Lure

Here fishy fishy

Items which unlock this collection:

Dev Tracker

25 most recent dev posts that mention "Lure"

Avarem wrote:

We've permanently banned a number of people, especially for the lure bug so far, and we're still going through reports and taking action on more.

Read Thread

Fasti wrote:

If any of you run into a situation where you are confident that there is a glitch or exploit, please contact me directly via a forum DM and provide as much information as possible so I can inform the...

Read Thread

dope_sheet wrote:

Quote Originally Posted by Callback View Post
Bug or no bug, a cancelled cast should refund a lure, and this does need to be changed.
Nope. The lost lure is a penalty for reeling in too early, because game.

Read Thread

Srayer wrote:

Quote Originally Posted by Cruzinbill View Post
...randomly throughout you do not get fish.
This is not behavior that I have been able to reproduce. How frequently does it happen? Is there any particular biome, liquid, or time of day in which you've seen it happen?

Read Thread

Srayer wrote:

Quote Originally Posted by Frika View Post
Ok so, I didn't see any post about this problem on the forums yet, so I thought I'd share.

I've noticed a bug that started occuring after the Post Pirate Edition patch, where " Fishing lures are now consumed immediately upon casting" was introduced. Whenever you hook a fish with the last lure in your inventory, the lure will be consumed but you will not get a fish, effectively wasting that lure. This happens with every last lure, and not just once every now and then.
Thanks for reporting this! It will be fixed in the next patch.

Read Thread

Info

Imported in Patch: Cookiephant Edition

Blueprints: View


To Create Link

Lure

Use A Tag

[Lure]

[fishing/lure]

External Links