Underground Hideout
[Dungeon (1 Star)] [Geode Topside]
![](https://trovesaurus.com/images/uploads/4yYdXPm_h.png)
![](https://trovesaurus.com/images/uploads/4yYdXPm_t.png)
![](https://trovesaurus.com/images/uploads/4C6Rts5_t.png)
![](https://trovesaurus.com/images/uploads/MCHtuFZ_t.png)
![](https://trovesaurus.com/images/uploads/zWmLjBT_t.png)
![](https://trovesaurus.com/images/uploads/nKoDiac_t.png)
![](https://trovesaurus.com/images/uploads/xElhmBt_t.png)
![](https://trovesaurus.com/images/uploads/eNGl2zu_t.png)
![](https://trovesaurus.com/images/uploads/VjRYu0x_t.png)
![](https://trovesaurus.com/images/uploads/Ji9nKNK_t.png)
Variations:
- 3 Variations of boss room.
- 3 Variations of gameplay room.
- 3 Variations of the entrance.
Update:
- Changed some traps to make more differences between gameplay rooms and boss rooms.
Progress
Status
Created 4 years ago
Updated 3 years ago
The author of this Creation has been Rewarded by the Trove Developers.
Underground Hideout status has been set to Added
Ylva 3 years ago
Underground Hideout status has been set to Rewarded
ActualPostCard 3 years ago
Underground Hideout status has been set to Accepted
ActualPostCard 3 years ago
Underground Hideout status has been set to Approved
Ylva 4 years ago
Underground Hideout status has been set to Needs Review
Cyekie 4 years ago
Underground Hideout status has been set to Active
Ylva 4 years ago
Underground Hideout status has been set to Needs Review
Cyekie 4 years ago
![](https://trovesaurus.com/data/catalog/interactive_sign_trove_note.png)
You must be logged in to add a comment.
Hello!
Oh my goodness, this is awesome! Seriously good job on the dungeons. Everything looks great and works great, well done :)
You do provide a good amount of room variations, but 01s and 02s seem to only differ in colors while 03s also have structural changes. I understand it is troublesome to redo pieces back in voxel editor and since everything else is done really well i think it would be possible to pump up the 'this is a different room' feeling with use of traps :)
For example, 01s would only have flame turrets and jump pads while 02s would only have fireball turrets and spikes. Together with changing colors that would offer a varying gameplay experience.
Hoping to see this dungeon back on review really soon!