The community bug tracker is now in read-only mode - Please see the gamigo knowledge base for Bug Reports for Trove. Links to this page will be removed March 1, 2025.
Details
Category:
Live
Status:
Acknowledged
Acknowledged by The Trove Team as a bug
Reporter:
TheStimerGames
TheStimerGamesCreated
Updated
Jul 11, 2023
Jul 21, 2023
Source
Manual
Trigger
Website
Text
https://trovesaurus.com/images/uploads/4ppx46O.png
https://cdn.discordapp.com/attachments/382429723050901515/1128410287851175966/image.png
The fae enemies & blueprints that got affected by this oversight are:
Dark Fae Rogue (c_m_fae_darkfae_frogue_head)
Fem Dark Fae Warrior (c_m_fae_darkfae_fwarrior_head)
Dark Fae King (c_m_fae_darkfae_king_head)
Dark Fae Caster (c_m_fae_darkfae_mcaster_head)
Dark Fae Myrmidon (c_m_fae_darkfae_mwarrior_head)
Dark Fae Queen (c_m_fae_darkfae_queen_head)
Stark Snow Spirit (c_m_fae_frostfae_female_head)
Bitter Snow Spirit (c_m_fae_frostfae_male_head)
Wild Fae Caster (c_m_fae_wildfae_fcaster_head)
Shadow Drone (c_m_fae_dream_melee_head)
Wild Fae Female Warrior (c_m_fae_wildfae_fwarrior_head)
Wild Fae King (c_m_fae_wildfae_king_head)
Wild Fae Rogue (c_m_fae_wildfae_mrogue_head)
Wild Fae Male Warrior (c_m_fae_wildfae_mwarrior_head)
Wild Fae Queen (c_m_fae_wildfae_queen_head)
Trove Pinfae (c_m_fae_pinfae_trove_head) (probably, i don't remember if i've touched him or not yet)
Radiant Fae Caster (c_m_fae_radiant_caster_head) (additionally has its back skirt misscalling for side skirt instead)
Mastery Drone (can't point out the exact blueprint, but this thing is from the mastery melee magic potion emblem)
Shadow Drone Caster (c_m_ability_shadowdrone_range_head)
Radiant Revenant (c_m_fae_radiant_melee_head) (if i'm correct - his bottom part is also misscorrectly referencing to Wild Fae's)
Magic Damage melee minion (c_m_fae_tutorial_melee_head) (the one that is summoned by a potion thing)
Shadow Pinfae (c_m_fae_pinfae_shadow_head)
Lady Seldarine (c_m_fae_moonprophet_head)
Winter Pinfae (c_m_fae_pinfae_winter_head)
Simply putting the Attachment point inside the head (around the center of the head) should fix the issue that has been in the game since the update when Fae Trickster class has been introduced along with Fae Forest biome
Additional note: Most part of this issue has been fixed in this small fix-mod. You can compare Trovesaurus
pictures of Faes & the "fixed" version from the mod to see what has been changed for "better" experience https://trovesaurus.com/mod=7827
https://cdn.discordapp.com/attachments/382429723050901515/1128410287851175966/image.png
Issue Details
Platform:PC
Context:
Looking at Fae NPCsExpected:
Faes, faes everywhereReproduce:
This issue isn't really related to an NPC, rather it's related to a forgotten AP that is not correctly positioned on blueprints of their heads. I guess that first was created a Fae class, then based on Fae class rig were created Fae enemies, and because players have their head being decreased in size by 2 (aka their size is 0.5x) - heads for fae enemies were also decreased by 2. What wasn't paid in attention is the fact that AP has been lost in this process, leading to it being incorrectly autopositioned by blueprint convertors when those were added. While some of them appear directly in the bottom center of the head, some of them have appeared in the front, leading to head getting an offest. Everything could be alright... and then we get Tomb Faes who suddenly got their head positions being correct. So not all faes are long-necks, huh?The fae enemies & blueprints that got affected by this oversight are:
Dark Fae Rogue (c_m_fae_darkfae_frogue_head)
Fem Dark Fae Warrior (c_m_fae_darkfae_fwarrior_head)
Dark Fae King (c_m_fae_darkfae_king_head)
Dark Fae Caster (c_m_fae_darkfae_mcaster_head)
Dark Fae Myrmidon (c_m_fae_darkfae_mwarrior_head)
Dark Fae Queen (c_m_fae_darkfae_queen_head)
Stark Snow Spirit (c_m_fae_frostfae_female_head)
Bitter Snow Spirit (c_m_fae_frostfae_male_head)
Wild Fae Caster (c_m_fae_wildfae_fcaster_head)
Shadow Drone (c_m_fae_dream_melee_head)
Wild Fae Female Warrior (c_m_fae_wildfae_fwarrior_head)
Wild Fae King (c_m_fae_wildfae_king_head)
Wild Fae Rogue (c_m_fae_wildfae_mrogue_head)
Wild Fae Male Warrior (c_m_fae_wildfae_mwarrior_head)
Wild Fae Queen (c_m_fae_wildfae_queen_head)
Trove Pinfae (c_m_fae_pinfae_trove_head) (probably, i don't remember if i've touched him or not yet)
Radiant Fae Caster (c_m_fae_radiant_caster_head) (additionally has its back skirt misscalling for side skirt instead)
Mastery Drone (can't point out the exact blueprint, but this thing is from the mastery melee magic potion emblem)
Shadow Drone Caster (c_m_ability_shadowdrone_range_head)
Radiant Revenant (c_m_fae_radiant_melee_head) (if i'm correct - his bottom part is also misscorrectly referencing to Wild Fae's)
Magic Damage melee minion (c_m_fae_tutorial_melee_head) (the one that is summoned by a potion thing)
Shadow Pinfae (c_m_fae_pinfae_shadow_head)
Lady Seldarine (c_m_fae_moonprophet_head)
Winter Pinfae (c_m_fae_pinfae_winter_head)
Simply putting the Attachment point inside the head (around the center of the head) should fix the issue that has been in the game since the update when Fae Trickster class has been introduced along with Fae Forest biome
Additional note: Most part of this issue has been fixed in this small fix-mod. You can compare Trovesaurus
pictures of Faes & the "fixed" version from the mod to see what has been changed for "better" experience https://trovesaurus.com/mod=7827
Activity
No images have been added yet, upload one!