The community bug tracker is now in read-only mode - Please see the gamigo knowledge base for Bug Reports for Trove. Links to this page will be removed March 1, 2025.


irrdnt 8 months ago Other Messages Raw Message View on Discord

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    [content] => trade world
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    [timestamp] => 2024-08-13T17:15:49.529000+00:00
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trade world

lightningmaster 8 months ago Other Messages Raw Message View on Discord

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    [content] => Ice sage ultimate ability is damage reduction not damage immunity
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    [timestamp] => 2024-08-08T21:08:16.826000+00:00
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Ice sage ultimate ability is damage reduction not damage immunity

osita_9255 8 months ago Other Messages Raw Message View on Discord

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    [content] => I noticed that too: even in 150+ you only need to "breathe on" the delve bosses and they're dead. Even in depths 170+ this often leads to the bosses being killed by the runner before you get to the boss room yourself.

The paths have apparently been made harder, because even though I have more PR and coeff, I find it harder to get through (solo) at the same depths than before the update.
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    [timestamp] => 2024-08-08T17:40:01.189000+00:00
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I noticed that too: even in 150+ you only need to "breathe on" the delve bosses and they're dead. Even in depths 170+ this often leads to the bosses being killed by the runner before you get to the boss room yourself.

The paths have apparently been made harder, because even though I have more PR and coeff, I find it harder to get through (solo) at the same depths than before the update.

lubek._. 8 months ago Other Messages Raw Message View on Discord

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    [content] => also i didnt see any boss with 2bil hp which means gladiator mod doesnt work on them
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    [timestamp] => 2024-08-08T15:20:00.805000+00:00
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also i didnt see any boss with 2bil hp which means gladiator mod doesnt work on them

lubek._. 8 months ago Other Messages Raw Message View on Discord

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    [content] => i dont remember if before rising tides bosses had scaling or they always had 47.272.730.624 hp. void had that number for sure
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    [timestamp] => 2024-08-08T15:19:08.486000+00:00
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i dont remember if before rising tides bosses had scaling or they always had 47.272.730.624 hp. void had that number for sure

ylva 8 months ago Other Messages Raw Message View on Discord

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    [content] => oh i was looking at one from Etaew, i see the 174 now, thanks!
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    [timestamp] => 2024-08-08T15:18:43.922000+00:00
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oh i was looking at one from Etaew, i see the 174 now, thanks!

lubek._. 8 months ago Other Messages Raw Message View on Discord

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    [content] => my ss is from depth 174 thats not early floor. abyssal difficulty should have way more hp than 1bil and currently even depth 110 have it. across all difficulties, even in void, boss have 1bil hp.

mod works correctly
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    [timestamp] => 2024-08-08T15:17:04.502000+00:00
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my ss is from depth 174 thats not early floor. abyssal difficulty should have way more hp than 1bil and currently even depth 110 have it. across all difficulties, even in void, boss have 1bil hp.

mod works correctly

ylva 8 months ago Other Messages Raw Message View on Discord

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    [content] => just for the sake of filling info on the bug report so we d have more chance to get this looked at rather than 'cant reproduce',

on/from which floor would you expect to see bosses with more than 1 bil hp?

may be the difference between mobs and bosses is not that noticeable on the early floors.
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    [timestamp] => 2024-08-08T15:11:38.305000+00:00
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just for the sake of filling info on the bug report so we d have more chance to get this looked at rather than 'cant reproduce',

on/from which floor would you expect to see bosses with more than 1 bil hp?

may be the difference between mobs and bosses is not that noticeable on the early floors.

lubek._. 9 months ago Other Messages Raw Message View on Discord

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    [content] => theres also a bug that lets you _ _ and you can _ _ for free
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    [timestamp] => 2024-08-08T13:58:40.549000+00:00
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theres also a bug that lets you _ _ and you can _ _ for free

encicl0pediah 9 months ago Other Messages Raw Message View on Discord

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    [content] => they have bugged \_ in \_ 1:1
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    [timestamp] => 2024-08-08T13:57:37.155000+00:00
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they have bugged \_ in \_ 1:1