There’s a rumor that Ganda the Sky Shepherd can spawn in a club world as an adventure NPC – will you be the first to discover if it’s true?

Additionally, Club permissions just got a whole lot better, as club leaders can now link individual permissions to ranks. The system is fully customizable, letting leaders decide who can do what! We’ve added a couple new ranks like President, the sole leader of a club, and Enforcer - you know - the person who really gets stuff done. Players will also designate one of their five clubs as their “main club”, enabling them to receive fixture benefits from it.

The Forbidden Spires
The thing I’m most excited about though is an amazing new biome called the Forbidden Spires! This great new Eastern-themed landscape visually replaces the Uber-6 prime world and appears randomly in other prime worlds. Explore its magnificent peaks and valleys while adventuring through all-new dungeons, obtaining great décor recipes, gathering the new mining resource known as cinnabar, and collecting feathers to craft your very own Ancient Phoenix mount!



Mastery and Leaderboards
The mastery system is now uncapped, allowing you to gain benefits for all the mastery points you’ve accumulated! We expect the top mastery players to reach the mid-500s with this update, with infinite room to grow in the future. Some adjustments have been made to the passive stats granted by each mastery rank to consider the uncapped nature of this system. Time to get your collecting on; will you be among the first to unlock the new Mastery Pegasus?

We’re also ready to release the highly anticipated changes to leaderboards. All Power Rank and Mastery leaderboards have been adjusted so players with the highest score per week are ranked the highest - meaning that all players will need to put in weekly effort if they want to be eligible for great rewards. Gold names will now be awarded to the top 2,000 Trove players per platform that have the highest Mastery totals week over week. I can’t wait to see which of our clubs place the highest on our new Club Power Rank leaderboard! A club’s Power Rank is calculated based on the combined Power Rank of its top 50 members, and the President of a top 20 club will receive a coveted blue name for a week!

More Great Stuff
But that’s not all…. Here’s a summary of the other features included in this colossal update.
  • New Tutorial – Learn how to play Trove in style with this new walkthrough![/*]
  • Adventure Window – An awesome way to track adventures, events, challenges, dungeons, tome progress, and your daily cubit bar.[/*]
  • LED Blocks – A new vibrant block type that can be set to various blinking cycles. Mostly, you use it to make some really cool signs. I mean, I make cool signs with them.[/*]
  • Frameworks – Pre-constructed block arrangements that can be placed down all at once in your club world. BAM! A wild castle appeared.[/*]
  • Plasma Fishing – It’s finally here! Fish in plasma to your heart’s content.[/*]
  • Forged Stellar Souls – Stellar items can now be loot collected, resulting in Forged Stellar Souls instead of Forged Radiant Souls.[/*]
  • Radiant and Stellar Rings – 250 skill Ringcrafters can use Radiant, and Stellar Souls to create these great new rings! If you like it, then you shoulda put…I’ll show myself out.[/*]

Over the next month as we work our way up to the release of Adventures, we’ll dish out even more info on this exciting new stuff. If you want to experience everything I just talked about, then head on over to our Public Test Server later this week for a full content preview. Your feedback is warmly welcomed. You’ll even be able to copy your live character over to our test servers!

That’s all for now, and I hope you’re as hyped for Trove - Adventures as I am. Stay connected with us by watching our Friday Livestreams at twitch.tv/trionworlds, and follow us on social media at Twitter.com/TroveGame and Facebook.com/TroveGame.

See you in Trove!
-Ricky “Din Othar” White
Senior Producer