Abyssal Blade Of The Distant Trovian

[Melee] [Shadow Dungeon]

Added
4 years ago

by ncati Home Files Download ZIP

Hope you enjoy dear mods, it's my first sword creation and i wasted many many hours on it. :)

Edit: Updated after first review & upgraded!

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Progress


Status

Created 5 years ago

Updated 4 years ago

Rewarded 4 years ago
This creation has been Accepted by the Trove Developers, it will be added to the game.

The author of this Creation has been Rewarded by the Trove Developers.
Added 4 years ago
This Creation has been added to the game!
Activity

Abyssal Blade Of The Distant Trovian status has been set to Added

Ylva 4 years ago

Abyssal Blade Of The Distant Trovian status has been set to Rewarded

entity 4 years ago

Abyssal Blade Of The Distant Trovian status has been set to Accepted

Meowser 4 years ago

Abyssal Blade Of The Distant Trovian status has been set to Approved

Ylva 5 years ago

Abyssal Blade Of The Distant Trovian status has been set to Needs Review

ncati 5 years ago

Abyssal Blade Of The Distant Trovian status has been set to Active

Ylva 5 years ago

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Abyssal Blade Of The Distant Trovian status has been set to Needs Review

ncati 5 years ago

Comments and Likes Comments 16

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Abyssal Blade Of The Distant Trovian status has been set to Added

Congratulations! Your creation has been added to Trove - Blade of the Abyss!

It can be found in collections under Styles > Melee > Shadow.

@entity

Wow I'm so glad you really liked it. Can't wait to see my creation in game! And one question, how can I add the in-game description to the sword? Thanks. :) 

One of my favorite gradients, actually. Nice!

Abyssal Blade Of The Distant Trovian status has been set to Rewarded

Abyssal Blade Of The Distant Trovian status has been set to Accepted

As a note for your future creations, please name blueprints according to this template:
styletype_stylename[Creatorsname].blueprint - on an example of this one - sword_abyssal_blade[ncati].blueprint

@Ylva

Thank you!! ♥

Abyssal Blade Of The Distant Trovian status has been set to Approved

@ncati

Its not hard at all, just copy your QB file and recolor it according to material map colors. Save that as separate file named with either _a (for alpha map, glass transparency), _t (for type map, glowing, glass, glowing glass) or _s (for metal, rough, waxy etc). Then convert to blueprint by dragging the main .qb file. It will pick up all the material maps by itself if they are located in same folder.

Approving your sword, good job! :)

@Ylva

I guess i can't map it, to be honest i have never mapped anything and i have tried to do so but i failed. so.. yeah it's fine i suppose you can approve it as it is hopefully i'll get experienced on mapping on my next creations! Thank you! :3

Now thats a shape i dont see often :D Well done!

I ve tried making those purples glow, and honestly i think your sword looks great even without material mapping. Left is no glow, right is glow.

Would you like you try out material maps yourself or its fine if i approve it as is? (If you use Reply button under my comment i will get a ping)

Abyssal Blade Of The Distant Trovian status has been set to Needs Review

Abyssal Blade Of The Distant Trovian status has been set to Active

Hi there!

Wow those colors, im seriously loving the sunset color pallet you used, really beautiful!

Unfortunately, i can not approve the sword right away, sorry. There are already over 900 various swords in game, so all approved creations have to be unique. On a quick search i was able to find quite some swords of similar shape\design (bulky sword base, flat blade), Steampunk Slicer, Mithril Mightblade, Brass Bastion, Aurous Sunsword and others.

Its true, none of them share both coloring and shape, but i would need to ask you to work on your sword a bit more. May be explore some other blade designs, or turn it into an axe, or rework the sword base to have some more distinct form.

Another thing, at the moment you only have one voxel on one side of attachment point. Boomeranger has big hands to its better to have 2 voxels space on each side of AP.

You are also using very dark black color, (7.7.7 in RGB) on some of the voxels. Troxel would highlight them for you if you press Lint and Export button. Voxels stop reflecting light at 10.10.10 so please recolor them to be of lighter shade. Even 11.11.11 will work.

Last but not least, you can use Material Maps to enhance your creation, make some parts glow, some parts shine with metal etc.

To sum it up, this is a very nice design for a first attempt, well done! However it needs a bit more love before i could approve it.

Going to set you back to Active while you work on it some more.

Abyssal Blade Of The Distant Trovian status has been set to Needs Review