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Commented on Wealth and death Melee creation

Hello!

Thats one impressive sword :D Its super bulky and mean, but it fits in the dimensions nicely, good job!

I do have to complain about the coloring though. It would seem you used Noise function? (auto - applying darker\lighter shades to colors at random) That doesnt work too well for Trove. In short, game engine groups connected voxels of same color to render them as one 'element', more separate voxels/more colors > more resources needed to render.

Currently your model uses 153 different colors, while the only 'visible' ones are black, grey, white, gold and a bit of orange. Were you going for aged/worn look? Some thought-through spots of rust or dirt would be much better than automated mess.

Hoping to see it back on Review!