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Glim

Trading Material. Exchange for items from the pirates of Treasure Isles.

Obtained by Loot Collecting fish and breaking plants in the world.

Designed by: Trove Team

Dev Tracker 30
Posts the Trove developers have made that mention "Glim"

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Additional Updates
  • Fixed an issue that was causing the matchmaker for Public Delves to refer to a global account power rather than the currently activated class.
  • Abyssal Paragon Wings can now be used in Private Delves.
  • Restored the boss's trophy to its proper place in @Glim Glim Delves.
  • Fixed an issue which would cause a specific delve boss not to appear when the Cursed Skulls are activated.
  • Added the path and boss countdown timers to Public Delves.
  • On kills the player gains 1% magic find (up to 50% extra magic find) or 1 magic find per kill (up to 50 magic find) whichever is greater. Messaging on death related to losing magic find has been made clearer.
  • Mastery reoccurring reward cap has been increased to 500. The stat amounts given have been reduced per level to reflect the new cap. The same total amounts of stats are available. Further changes may be coming. We look forward to more constructive feedback about these changes.
  • A recipe to craft a Dragon Crucible has been added to the Builder's Crafting Bench.
  • Both /debugtext and /debug_text can now be used to display debug text.
  • Added 12 new Animal Helmets to the Stash Exclusive category from Trovesaurus contest entries:
    • Soft-Helm by Grumpsa
    • Tricerablocks by _FutureHero_
    • Deer Me by _FutureHero_
    • Snooty Snek by SkyTheVirus
    • Owl be Danged by SkyTheVirus
    • Pretty in Pink by AirRider
    • Sky Mouse by DycukGaming
    • Pandamonium by Ainogommon
    • Party Rock Hopin by BluePenguin77
    • Fish out of Water by Polkadog
    • Share it by DGater
    • Iced Iced Beary by theevil203
  • Minor changes to the Tricker Treatuar.

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Gardening
  • Gardening now goes to 300 (Horticulturist)!
  • The Gardening bench has been renamed to the Antiquated Gardening Bench. A new Gardening Bench can now be crafted at the builders crafting bench.
  • The requirements for the original gardening recipes have also been shuffled.
  • Unripe Compost Heap has been renamed to Unripe Fertilizer Heap to reduce confusion.
  • New types of plants have been added to Gardening at Gardener (150) level and above:
  • Vegetables - Vegetable plants like Qubbage, Unicorn Chard, and Totter Tates contain vegetables when harvested.
  • Vegetables can be washed at the Vegetable Sink to become food.
  • Prized decorative vegetables or bomb skins can be found rarely when harvesting Vegetables. These decorative vegetables can also be crafted at the Harvesting Bench.
  • Alchemy Plants - Alchemy plants contain crafting materials when harvested.
  • Alchemy plant recipes can be found in Bobble Pods and when opening compost heaps.
  • Alchemy plant seeds can be crafted with gardening (once learnt) or found rarely when throwing Bobble pods or opening compost heaps.
  • Alchemy plant seeds can be composted for a fraction of the materials that would be gained from harvesting the plant.
  • Alchemy plant recipes can be composted back in to a compost heap.
  • Bobble Pods can rarely be found when breaking grass or harvesting Vegetables and Alchemy Plants. Bobble Pods are a new kind of pinata that, when thrown, grow in to a blastflower - pop them to receive rewards like Alchemy Plant recipes, seeds, and Golden Watering Cans.
  • A Ridable Bobble Pod mount can rarely drop for the thrower of a Bobble Pod. This 0 mastery mount is immobile, because no one wants to reenact Day of the Triffids.
  • These new Vegetable and Alchemy plants require watering and time to grow.
  • Most plants require 4 hours to sprout before they can be watered.
  • Once sprouted, a plant can be watered.
  • Once fully watered, a plant can be harvested.
  • Once harvested or watered, a plant cannot be watered again until it's ready. Depending on the plant, this may be 1, 2, or 3 days later. Regardless of what time they were planted, they will always become ready at 11 AM PT.
  • Different plants require different amounts of water before becoming harvestable - for example, Corn on the Qube plants require 4 units of water, while Qumato plants require 1 unit of water.
  • There are also different kinds of watering cans:
  • Watering Can - this consumable watering can grants 1 unit of water to nearby plants. Craftable at Gardener (150) Skill.
  • Everlasting Watering Can - this watering can is not consumable and grants 1 unit of water to nearby plants. This watering can also waters twice as fast. Craftable at Horticulturist (300) Skill.
  • Golden Watering Can - this consumable watering can completely fills the watering requirements for nearby plants, and can be used on plants which have already been watered with a Watering Can or Everlasting Watering Can. Can be found inside Bobble Pods and some Compost Heaps.
  • Kahramet, Warden of the Fields has been attracted to Trove by the new growth in gardening. This new dragon can be crafted at the Dragon Crucible using Blossoming Dragon Egg fragments. She can also be obtained using a dragon effigy or through a golden egg inside of greater dragon caches.
  • Blossoming Dragon Egg fragments can be found inside of Bobble Pods. They can also be composted for Quality Organic Refuse.
  • Moonlight bulbs can now be found all over Trove and Geode. These bulbs concentrate the power of the moon goddess into a harvestable resource. But watch out, the moon goddess doesn't take kindly to these falling into the hands of Trovians and will remove them from your bags when you go offline for more than an hour.


Harvesting Bench
  • The Harvesting Bench can be crafted at the Gardener (150) Skill level of Gardening from the Gardening Bench or the Builder's Crafting Bench.
  • Gardener (150) Skill is required to interact with the Harvesting Bench.
  • The Harvesting Bench can be used to craft various kinds of Compost, Ally Habitats, Mounts, Decorative Plants, Farm Decorations, VFX Blocks, and Frameworks.
  • Rich Fertilizer, Fertile Ash, and Plasmic Solution are also craftable at the Harvesting Bench.
  • Compost Heaps from the Harvesting Bench are a great way to get Concentrated Compost, Moonlight Temper, and Cookie Musk.
  • Ally Habitats are a way to acquire new allies - each home can attract a normal or rare version of the specific ally associated with that home. Ally Habitats require Horticulturist (300) to craft and to harvest.
  • Flowerbed Faerie Habitat - attracts Flowerbed Faerie and (rarely) Flowerbed Countess
  • Purple Glowbug Habitat - attracts Purple Glowfly and (rarely) Brilliant Glowfly
  • Yzzuli's Drone Habitat - attracts Yzzuli's Drone and (rarely) Yzzuli's Queen
  • Appleshell Snail Habitat - attracts Appleshell Snail and (rarely) Sourshell Snail
  • Ally Habitats must be planted in Club Worlds, and are intended to be crafted by the club banding together.
  • The Ally Habitats believe sharing is caring - the ally will be available for anyone with the Horticulturist skill who visits the club. If the rare ally chooses to visit, that will also be available for every visitor with Horticulturist skill.


Compost
  • The Compost Bin can be crafted at the Gardener (150) Skill level of Gardening from the Gardening Bench or the Builder's Crafting Bench.
  • The Compost Bin can be used to craft Organic Refuse from unwanted crafting materials and non-pvp trophies. Prized vegetables may also be composted.
  • Gardener (150) Skill is required to interact with the Compost Bin.
  • Gardening recipes can be composted for Compost Heaps. They can also be deconstructed for blank scrolls, but are locked by default.
  • Items Composted is now a metric than can be viewed by typing /stats in the chat window.


Food
  • Create edible versions of plants by washing them at the Vegetable Sink!
  • The Vegetable Sink can be crafted at the Gardener (150) Skill from the Gardening Bench or the Builder's Crafting Bench.
  • Gardener (150) Skill is required to interact with the Vegetable Sink.
  • A Food slot has been added to the character sheet next to Flasks and Emblems. Make sure all UI mods are updated!
  • Food can be equipped to grant small buffs.
  • Food decays over time - a stack can be equipped, and each piece will last for a certain amount of time before decaying.
  • Once a piece of food has been equipped, it cannot be unequipped - that's just gross!
  • There are rumours that this is only the first bite of food to whet the appetite and give a taste of what's to come - sweeter treats may be coming in a future update. The food abides.


Badges
  • A new set of badges are available for Gardening - earn badges for Harvesting, Watering Plants, and Composting. There's also an additional badge for collecting all of the Alchemy Plant Seed recipes.
  • Each badge will reward the player with Bobble Pods, Instagrowers, Cubits, and sometimes something extra.
  • The Obsidian Harvesting Badge grants the Green Thumbzilla Ally to help harvest plants.
  • The Obsidian Watering Plants Badge grants the Botanic Floralfin Mount to help water plants.
  • New trophies and achievements have been added as well!


Bomber Royale Season 2

New Rewards
  • Bomber Royale now rewards Season Two coins.
  • The Bomber Royale Merchant has updated his stock with a whole new set of rewards, including a new Golden Dragon Egg, the Warpainted Javelina mount, 4 new stellar auras, and a new Legendary Tome.
  • The Golden War Head Dragon Egg unlocks Kyrothon, the War Head, a new Ancestral dragon! Kyrothon shoots rubber bombs, including using any equipped Rubber Bomb styles (more on this new feature under the Store category below).
  • Two Season Two coins can be exchanged for one Season One coin.
  • The Season One rewards are all still available from the Bomber Royale Merchant - hit the green arrows at the top of the menu to switch between Season One and Season Two rewards.
  • The existing Bomb-nanza Balance Sheet: Season One will continue to grant Season One coins.
  • 2 new maps have been introduced for Bomber Royale. Each week 3 of the 5 total Bomber Royale maps will be available, gradually cycling through all of them.
  • The Bomber Royale portal in the Hub will now join players to an existing match if one is available.
  • All players now have the same movement speed in Bomber Royale. Previously some characters were slightly slower.


Store
  • The Sweet Sixteen Pack has been added to the store. This pack grants all of the sixteen currently available classes in Trove - or receive a Credit Pouch for any class already owned before purchasing. Get extra rewards for extra effort!
  • The Cultivated Collection Pack has also been added to the store. This pack grants the Seed Sower mount, Mechanized Hydration Tractor mount, Horticultural Harvest mount, 25 Bobble Pods and 25 Golden Watering Cans (non-tradeable) to help every harvest win the blue ribbon.
  • The Seed Sower mount, Mechanized Hydration Tractor mount, and Horticultural Harvest mount are also available separately from the Style tab. Each mount assists with a different part of Gardening:
  • The Seed Sower plants whichever seeds are selected in the Build Inventory hotbar within a small radius.
  • The Mechanized Hydration Tractor waters all eligible plants within a small radius.
  • The Horticultural Harvester harvests all eligible plants within a small radius.
  • Kahramet, Warden of the Fields is now available via the dragon effigy. Kahramet is also available through a golden egg from greater dragon caches.
  • A pack of Bomber Royale styles have been added to the Style tab of the Store. Personalize Rubber Bombs and Sticky Bombs with 3 styles each. Styles can be found under Collections > Styles > Bomber Royale. Note that Kyrothon, the War Head will use the equipped Rubber Bomb style for his breath attack.
  • Added Bomber Royale Coin Boosts to the More tab of the Store. These boosts will double all Bomber Royale Coins (both Season One and Two) from most sources until 50, 100, or 250 coins have been doubled. Note that these boosts cannot be stacked and coins will not be doubled when converting Season Two coins in to Season One coins.
  • Swapped the New and Deals tab so Deals is always the first tab visible in the store.
  • Clarified the Double Dragon pack description.


New Dungeons
  • New Geode Topside Lair from Argonaut and Ylva!
  • New Luminopolis dungeon from Evilagician!
  • New Luminopolis dungeon from Ylva!
  • New Desert Frontier dungeon from Ylva!
  • New Luminopolis lair from RomyThecarrot!
  • New Neon City lair from Twiglest!
  • New Peaceful Hills Sunflower from Poena!


Additional Updates
  • The critters of geode's caves have become more generous. When you assist them they have a small chance to provide an egg that can be hatched into their family of pets. For example, assisting jelotl may provide you with a Tame Jelotl Egg.
  • NPC and Fishing Trophies can now only be placed in Club Worlds and Cornerstones.
  • The Dragon Crucible has been reorganized.
  • Improved the drop rate for Bubble Dragon Egg Fragments.
  • Dragon Eggs and Egg Fragments now list sources in their tooltips.
  • Crafting Materials have had additional information added/reformatted to describe where players can find them.
  • Class Gem Key fragments can now be crafted with 5 Empowered gem fragments at the Adventurer's Crafting Bench.
  • Some old tradable chaos chest rares can now be deconstructed for one chaos core.
  • Pets no longer have a default 5 Glim deconstruction value.
  • Shadow tower lobby portals will update (over time, not immediately) to point to more recently occupied rooms in the shadow tower, rather than always pointing to the first room.
  • The following event items that didn't already have them have now had a disclaimer added that they won't last long. All of these items are planned to be removed with the next update so use them or lose them:
  • All Radiant Dayspring Tokens - Xinzaya's Token 2017, Pirifario's Token 2017, Formigon's Token 2017, Mitaura's Token 2017, Attepali's Token 2017, Dirami's Token 2017, Cygnus's Token 2018, Tyssaldria's Token 2018, Citaria's Token 2018, Rilassi's Token 2018, Hathath's Token 2018, Zehira's Token 2018
  • Tentacle Slice
  • Subzero Snowflake
  • Crystallized Sun Spark
  • Shadowy Seal 2018
  • Diggsly's Token
  • Lucky Dust
  • Shadowy Schematic
  • Darknik Gears
  • Pinata Coins will be removed at the end of Sunfest 2019 and Candy Corn will be removed at the end of Shadow's Eve.
  • Added the /clublog (no space) slash command to help search for specific club log entries for the primary club. This command will accept a large number of variables, but here are a few examples:
  • "/clublog player PostCard" would find things that PostCard did in the primary club
  • "/clublog chestofficer playerPostCard" would find times that PostCard accessed the Officer Chest
  • "/clublog gardenharvest" would find the most recent 10 times someone harvested a primary club plant
  • "/clublog gardenharvest page 2" would find the next 10 times someone harvested a primary club plant
  • Added the result of /zonerestrict commands to club logs.
  • The Elysian Cistern can now be deconstructed in to chaos cores.
  • Class helm styles are no longer unlocked on trial classes.
  • Cornerstone Damageable by Bombs and Abilities is now toggled off by default for new players.
  • Fixed an issue that could cause leaderboards to load empty entries in some cases.
  • Cy and Sanguine, the Twin Plagues have been added to the Legendary category and can now be obtained from a Golden Dragon Effigy.
  • Spiders in Shadow towers, Neon City, Permafrost and other areas can now rarely drop Spider Dragon Fragments.
  • Yorinn and Za'Hadeen now have VFX while gliding.
  • Fixed Shadow Tower boss HP bar to show over the compass again.
  • The tomes that can be crafted from runecrafting have been redistributed through the ranks to allow starting players to create tomes more quickly.
  • The kill 10 Luminopolis Enemies Outpost Adventure no longer counts invaders or other creatures that don't naturally spawn in Luminopolis.
  • Clones spawned by boss abilities no longer count towards Adventures.
  • Outpost NPCs in Luminopolis and Geode Topside can no longer be affected by bounce blocks.
  • Geode Topside enemies can now drop trophies.
  • Reduced Geodian Cave Turret damage by 25% and reduced rate of fire by 50%.
  • The Geodian questline items that are required to for completion can no longer be trashed.
  • Changed the gem box provided with the Gems Expertise Thread to only be openable with the Golden Gem Key.
  • Fixed a typo in the Geodian Golden Thread - how rud.
  • Knight charges should no longer get stuck on the corner of blocks sometimes.
  • As requested by players, added a time stamp for chat messages. The time stamp is disabled by default and can be toggled with /setchattimestamp.
  • Increased the history buffer for the chat window.
  • "Rare but not THAT rare" items that come from the Chaos Chest no longer generate congratulatory broadcast messages.
  • Binding Darkness can now drop from all monsters roaming in the Shadow Tower, not just the monsters with affixes. It still does not drop from monsters spawned from cursed skulls or from monsters spawned by other monsters.
  • Fixed an issue that could cause one specific Uber level in Shadow Towers to drop 3 Binding Darkness instead of 1.
  • Adjusted icons for the Fae Wilds and Neon City biomes in the map to be more visible.
  • Club fixtures can no longer be placed outside of the world.
  • Updated the description for the Gunslinger's Class Gem (Overcharged) to reflect that it actually decreases attack speed. Please note this is only an update to the tooltip, the actual ability has NOT changed.
  • Adjusted some Dragon Badges to refer to the appropriate Aura names.
  • Dragon Coin Boost claims are now more informative.
  • Updated the description for the Forge Fragment Formulae to match other legendary tomes.
  • Tooltips now correctly explain the Bomber Royale abilities.
  • First Block in Bomber Royale no longer counts indirect kills, such as knocking someone off a cliff or in to lava. It now requires direct damage from bombs or bomb jump to get First Block.
  • Players of any class level that meet the Light and PR requirements can now earn 5* dungeon chests.
  • Fixed an issue that could prevent swapping between Adventure and Build inventories properly.
  • Fixed an issue where some costumes were not playing their custom audio on attacks.
  • Minigame coins can once again be placed in clubworlds & cornerstones.


Leaderboards
  • Leaderboards have been streamlined to remove redundancy and diversify the focus on parts of the game. Their rewards have been adjusted to match.
  • The daily power rank leaderboards have been removed and their rewards have been moved to the Star Bar at a rate of 1 Diamond Dragonite per star bar completion. This is tripled with patron.
  • There are now 3 Class Leaderboard Contests available each week, down from 4. The rewards have been increased by a third to compensate for this change.
  • There is now 1 Flawless Shadow Tower Boss Contest each week. The reward for this contest has been increased to 10 Light Chaos Chests (up from 2).
  • There is now 1 Bomber Royale Contest each week, rotating between Wins, Kills, and Damage Done. The rewards have been doubled or even tripled in some cases.
  • Companion Eggs Found and World Bosses Defeated have been moved in to the rotating weekly stat contests. Their rewards have been upgraded to better fit this set of contests.
  • There are now 2 weekly stat Contests available each week from a rotation of:
  • Dungeons Completed
  • Boxes Opened
  • Infinium Mined
  • Enemies Defeated
  • World Bosses Defeated
  • Companion Eggs Found

Known issue: (will be fixed in a future hotfix)
  • Unable to select most leaderboards with the cursor, preventing players from seeing those leaderboards.
  • Leaderboards that can be selected are difficult to select due to the cursor moving in unexpected ways.
  • The Stats, Power Rank, Meta, Shadow Tower Leaderboards are unselectable.

The post is quite long, so we won't preview it right now. Show

Gardening
  • Gardening now goes to 300 (Horticulturist)!
  • The Gardening bench has been renamed to the Antiquated Gardening Bench. A new Gardening Bench can now be crafted at the builders crafting bench.
  • The requirements for the original gardening recipes have also been shuffled.
  • Unripe Compost Heap has been renamed to Unripe Fertilizer Heap to reduce confusion.
  • New types of plants have been added to Gardening at Gardener (150) level and above:
    • Vegetables – Vegetable plants like Qubbage, Unicorn Chard, and Totter Tates contain vegetables when harvested.
      • Vegetables can be washed at the Vegetable Sink to become food.
      • Prized decorative vegetables or bomb skins can be found rarely when harvesting Vegetables. These decorative vegetables can also be crafted at the Harvesting Bench.
    • Alchemy Plants – Alchemy plants contain crafting materials when harvested.
      • Alchemy plant recipes can be found in Bobble Pods and when opening compost heaps.
      • Alchemy plant seeds can be crafted with gardening (once learnt) or found rarely when throwing Bobble pods or opening compost heaps.
      • Alchemy plant seeds can be composted for a fraction of the materials that would be gained from harvesting the plant.
      • Alchemy plant recipes can be composted back in to a compost heap.
  • Bobble Pods can rarely be found when breaking grass or harvesting Vegetables and Alchemy Plants. Bobble Pods are a new kind of pinata that, when thrown, grow in to a blastflower – pop them to receive rewards like Alchemy Plant recipes, seeds, and Golden Watering Cans.
  • A Ridable Bobble Pod mount can rarely drop for the thrower of a Bobble Pod. This 0 mastery mount is immobile, because no one wants to reenact Day of the Triffids.
  • These new Vegetable and Alchemy plants require watering and time to grow.
    • Most plants require 4 hours to sprout before they can be watered.
    • Once sprouted, a plant can be watered.
    • Once fully watered, a plant can be harvested.
    • Once harvested or watered, a plant cannot be watered again until it's ready. Depending on the plant, this may be 1, 2, or 3 days later. Regardless of what time they were planted, they will always become ready at 11 AM PT.
  • Different plants require different amounts of water before becoming harvestable – for example, Corn on the Qube plants require 4 units of water, while Qumato plants require 1 unit of water.
  • There are also different kinds of watering cans:
    • Watering Can – this consumable watering can grants 1 unit of water to nearby plants. Craftable at Gardener (150) Skill.
    • Everlasting Watering Can – this watering can is not consumable and grants 1 unit of water to nearby plants. This watering can also waters twice as fast. Craftable at Horticulturist (300) Skill.
    • Golden Watering Can – this consumable watering can completely fills the watering requirements for nearby plants, and can be used on plants which have already been watered with a Watering Can or Everlasting Watering Can. Can be found inside Bobble Pods and some Compost Heaps.
  • Kahramet, Warden of the Fields has been attracted to Trove by the new growth in gardening. This new dragon can be crafted at the Dragon Crucible using Blossoming Dragon Egg fragments. She can also be obtained using a dragon effigy or through a golden egg inside of greater dragon caches.
  • Blossoming Dragon Egg fragments can be found inside of Bobble Pods. They can also be composted for Quality Organic Refuse.
  • Moonlight bulbs can now be found all over Trove and Geode. These bulbs concentrate the power of the moon goddess into a harvestable resource. But watch out, the moon goddess doesn't take kindly to these falling into the hands of Trovians and will remove them from your bags when you go offline for more than an hour.

Harvesting Bench
  • The Harvesting Bench can be crafted at the Gardener (150) Skill level of Gardening from the Gardening Bench or the Builder’s Crafting Bench.
  • Gardener (150) Skill is required to interact with the Harvesting Bench.
  • The Harvesting Bench can be used to craft various kinds of Compost, Ally Habitats, Mounts, Decorative Plants, Farm Decorations, VFX Blocks, and Frameworks.
  • Rich Fertilizer, Fertile Ash, and Plasmic Solution are also craftable at the Harvesting Bench.
  • Compost Heaps from the Harvesting Bench are a great way to get Concentrated Compost, Moonlight Temper, and Cookie Musk.
  • Ally Habitats are a way to acquire new allies – each home can attract a normal or rare version of the specific ally associated with that home. Ally Habitats require Horticulturist (300) to craft and to harvest.
    • Flowerbed Faerie Habitat – attracts Flowerbed Faerie and (rarely) Flowerbed Countess
    • Purple Glowbug Habitat – attracts Purple Glowfly and (rarely) Brilliant Glowfly
    • Yzzuli’s Drone Habitat – attracts Yzzuli’s Drone and (rarely) Yzzuli’s Queen
    • Appleshell Snail Habitat – attracts Appleshell Snail and (rarely) Sourshell Snail
  • Ally Habitats must be planted in Club Worlds, and are intended to be crafted by the club banding together.
  • The Ally Habitats believe sharing is caring - the ally will be available for anyone with the Horticulturist skill who visits the club. If the rare ally chooses to visit, that will also be available for every visitor with Horticulturist skill.

Compost
  • The Compost Bin can be crafted at the Gardener (150) Skill level of Gardening from the Gardening Bench or the Builder’s Crafting Bench.
  • The Compost Bin can be used to craft Organic Refuse from unwanted crafting materials and non-pvp trophies. Prized vegetables may also be composted.
  • Right-click on items in the Compost Bin to select how much of the stack to compost.
  • Gardener (150) Skill is required to interact with the Compost Bin.
  • Gardening recipes can be composted for Compost Heaps. They can also be deconstructed for blank scrolls, but are locked by default.
  • Items Composted is now a metric than can be viewed by typing /stats.

Food
  • Create edible versions of plants by washing them at the Vegetable Sink!
  • The Vegetable Sink can be crafted at the Gardener (150) Skill from the Gardening Bench or the Builder’s Crafting Bench.
  • Gardener (150) Skill is required to interact with the Vegetable Sink.
  • A Food slot has been added to the character sheet next to Flasks and Emblems. Make sure all UI mods are updated!
  • Food can be equipped to grant small buffs.
  • Food decays over time – a stack can be equipped, and each piece will last for a certain amount of time before decaying.
  • Once a piece of food has been equipped, it cannot be unequipped – that’s just gross!
  • There are rumours that this is only the first bite of food to whet the appetite and give a taste of what's to come - sweeter treats may be coming in a future update. The food abides.

Badges
  • A new set of badges are available for Gardening – earn badges for Harvesting, Watering Plants, and Composting. There’s also an additional badge for collecting all of the Alchemy Plant Seed recipes.
  • Each badge will reward the player with Bobble Pods, Instagrowers, Cubits, and sometimes something extra.
  • The Obsidian Harvesting Badge grants the Green Thumbzilla Ally to help harvest plants.
  • The Obsidian Watering Plants Badge grants the Botanic Floralfin Mount to help water plants.

Store
  • The Sweet Sixteen Pack has been added to the store. This pack grants all of the sixteen currently available classes in Trove – or receive a Credit Pouch for any class already owned before purchasing. Get extra rewards for extra effort!
  • The Cultivated Collection Pack has also been added to the store. This pack grants the Seed Sower mount, Mechanized Hydration Tractor mount, Horticultural Harvest mount, 25 Bobble Pods and 25 Golden Watering Cans (non-tradeable) to help every harvest win the blue ribbon.
  • The Seed Sower mount, Mechanized Hydration Tractor mount, and Horticultural Harvest mount are also available separately from the Style tab. Each mount assists with a different part of Gardening:
    • The Seed Sower plants whichever seeds are selected in the Build Inventory hotbar within a small radius.
    • The Mechanized Hydration Tractor waters all eligible plants within a small radius.
    • The Horticultural Harvester harvests all eligible plants within a small radius.
  • Kahramet, Warden of the Fields is now available via the dragon effigy. Kahramet is also available through a golden egg from greater dragon caches.

New Dungeons
  • New Geode Topside Lair from Argonaut and Ylva!

Additional Updates
  • The critters of geode's caves have become more generous. When you assist them they have a small chance to provide an egg that can be hatched into their family of pets. For example, assisting jelotl may provide you with a Tame Jelotl Egg.
  • NPC and Fishing Trophies can now only be placed in Club Worlds and Cornerstones.
  • The Dragon Crucible has been reorganized.
  • Improved the drop rate for Bubble Dragon Egg Fragments.
  • Dragon Eggs and Egg Fragments now list sources in their tooltips.
  • Crafting Materials have had additional information added/reformatted to describe where players can find them.
  • Class Gem Key fragments can now be crafted with 5 Empowered gem fragments at the Adventurer's Crafting Bench.
  • Some old tradable chaos chest rares can now be deconstructed for one chaos core.
  • Pets no longer have a default 5 Glim deconstruction value.
  • Shadow tower lobby portals will update (over time, not immediately) to point to more recently occupied rooms in the shadow tower, rather than always pointing to the first room.

The post is quite long, so we won't preview it right now. Show

Additional Updates
  • The critters of geode's caves have become more generous. When you assist them they have a small chance to provide an egg that can be hatched into their family of pets. For example, assisting jelotl may provide you with a Tame Jelotl Egg.
  • NPC and Fishing Trophies can now only be placed in Club Worlds and Cornerstones.
  • The Dragon Crucible has been reorganized.
  • Dragon Eggs and Egg Fragments now list sources in their tooltips.
  • Crafting Materials have had additional information added/reformatted to describe where players can find them.
  • Class Gem Key fragments can now be crafted with 5 Empowered gem fragments at the Adventurer's Crafting Bench.
  • Some old tradable chaos chest rares can now be deconstructed for one chaos core.
  • Pets no longer have a default 5 Glim deconstruction value.
  • Shadow tower lobby portals will update (over time, not immediately) to point to more recently occupied rooms in the shadow tower, rather than always pointing to the first room.
  • The following event items that didn't already have them have now had a disclaimer added that they won't last long. All of these items are planned to be removed with the next update so use them or lose them:
    • Xinzaya's Token 2017
    • Pirifario's Token 2017
    • Formigon's Token 2017
    • Mitaura's Token 2017
    • Attepali's Token 2017
    • Dirami's Token 2017
    • Cygnus's Token 2018
    • Tyssaldria's Token 2018
    • Citaria's Token 2018
    • Rilassi's Token 2018
    • Hathath's Token 2018
    • Zehira's Token 2018
    • Xinzaya's Token 2018
    • Pirifario's Token 2018
    • Formigon's Token 2018
    • Mitaura's Token 2018
    • Attepali's Token 2018
    • Dirami's Token 2018
    • Pinata Coin
    • Tentacle Slice
    • Subzero Snowflake
    • Crystallized Sun Spark
    • Shadowy Seal 2018
    • Diggsly's Token
    • Lucky Dust
    • Shadowy Schematic
  • Added the /clublog (no space) slash command to help search for specific club log entries for the primary club. This command will accept a large number of variables, but here are a few examples:
    • “/clublog player PostCard” would find things that PostCard did in the primary club
    • “/clublog chestofficer playerPostCard” would find times that PostCard accessed the Officer Chest
    • “/clublog gardenharvest” would find the most recent 10 times someone harvested a primary club plant
    • “/clublog gardenharvest page 2” would find the next 10 times someone harvested a primary club plant
  • Class helm styles are no longer unlocked on trial classes.
  • Cornerstone Damageable by Bombs and Abilities is now toggled off by default for new players.
  • Fixed an issue that could cause leaderboards to load empty entries in some cases.

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Bomber Royale Changes
  • A couple of potential Bomber Royale maps are currently running on PTS, but may not be included in the final Improvements Update. Please feel free to give feedback on these maps!
  • Kill credit is now granted to the most recent player to damage someone if they die from environmental damage or falling within 15 seconds.
  • Bomber Royale experience gain has been tuned to award more active, aggressive play. Some experience is now granted based on damage done to other players, and the amount of experience granted for just staying alive has been reduced. Experience for each kill has also been reduced since it is now easier to get credit for kills on players who die from lava or falling. Average experience gain may be lower, but very aggressive and accurate players will be more rewarded.
  • The Bomber Royale scoreboard will now show how much damage has been dealt by each player (not including lava bombs).
  • Damage Done (not including lava) in Bomber Royale is now also tracked in /metrics.
  • In Bomber Royale, there is now an option to spectate the rest of the match. Which living player is being watched can be swapped at any time, and if the current target dies it will automatically swap.
  • Fixed a rare issue that could join players to the same team, preventing them from damaging each other.

Club and Adventure Changes
  • Clubs can now be reordered in the Club List.
  • Primary Clubs will always use channel c1. The other clubs will follow the same order as the Club List.
  • An X button has been added to the Liked Worlds UI, allowing players to remove clubs from the Liked Club World list even if the Homeworld Heart has been removed.
  • Clubs ranks now have a PresidentialCandidate permission, and only players in ranks with this permission will be considered to replace an AWOL president. If a president is AWOL and there is no one in a rank with the PresidentialCandidate permission who is also not AWOL, then that club will continue to be run by the AWOL president. Note that if a president leaves a club, all bets are off and the server will still pick someone to replace them, even if there is no one in a rank with the PresidentialCandidate permission.
  • The Club Adventure “Complete PVP Arena Matches” has been replaced by a new Adventure to throw 100 Bombs in Bomber Royale.
  • The Club Adventure “Complete Timed Challenges” has had its required count changed from 10 to 3.
  • The Club Adventures "Collect a Chaos Chest" and "Collect Chaos Chests" will no longer grant credit for Chaos Chests acquired from deconstructing other items.
  • An /adventurerewards command has been added to show the number of rewards available for various adventure types.
  • Adventures can no longer be accepted if they will not grant any rewards. (Note that club XP is considered a reward, so club adventures can be accepted past the 220 limit.)

Dragons
  • Two new dragons have been added to Trove!
  • Typhandir, the Sundered Shield can be obtained by collecting Egg fragments from Dark Chaos Vaults and then crafting the egg at the Dragon Crucible in the Hub.
    • Typhandir, the Sundered Shield is also available through Golden Dragon Effigies.
    • Dark Chaos Vaults an now be crafted at the Chaos Core Crafter Workbench.
  • Yzzuli of the Honeybreeze can be obtained by collecting Egg fragments from bee enemies and then crafting the egg at the Dragon Crucible in the Hub.
  • The Dormant Lorekeeper Dragon Egg now deconstructs into 5 Lorekeeper Dragon Egg Fragments as opposed to 18 Xinzaya's Tokens.

Store
  • Hearty Party Pack 1 has arrived! Thanks to the charitable contributions made by players during Extra Life 2017, this pack contains an un-bee-lievable dragon, Yzzuli of the Honeybreeze, along with 2 costumes, 3 mounts, 1 dancepad, 8 allies, and 9 styles.
    • Trion Worlds, Inc. will donate $5,000 for every 700 units sold of Trove Hearty Party Pack 1, up to a maximum amount of US$20,000, to Children’s Miracle Network Hospitals (a tax exempt 501(c)(3) organization located at 205 W 700 S, Salt Lake City, UT 84101 ). Donations will be made for all eligible packs sold worldwide (excluding SC, AL, IL, and MA) between 12:00 AM PDT, August 7, 2018 through 11:59 pm PDT, September 4, 2018. This contribution is not tax deductible.
  • A disclaimer has been added during purchases of packs to remind players that collectibles are automatically unlocked on the purchasing account, and accounts that have already purchased included items will not receive duplicates.

Ice Sage Changes
  • The Ice Sage DPS has been increased to be more in line with the other classes in Trove. The Ice Sage's control over multiple enemies has also been improved and expanded. We have switched around the ultimate ability, 'The Big Chill' to make it more of the Ice Sage's normal kit rotation. We felt the ability to freeze muliple targets is unique to the Ice Sage, is a lot of fun and should be available for use more frequently.
  • Originally, Frozen Ward was designed to behave like a panic button for when things were not looking good for the Ice Sage. Because the shield lasted indefinitely and provided a DPS increase, it made this ability more of a requirement for the class (due to it lacking DPS overall) and less of a second chance at life.
  • While we have moved, 'The Big Chill' to the Ability1 button, we overhauled the way Frozen Ward works, moved it to Ability2 and have made this the class ultimate.
  • The Empowered Gem for the Ice Sage, "Pain Freeze" no longer replaces, 'Ice Crash' but now replaces the Basic Attack for the Ice Sage. We felt the way Pain Freeze was originally implemented was a bit too uncontrollable or RNG and didn't really support the existing kit or change the overall class gameplay in a way we were happy with, so it's been changed. The changes to Pain Freeze should help round out the class and support the existing gameplay without making the class gem a "must have" for the class.
  • Basic Attack
    • The damage of Basic Attack has been increased by 100% to a coefficient of 2.0
    • Projectile size increased by 100% (from 0.25 to 0.50 block size)
  • Ice Crash
    • The damage of Ice Crash has been increased by 17% to a coefficient of 4.5
    • Energy cost reduced from 20 to 15
    • Ice Crash now chills enemies like Basic Attack, slowing their movement speed for 3.5 seconds
    • Ice Crash now attempts to freeze lava blocks, creating water in the process
  • The Big Chill
    • The Big Chill has been moved to Ability1 and has been replaced by, "Frozen Ward" as the Ice Sage ultimate ability
    • Enemies frozen no longer delay damage but take damage immediately
    • The Big Chill now lasts 3.5 seconds
    • The Big Chill costs 40 energy
    • The Big Chill now has a 7s cooldown
    • Enemies now take damage over time while frozen
    • Initial damage has a coefficient of 3.0
    • DoT damage has a coefficient of 0.66
    • The Big Chill has a critical coefficient of 0.5
  • Frozen Ward
    • Frozen Ward has been moved to Ability2 as the Ice Sage ultimate ability, replacing, "The Big Chill"
    • Frozen Ward now lasts 6s
    • Frozen Ward costs 55 energy
    • Frozen Ward now has a 50s cooldown
    • Frozen Ward blocks incoming damage by 50% while active
    • Frozen Ward movement speed has been increased by 400%
    • Magic Damage is increased 100% while Frozen Ward is active
    • Attack Speed is increased 400% while Frozen Ward is active
  • Ice Sage Empowered Gem, "Pain Freeze"
    • Pain Freeze replaces the class passive, "Coldhearted" and Basic Attack
    • Pain Freeze basic attack chills enemies, slowing their movement speed. (Like the Ice Sage passive, "Coldhearted")
    • Pain Freeze allows Ice Sages to walk across ice without slipping. (Like the Ice Sage passive, "Coldhearted")
    • Targets hit three times with Basic Attack while "Pain Freeze" is equipped explode taking additional damage with a coefficient of 4.5
    • The first hit from Basic Attack now freezes targets for 1s
  • Ice Sage Sub-class Ability
    • All tiers of the Ice Sage sub-class shield now include:
      • Incoming damage reduced by 10% while active
      • Movement speed has been increased by +20
      • Magic Damage is increased 20%
      • Attack Speed is increased 20%

Leaderboards
  • Weekly Contest Leaderboards have been reorganized to put similar contests together.
  • The Vanguardian is now part of the Weekly Contest Leaderboard rotation.
  • The Items Deconstructed contest has been returned to the Weekly Contest Leaderboard rotation. Buying back items will decrement a player’s score on the leaderboard.
  • Weekly Contest Leaderboards are now on a 4 week rotation instead of a 5 week rotation. Each week there are now four Class PR Contests instead of three.
  • There is a new Bomber Royale Weekly Contest Leaderboard - Weekly Bomber Royale Damage Done. This contest rotates week over week with Weekly Bomber Royale Kills.
  • Weekly Contest Leaderboards for Class Power Rank now reward 5 Bound Brilliance at 5000+ Score and 3 Empowered Gem Boxes at 2500+ Score.

New Player Submitted Dungeons and Styles
  • New Luminopolis Neon City dungeon from RomyTheCarrot!
  • 20 player submitted Hat styles have been added.
    • Squashy Lid, a new Uncommon Hat style by Pumkmine!
    • Hi-Hat, a new Rare Hat style by Atlas_Sanchez!
    • Top Tuber, a new Epic Hat style by NoisyVenom!
    • Shallow Skilletry, a new Legendary Hat style by Mew2ian!
    • Expansive Mind, a new Relic Hat style by animationman!
    • Catnapping Kitty, a new Relic Hat style by Zoe!
    • Veiled Vices, a new Shadow Hat style by Gimbly!
    • Vulpine Beanie, a new Highlands Hat style by GadgetCAT!
    • Glinting Gallivanter, a new Highlands Hat style by Deimondou!
    • Tiny Shroom Topper, a new Undead Hat style by Carthago47!
    • Perky Penguin, a new Tundra Hat style by Pennry!
    • Mini Ice Sage, a new Tundra Hat style by Knightlock!
    • Posted Penguin, a new Tundra Hat style by VovKgr!
    • Heated Hound Hat, a new Dragon Hat style by Furrek!
    • Bandwidth Cap, a new Neon City Hat style by FlaminTNT!
    • Sensory Center, a new Neon City Hat style by GogestickCJ!
    • Wondrous Wanderer, a new Treasure Isles Hat style by HenrichVonRotenborg!
    • Conure Allure, a new Treasure Isles Hat style by Rajeeb!
    • Tropi-Cap, a new Treasure Isles Hat style by PillarAngel!
    • Boater's Bachi, a new Treasure Isles Hat style by HenrichVonRotenborg!
  • 25 player submitted Face styles have been added.
    • Horned Horror, a new Rare Face style by xRoBoTx!
    • Daring Devilry, a new Legendary Face style by Croissanti!
    • Visceral Visor, a new Relic Face style by Cauchemare!
    • Solitary Starhopper, a new Resplendent Face style by Keeneen!
    • Pallid Prowler, a new Resplendent Face style by Stermo!
    • Lupus Lunaris, a new Resplendent Face style by Keeneen!
    • Stark Darkness, a new Shadow Face style by Cauchemare!
    • Creeping Shadow, a new Shadow Face style by WackyRobert100!
    • Warm-Hearted Witch, a new Highlands Face style by Humpypants!
    • Vitreous Veil, a new Highlands Face style by Kvoor!
    • Gaze of the Golden King, a new Highlands Face style by taliar!
    • Cursed Contemplation, a new Undead Face style by zeky!
    • Squalling Specter, a new Undead Face style by DancingDragon!
    • Floral Façade, a new Fae Face style by Anzy!
    • Searing Spray, a new Dragon Face style by UEDTormentor!
    • Ashen Pallor, a new Dragon Face style by Cauchemare!
    • Kami's Contempt, a new Neon City Face style by AquaX2!
    • Micro-Monocle, a new Neon City Face style by Furebel!
    • Remote Stare, a new Neon City Face style by Cytorax!
    • Rebel Rider, a new Neon City Face style by DakotaSpine!
    • Luminous Legacy, a new Neon City Face style by Everscream!
    • Fishbowl Lens, a new Treasure Isles Face style by DakotaSpine!
    • Mellow Marshian, a new Jurassic Jungle Face style by GriffenL!
    • Purple Pacifier, a new Extra Life Face style by Ajo!
    • Good Goatee, a new Extra Life Face style by Woo!
  • 10 player submitted Melee styles have been added.
    • Plain Grain, a new Uncommon Melee style by vipility!
    • Diffused Shade, a new Epic Melee style by Kelshiso!
    • Hard Unlock, a new Shadow Melee style by OreoKirby!
    • Rapping Ribbit, a new Highlands Melee style by Billwilkens!
    • Cog Cleaver, a new Frontier Melee style by Stedms!
    • Pumpkin Overgrowth, a new Undead Melee style by ZangetsuT!
    • Heretic Hatchet, a new Dragon Melee style by Stedms!
    • Dragonkin Divider, a new Dragon Melee style by Draganaur!
    • Hardlight E-Razor, a new Neon City Melee style by Cicasajt!
    • Daimeownt's Decree, a new Neon City Melee style by Stedms!
  • 41 player submitted Gun styles have been added.
    • Heavy Hydroblaster, a new Rare Gun style by Eagleyley!
    • Serum Syringe, a new Rare Gun style by GuyDude1337!
    • Lippy Stickler, a new Epic Gun style by AdamantSpartan!
    • Raspberry Roaster, a new Legendary Gun style by Linneul!
    • Azulian Spitfire, a new Relic Gun style by KobayashiMaru!
    • Glim Grapple, a new Relic Gun style by NinkPT!
    • Frondly Fire, a new Shadow Gun style by NovusNX!
    • Slavering Sandworm, a new Frontier Gun style by Tormental!
    • Remote Rockdrill, a new Frontier Gun style by LaFreakki!
    • Metal Macawdmiral, a new Frontier Gun style by Praedon!
    • Soul Centrifuge, a new Undead Gun style by RikaSigma!
    • Skeletaser, a new Undead Gun style by thelunarfox75!
    • Freezefoamer, a new Tundra Gun style by Mysandwich!
    • Freezing Fangbuster, a new Tundra Gun style by NeoXenon!
    • Glacial Cannon, a new Tundra Gun style by Darkboy1010!
    • Fae Asparagun, a new Fae Gun style by KuestVire!
    • Volcano Vacuum, a new Dragon Gun style by DancingDragon!
    • N-Charged Needler, a new Neon City Gun style by ToriE!
    • Chemical Quadbarrel, a new Neon City Gun style by Zungry!
    • Magnetronic Manipulator, a new Neon City Gun style by ExtrysGO!
    • Viridium Velosieger, a new Neon City Gun style by Darkmight242!
    • Magnacoil Magnum, a new Neon City Gun style by Elthen!
    • Triple Turbolaser, a new Neon City Gun style by Enjoyneering!
    • Solid-State Deriver, a new Neon City Gun style by TheGoldenBucket!
    • Protoplasmic Drill, a new Neon City Gun style by Shellcat!
    • Vulcannon Mk. V, a new Neon City Gun style by Volgaria!
    • Strawbully Shotgun, a new Candy Gun style by exone!
    • Purpurine Piestole, a new Candy Gun style by Lennyways!
    • Strawberry Gum Gun, a new Candy Gun style by Stermo!
    • Blueberry Chocone, a new Candy Gun style by BlazzenOnthaKayyak!
    • Sunreach Sniper, a new Radiant Gun style by Ketchi!
    • Brightblade Baselard, a new Radiant Gun style by magicbat!
    • Sun Popper, a new Radiant Gun style by thatsea251!
    • Aurion Ascender, a new Radiant Gun style by Lordaloa!
    • Bronzed Bulleteer, a new Treasure Isles Gun style by MadMalGuy!
    • Meteor Matchstick, a new Jurassic Jungle Gun style by Bart!
    • Thunderclaw, a new Forbidden Spires Gun style by Jedimario!
    • Yin Bang, a new Forbidden Spires Gun style by Dodger7777!
    • Pyrotechnics Package, a new Forbidden Spires Gun style by GuyDude1337!
    • Long Long, a new Forbidden Spires Gun style by JupeFin!
    • Porky Pew-Pewer, a new Extra Life Gun style by Highlancer54!
  • 8 player submitted Bow styles have been added.
    • Fletch Ringer, a new Epic Bow style by Legodriel!
    • Tinder Twig Bow, a new Frontier Bow style by BasicEgg!
    • Webwing Witchbow, a new Undead Bow style by KinoyoK!
    • Idle Vocalizer, a new Neon City Bow style by GadgetCAT!
    • Goat'Guud's Gatling Bow, a new Candy Bow style by Zilten!
    • Orange Slayer Cake Slice, a new Candy Bow style by forenmagra!
    • Masted Bow, a new Treasure Isles Bow style by Rossaroni!
    • Whirling Windwheel, a new Forbidden Spires Bow style by Squiddy_101!
  • 19 player submitted Staff styles have been added.
    • Love-Laced Counting Rod, a new Resplendent Staff style by Caspersaur!
    • Shandri's Shardwand, a new Resplendent Staff style by Kive10!
    • Classy Key, a new Shadow Staff style by OreoKirby!
    • Phased Cadence, a new Shadow Staff style by Lurax!
    • Lightless Lapse, a new Shadow Staff style by OreoKirby!
    • Unseemly End, a new Shadow Staff style by Zlender02!
    • Chloromancer's Corsage, a new Highlands Staff style by IIEERRAA!
    • Frontier Spring, a new Frontier Staff style by Shmebulock666!
    • Desert Dowser, a new Frontier Staff style by Sailor_Hatan!
    • Steam Wizstle, a new Frontier Staff style by Thenqwe!
    • Darkshroom Dweomerant, a new Undead Staff style by Devilswarchild!
    • Starcaller Standard, a new Tundra Staff style by BorgoMadonno!
    • Toothy Totem, a new Fae Staff style by Jrlegoman!
    • Lava Lake Paddle, a new Dragon Staff style by UnikGod!
    • Horned Hexstaff, a new Dragon Staff style by Demirion!
    • Faith's Flamebearer, a new Dragon Staff style by Geoff!
    • Smoldering Surprise, a new Dragon Staff style by FiannaTiger!
    • Serpent's Spark, a new Dragon Staff style by snake_bumble!
    • Beholden Balecaster, a new Dragon Staff style by Jeranydus!
    • Portable Portalizer, a new Neon City Staff style by MasterFader!
  • 39 player submitted Spear styles have been added.
    • Faithful Facemelter, a new Epic Spear style by Zurcio!
    • Winged Goad, a new Legendary Spear style by Laegh!
    • Subdued Sunspear, a new Relic Spear style by RazorousTheRogue!
    • Prime-Pronged Piercer, a new Relic Spear style by Croissanti!
    • Shining Seraph, a new Resplendent Spear style by LordAlora!
    • Aurym's Allegory, a new Resplendent Spear style by Vadosk!
    • Seized and Deceased, a new Shadow Spear style by MoFenrir!
    • Star Darkener, a new Shadow Spear style by OreoKirby!
    • Bonkers Bonker, a new Shadow Spear style by Zsword!
    • Harbinger Halberd, a new Shadow Spear style by PhotonMuffin!
    • Tentacular Trident, a new Shadow Spear style by Vadosk!
    • Dread Darkcandle, a new Shadow Spear style by Vadosk!
    • Siranjar's Last Wish, a new Highlands Spear style by Spirare!
    • Spiked Sunmace, a new Highlands Spear style by PolacekX3!
    • Telescoping Tine, a new Frontier Spear style by MCCrash!
    • Rancor's Rune, a new Undead Spear style by Fcois_ini83!
    • Hangnail Hook, a new Undead Spear style by superdog71!
    • Ceaseless Stricture, a new Undead Spear style by LongInteger!
    • Slush Pylon, a new Tundra Spear style by BiBinca!
    • Galenor's Scalance, a new Tundra Spear style by Kryssot!
    • Frozen Envy, a new Tundra Spear style by zJustSimple!
    • Green Glaivelle, a new Fae Spear style by Twiglest!
    • Bine Billhook, a new Fae Spear style by Mon1erca1!
    • FyrFalkan, a new Dragon Spear style by Jupefin!
    • Torchentine, a new Dragon Spear style by Evilagician!
    • Radiating iRod, a new Neon City Spear style by Dexical!
    • Khangyar of Fervor, a new Neon City Spear style by Twiglest!
    • Lightcasting Luminlance, a new Neon City Spear style by Everscream!
    • Neon Needle, a new Neon City Spear style by Galahad07!
    • Buggy Botzapper, a new Neon City Spear style by Tomborius!
    • Song of Sanctuary, a new Radiant Spear style by vadosk!
    • Sunsheen Spear, a new Radiant Spear style by PolacekX3!
    • Sunshimmer, a new Radiant Spear style by Praedon!
    • Bitone Beak, a new Treasure Isles Spear style by Praedon!
    • Bait and Stitch, a new Treasure Isles Spear style by EdgeG!
    • Teeny Pterodactyl, a new Treasure Isles Spear style by BillWilkens!
    • Brand of Banishment, a new Forbidden Spires Spear style by Jupefin!
    • Dissident Dragontongue, a new Forbidden Spires Spear style by Kentuky!
    • Jadeleaf Janga, a new Forbidden Spires Spear style by Zsword!

Additional Updates
  • Made many server optimizations and reduced the amount of data sent back and forth between the client and server. This will moderately reduce lag.
  • An option to make cornerstones undamageable by bombs and abilities has been added to the Miscellaneous tab under Settings.
  • Added an option in the Miscellaneous tab under Settings to set the minimum rarity of gear that will be picked up when holding the Loot hotkey.
  • The +50% Crystal Gathering Potion now increases Crystal drops by 50% from Crystal Pinatas, Lesser and Greater Crystal Caches.
  • A sort button has been added for personal chests and inventory.
  • Players can now pick their displayed name colors from a list of earned colors. This list can be accessed next to the name on the character sheet.
  • There is now a toggle on the box opening UI that allows players to open chests until a rare result occurs.
  • The Geode Hub now has a map.
  • Reduced the time it takes for cave critters to reward the player with Lesser Crystal Caches by approximately 75%.
  • Opening the Collections panel from the Character Sheet will now default to "Show Favorites" instead of "Hide Uncollected". If no Favorites are assigned for a given category, it will fall back to show all the collected items instead, as it did before.
  • The Marketplace now has a Resell option.
  • Camera distance will now be saved when switching between worlds.
  • Fixed an issue where the Dino Tamer ultimate would sometimes get stuck.
  • Damage numbers have been added to the Faerie Dance ability for Fae Trickster.
  • Fixed an issue preventing Za’hadeen from working with the Fae Trickster Subclass ability.
  • Tweaked the damage size for Vanguardian ranged attacks.
  • 30 enemy Cursed Skulls have been altered to spawn in three waves of ten creatures versus the old method of spawning six waves of five creatures.
  • The loot collector will now also include items in the currency inventory.
  • Items in the currency inventory should no longer deconstruct in to 100 glim.
  • The scroll speed for merchant stores has been increased.
  • Looting equipment while in Build Mode will no longer auto equip the item.
  • The error message received when attempting to equip a gem with an already equipped effect is now more accurate.
  • Plants will now grow in any season.
  • A Chocolate Sponge has been added to the top tier of Gardening. Note that Chocolate blocks are not required for any plant.
  • Water can no longer destroy anti-gravity blocks.
  • Fixed a typo for the Hoarfiend Hornbow.
  • Messages about receiving 0 Geode Mastery should no longer be displayed.
  • Fixed an issue where the skybox flickers when changing zones.

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Bomber Royale Changes
  • Kill credit is now granted to the most recent player to damage someone if they die from environmental damage or falling within 15 seconds.
  • Bomber Royale experience gain has been tuned to award more active, aggressive play. Some experience is now granted based on damage done to other players, and the amount of experience granted for just staying alive has been reduced. Experience for each kill has also been reduced since it is now easier to get credit for kills on players who die from lava or falling. Average experience gain may be lower, but very aggressive and accurate players will be more rewarded.
  • The Bomber Royale scoreboard will now show how much damage has been dealt by each player (not including lava bombs).
  • Damage Done (not including lava) in Bomber Royale is now also tracked in /metrics.
  • In Bomber Royale, there is now an option to spectate the rest of the match. Which living player is being watched can be swapped at any time, and if the current target dies it will automatically swap.
  • Fixed a rare issue that could join players to the same team, preventing them from damaging each other.
  • (PS4 and Xbox only) The Bomber Royale scoreboard no longer prevents opening chat or the character sheet.

Club and Adventure Changes
  • Clubs can now be reordered in the Club List.
  • Primary Clubs will always use chat channel c1. The other clubs will follow the same order as the Club List.
  • An X button has been added to the Liked Worlds UI, allowing players to remove clubs from the Liked Club World list even if the Homeworld Heart has been removed.
  • Clubs ranks now have a PresidentialCandidate permission, and only players in ranks with this permission will be considered to replace an AWOL president. If a president is AWOL and there is no one in a rank with the PresidentialCandidate permission who is also not AWOL, then that club will continue to be run by the AWOL president. Note that if a president leaves a club, all bets are off and the server will still pick someone to replace them, even if there is no one in a rank with the PresidentialCandidate permission.
  • The Club Adventure “Complete PVP Arena Matches” has been replaced by a new Adventure to throw 100 Bombs in Bomber Royale.
  • The Club Adventure “Complete Timed Challenges” has had its required count changed from 10 to 3.
  • The Club Adventures "Collect a Chaos Chest" and "Collect Chaos Chests" will no longer grant credit for Chaos Chests acquired from deconstructing other items.
  • An /adventurerewards command has been added to show the number of rewards available for various adventure types.
  • Adventures can no longer be accepted if they will not grant any rewards. (Note that club XP is considered a reward, so club adventures can be accepted past the 220 limit.)

Dragons
  • Two new dragons have been added to Trove!
  • Typhandir, the Sundered Shield can be obtained by collecting Egg fragments from Dark Chaos Vaults and then crafting the egg at the Dragon Crucible in the Hub.
    • Typhandir, the Sundered Shield is also available through Golden Dragon Effigies.
    • Dark Chaos Vaults an now be crafted at the Chaos Core Crafter Workbench.
  • Yzzuli of the Honeybreeze can be obtained by collecting Egg fragments from bee enemies and then crafting the egg at the Dragon Crucible in the Hub.
  • Xendri, the Arc Tempest, realizing he was lagging behind his siblings in power, made his case to Celetial Paragon Zehira to increase his power. He now grants energy regen and maximum health in addition to a maximum energy increase and magic find, bringing him more in line with his brethren.
  • The Dormant Lorekeeper Dragon Egg now deconstructs into 5 Lorekeeper Dragon Egg Fragments as opposed to 18 Xinzaya's Tokens.

Store
  • Hearty Party Pack 1 has arrived! Thanks to the charitable contributions made by players during Extra Life 2017, this pack contains an un-bee-lievable dragon, Yzzuli of the Honeybreeze, along with 2 costumes, 3 mounts, 1 dancepad, 8 allies, and 9 styles.
    • Trion Worlds, Inc. will donate $5,000 for every 700 units sold of Trove Hearty Party Pack 1, up to a maximum amount of US$20,000, to Children’s Miracle Network Hospitals (a tax exempt 501(c)(3) organization located at 205 W 700 S, Salt Lake City, UT 84101 ). Donations will be made for all eligible packs sold worldwide (excluding SC, AL, IL, and MA) between 12:00 AM PDT, August 7, 2018 through 11:59 pm PDT, September 4, 2018. This contribution is not tax deductible.
  • A disclaimer has been added during purchases of packs to remind players that collectibles are automatically unlocked on the purchasing account, and accounts that have already purchased included items will not receive duplicates.

Ice Sage Changes
  • Basic Attack
    • The damage of Basic Attack has been increased to a coefficient of 2.5.
    • Projectile size increased by 100% (from 0.25 to 0.50 block size).
  • Ice Crash
    • The damage of Ice Crash has been increased to a coefficient of 6.0.
    • Energy cost reduced from 20 to 15.
    • Ice Crash now chills enemies like Basic Attack, slowing their movement speed for 3.5 seconds.
    • Ice Crash now attempts to freeze lava blocks, creating water in the process.
  • The Big Chill
    • The Big Chill has been moved to Ability1 and has been replaced by, "Frozen Ward" as the Ice Sage ultimate ability.
    • Enemies frozen no longer delay damage but take damage immediately.
    • The Big Chill now lasts 3.5 seconds.
    • The Big Chill costs 40 energy.
    • The Big Chill now has a 7s cooldown.
    • Enemies now take damage over time while frozen.
    • Initial damage has a coefficient of 3.0.
    • DoT damage has a coefficient of 0.66.
    • The Big Chill has a critical coefficient of 0.5.
  • Frozen Ward
    • Frozen Ward has been moved to Ability2 as the Ice Sage ultimate ability, replacing, "The Big Chill".
    • Frozen Ward now lasts 5s.
    • Frozen Ward costs 55 energy.
    • Frozen Ward now has a 30s cooldown.
    • Frozen Ward absorbs damage received greater than 50% of HP.
    • Frozen Ward movement speed has been increased by 400%.
    • Magic Damage is increased 100% while Frozen Ward is active.
    • Attack Speed is increased 400% while Frozen Ward is active.
  • Ice Sage Empowered Gem, "Pain Freeze"
    • Pain Freeze replaces the class passive, "Coldhearted" and Basic Attack.
    • Pain Freeze basic attack chills enemies, slowing their movement speed. (Like the Ice Sage passive, "Coldhearted").
    • Pain Freeze allows Ice Sages to walk across ice without slipping. (Like the Ice Sage passive, "Coldhearted").
    • Targets hit three times with Basic Attack while "Pain Freeze" is equipped explode taking additional damage with a coefficient of 4.5.
    • The first hit from Basic Attack now freezes targets for 1s.
  • Ice Sage Sub-class Ability
    • All tiers of the Ice Sage sub-class shield now include:
      • Incoming damage reduced by 10% while active.
      • Movement speed has been increased by +20.
      • Magic Damage is increased 20%.
      • Attack Speed is increased 20%.

Leaderboards
  • Weekly Contest Leaderboards have been reorganized to put similar contests together.
  • The Vanguardian is now part of the Weekly Contest Leaderboard rotation.
  • Weekly Contest Leaderboards are now on a 4 week rotation instead of a 5 week rotation. Each week there are now four Class PR Contests instead of three.
  • There is a new Bomber Royale Weekly Contest Leaderboard - Weekly Bomber Royale Damage Done. This contest rotates week over week with Weekly Bomber Royale Kills.
  • Weekly Contest Leaderboards for Class Power Rank now reward 5 Bound Brilliance at 5000+ Score and 3 Empowered Gem Boxes at 2500+ Score.

New Player Submitted Styles
  • 20 player submitted Hat styles have been added.
    • Squashy Lid, a new Uncommon Hat style by Pumkmine!
    • Hi-Hat, a new Rare Hat style by Atlas_Sanchez!
    • Top Tuber, a new Epic Hat style by NoisyVenom!
    • Shallow Skilletry, a new Legendary Hat style by Mew2ian!
    • Expansive Mind, a new Relic Hat style by animationman!
    • Catnapping Kitty, a new Relic Hat style by Zoe!
    • Veiled Vices, a new Shadow Hat style by Gimbly!
    • Vulpine Beanie, a new Highlands Hat style by GadgetCAT!
    • Glinting Gallivanter, a new Highlands Hat style by Deimondou!
    • Tiny Shroom Topper, a new Undead Hat style by Carthago47!
    • Perky Penguin, a new Tundra Hat style by Pennry!
    • Mini Ice Sage, a new Tundra Hat style by Knightlock!
    • Posted Penguin, a new Tundra Hat style by VovKgr!
    • Heated Hound Hat, a new Dragon Hat style by Furrek!
    • Bandwidth Cap, a new Neon City Hat style by FlaminTNT!
    • Sensory Center, a new Neon City Hat style by GogestickCJ!
    • Wondrous Wanderer, a new Treasure Isles Hat style by HenrichVonRotenborg!
    • Conure Allure, a new Treasure Isles Hat style by Rajeeb!
    • Tropi-Cap, a new Treasure Isles Hat style by PillarAngel!
    • Boater's Bachi, a new Treasure Isles Hat style by HenrichVonRotenborg!
  • 25 player submitted Face styles have been added.
    • Horned Horror, a new Rare Face style by xRoBoTx!
    • Daring Devilry, a new Legendary Face style by Croissanti!
    • Visceral Visor, a new Relic Face style by Cauchemare!
    • Solitary Starhopper, a new Resplendent Face style by Keeneen!
    • Pallid Prowler, a new Resplendent Face style by Stermo!
    • Lupus Lunaris, a new Resplendent Face style by Keeneen!
    • Stark Darkness, a new Shadow Face style by Cauchemare!
    • Creeping Shadow, a new Shadow Face style by WackyRobert100!
    • Warm-Hearted Witch, a new Highlands Face style by Humpypants!
    • Vitreous Veil, a new Highlands Face style by Kvoor!
    • Gaze of the Golden King, a new Highlands Face style by taliar!
    • Cursed Contemplation, a new Undead Face style by zeky!
    • Squalling Specter, a new Undead Face style by DancingDragon!
    • Floral Façade, a new Fae Face style by Anzy!
    • Searing Spray, a new Dragon Face style by UEDTormentor!
    • Ashen Pallor, a new Dragon Face style by Cauchemare!
    • Kami's Contempt, a new Neon City Face style by AquaX2!
    • Micro-Monocle, a new Neon City Face style by Furebel!
    • Remote Stare, a new Neon City Face style by Cytorax!
    • Rebel Rider, a new Neon City Face style by DakotaSpine!
    • Luminous Legacy, a new Neon City Face style by Everscream!
    • Fishbowl Lens, a new Treasure Isles Face style by DakotaSpine!
    • Mellow Marshian, a new Jurassic Jungle Face style by GriffenL!
    • Purple Pacifier, a new Extra Life Face style by Ajo!
    • Good Goatee, a new Extra Life Face style by Woo!
  • 10 player submitted Melee styles have been added.
    • Plain Grain, a new Uncommon Melee style by vipility!
    • Diffused Shade, a new Epic Melee style by Kelshiso!
    • Hard Unlock, a new Shadow Melee style by OreoKirby!
    • Rapping Ribbit, a new Highlands Melee style by Billwilkens!
    • Cog Cleaver, a new Frontier Melee style by Stedms!
    • Pumpkin Overgrowth, a new Undead Melee style by ZangetsuT!
    • Heretic Hatchet, a new Dragon Melee style by Stedms!
    • Dragonkin Divider, a new Dragon Melee style by Draganaur!
    • Hardlight E-Razor, a new Neon City Melee style by Cicasajt!
    • Daimeownt's Decree, a new Neon City Melee style by Stedms!
  • 41 player submitted Gun styles have been added.
    • Heavy Hydroblaster, a new Rare Gun style by Eagleyley!
    • Serum Syringe, a new Rare Gun style by GuyDude1337!
    • Lippy Stickler, a new Epic Gun style by AdamantSpartan!
    • Raspberry Roaster, a new Legendary Gun style by Linneul!
    • Azulian Spitfire, a new Relic Gun style by KobayashiMaru!
    • Glim Grapple, a new Relic Gun style by NinkPT!
    • Frondly Fire, a new Shadow Gun style by NovusNX!
    • Slavering Sandworm, a new Frontier Gun style by Tormental!
    • Remote Rockdrill, a new Frontier Gun style by LaFreakki!
    • Metal Macawdmiral, a new Frontier Gun style by Praedon!
    • Soul Centrifuge, a new Undead Gun style by RikaSigma!
    • Skeletaser, a new Undead Gun style by thelunarfox75!
    • Freezefoamer, a new Tundra Gun style by Mysandwich!
    • Freezing Fangbuster, a new Tundra Gun style by NeoXenon!
    • Glacial Cannon, a new Tundra Gun style by Darkboy1010!
    • Fae Asparagun, a new Fae Gun style by KuestVire!
    • Volcano Vacuum, a new Dragon Gun style by DancingDragon!
    • N-Charged Needler, a new Neon City Gun style by ToriE!
    • Chemical Quadbarrel, a new Neon City Gun style by Zungry!
    • Magnetronic Manipulator, a new Neon City Gun style by ExtrysGO!
    • Viridium Velosieger, a new Neon City Gun style by Darkmight242!
    • Magnacoil Magnum, a new Neon City Gun style by Elthen!
    • Triple Turbolaser, a new Neon City Gun style by Enjoyneering!
    • Solid-State Deriver, a new Neon City Gun style by TheGoldenBucket!
    • Protoplasmic Drill, a new Neon City Gun style by Shellcat!
    • Vulcannon Mk. V, a new Neon City Gun style by Volgaria!
    • Strawbully Shotgun, a new Candy Gun style by exone!
    • Purpurine Piestole, a new Candy Gun style by Lennyways!
    • Strawberry Gum Gun, a new Candy Gun style by Stermo!
    • Blueberry Chocone, a new Candy Gun style by BlazzenOnthaKayyak!
    • Sunreach Sniper, a new Radiant Gun style by Ketchi!
    • Brightblade Baselard, a new Radiant Gun style by magicbat!
    • Sun Popper, a new Radiant Gun style by thatsea251!
    • Aurion Ascender, a new Radiant Gun style by Lordaloa!
    • Bronzed Bulleteer, a new Treasure Isles Gun style by MadMalGuy!
    • Meteor Matchstick, a new Jurassic Jungle Gun style by Bart!
    • Thunderclaw, a new Forbidden Spires Gun style by Jedimario!
    • Yin Bang, a new Forbidden Spires Gun style by Dodger7777!
    • Pyrotechnics Package, a new Forbidden Spires Gun style by GuyDude1337!
    • Long Long, a new Forbidden Spires Gun style by JupeFin!
    • Porky Pew-Pewer, a new Extra Life Gun style by Highlancer54!
  • 8 player submitted Bow styles have been added.
    • Fletch Ringer, a new Epic Bow style by Legodriel!
    • Tinder Twig Bow, a new Frontier Bow style by BasicEgg!
    • Webwing Witchbow, a new Undead Bow style by KinoyoK!
    • Idle Vocalizer, a new Neon City Bow style by GadgetCAT!
    • Goat'Guud's Gatling Bow, a new Candy Bow style by Zilten!
    • Orange Slayer Cake Slice, a new Candy Bow style by forenmagra!
    • Masted Bow, a new Treasure Isles Bow style by Rossaroni!
    • Whirling Windwheel, a new Forbidden Spires Bow style by Squiddy_101!
  • 19 player submitted Staff styles have been added.
    • Love-Laced Counting Rod, a new Resplendent Staff style by Caspersaur!
    • Shandri's Shardwand, a new Resplendent Staff style by Kive10!
    • Classy Key, a new Shadow Staff style by OreoKirby!
    • Phased Cadence, a new Shadow Staff style by Lurax!
    • Lightless Lapse, a new Shadow Staff style by OreoKirby!
    • Unseemly End, a new Shadow Staff style by Zlender02!
    • Chloromancer's Corsage, a new Highlands Staff style by IIEERRAA!
    • Frontier Spring, a new Frontier Staff style by Shmebulock666!
    • Desert Dowser, a new Frontier Staff style by Sailor_Hatan!
    • Steam Wizstle, a new Frontier Staff style by Thenqwe!
    • Darkshroom Dweomerant, a new Undead Staff style by Devilswarchild!
    • Starcaller Standard, a new Tundra Staff style by BorgoMadonno!
    • Toothy Totem, a new Fae Staff style by Jrlegoman!
    • Lava Lake Paddle, a new Dragon Staff style by UnikGod!
    • Horned Hexstaff, a new Dragon Staff style by Demirion!
    • Faith's Flamebearer, a new Dragon Staff style by Geoff!
    • Smoldering Surprise, a new Dragon Staff style by FiannaTiger!
    • Serpent's Spark, a new Dragon Staff style by snake_bumble!
    • Beholden Balecaster, a new Dragon Staff style by Jeranydus!
    • Portable Portalizer, a new Neon City Staff style by MasterFader!
  • 39 player submitted Spear styles have been added.
    • Faithful Facemelter, a new Epic Spear style by Zurcio!
    • Winged Goad, a new Legendary Spear style by Laegh!
    • Subdued Sunspear, a new Relic Spear style by RazorousTheRogue!
    • Prime-Pronged Piercer, a new Relic Spear style by Croissanti!
    • Shining Seraph, a new Resplendent Spear style by LordAlora!
    • Aurym's Allegory, a new Resplendent Spear style by Vadosk!
    • Seized and Deceased, a new Shadow Spear style by MoFenrir!
    • Star Darkener, a new Shadow Spear style by OreoKirby!
    • Bonkers Bonker, a new Shadow Spear style by Zsword!
    • Harbinger Halberd, a new Shadow Spear style by PhotonMuffin!
    • Tentacular Trident, a new Shadow Spear style by Vadosk!
    • Dread Darkcandle, a new Shadow Spear style by Vadosk!
    • Siranjar's Last Wish, a new Highlands Spear style by Spirare!
    • Spiked Sunmace, a new Highlands Spear style by PolacekX3!
    • Telescoping Tine, a new Frontier Spear style by MCCrash!
    • Rancor's Rune, a new Undead Spear style by Fcois_ini83!
    • Hangnail Hook, a new Undead Spear style by superdog71!
    • Ceaseless Stricture, a new Undead Spear style by LongInteger!
    • Slush Pylon, a new Tundra Spear style by BiBinca!
    • Galenor's Scalance, a new Tundra Spear style by Kryssot!
    • Frozen Envy, a new Tundra Spear style by zJustSimple!
    • Green Glaivelle, a new Fae Spear style by Twiglest!
    • Bine Billhook, a new Fae Spear style by Mon1erca1!
    • FyrFalkan, a new Dragon Spear style by Jupefin!
    • Torchentine, a new Dragon Spear style by Evilagician!
    • Radiating iRod, a new Neon City Spear style by Dexical!
    • Khangyar of Fervor, a new Neon City Spear style by Twiglest!
    • Lightcasting Luminlance, a new Neon City Spear style by Everscream!
    • Neon Needle, a new Neon City Spear style by Galahad07!
    • Buggy Botzapper, a new Neon City Spear style by Tomborius!
    • Song of Sanctuary, a new Radiant Spear style by vadosk!
    • Sunsheen Spear, a new Radiant Spear style by PolacekX3!
    • Sunshimmer, a new Radiant Spear style by Praedon!
    • Bitone Beak, a new Treasure Isles Spear style by Praedon!
    • Bait and Stitch, a new Treasure Isles Spear style by EdgeG!
    • Teeny Pterodactyl, a new Treasure Isles Spear style by BillWilkens!
    • Brand of Banishment, a new Forbidden Spires Spear style by Jupefin!
    • Dissident Dragontongue, a new Forbidden Spires Spear style by Kentuky!
    • Jadeleaf Janga, a new Forbidden Spires Spear style by Zsword!

Additional Updates
  • Made many server optimizations and reduced the amount of data sent back and forth between the client and server. This will moderately reduce lag.
  • An option to make cornerstones undamageable by bombs and abilities has been added to the Miscellaneous tab under Settings.
  • Added an option in the Miscellaneous tab under Settings to set the minimum rarity of gear that will be picked up when holding the Loot hotkey.
  • The +50% Crystal Gathering Potion now increases Crystal drops by 50% from Crystal Pinatas, Lesser and Greater Crystal Caches.
  • A sort button has been added for personal chests and inventory.
  • Players can now pick their displayed name colors from a list of earned colors. This list can be accessed next to the name on the character sheet.
  • There is now a toggle on the box opening UI that allows players to open chests until a rare result occurs.
  • The Geode Hub now has a map.
  • The player's icon should now appear over other players on the map.
  • Reduced the time it takes for cave critters to reward the player with Lesser Crystal Caches by approximately 75%.
  • Opening the Collections panel from the Character Sheet will now default to "Show Favorites" instead of "Hide Uncollected". If no Favorites are assigned for a given category, it will fall back to show all the collected items instead, as it did before.
  • The Marketplace now has a Resell option.
  • Camera distance will now be saved when switching between worlds.
  • Fixed an issue where the Dino Tamer ultimate would sometimes get stuck.
  • Damage numbers have been added to the Faerie Dance ability for Fae Trickster.
  • Fixed an issue preventing Za’hadeen from working with the Fae Trickster Subclass ability.
  • Tweaked the damage size for Vanguardian ranged attacks.
  • 30 enemy Cursed Skulls have been altered to spawn in three waves of ten creatures versus the old method of spawning six waves of five creatures.
  • The loot collector will now also include items in the currency inventory.
  • Items in the currency inventory should no longer deconstruct in to 100 glim.
  • The scroll speed for merchant stores has been increased.
  • Looting equipment while in Build Mode will no longer auto equip the item.
  • The error message received when attempting to equip a gem with an already equipped effect is now more accurate.
  • Additional Mastery Sigils have been added.
  • Plants will now grow in any season.
  • A Chocolate Sponge has been added to the top tier of Gardening. Note that Chocolate blocks are not required for any plant.
  • Double PVP Experience has been removed from the weekly bonus rotation after the current week - it only affects the old Battle Arenas, so the event has been confusing for some players. Bomber Royale is affected by the normal Double Experience weekly bonus instead.
  • Water can no longer destroy anti-gravity blocks.
  • Rare bird deco drops and epic bear deco drops have had their displayed rarity set to Common so they will automatically be looted and won't leave behind extra floating objects. Note that this only affects their displayed rarity and not their drop rate.
  • Fixed a typo for the Hoarfiend Hornbow.
  • Messages about receiving 0 Geode Mastery should no longer be displayed.
  • Fixed an issue where the skybox flickers when changing zones.

The post is quite long, so we won't preview it right now. Show

New Class, New Biome
  • The Dino Tamer class is here and it’s dino-mite! Learn more about the latest Trove class in our Dino Tamer preview!
  • Get a blast from the past with the Jurassic Jungle biome. This new biome is loaded with all new enemies.
    • Archeosaurus
    • Therizinosaurus
    • Troglodyte
  • The Tyrannosaurus Rex is a rare spawn with a damage buff and a big health pool so bring some friends if you want to take it on!

Dragons
  • Inora, Flame of Enlightenment, is now live! Designed by GYNLBart.
  • The Dormant Wisdom Dragon Egg used to craft Inora can be obtained from the Merchant of Wonders for 5,000 Fragments of Wonder.
  • Three new dragons have appeared! Hunt them down in Trove to acquire fragments of their eggs. Use those fragments at the Dragon Crucible to craft your very own dragon mount!
    • Dracocolatl, the Mellower (designed by community member TeeKayM) has been spotted around Candoria!
    • Avast! There be dragons here! The terrible and relentless Flakbeard, the Relentless has been spotted guarding his booty in the Treasure Isles! Yarrrrr!
    • The great and ancient aquatic wyrm Thallasion, Shaper of the Currents now resides within the deep blue sea!
  • Some other legendary dragons can now be obtained using Golden Eggs from Greater Dragon Caches or the Dragon Effigy (found in the Weekly Dragon Deal).
    • Drak-o-Lantern
    • Tysorion, Steward of New Beginnings
    • Tannenbomber, the Harbinger of Tidings
  • You can now craft a Diamond Dragon Egg (used to unlock Primordial Dragons) at the Dragon Crucible using Diamond Dragonite!
  • Diamond Dragonite can be obtained via the new daily contest for total Power Rank, from events, in the Trove Store, and also a very, very rare tradable world drop 'Diamond Dragonite Pouch'.
  • Daily Dragonite rewards will expire after 24 hours if not collected from the Claims menu.
  • The following dragon eggs can now be deconstructed into Dragon Coins: Dormant Siege Dragon Egg, Dormant Dusk Dragon Egg, and Dormant Lunar New Year Dragon Egg.
  • Fixed an issue where Power Rank wasn't correctly counted for Dragons.
  • The Badges for Spirit of Lambent, Spirit of Azorian, and Spirit of Trimach now correctly display info in their Rewards section.

Login Rewards
  • A new crafting bench has been added - the Radiant Dayspring! Each day that you log in to Trove earns a Daily Login Token valid during that month. These tokens can be used at the Radiant Dayspring to craft unique mounts, items, and a special monthly lootbox. Log in daily and discover your rewards!

Gems
  • The lower stat value for all minor Gems has been increased by 30%!
  • Lesser Stellar Gems now deconstruct for 500 Gem Dust.
  • Gem Booster Boxes now award Golden Gem keys instead of dust.
  • Gem Booster Boxes now give slightly more of some boosters at uncommon.
  • Gems with a single stat will no longer be found in the world. Instead Gems will always have 2 or 3 stats.
  • There are new recipes in the Gem section of the Adventurer’s Crafting Bench for Lapis Luckbug and Ninth Life.
  • Increased the amount of Lapis Luckbugs that can come from daily chests and Gem Booster Boxes.
  • The Stinging Curse Gem effect now works with the Fae Trickster class.

Mastery
  • 3 new Power Rank and Mastery sigil levels have been added. For Power Rank sigils they now go up to 20,000 and have been otherwise adjusted slightly at the high end. For Mastery this means more sigils up to 300.
  • Lil Pup has had his Mastery removed.
  • Mastery has been doubled (from 50 to 100) on the Cyclone Skimmer, Squeakers, and Neverending Necrowmancer mounts. Players who have already collected these mounts will receive the incremental 50 Mastery.
  • Disaeon, the Immortal dragon now grants +30 Power Rank and the following stats but does NOT grant Mastery:
    • +1000 Max Health
    • +1 Maximum Energy
    • +1 Energy Regeneration
    • +50 Magic Find
  • Leveling costumes now grant 35 Mastery and other costumes grant 70 Mastery.
  • Mastery is now awarded immediately when an XP Coin is used.

Progression
  • We've smoothed the experience curve to level 30 and reduced the amount of experience required from level 20-30.
  • Since Dragon Fire Peaks and Jurassic Jungle are restricted to U4 and U5, they will no longer appear as biome Challenges.
  • Invasions and World Bosses will no longer spawn in the first 2 worlds (Medieval Highlands/Novice and Permafrost/Adept). This change allows our newest players to get used to game mechanics a bit before being ROFLstomped by invaders.
  • Mastery Rank 20 is now required to use Trading, Community or Club Chests, and the Marketplace.
  • Starter Classes are now limited to only the 8 most accessible classes. Class Coins and other methods of acquiring Classes work as normal.
  • The introductory quest chain will no longer require players to join a club or enter the Shadow Tower

Classes
  • Damage from the Neon Ninja empowered class Gem ability, 'Heuristic Haxstar' should now stack correctly.
  • Fixed the damage reduction of the Tomb Raiser ability, 'Banshee's Boon' to correctly reduce damage by 90% (the tooltip always said 90%, but the ability was previously only reducing by 75%).
  • Corrected certain Revenant Class Gems descriptions to remove the incorrect statement "does not taunt.” Aegis Assault taunts like a boss!
  • Adjusted the cooldown sound for the Ice Sage's Gem power.
  • Updated the description on the Beckon Banshee Tomb Raiser Gems.
  • Updated the description on the Lunar Lancer ability 'Lunacy' to reflect the actual reduced damage.
  • Updated the following abilities to not collide with NPCs (similar to Dino Tamer's Clever Snare)
    • Boomeranger - Big Bomb and Mysterious Urn
    • Shadow Hunter - Sun Snare
    • Fae Trickster- Glitterbomb.
  • Revenant's Wraith passive ability once more applies 50% physical damage and 100% health regen while wraith is on cooldown.
  • Ability cooldowns are now reset to max when switching between classes.
  • Cooldown on dodge has been reduced from 3 seconds to 1.8 seconds, because it's just more fun that way.

Chaos Chests
  • Chaos Chests and Golden Chaos Chests now drop sometimes from dungeon chests. There are advantages to farming fast for these, but even more casual players will be able to earn them at a reasonable rate!
  • Any Chaos Chests acquired following this patch cannot be traded. Existing chests are still tradable. Tradable and non-tradable chests have separate karma bars.
  • Chaos Chest common and uncommon tables have been randomized and the uncommon table now includes Chaos Cores (a lootbox containing many Chaos Cores).
  • One week out of every 4 will now have a Chaos Mega-core as the top loot for the week.
  • The Chaos Chest rare table has been expanded to always include all previous “Chaos Chest only” collectibles at a low rate.
  • Shadow Pinatas now have a very rare chance to drop from Chaos Chests!
  • Chest-specific collectibles gained from opening chests can no longer be traded and will loot collect into Chaos Cores. Collectibles acquired prior to this patch remain tradable but cannot be loot collected.
  • Added the new Chaos Core Crafter workbench to the Novice Crafting Bench.
  • Crafting at this bench unlocks directly into Collections and prevent you from crafting anything you already have collected.
  • At the Chaos Core Crafter bench you can use Chaos Cores, along with other resources, to craft classes and Chaos Chest specific collectibles.
  • The Chaos Core Crafter also includes the following awesome new costumes:
  • Blastcap Builder (Boomeranger) by Evilagician
  • Chimeric Cubist (Candy Barbarian) by Dusty_Mustard
  • Bathys Barbarian (Candy Barbarian) by Mew2ian
  • Darkheart Destroyer (Candy Barbarian) by LippyLapras
  • Daybreak Daimyo (Candy Barbarian) by TeeKayM
  • Frigid Fiend (Candy Barbarian)
  • Shaggy Yeti (Candy Barbarian)
  • Alchemancer (Chloromancer) by Jusiv
  • Crystal Cultivator (Chloromancer) by 3motions
  • Plaguepurge Pollinator (Chloromancer) by Galeneos
  • Rosy Ravisher (Chloromancer)
  • Jeweled Jaeger (Dino Tamer) by Anibaal
  • Dominating Dracomaster (Dino Tamer) by KawaiiCaretaker
  • Pinata Protector (Dino Tamer) by Anibaal
  • Shadow Sauromancer (Dino Tamer) by Zeptimus
  • Macedoine Master (Dracolyte) by Ainogommon
  • Partisan Pinatrician (Dracolyte) by 3motions and gaugekelley1
  • Chaos Cultist (Fae Trickster) by SkyRider3217
  • Shining Sidhe (Fae Trickster) by Anibaal
  • ATMOS C-TAC Armor (Gunslinger) by B_Y3LL0W
  • Jet Jammer (Gunslinger) by Ainogommon
  • Mesozoic Meteomancer (Ice Sage) by Evilagician
  • Strife Sage (Ice Sage) by Celeress
  • Dashing Duelist (Knight) by Galeneos
  • Steel Sultan (Knight) by Anibaal
  • Shadowscorn Saboteur (Lunar Lancer) by Screamheart
  • Demersal Marine (Lunar Lancer) by 3motions
  • Golden Glaivesinger (Lunar Lancer) by Galeneos
  • Inferno Infiltrator (Neon Ninja) by Flowey
  • Anubian Assassin (Neon Ninja) by Galeneos
  • Bushin Beatmaster (Neon Ninja) by CryoGX
  • Arcanium Admiral (Pirate Captain) by MagicMate
  • Star Skipper (Pirate Captain) by Ainogommon
  • A.M.O.K. Aimbot (Shadow Hunter) by NTwarrior
  • Modish Marksman (Shadow Hunter) by TeeKayM
  • Royal Ranger (Shadow Hunter) by Rosain
  • Photon Phantom (Shadow Hunter) by Jusiv
  • Rosewood Huntress (Shadow Hunter) by MoonPetals
  • Guardian Golem (Revenant) by Evilagician
  • Workshop Watcher (Revenant)
  • Super Magical (Revenant) by GadgetCAT
  • Chrono Construct (Revenant) by 3motions
  • Everdark Emissary (Tomb Raiser) by FriedSushi
  • Winter Waker (Tomb Raiser)
  • Heart Eater (Tomb Raiser)

Marketplace
  • Removed Chaos Chests, Eyes of Q’bthulhu, and Glim from accepted Marketplace currency.
  • Increased the # of items on the Marketplace drop downs.
  • Since we're increasing how much Flux you can store, we figured we should increase how much Flux you can charge for your Marketplace listings! The new maximum is 25 million Flux.
  • In Collections, the Marketplace search button now only appears on items that can be listed in the Marketplace.
  • Updated Marketplace comparison to show values < 1.
  • Fixed Marketplace bug where no results appeared when Item Type was set to Blocks, Building, Crafting, Decoration, or Items.
  • Fixed a bug that could allow creation of Marketplace listings with larger than 9999 quantity.
  • Fixed very rare issue where the Marketplace could get into a state where it took currency for listings but never handed over the purchased items.

Leaderboards
  • Leaderboards and Contests now grant rewards to everyone who is tied.
  • The Mastery contest now gives 300 pinatas to each of the top 10 instead of 999 to top 1.
  • Class Power Rank Weeklies now reward 50 Shadow Pinatas to anyone Rank 10 and above. The previous reward of a single Chaos Coin for Rank 1 has been removed.
  • New Weekly Contests have been added. They are Infinium Mined This Week, Glim Collected This Week, Fish Caught This Week, Weekly Battle Arenas Won, and Loot Collected This Week.
  • Experience Earned contest leaderboard now tracks only XP earned during the contest week instead of all-time XP. This will reset the leaderboard. Any progress made on Monday, June 26, 2017 will not be counted.

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Valentine’s Day has returned and love is in the air! We hope you stocked up on chocolates and those little candy hearts because you’re going to want to carbo-load to take down the infestation of hellbugs in Trove that kicked off on February 14th!


Defeat the invaders and collect Skittering Heart Boxes for a chance to unlock the Bashful Love Bug mount.


There’s even a very rare chance of picking up a Dormant Block Dragon Egg to hatch into the legendary dragon, Ludini, the Patron of Playfulness!


This year we also have a new quest line to defend love AND daily login rewards to sweeten the deal! The quests include everything from collecting Glim to capturing flags in the Battle Arena.
  • Get these rewards just for logging into Trove each day! (some items require a mastery level of 20 or higher)
    • Tuesday, 2/14: 1 Day Patron Pass
    • Wednesday, 2/15: Minor Experience Coin
    • Thursday, 2/16: 1 Day Patron Pass
    • Friday, 2/17: 20 Chaos Chests
    • Saturday, 2/18: 1 Day Patron Pass
    • Sunday, 2/19: 5 Gem Booster Boxes
    • Monday, 2/20: 1 Day Patron Pass
    • Tuesday, 2/21: 10 Dragon Coins
    • Wednesday, 2/22: 1 Day Patron Pass
    • Thursday, 2/23: 10 Glittering Horseshoes
    • Friday, 2/24: 1 Day Patron Pass
    • Saturday, 2/25: Minor Experience Coin
    • Sunday, 2/26: 1 Day Patron Pass
    • Monday, 2/27: Ninth Life


New costumes hit the runway in 2017 as the Tomb Raiser’s, “Heart Eater” and the Chloromancer’s “Rosy Ravisher” outfits come to the Chaos Crafter! Earn the Shadow Hunter’s, “Amorous Archer” look as a quest reward for completing all the Hellbugs In Love quests.

Defiance is a third-person, futuristic, online open-world shooter where players scour a transformed Earth competing for alien technology. Defiance is Free to Play on Windows, Xbox 360 or PS3!

Hellbug Infestation

Start: 8AM PST (4PM GMT) – Tuesday, February 14, 2017
End: 7AM PST (3PM GMT) – Tuesday, February 28, 2017

To unlock your items in Trove:
Log into Defiance and take down 50 Monarch Hellbugs from the Colony Courtship Arkfalls to unlock the Red Hellbug mount in Trove

Explore a partially terraformed future earth while collecting an arsenal of amazing weapons in Defiance then dive back into Trove where you can reshape the world and the only limit is your imagination. Don’t forget to celebrate love through February 28th, 2017 at 7AM PST (4PM GMT)!

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Chaos Chest Changes
  • Chaos Chests and Golden Chaos Chests now drop sometimes from dungeon chests. There are advantages to farming fast for these, but even more casual players will be able to earn them at a reasonable rate!
  • All Chaos Chests acquired following this patch cannot be traded. Existing chests are still tradable. Tradable and non-tradable chests have separate karma bars.
  • Chaos Chest common and uncommon tables have been randomized and the uncommon table now includes Chaos Cores.
  • You can use Chaos Cores along with other resources to craft classes, new costumes, and Chaos Chest specific collectibles.
  • The Chaos Chest rare table has been expanded to always include all previous Chaos Chest only collectibles at a low rate.
  • Any chest specific collectibles gained from opening chests are now are not tradable, and loot collect into Chaos Cores. Previously acquired collectibles remain tradable, but cannot be loot collected.
  • Added the new Chaos Workbench to the Novice Crafting Bench.
  • Crafting at this bench unlocks directly into your collection and prevent you from crafting anything you already have collected.
  • The chaos crafter includes the following awesome new costumes: Blastcap Builder (Boomeranger) by Evilagician, Mesozoic Meteomancer (Ice Sage) by Evilagician, Strife Sage (Ice Sage) by Celeress, Guardian Golem (Revenant) by Evilagician, Chimeric Cubist (Candy Barbarian) by Dusty_Mustard, Alchemancer (Chloromancer) by Jusiv, Crystal Cultivator (Chloromancer) by 3motions, ATMOS C-TAC Armor (Gunslinger) by B_Y3LL0W, Shadowscorn Saboteur (Lunar Lancer) by Screamheart, Inferno Infiltrator (Neon Ninja) by Flowey, Modish Marksman (Shadow Hunter) by TeeKayM, Royal Ranger (Shadow Hunter) by Rosain, and Everdark Emissary (Tomb Raiser) by FriedSushi.

Crafting Inventory
  • The crafting inventory tab is now live!
  • Any crafting materials collected now go to a separate tab in the inventory and can stack up to very large numbers.
  • Right click any crafting materials in your adventure inventory you want to move into your crafting inventory.

Challenges and Minigames
  • You can now craft the materials required for Racing and Coin Collect minigames using the Worldspring!
  • New challenge maps have been added for these minigames! The Kitchen racing map from Scytheplays with help from KieraDescent and Fatal_L3gacy, and the Fountain Island collect map from Zez.
  • Challenges now award a new lesser dragon cache that isn't tradable but always contains at least one dragon coin at common and at rare gives 25. It also has an extra fast filling Karma bar. This should increase the amount of dragon coins it is possible to earn for playing challenges.

Snowfest
  • Complete the Snowfestivus quest chain to earn your very own Snowfestivus Log, a new rig where you run backwards on a log to go forward! Also has great prizes like Chaos Chests and Dragonite!
  • Log in every day 12/20-1/17 to get fantastic login bonuses, ranging from Patron Passes to Chaos Chests to Gem boosters to Experience coins! (See below for a full list for those of you who like spoilers)
  • Check out the new Holiday Tree lair! The lair for the Neon City biome was made by Meowsifer; all others were made by stedms.
  • Bosses in Holiday Tree lairs drop Snowflakes, which can be crafted into Enchanted Snowballs, which can be used to bop a friend on the noggin, or maybe, someday, debuff the fire shield on a holiday-stealing mechanical monster? Nah, we don't even have those.
  • These snowflakes will automatically be looted to your crafting inventory after you break open the chest dropped by the boss.
  • The new Bouncy Bauble and Plethora o' Presents mounts are rare drops from bosses in Holiday Tree Lairs.
  • The Snowfest Mystery Box now drops from vanquished enemies here and there.
  • Limited time items are now in the Store! the Santa Barbarian Costume, and the Rudolph Raptor and Revelling Reindeer mounts will deliver that holiday cheer.
  • Tannenbomber, the Harbinger of Tidings, flies into Trove. This dragon spreads good cheer at any time of the year!
  • The Snowfest Pack is now available in the store! Get the Tannenbomber dragon egg plus a wintery collection of mounts and costumes that are sure to make you look cool (get it?). It's because cool can also mean cold.
  • The dragon egg for Tannenbomber, Harbringer of Tidings can also be crafted in the Snowfest table. So can the Floating Snowflake by FuzzyDerp.
  • The Snowfest Pack contains all the following player-made mounts: Tannenbomber, Harbinger of Tidings by Skyrider3217, Permataur by Zoe, Delicious Direwolf by Digiwolf, Wayfaring Warbear by Screamheart, and Weyrfir, Winter's Rest by Fizzinc.

Store
  • Starter classes now permanently cost 250 Credits.
  • Advanced classes now permanently cost 750 Credits.
  • There are now three new packs in the store that contain varying amounts of 'Credit Pouches'. These pouches are worth 250 Credits each when consumed and are tradable.
  • Due to the addition of tradable Credits, collectible store items are purchased for unlock rather than trade and some tradable items like Class Coins and Inventory Expanders are now obsolete and have been retired from the store.
  • A new Chaos Chest weekly deal has been introduced and is live this week. The patron deal will return next week!
  • The Dark Dungeoneer, Firey Fighter, and Celestial Champion packs are now only visible in-game for new players.
  • The 10 pack of Chaos Chests in the store is now the 11 pack. The 100 pack of chaos chests now gives 110 and a Golden Chaos Chest.

Early Game Changes
  • The makeup of (what used to be called) Novice to Uber-5 worlds has been changed, to "unlock" and feature one biome per world. The worlds are also renamed to the name of the biome that is unveiled. Uber-6 and up are unchanged.
  • Since Dragonfire Peaks and Jurassic Jungle are restricted to U4 and U5, they will no longer appear as biome challenges.
  • Trading, community and club chests, and the marketplace now require mastery rank 20.
  • The Mastery Rank 5 and RAF class coins now only unlock starter classes.
  • Due to the availability of classes through other gameplay means, the class coin awarded at rank 25 mastery has been removed.

Marketplace Changes
  • Removed chaos chests, eyes, and glim from marketplace currency.
  • Since we're increasing how much flux you can store, we figured we should increase how much flux you can charge for your Marketplace listings! The new maximum is 25 million flux.

New Dungeons
  • New Frontier Dungeon from Keyser95!
  • New Jurassic Jungle Dungeon from Player214!
  • Added a voxelbusters seasonal battle arena to rotation!

Additional Updates
  • Fix crash occuring when using Shadow Tower dialog when the client is using OpenGL on Mac or Windows.
  • Multithreading fixes for fullscreen mode on Mac.
  • Client no longer gets stuck trying to find the next item in the action bar after removing the active item from action bar within build mode.
  • Due to the number of legendary tomes we've decided to reduce the experience required to fill them to half of what is now. Have fun!
  • Leveling costumes are now 35 mastery and other costumes are 70 mastery.
  • Since the value of these items are decreasing we have removed non tradable class coin and inventory expander from rare table of daily lockboxes.
  • The Classy Kiwi ally has been added to the streamer dream chest.
  • It is now possible to use RMB to move items from the Build Mode inventory to the Marketplace.
  • Cracked gems now appear cracked once more.
  • The game now handles the enemies killed stat correctly with regard to the Dracolyte's Burnt Offerings.
  • Mastery is now awarded immediately when an XP coin is used.
  • Better auto-selection of the first available recipe for the workbench.
  • Handle near simultaneous equipping and trashing of an inventory slot.
  • Revenant Costume - Super Magical now indicates creator in item description.
  • Stacks of Credits have been renamed to Decorative Money to reduce confusion in the Marketplace.
  • Fixed some cut-off text in the workbenches UI for French and German.
  • Decreased the font size for claim titles to fix some cutoff text for French and German.
  • Decreased the font size for category headers in the crafting UI to fix some cutoff text for French and German.

Login Bonuses 12/20-1/16
  • Why stop opening presents on the 24th! Get a present every day through January 16th!
  • 12/20: 1 day Patron Pass (to players with at least 20 Mastery)
  • 12/21: 10 Chaos Chests (to players with at least 20 Mastery)
  • 12/22: 1 day Patron Pass (to players with at least 20 Mastery)
  • 12/23: 10 Dragon Coins
  • 12/24: 1 day Patron Pass (to players with at least 20 Mastery)
  • 12/25: 5 Gem Booster Boxes
  • 12/26: 1 day Patron Pass (to players with at least 20 Mastery)
  • 12/27: 1 XP Coin
  • 12/28: 1 day Patron Pass (to players with at least 20 Mastery)
  • 12/29: 10 Chaos Chests (to players with at least 20 Mastery)
  • 12/30: 1 day Patron Pass (to players with at least 20 Mastery)
  • 12/31: 10 Chaos Chests (to players with at least 20 Mastery)
  • 1/1: 1 day Patron Pass (to players with at least 20 Mastery)
  • 1/2: 5 Lapis Luckbugs
  • 1/3: 1 day Patron Pass (to players with at least 20 Mastery)
  • 1/4: 10 Chaos Chests (to players with at least 20 Mastery)
  • 1/5: 1 day Patron Pass (to players with at least 20 Mastery)
  • 1/6: 10 Glittering Horseshoes
  • 1/7: 1 day Patron Pass (to players with at least 20 Mastery)
  • 1/8: 1 XP Coin
  • 1/9: 1 day Patron Pass (to players with at least 20 Mastery)
  • 1/10: 10 Chaos Chests (to players with at least 20 Mastery)
  • 1/11: 1 day Patron Pass (to players with at least 20 Mastery)
  • 1/12: 1 Empowered Gem Box
  • 1/13: 1 day Patron Pass (to players with at least 20 Mastery)
  • 1/14: 10 Dragon Coins
  • 1/15: 1 day Patron Pass (to players with at least 20 Mastery)
  • 1/16: 1 Ninth Life

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PLEASE NOTE THAT CHAOS CRAFTING RECIPES ARE SUBJECT TO CHANGE. IF YOU DECIDE TO PLAY THE MARKET AS A RESULT OF WHAT YOU SEE ON PTS YOU DO SO AT YOUR OWN RISK.

Chaos Chest Changes
  • Chaos chests now drop sometimes from dungeon chests
  • Newly acquired chaos chests are no longer tradable. Previous chests are still tradable. Tradable and non-tradable chests have separate karma bars.
  • Chaos chest common and uncommon tables have been randomized and the uncommon table now includes Chaos Cores.
  • The chaos chest rare table has been expanded to always include all previous chaos chest only collectibles at a low rate.
  • You can use Chaos Cores along with other resources to craft classes, new costumes, and chaos chest specific collectibles.
  • Any chest specific collectibles gained from opening chests are now are not tradable, and loot collect into Chaos Cores. Previously acquired collectibles remain tradable, but cannot be loot collected.
  • Added the new Chaos Workbench to the Novice Crafting Bench. Crafting at this bench unlocks directly into your collection and prevent you from crafting anything you already have collected.

Crafting Inventory
  • The crafting inventory tab is now live!
  • Any crafting materials collected now go to a separate tab in the inventory and can stack up to very large numbers.
  • Right click any crafting materials in your adventure inventory you want to move into your crafting inventory.

Challenge Minigames
  • Details coming soon.

Store
  • There are now three new packs in the store that contain varying amounts of 'Credit Pouches'. These items are worth 250 Credits each when consumed and are tradable.
  • Due to the addition of tradable credits, collectible store items are purchased for unlock rather than trade and some tradable items like class coins and inventory unlockers are now obsolete and have been retired from the store.
  • Starter classes now permanently cost 250 credits.
  • Advanced classes now permanently cost 750 credits.
  • The Dark Dungeoneer, Firey Fighter, and Celestial Champion packs are now only visible in-game for new players.
  • The Snowfest Pack is now available in the store! Get the Tannenbomber dragon egg plus a wintery collection of mounts and costumes that are sure to make you look cool (get it?).
  • It's because cool can also mean cold.

Early Game Changes
  • The makeup of (what used to be called) Novice to Uber-5 worlds has been changed, to "unlock" and feature one biome per world. The worlds are also renamed to the name of the biome that is unveiled. Uber-6 and up are unchanged.
  • Trading, community and club chests, and the marketplace now require mastery rank 20.
  • The Mastery Rank 5 and RAF class coins now only unlock starter classes.
  • Due to the availability of classes through other gameplay means, the class coin awarded at rank 25 mastery has been removed.

Marketplace Changes
  • Removed chaos chests, eyes, and glim from marketplace currency.
  • Since we're increasing how much flux you can store, we figured we should increase how much flux you can charge for your Marketplace listings! The new maximum is 25 million flux

New Dungeons
  • New Frontier Dungeon from Keyser95!
  • New Jurassic Jungle Dungeon from Player214!

Additional Updates
  • Due to the number of legendary tomes we've decided to reduce the experience required to fill them to half of what is now. Have fun!
  • Costumes are now worth 75 mastery.
  • The Classy Kiwi ally has been added to the streamer dream chest.
  • It is now possible to use RMB to move items from the Build Mode inventory to the Marketplace.
  • Cracked gems now appear cracked once more.
  • The game now handles the enemies killed stat correctly with regard to the Dracolyte's Burnt Offerings.
  • Better auto-selection of the first available recipe for the workbench.
  • Handle near simultaneous equipping and trashing of an inventory slot.
  • Fixed some cut-off text in the workbenches UI for French and German.
  • Decreased the font size for claim titles to fix some cutoff text for French and German.
  • Decreased the font size for category headers in the crafting UI to fix some cutoff text for French and German.

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Weekly Events
  • Chaos chests have been shuffled! Be on the lookout for the Xero Line Wings!
  • Flasks and Emblems are on sale for 66% off of their credit price!
  • Ladybug Invaders are coming to eat your face!

New Stat Leaderboards!
  • Items Deconstructed
  • Hearts Sent
  • Invaders Killed
  • Pinatas Thrown
  • Pinatas Looted
  • Infinium Mined
  • Glim Collected (with the release of this patch, this value, as seen in /stats, will be reset to 0)

Misc Fixes
  • Fixed a memory leak.
  • Fixed a bug where under certain circumstances the Glim collected stat would increase much more than it should have.

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There's actually a design reason for the cost, and a reason that we can't change it.

We give away 'no trade' items pretty commonly and pretty widely. For example, everyone this Saturday who logged in got a no-trade flask coin. This includes if someone wants to make a whole pile of alternate accounts and get the free goodies. We don't like making non-tradable items, in face we prefer to mostly make them tradable, but when we make them not able to be traded we do it for a reason - and that is to prevent the economy from getting out of control due to players using alt accounts to gain an economic advantage. That's why we added a very nominal gain to deconstruction of these items. Primarily the reason is to clear out inventory space via removal of the item. We don't want people to be stuck with something they can't use, but there's just not a path to making non-tradable items turn into value and also have it not be something that is worth creating multiple accounts for.

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Arriving on 8/18/15!

=== Game Update ===

New Adventure Chest!
Get aboard the Manta Train! Green and Blue manta rays are the new mounts in the Adventure box! Created by FriedSushi!

Chaos Chest loot has been shuffled! This week's potential prizes include:
  • Mount: Boneweaver
  • Wings: Arcanium Discord
  • Ship: Chaotic Clipper
  • Mag Rider: Mahogan Toboggan

New Sails!
The pirates of the treasure isles have brought in a new shipment of sails from distant lands. Find them and exchange your Glim for the Inner Sea, Raider Sail, Foolish Fish, Much Sail (creations by Milambit), Bee Sail, Ladybug Sail, Serpent's Nest, or Compass Rose!

Daimeownt's Retinue - Three new Meownts available on the store!
  • Daimeownt
  • Ari Gato
  • Domo Gato


Bug Fixes and Polish
  • Fixed a bug where the "Lock" icon for abilities you couldn't use would go away if you rebound that ability's hotkey
  • The Dracolyte familiar now dances when you do!
  • You can now type /played to see how much time you have played Trove total. Unfortunately this only starts counting after this update.
  • Dreamolyte's boots are now the right color!
  • Fixed some client memory leaks!


Community Creations
  • New bow styles by Lacirev_, Reggid, Arradir, Ejthepro, Rlrlrl, Jamster, Mobryn, Keroloth, Battleschlumpf, Dddsasul, IGN, Ryuujiin, Synsixx, wickedSkies, Eriri, randomer679, CaPower12, Wultiplicity, Pwanchy, DarkKnightWolf, Nullfinity, AtomicHoagie, DakotaSpine, Stedms, Saffrontato, Crizo, RocketCarrot, JeeveSobs, seedyman, CrazyChild, SolarSentinel, small_angry_owl, ChaosWasTaken, Dryblood, Synix and The_Illuminati have been added to the game!
  • New Hat styles by Popez, Sheribonbon, Dowiet, Eriri, Knightlock, Mansage, Fuzz, AdamantSpartan, billybeatable, AtomicHoagie, ZESTZKIDZ, PinkNekoGirl, Curare, Baltimore, Qoaleth, Mew2ian, Stedms, GadgetCAT, AtomicSmore, Aviarei, Zwatchdog, HaruFenix, Alaskan, Scheurmuis, Humpypants, Ampitere, Antoniouss, Aodahn, indal, Darklaw, GogestickCJ, Manouco, MCfan567, Xanthius, jokerr77, Forgive, Dusty_Mustard, Sokkan, Turtle_In_A_TopHat, IdaTheCat, Narwiff, Dominus_Storm, BuguSparkle, JordanX120, McClutchin, TeamRocketGrunt, DecibHell, Lisa_Kusya, Gregorius, TheFluffyRaptor and EyeballPrincessII have been added to the game!

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Additional Updates
  • New Weekly Contests have been added to the schedule beginning April 17th. They are Infinium Mined This Week, Glim Collected This Week, Fish Caught This Week, Weekly Battle Arenas Won, and Loot Collected This Week.
  • The Minigame Teleporter now gets returned to the Crafting Inventory when destroyed.
  • Fix for the Chrono Construct costume being craftable multiple times.
  • The Candy Penguin is now appropriately a lair rather than a dungeon.

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Depth Charge
  • Mysterious Mining robots are suddenly everywhere underground, and it's up to you to uncover their plans and liberate a plucky little companion: the Minerbot Qubesley!
  • This event will run from 4/18 through 5/2.

Credit Pouches
  • In order to target marketplace price manipulation of credit pouches and reduce fraud we're making a small change to how they function:
    • Credit pouches are now automatically consumed when purchased from the player marketplace.
    • Credit pouches can now only be listed in the marketplace and not traded in other locations.

Minigame Changes
  • Updated minigame scoreboard to keep player scores displayed after they've left a completed game.
  • Updated minigames to scale all mounts to the same speed.
  • Updated minigames to scale all run speed to the same speed.
  • Updated minigames to scale all wings to the same speed.
  • The new Minigame 'Target Destruction' can be built in the Worldspring crafting bench and played in individual Club Worlds. It will come to the challenge rotation in the future once we've improve the hit detection further.
  • Added a new Minigame Class block which can be placed and used to force a class to be selected (even if it's not yet unlocked for someone participating).
  • There is now a recipe on the Worldspring crafting bench for a teleporter placeable.
  • Fixed a bug where mini game and club portals could spawn on top of each other.
  • Fixed racing minigame exploit.
  • Adjusted the reward requirements on some race minigames.

Ability Changes
  • Updated the following abilities to not collide with NPCs (similar to Dino Tamer's Clever Snare), Boomeranger - Big Bomb and Mysterious Urn, Shadow Hunter - Sun Snare, Fae Trickster- Glitterbomb.
  • Revenant's Wraith passive ability once more applies 50% physical damage and 100% health regen while wraith is on cooldown.
  • Ability cooldowns are now reset to max when switching to a recently used class.
  • Cooldown on dodge is now 1.8 seconds, because it's more fun that way.

Leaderboard Changes
  • Leaderboards and contests now grants rewards to everyone who is tied.
  • Class Power Rank Weeklies now reward 50 Shadow Pinatas to anyone Rank 10 and above. The previous reward of a single Chaos Coin for Rank 1 has been removed.
  • New Weekly Contests have been added to the schedule beginning April 17th. They are Infinium Mined This Week, Glim Collected This Week, Fish Caught This Week, Weekly Battle Arenas Won, and Loot Collected This Week.

New Dungeons
  • New Frontier Lair from stedms!
  • New Candoria Lair from Evilagician!
  • New Jurassic Jungle Lair from FiannaTiger!
  • New Dragonfire Peaks Dungeon from Zungryware!
  • New Shadow Tower Dungeon from Keyser95!
  • New Candoria Dungeon from Pupshies!

Additional Updates
  • Added 25 new costumes to the Chaos Crafting Workbench! There are new costumes for the Candy Barbarian, Chloromancer, Dino Tamer, Dracolyte, Fae Trickster, Gunslinger, Knight, Lunar Lancer, Neon Ninja, Pirate Captain, Shadow Hunter and Revenant!
  • The claims icon in the lower left of the screen will now show up for new claims that you haven't seen, even if they were automatically claimed. Most notably, whenever we do giveaways, you'll have that icon to notify you. And if you buy something from the store it will also appear.
  • Flasks now have a brief cooldown when emblems or flasks are changed.
  • The Double Experience Potion now displays a buff icon in the upper left to indicate it's running and how much time is remaining.
  • The Golden Dragon Effigy now deconstructs to 300 Dragon Coins.
  • In Collections, added a new dropdown option: Show Favorites. This will make it easier to narrow down your search to just your favorited Tomes/Mounts/Allies/etc.
  • In Collections:Tomes, added an icon to indicate when a tome is "sleeping" and can't earn any more experience this week.
  • Fixed some behavior with the Twinkling Tomes and Golden Gem Keys - the tradable versions should appear in the Adventure Inventory, and the non-tradable versions used for crafting and gem boxes should appear in the Crafting Inventory.
  • The following dragon eggs can now be deconstructed into Dragon Coins: Dormant Seige Dragon Egg, Dormant Dusk Dragon Egg, and Dormant Lunar New Year Dragon Egg.
  • The Chaos Crafter will now display "This is already in your collection" for costumes and collectables you've already crafted.
  • Fixed a bug with the way the Dino Tamer Max Health and Health Regen values were being calculated. This has been fixed and as such, all Dino Tamers across the board should now have more Max Health and Health Regen!
  • Fixed bug where weapon is sometimes replaced with fishing pole.
  • 3 new power rank and mastery sigil levels have been added. For power rank sigils they now go up to 20,000 and have been otherwise adjusted slightly at the high end. For mastery this means more sigils up to 300.
  • Fixed bug where boats couldn't be used in minigames when a boat block had been placed for the map.
  • Squeakers is now worth 100 Mastery, up from 50. His loyalty has finally been rewarded.
  • Updated Power Rank for St. Qubeslick, Tranquil Tentacle, and the new Streamer Dream allies.
  • Fixed bug where some plant tooltips didn't show what season they grew in.
  • The Starter Class Coin has a new look, to differentiate it against the regular Class Coin.
  • Changing your name no longer blocks you from logging back in.
  • Improved projectile collision.
  • Panatea the Partifier no longer requires a Party Animal to craft.
  • Panatea the Partifier now uses the original multi-colored effect again for the impact vfx.
  • Invasions and World Bosses removed from the first 2 worlds (Medieval Highlands/Novice and Permafrost/Adept). Our newest players should not be terrorized so suddenly.
  • Updated descriptions for the following crafting materials to be more specific: Blank Scroll, Diamond, Shadow Diamond, and Ancient Scale.
  • Fix camera shaking visible during movement.
  • Changing Auras on Stellar gear will now cause it to be non-tradable.
  • Old account names are properly cleaned up after a character rename.
  • Fixed bug where client exited if a duplicate player name was chosen upon character creation.
  • The Badges for Spirit of Lambent, Spirit of Azorian, and Spirit of Trimach no longer have nothing listed in their Rewards section.
  • Fixed inconsistencies in spacing and punctuation for Costume descriptions.
  • Fixed the Fractal Fighting Fork flavor text.
  • Fixed cut off text in German and French versions of EULA screen.
  • Fixed an issue with the alignment of French and German text on the Store's Patron tab.