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  • dds 65+
    • big_glow2
    • vfx_burst_fb2x2_01
    • vfx_burst_fb4x1_01
    • vfx_circle_01
    • vfx_circle_03
    • vfx_circle_04
    • vfx_circle_05
    • vfx_circle_07
    • vfx_circle_fb2x2_01
    • vfx_circle_fb4x4_01
    • vfx_debris_01
    • vfx_deckl_01
    • vfx_electricity_fb4x1_01
    • vfx_electricity_fb4x4_01
    • vfx_freq_01
    • vfx_glow_fan_01
    • vfx_gradient_02
    • vfx_gradient_03
    • vfx_gradient_04
    • vfx_gradient_05
    • vfx_lightning_curved_fb1x4_01
    • vfx_lines_01
    • vfx_moon_01
    • vfx_neon_square_01
    • vfx_next_01
    • vfx_pause_01
    • vfx_pawPrint_01
    • vfx_play_01
    • vfx_pwr_01
    • vfx_pwr_02
    • vfx_radiant_moon_01
    • vfx_rays_01
    • vfx_rays_02
    • vfx_ray_01
    • vfx_refresh_01
    • vfx_shuffle_01
    • vfx_shuriken_01
    • vfx_slash_01
    • vfx_smokecloud_fb4x4_01
    • vfx_smoke_fb5x5_01
    • vfx_sparkle_01
    • vfx_speaker_01
    • vfx_square_02
    • vfx_stop_01
    • vfx_sun_corona_01
    • vfx_sun_disc_01
    • vfx_sun_lensflare_circle_01
    • vfx_sun_rays_01
    • vfx_sun_rays_02
    • vfx_turnup_01
    • vfx_turnup_02
    • vfx_turnup_03
    • vfx_turnup_04
    • vfx_vinyl_01
    • vfx_vinyl_010
    • vfx_vinyl_011
    • vfx_vinyl_012
    • vfx_vinyl_02
    • vfx_vinyl_03
    • vfx_vinyl_04
    • vfx_vinyl_05
    • vfx_vinyl_06
    • vfx_vinyl_07
    • vfx_vinyl_08
    • vfx_vinyl_09
  • pkfx 49+
    • character_jump_double_01
    • character_jump_double_01
    • character_pc_faeTrickster_ability_regularAttack_muzzleFlash_02
    • character_pc_faeTrickster_ability_regularAttack_muzzleFlash_02
    • character_pc_neonninja_ability_basicattack_impact_01
    • character_pc_neonNinja_ability_basicAttack_impact_01
    • character_pc_neonninja_ability_basicattack_trail_01
    • character_pc_neonNinja_ability_basicAttack_trail_01
    • character_pc_neonninja_ability_cooldown_ready_01
    • character_pc_neonNinja_ability_cooldown_ready_01
    • character_pc_neonninja_ability_dash_destination_01
    • character_pc_neonNinja_ability_dash_destination_01
    • character_pc_neonninja_ability_dash_origin_01
    • character_pc_neonNinja_ability_dash_origin_01
    • character_pc_neonninja_ability_dash_snare_01
    • character_pc_neonNinja_ability_dash_snare_01
    • character_pc_neonninja_ability_dash_windup_01
    • character_pc_neonNinja_ability_dash_windup_01
    • character_pc_neonninja_ability_flip_decoy_continuous_01
    • character_pc_neonNinja_ability_flip_decoy_continuous_01
    • character_pc_neonninja_ability_flip_player_continuous_01
    • character_pc_neonNinja_ability_flip_player_continuous_01
    • character_pc_neonninja_ability_passive_charge_01
    • character_pc_neonNinja_ability_passive_charge_01
    • character_pc_neonninja_ability_passive_charge_02
    • character_pc_neonNinja_ability_passive_charge_02
    • character_pc_neonninja_ability_passive_charge_03
    • character_pc_neonNinja_ability_passive_charge_03
    • character_pc_neonninja_ability_passive_shuriken_projectile_01
    • character_pc_neonNinja_ability_passive_shuriken_projectile_01
    • character_pc_neonNinja_ability_passive_shuriken_projectile_02
    • character_pc_neonNinja_ability_passive_shuriken_projectile_02
    • character_pc_neonNinja_ability_passive_shuriken_projectile_03
    • character_pc_neonNinja_ability_passive_shuriken_projectile_03
    • character_pc_neonNinja_ability_ultimate_bodyAura_01
    • character_pc_neonninja_ability_ultimate_bodyaura_01
    • character_pc_neonNinja_ability_ultimate_projectile_01
    • character_pc_neonninja_ability_ultimate_projectile_01
    • character_pc_neonNinja_ability_ultimate_weaponTrail_01
    • character_pc_neonninja_ability_ultimate_weapontrail_01
    • character_pc_neonNinja_ambient_shoulder_trail_01
    • environment_radiant_moon_01
    • environment_rain_01
    • environment_snow_01
    • environment_sun_01
    • item_mininglaser_beam_01
    • item_mininglaser_beam_02
    • weapon_aura_melee_neon_01
    • weapon_aura_melee_neon_01
  • blueprint 27+
    • C_P_neon_ninja_lvl3_L_foot
    • C_P_neon_ninja_lvl3_L_hand
    • C_P_neon_ninja_lvl3_L_shin
    • C_P_neon_ninja_lvl3_L_shoulder
    • C_P_neon_ninja_lvl3_L_thigh
    • C_P_neon_ninja_lvl3_R_foot
    • C_P_neon_ninja_lvl3_R_hand
    • C_P_neon_ninja_lvl3_R_shin
    • C_P_neon_ninja_lvl3_R_shoulder
    • C_P_neon_ninja_lvl3_R_thigh
    • C_P_neon_ninja_lvl3_torso
    • C_P_neon_ninja_lvl3_ui
    • C_P_neon_ninja_L_foot
    • C_P_neon_ninja_L_hand
    • C_P_neon_ninja_L_shin
    • C_P_neon_ninja_L_shoulder
    • C_P_neon_ninja_L_thigh
    • C_P_neon_ninja_R_foot
    • C_P_neon_ninja_R_hand
    • C_P_neon_ninja_R_shin
    • C_P_neon_ninja_R_shoulder
    • C_P_neon_ninja_R_thigh
    • C_P_neon_ninja_torso
    • C_P_neon_ninja_ui
    • equipment_helm_shadow
    • equipment_weapon_1h_sword_001
    • equipment_weapon_1h_sword_neon_start
  • fbx 12+
    • cuberoom_dark
    • cuberoom_dark
    • cuberoom_default
    • CubeRoom_Default
    • cuberoom_light
    • CubeRoom_Light
    • vfx_character_pc_neonNinja_ability_decoy_character_01
    • vfx_deck_01
    • vfx_mesh_arc_01
    • vfx_mesh_gameplay_boundary_01
    • vfx_mesh_ring_01
    • vfx_speaker_01
  • pkml 12+
    • cuberoom_dark
    • CubeRoom_Default
    • CubeRoom_Light
    • DJ Deck
    • Speaker
    • vfx_character_pc_neonNinja_ability_decoy_character_01
    • vfx_deck_01
    • vfx_deck_01
    • vfx_mesh_arc_01
    • vfx_mesh_gameplay_boundary_01
    • vfx_mesh_ring_01
    • vfx_speaker_01
  • pkmm 12+
    • cuberoom_dark
    • CubeRoom_Default
    • CubeRoom_Light
    • DJ Deck
    • Speaker
    • vfx_character_pc_neonNinja_ability_decoy_character_01
    • vfx_deck_01
    • vfx_deck_01
    • vfx_mesh_arc_01
    • vfx_mesh_gameplay_boundary_01
    • vfx_mesh_ring_01
    • vfx_speaker_01
  • mp3 11+
    • DJ Neon - Basic Attack
    • DJ Neon - Bass Cannon
    • DJ Neon - Break 1
    • DJ Neon - Break 2
    • DJ Neon - Break 3
    • DJ Neon - Passive 1
    • DJ Neon - Passive 2
    • DJ Neon - Passive 3
    • DJ Neon - Refresh
    • DJ Neon - Scratch
    • DJ Neon - Scratch Stun
  • pkat 7+
    • atlasDef_2x1
    • atlasDef_2x2
    • atlasDef_3x3
    • atlasDef_4x1
    • atlasDef_4x4
    • atlasDef_5x5
    • atlasDef_8x1
  • txt 7+
    • atlasDef_2x1
    • atlasDef_2x2
    • atlasDef_3x3
    • atlasDef_4x1
    • atlasDef_4x4
    • atlasDef_8x1
    • LastRevision
  • pkcf 6+
    • vfx_character_pc_neonNinja_ability_decoy_character_01
    • vfx_deck_01
    • vfx_mesh_arc_01
    • vfx_mesh_gameplay_boundary_01
    • vfx_mesh_ring_01
    • vfx_speaker_01
  • png 4+
    • ico_neon_ninja_final
    • ico_neon_ninja_shadowflip
    • ico_neon_ninja_shiningstar
    • ico_neon_ninja_stasisblade
  • hbo 1+
    • Designer
  • xml 1+
    • PopcornProject
Replaces

Starter Neon Ninja

Shadome

Neon Nightblade

Chipped Sword

Neon Nemesis Radiant Aura

Double Jump FX

Neon Ninja Skill Icons

Info Extra information for this mod.

Created: October 17, 2015

Type: ZIP

Originality: Original Work

Trovesaurus Views: 13,988

Downloads: 4,263

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