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Details
Category:
Live
Status:
Fixed In-game
Fixed on the live servers
Reporter:
abbie

Created
Updated
Mar 2, 2023
Oct 31, 2023
Source
Manual
Trigger
Website
Text
https://i.imgur.com/SpNIyVZ.png
- Bonus XP is a new stat – any time a player gains XP, they have a 2.5% chance to gain an extra amount of XP equal to the Bonus XP amount.
The issue is this bonus xp never actually triggers. I assume the issue is that the stat is not properly applied to the player.
The easiest way to reproduce this would be to setup a scenario where you can repeatedly kill the same enemy (which grants experience) over and over while the fixture is active, and record the amount of experience gained each time. There's no easy way for normal players to set up a test like this to my knowledge, but I assume something like this could be done in a test environment.
The chance for this bonus experience to trigger should be roughly 1 in 40, and the amount of bonus experience should be 300% for the tier 3 fixture. I would say going 200 or more kills on the enemy without the bonus triggering would be improbable enough odds to verify that there is an issue with this stat.
The image linked with this ticket is a screenshot of a modified version of the info log ui which shows the number of times a message has been logged multiple times in a row. From the image, you can see that the default experience amount triggered 2,325 times in a row without the bonus experience ever triggering despite being in a primary club that has the tier 3 Font of Knowledge fixture. The amount of experience earned in the "Experience earned this week" leaderboard during this time also reflected that no bonus xp was granted, just to confirm that the issue is not with the log messages and is a problem with the stat itself.
Issue Details
Platform:PC
Context:
Observing my experience gained while this tier 3 fixture was active over a long period of timeExpected:
I expected to have at least one instance where my xp earned was affected by this fixtureReproduce:
The following is stated in the patch notes for the Adventures update in relation to the Font of Knowledge fixture:- Bonus XP is a new stat – any time a player gains XP, they have a 2.5% chance to gain an extra amount of XP equal to the Bonus XP amount.
The issue is this bonus xp never actually triggers. I assume the issue is that the stat is not properly applied to the player.
The easiest way to reproduce this would be to setup a scenario where you can repeatedly kill the same enemy (which grants experience) over and over while the fixture is active, and record the amount of experience gained each time. There's no easy way for normal players to set up a test like this to my knowledge, but I assume something like this could be done in a test environment.
The chance for this bonus experience to trigger should be roughly 1 in 40, and the amount of bonus experience should be 300% for the tier 3 fixture. I would say going 200 or more kills on the enemy without the bonus triggering would be improbable enough odds to verify that there is an issue with this stat.
The image linked with this ticket is a screenshot of a modified version of the info log ui which shows the number of times a message has been logged multiple times in a row. From the image, you can see that the default experience amount triggered 2,325 times in a row without the bonus experience ever triggering despite being in a primary club that has the tier 3 Font of Knowledge fixture. The amount of experience earned in the "Experience earned this week" leaderboard during this time also reflected that no bonus xp was granted, just to confirm that the issue is not with the log messages and is a problem with the stat itself.
Activity
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