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ab 2 years ago Other Messages Raw Message View on Discord
Array ( [id] => 1062068206174470155 [type] => 0 [content] => high being like, maybe around 7000 hours [channel_id] => 812354696320647238 [author] => Array ( [id] => 89918356290797568 [username] => ab [global_name] => [avatar] => c07639f1ea05e92ac9959a8997cd3677 [discriminator] => 3772 [public_flags] => 512 [avatar_decoration] => ) [attachments] => Array ( ) [embeds] => Array ( ) [mentions] => Array ( ) [mention_roles] => Array ( ) [pinned] => [mention_everyone] => [tts] => [timestamp] => 2023-01-09T17:59:52.625000+00:00 [edited_timestamp] => [flags] => 0 [components] => Array ( ) )
high being like, maybe around 7000 hours
Array ( [id] => 1062067999441440888 [type] => 0 [content] => there are less clubs with a high uptime that don't have fast crafting than do from my research [channel_id] => 812354696320647238 [author] => Array ( [id] => 89918356290797568 [username] => ab [global_name] => [avatar] => c07639f1ea05e92ac9959a8997cd3677 [discriminator] => 3772 [public_flags] => 512 [avatar_decoration] => ) [attachments] => Array ( ) [embeds] => Array ( ) [mentions] => Array ( ) [mention_roles] => Array ( ) [pinned] => [mention_everyone] => [tts] => [timestamp] => 2023-01-09T17:59:03.336000+00:00 [edited_timestamp] => [flags] => 0 [components] => Array ( ) )
there are less clubs with a high uptime that don't have fast crafting than do from my research
Array ( [id] => 1062067937999077437 [type] => 0 [content] => almost every club with a high cumulative world uptime will become a fast crafting club [channel_id] => 812354696320647238 [author] => Array ( [id] => 89918356290797568 [username] => ab [global_name] => [avatar] => c07639f1ea05e92ac9959a8997cd3677 [discriminator] => 3772 [public_flags] => 512 [avatar_decoration] => ) [attachments] => Array ( ) [embeds] => Array ( ) [mentions] => Array ( ) [mention_roles] => Array ( ) [pinned] => [mention_everyone] => [tts] => [timestamp] => 2023-01-09T17:58:48.687000+00:00 [edited_timestamp] => [flags] => 0 [components] => Array ( ) )
almost every club with a high cumulative world uptime will become a fast crafting club
Squisher 2 years ago Other Messages Raw Message View on Discord
Array ( [id] => 1062067877097767055 [type] => 0 [content] => **[T-390] Item lootable into chaos cores** [Reported] -> [Acknowledged] <https://trovesaurus.com/issues/view/390> [channel_id] => 812354696320647238 [author] => Array ( [bot] => 1 [id] => 934122459144278067 [username] => Squisher [avatar] => 071294c4b708ccd68d2dbb240780a988 [discriminator] => 0000 ) [attachments] => Array ( ) [embeds] => Array ( ) [mentions] => Array ( ) [mention_roles] => Array ( ) [pinned] => [mention_everyone] => [tts] => [timestamp] => 2023-01-09T17:58:34.167000+00:00 [edited_timestamp] => [flags] => 0 [components] => Array ( ) [webhook_id] => 934122459144278067 )
**[T-390] Item lootable into chaos cores** [Reported] -> [Acknowledged]
etaew 2 years ago Other Messages Raw Message View on Discord
Array ( [id] => 1062067861398491147 [type] => 0 [content] => Bugged clubs are weird and should be normalised [channel_id] => 812354696320647238 [author] => Array ( [id] => 117951235423731712 [username] => etaew [global_name] => Etaew [avatar] => 0b0bcdfcfba1363ab3f7cdf69b55035e [discriminator] => 0 [public_flags] => 514 [avatar_decoration] => ) [attachments] => Array ( ) [embeds] => Array ( ) [mentions] => Array ( ) [mention_roles] => Array ( ) [pinned] => [mention_everyone] => [tts] => [timestamp] => 2023-01-09T17:58:30.424000+00:00 [edited_timestamp] => [flags] => 0 [components] => Array ( ) )
Bugged clubs are weird and should be normalised
Array ( [id] => 1062067761544704131 [type] => 0 [content] => fast crafting clubs make the crafting speed of everything roughly the same, excluding the "kick-in" time since some of them have a large delay before the crafting actually begins [channel_id] => 812354696320647238 [author] => Array ( [id] => 89918356290797568 [username] => ab [global_name] => [avatar] => c07639f1ea05e92ac9959a8997cd3677 [discriminator] => 3772 [public_flags] => 512 [avatar_decoration] => ) [attachments] => Array ( ) [embeds] => Array ( ) [mentions] => Array ( ) [mention_roles] => Array ( ) [pinned] => [mention_everyone] => [tts] => [timestamp] => 2023-01-09T17:58:06.617000+00:00 [edited_timestamp] => [flags] => 0 [components] => Array ( ) )
fast crafting clubs make the crafting speed of everything roughly the same, excluding the "kick-in" time since some of them have a large delay before the crafting actually begins
Array ( [id] => 1062067530535018546 [type] => 0 [content] => Especially when you don't know the base value [channel_id] => 812354696320647238 [author] => Array ( [id] => 117951235423731712 [username] => etaew [global_name] => Etaew [avatar] => 0b0bcdfcfba1363ab3f7cdf69b55035e [discriminator] => 0 [public_flags] => 514 [avatar_decoration] => ) [attachments] => Array ( ) [embeds] => Array ( ) [mentions] => Array ( ) [mention_roles] => Array ( ) [pinned] => [mention_everyone] => [tts] => [timestamp] => 2023-01-09T17:57:11.540000+00:00 [edited_timestamp] => [flags] => 0 [components] => Array ( ) )
Especially when you don't know the base value
Array ( [id] => 1062067426843447426 [type] => 0 [content] => Arbitrary values are weird [channel_id] => 812354696320647238 [author] => Array ( [id] => 117951235423731712 [username] => etaew [global_name] => Etaew [avatar] => 0b0bcdfcfba1363ab3f7cdf69b55035e [discriminator] => 0 [public_flags] => 514 [avatar_decoration] => ) [attachments] => Array ( ) [embeds] => Array ( ) [mentions] => Array ( ) [mention_roles] => Array ( ) [pinned] => [mention_everyone] => [tts] => [timestamp] => 2023-01-09T17:56:46.818000+00:00 [edited_timestamp] => [flags] => 0 [components] => Array ( ) )
Arbitrary values are weird
Array ( [id] => 1062065174619623434 [type] => 0 [content] => the problem is +70 crafting speed is only like 15% faster crafting. they should probably be more balanced towards giving +100% or +200% crafting speed so that a small server hitch is not enough to make the "increase" obsolete [channel_id] => 812354696320647238 [author] => Array ( [id] => 89918356290797568 [username] => ab [global_name] => [avatar] => c07639f1ea05e92ac9959a8997cd3677 [discriminator] => 3772 [public_flags] => 512 [avatar_decoration] => ) [attachments] => Array ( ) [embeds] => Array ( ) [mentions] => Array ( ) [mention_roles] => Array ( ) [pinned] => [mention_everyone] => [tts] => [timestamp] => 2023-01-09T17:47:49.846000+00:00 [edited_timestamp] => [flags] => 0 [components] => Array ( ) )
the problem is +70 crafting speed is only like 15% faster crafting. they should probably be more balanced towards giving +100% or +200% crafting speed so that a small server hitch is not enough to make the "increase" obsolete
Array ( [id] => 1062064812772839424 [type] => 0 [content] => **[T-389] Newest uncommons the orefish count towards Fishing Orders** [Reported] -> [Acknowledged] <https://trovesaurus.com/issues/view/389> [channel_id] => 812354696320647238 [author] => Array ( [bot] => 1 [id] => 934122459144278067 [username] => Squisher [avatar] => 071294c4b708ccd68d2dbb240780a988 [discriminator] => 0000 ) [attachments] => Array ( ) [embeds] => Array ( ) [mentions] => Array ( ) [mention_roles] => Array ( ) [pinned] => [mention_everyone] => [tts] => [timestamp] => 2023-01-09T17:46:23.575000+00:00 [edited_timestamp] => [flags] => 0 [components] => Array ( ) [webhook_id] => 934122459144278067 )
**[T-389] Newest uncommons the orefish count towards Fishing Orders** [Reported] -> [Acknowledged]