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T-99: First part of Charl the Chaos Dragon fireball vfx when hitting horizontal surface is flipped 90 degrees and is perpendicular to 2nd part of vfx

No Description

Details

Category:

Live

Status:

Acknowledged
Acknowledged by The Trove Team as a bug

Reporter:

Toffinnek#3846

Created

Updated

Aug 17, 2021

Jan 18, 2022

Source

Trigger
Discord Report Wizard
Text

Trove 3 years ago Ticket T-99 Other Messages Raw Message View on Discord

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Vfx of Charl's fireball hitting horizontal surface are incorrectly flipped
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                            [name] => Bug report by Toffinnek#3846
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Platform

PTS

Trove IGN

Toffinnek

Time

2021-08-17 14:57:04

Expected

Expected vfx of fireball hitting horizontal surface to be displayed correctly (so in 1 axis).

Observed

First part of Charl the Chaos Dragon fireball vfx when hitting horizontal surface is flipped 90 degrees and is perpendicular to 2nd part of vfx. This doesn't happen while shooting at vertical surface though.

Reproduction Steps

Choose Charl the Chaos Dragon as your mount, fly up and shoot at the ground and at the wall to compare the vfx which are displayed.

Issue Details

Platform:PTS

Context:

Vfx of Charl's fireball hitting horizontal surface are incorrectly flipped

Expected:

Expected vfx of fireball hitting horizontal surface to be displayed correctly (so in 1 axis).

Reproduce:

Choose Charl the Chaos Dragon as your mount, fly up and shoot at the ground and at the wall to compare the vfx which are displayed.
Activity
3 years ago Discord changed status from Reported to Acknowledged

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