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T-299: Ability states are not properly reset when swapping game modes

No Description

Details

Category:

Live

Status:

Reported
A bug report from a player

Reporter:

abbie

abbie

Created

Sep 13, 2022

Source

Manual

Trigger
Website
Text

Issue Details

Platform:PC

Context:

-

Expected:

-

Reproduce:

When swapping between either Adventure & Build mode or Adventure & Discovery mode, the ability key states for the mode you swapped out of are not properly set to false if you were holding down the key for that ability while swapping modes.

Here is a very easy way to reproduce this in Adventure & Build mode:
- Have wings equipped on your class
- Be in Adventure mode
- Press Space to jump, and immediately after holding down space, also hold down Tab to switch to Build mode; release both keys afterwards
- Wait 1 second then press only Tab to swap back to Adventure mode, and you will see that—since the jump ability was still considered "held down" that entire time—the threshold to begin using wings was met. You should see the wings appear on your character for a split second and be pushed forward along the ground, as if you just landed from flying.

In delves, this results in your class abilities or geode abilities getting stuck in the "buffered" state if they were on cooldown when you swapped modes. This means that if the cooldown is over the next time you swap modes, the ability will automatically activate, even if you are no longer holding down the key that corresponds to that ability. This can be become very annoying over time, especially when swapping to Discovery mode results in your rocket boots automatically activating until you press Space again to disable them.
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Comments and Likes Comments 1

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I think this is dublicate of T-287 but more steps