Dracolyte

The Dracolyte is a fire mage who commands the might of dragons. Use your flamethrower to charge up your dragonling familiar and if you get into trouble, use your ultimate to transform into a powerful dragon.


Dev Tracker 46
Posts the Trove developers have made that mention "Dracolyte"
PTS Update - July 26 Mr. E / Trove Forums

Preview: ty > power rank Fixed bug where Dracolyte could get into a bad state where Show

The Biggest Little Update Ever

This build has a LOT of changes-that-should-be-behind-the-scenes to support Trove on consoles, however, some of these changes ended up breaking things. Our QA team absolutely crushed what was a very broken build earlier, but there are still going to be many little changes which the developers and QA both ended up missing, or which only end up popping up in a live (or live-like) environment.

So, basically, please help us out by testing every single thing in the game (especially UI screens and functionality).

===JULY 29 - 2nd Update===
  • Fixed an issue where Class Gem Abilities were unavailable after changing classes.
  • Fixed inventory sort so that all gems are sorted together by color > rarity > power rank
  • Fixed bug where Dracolyte could get into a bad state where attacks didn't work after throwing a Burnt Offering right as his/her ultimate ended
  • Fixed bug where Lunar Lancer could get into a bad state where attacks didn't work after throwing a bomb right as his/her ultimate ended
===JULY 29===
  • Flux leaderboard is officially supported again, but it no longer increments when deconstructing megaflux. Flux counter has been reset.
  • Fixed a bug with buttons on the Barbershop.
  • Fixed a bug where stars were missing from inventory items.
  • Fixed a bug where costume images wouldn't appear in the marketplace.

===JULY 27===
  • Fixed a common crash bug!
  • Fixed an issue where wings would sometimes draw incorrectly.

===JULY 26===
New!
  • /sortinventory - this command will automatically sort your adventure inventory!

Misc Fixes / Updates
  • Fixed a crash that could occur when taking screenshots.
  • Fixed bug where, with default bindings, zooming in and out with the mouse wheel in build mode also rotated the block being placed. Now, holding shift while moving the mouse wheel rotates the block, as intended.
  • Fixed a display issue with the stat breakdowns in the Character Sheet where Battle Banner stats were incorrectly included in the total when not in a Battle Arena, and other stats were incorrectly included when you were in a Battle Arena.
  • Fixed a non-display issue where some PvE-only stats were being applied in the Battle Arena.
  • Fixed an issue that would cause some abilities not to play a "Cooldown Up" sound.
  • Flagcapture points in pvp worlds should now rotate correctly.
  • Revenant's Spirit Spears now destroys grass and other plants.
  • Parrot in Pirate Captain - Mad Scientist skin now drops black feathers instead of red feathers.
  • Drastically reduced amount of data sent to client when adding some kinds of objects, which may reduce latency.
  • Fixed a bug where the Gunslinger's ultimate would cause the pitch on its attacks to keep going up and up and up and up...
  • Legendary Eye Encyclopedia has been renamed to prevent confusion with the regular version, and is now called Oculus Opus.
  • Legendary Tome: Big Bomb has been renamed to be more consistent with other legendary tome names, and is now called Pyrotechnics Papers.
  • Fixed a bug where $Text_Like_This could show up in the Marketplace.
  • FIxed a bug where $Text_Like_This could show up when waiting to log in during a queue.
  • Lambent the Neolord and Syluria the Enchanting have come to terms. Stat bonuses from the badges should now stack correctly.
  • Chaos chests no longer give eyes of q'thulhu as uncommon results and instead have a greater chance of pearls of wisdom.
  • Gem Booster boxes have a lower chance of granting dust and a higher chance of granting Jade Clovers.
  • Optimized stats recalculations on the server. May reduce network latency.
  • Fixed a bug where some products would show their Cubit and Credit prices out of order.
  • The Haunted Mansion in the Undead biome has been updated!

Community Content
  • New Treasure Isles dungeon from Screamheart.
  • New mask styles from Xeof, Kot_Manul, Humpypants, DecibHell, illiagorath, MonsieurZero, Asykura, B4ileys, Tomkar, GhostlyKoala, Hirakashi, Mew2ian, and Towerfall have been added to the game!

Preview: .5 to multiply by 0.75. NEW Dracolyte - Burning Ward minions now spawn Show

Welcome to the Mantle of Power!

[EDIT: Added 3 previously missed patch notes under the Class Adjustments section!]

Added Weekly Contest Leaderboards!
  • Get SOME AMAZING STUFF by competing in a weekly contest with your fellow Trovians! Contests can be found in the leaderboard UI. Class contests and stats-based contests will rotate weekly. We will be tuning rank levels and rewards over the coming weeks, so please offer additional feedback.
  • This amazing stuff includes both the Light and Dark Pegasus mounts. Be a winner and show off your wings while mounted.
  • The best rewards are given for being at the top of the leaderboard, but some rewards are given for passing a score amount, so even if you're not the best around, you can still score some sweet loot!

Important Fixes
  • Fixed a bug where it was possible to get in a state where attacks would not land.
  • Re-added mastery points for level 20 (previously there was a mastery reward for having reached "max level," which resulted in many players losing mastery rank when Mantle of Power Head Start went live on Tuesday).
  • Added additional mastery points for level 30.

Gem System Tuning
  • Over the next few weeks we will be making adjustments to the gem system. If it impacts previous actions taken in meaningful ways we will compensate to the best of our ability. Compensation will happen in the days following the patch.
  • In this case we will be giving out Lapis Luckbugs in accordance with the number of Diamond Dice, Lapis Luckbug, and Glimmering Horseshoes used. In addition some will be added for each Booster Box opened before the patch and each Booster Box opened before last week's karma hotfix.
  • Diamond Dice is no longer a booster, in packs these have been changed to the Lapis Luckbug and any existing Dice will loot collect in to a Luckbug.
  • The Luckbug has been buffed to grant 3X success and 5X double success.
  • The Glittering Horseshoe has been buffed to grant 1.5X success rate
  • A new booster now exists, the Ninth Life, which grants 40X success rate and 10X double success rate - you can find it in the store, as a contest reward, and very rarely out of Booster Boxes. These will also be available as other limited time rewards in the future.
  • Free deal rotations now give one of 3 gem dust boxes, which can give between 300 and 9999 dust of the appropriate type. These will show up more often than the Booster Box did.
  • The Gem Booster Box now gives more dust, but fewer boosters. It can now very rarely drop 1 Ninth Life Booster or 5 Empowered Gem Boxes.

Store Changes
  • Chaos Chest loot has been swapped out. This weeks top loot is the Elder Boot mount! This mount has sole! Get it? It's a boot!
  • There is now an Empowered Gem Box Legendary Tome in the store. Get it and use it once a week for an additional Empowered Gem Box.
  • All Mantle of Power Expansion Packs now unlock this tome. This will be granted retroactively after this patch goes live. It will take at least a few hours, so please bear with us.
  • Jade Clover now costs 5 Credits and can only be purchased with Credits.
  • Glittering Horseshoe now costs 25 Credits.

Class Adjustments
  • Boomeranger - Due to an error in calculation during our class adjustments Boomeranger Melee was increased further than intended. The intent was to have melee and ranged be similar damage. The actual result is that melee damage was far out stripping ranged damage. In order to address this we have increased the damage co-efficient on Boomeranger ranged attacks to 1.4 and decreased the co-efficient on Boomeranger melee attacks to 1.7. Boomeranger melee attacks are still extremely valuable even after this adjustment, and playing a ranged Boomeranger should be much more competitive.
  • Fixed an issue where the gem version of charged shots direct damage component was not using the proper charged shot coefficient of 4.
  • Gun Slinger Class Gem - Updated the duration to properly match the 10 second duration of the ult. Modified the attack speed modification from multiply by 0.5 to multiply by 0.75.
  • NEW Dracolyte - Burning Ward minions now spawn more often, receive less damage from enemies, and have a longer baseline duration.
  • NEW Ice Sage - Pain Freeze slow duration increased from 3 seconds to 4.
  • NEW Tomb Raiser - Beckon Banshee now has the same cooldown as Banshee's Boon.

Misc Changes/Fixes
  • Changed world entry so that now the required Power Rank listed on portals is also the required Power Rank to enter that world through any means (/joinworld, /joinme, friends list, club list, etc.). We are making this change to make access to new world types more special, and to help reinforce the value of earning access.
  • Fixed a bug where the Shadow Hunter's gem ability would sometimes stop firing until you used another ability.
  • Fixed bug where Shadow Hunter's Shadow Blitz did massive block damage
  • Fixed a bug where sometimes the club invite dialog would steal keyboard input even after it had been dismissed.
  • Fixed orientation of the Sparkle Sprinkle pistol style.
  • Spruced up the Challenge / Quest / Objective UI a bit.
  • Tombstones can no longer fall asleep. Good luck RIPing.
  • Fixed bug where minions spawned by the Vial of Minion Multiplication attacked friendlies but did no damage. They now only attack enemies.
  • Fixed a semi-common client crash (related to VFX).
  • Fixed a bug where mounting after using /pose was weird and broken.
  • Fixed bug where scores were not removed from lower difficulty Shadow Tower leaderboards after completing a higher difficulty.

Preview: e SpellDamage across levels 2 and 7 for the Dracolyte to bring the power more in line w Show

Testing Focus
Collections UI
  • This week please pay special attention to the new collections UI.
Metaforge
  • If you are familiar with the Metaforge, please verify you can still use it in the way you expect, as we've recently changed some behind the scenes tech which may have removed some functionality. We want to make sure you can still do everything you need to do!
  • Currently Known: F9 no longer works, this will be fixed soon
===================
JUNE 17 UPDATE
  • Fixed an issue where Tomes didn't properly swap out.
  • Smoothed the XP curve before 10 and reduced the total time to level to 10 for new players.
  • Power Rank gained per class level is now 15 (up from 10).
  • Increased the stats given per level for the following classes: Knight, Candy Barbarian, Boomeranger and Revenant between levels 2 and 20 to get them more in line with how much other classes gain via stats from leveling up. Slightly increased the SpellDamage across levels 2 and 7 for the Dracolyte to bring the power more in line with the listed PowerRank.
  • F9 works in Metaforge again
  • Fixed a bug where automatically granted recipes were being added to "Recently Acquired"
  • Fixed some bugs where tooltips in the collections UI could draw over the icon you were mousing over.
===================
JUNE 15 UPDATE
  • Fixed an issue where opening the Collections UI through the Nav Menu would open the old UI instead of the new one.
  • Fixed an issue where clicking "Mounts" from your Character Sheet wouldn't show dragons.
  • Fixed a bug where items could not be purchased for credits or cubits.
  • Fixed a bug where the "Complete a Challenge" step in the a tutorial objective would complete immediately upon a challenge starting.
  • Fixed a bug that prevented your language setting from persisting through a client restart.
  • Note: we've found and fixed the issue preventing Tomes from properly swapping out, but that fix isn't in this build.
===================
JUNE 13 UPDATE
New Collections Window!
The collections screen got a major overhaul to improve loading time and functionality! The new window has some amazing features:
  • Ability to favorite styles!
  • Meta category showing all styles you've recently unlocked!
  • Meta category showing all styles you've recently equipped!
  • Search bar!
  • A "find on the marketplace" button for uncollected styles.
  • The ability to hide styles you don't own.
  • And more!

Dragons
Three new dragons descend upon Trove! You can obtain the Ludini egg from the Adventure Boxes, Erimatra egg from the Shadow Boxes and the Panatea egg from piñatas!

Patron Update
In addition to their previous benefits, Patrons now also get:
  • Doubled drop rate for Shadow Tower key fragments.
  • Doubled amount of karma generation for Gem Boxes.
  • Changed the magic find bonus from +200 flat Magic Find to instead doubling Magic Find (+100%).

Mastery Update
  • Reduced mastery points required for all ranks up to 5 to 25 points, 6-10 to 50 points, and 11-20 to 75 points. This is designed to ease the on ramp of mastery for players new to Trove.
  • Players who have already bypassed these levels will see a bump in their Mastery Rank.

Misc Changes / Updates
  • Wednesday is no longer Fast Fishing day and is now Gem Box day! Gem Boxes now drop more often from dungeons!
  • Seasons change and Summer Piñatas have arrived! Look for a hub change in the near future!
  • Increased the chance of gem boxes dropping in prime Uber 1 and 2 adventure worlds.
  • Quick play Battle Arena (PvP) now requires mastery rank 5 (down from 10).
  • In Adept, Elite, and Master worlds there is now a small chance to get a higher level piece of equipment. You probably won't be high enough level to use it yet, but hang on to it until you can!
  • Beta versions of French and German languages are available in the client.
  • Beta version means that some of the translations may be inaccurate or incorrect, missing, not formatted correctly to fit within the UI, or any number of problems!
  • Fixed a bug where right clicking items from your inventory wouldn't put them in the Trade UI after having successfully traded once.
  • Added a confirmation prompt to /mf and /metaforge commands.
  • Adjusted which slash commands can be used in /metaforge.
  • Fixed a bug where using /floodfill on the base-ground in metaforge would crash you.
  • Changed the display of Tomes so that rather than a flat XP value it shows a percent. This is because when Tomes changed to use dungeon completion rather than any xp given, you no longer saw how much experience your tome was granted. As a quick reminder, Tomes earn experience by completing Battle Arena maps or by clearing Dungeons. The amount you get for clearing a dungeon of a given type (3 star, 1 star, etc.) is flat, despite the difficulty of the world you're in.
  • Fixed a bug where damaged blocks would show up even when VFX was in front of them.
  • Exposed even more in-game text for localization.

Preview: ed the amount of SpellDamage granted to the Dracolyte between levels 2 and 7. Show

Producer's Note
This week is our second week of changes focused around the new player experience. In addition, we have a very exciting revamp of the Collections Window and a new set of Dragons created by our community! We're going to be releasing these dragons in batches - this one is focused around rare tradable eggs. Future Dragon batches will have other types of acquisition. Finally, we've boosted Patron to be more appealing for end game players, many of whom used Patron early in their Trove experience but later decided it was no longer worthwhile.


Join us next week for some gem acquisition buffs and further new player experience enhancements.
Update - not listed in original notes:
  • Fixed an issue that caused Combat Text to "be all crazy" sometimes
  • Fixed an issue that prevented the Contest leaderboards from showing up
  • Added info about Chaos Chest and Bulldozer sale


New Collections Window!
The collections screen got a major overhaul to improve loading time and functionality! The new window has some amazing features:
  • Ability to favorite styles!
  • Meta category showing all styles you've recently unlocked!
  • Meta category showing all styles you've recently equipped!
  • Search bar!
  • A "find on the marketplace" button for uncollected styles.
  • The ability to hide styles you don't own.
  • And more!

Weekly Updates
  • Chaos Chest contents have been updated! Bounce your way to the new Bounding Golden Beetle.
  • The BULLDOZER is on sale this week for 50% off!

Dragons
Three new community designed dragons descend upon Trove! You can obtain the Ludini egg from the Adventure Boxes, Erimatra egg from the Shadow Boxes and the Panatea egg from piñatas!
  • Ludini design by NovusNX
  • Erimatra design by Screamheart
  • Panatea design by Aviarei

Patron Update
In addition to their previous benefits, Patrons now also get:
  • Doubled drop rate for Shadow Tower key fragments.
  • Doubled amount of karma generation for Gem Boxes (specifically this includes all lesser gem boxes and gem booster boxes).
  • Changed the magic find bonus from +200 flat Magic Find to instead doubling Magic Find (+100%).

Misc Changes / Updates
  • Smoothed the XP curve before level 10, reducing the total time required to reach level 10.
  • Increased Power Rank gained per class level to 15 (up from 10).
  • Increased stats gained per level from 2 to 20 for the following classes: Knight, Candy Barbarian, Boomeranger and Revenant. This brings stats these classes get more in line with other classes.
  • Slightly increased the amount of SpellDamage granted to the Dracolyte between levels 2 and 7.
  • Fixed a bug where the "Complete a Challenge" step in the tutorial objectives wouldn't complete until you completed all tiers of a challenge. It now completes after only the first tier.
  • Fixed a bug that prevented language settings from saving when you restarted your client.
  • Wednesday is no longer Fast Fishing day and is now Gem Box day! Gem Boxes now drop more often from dungeons!
  • Seasons are beginning to change, and the Summer Piñatas have arrived!
  • Quick play Battle Arena (PvP) now requires mastery rank 5 (down from 10).
  • In Adept, Elite, and Master worlds there is now a small chance to get a higher level piece of equipment. You probably won't be high enough level to use it yet, but hang on to it until you can!
  • Fixed a bug where right clicking items from your inventory wouldn't put them in the Trade UI after having successfully traded once.
  • Added a confirmation prompt to /mf and /metaforge commands.
  • Adjusted which slash commands can be used in /metaforge.
  • Fixed a bug where using /floodfill on the base-ground in metaforge would crash you.
  • Changed the display of Tomes so that rather than a flat XP value it shows a percent. This is because when Tomes changed to use dungeon completion rather than any xp given, you no longer saw how much experience your tome was granted. As a quick reminder, Tomes earn experience by completing Battle Arena maps or by clearing Dungeons. The amount you get for clearing a dungeon of a given type (3 star, 1 star, etc.) is flat, despite the difficulty of the world you're in.
  • Fixed a bug where the visual effect of damaged blocks would show up even when VFX was in front of them.
  • Exposed even more in-game text for localization.

Preview: After today's hotfix, my dracolyte costumes (like Balefire Beast) no longer Show

Quote Originally Posted by Cristiano View Post
After today's hotfix, my dracolyte costumes (like Balefire Beast) no longer have a hood - the face and hat slot show. Was this on purpose, or is it a bug?
Equip the slots again and see if they are back to normal, if you don't mind.

Preview: rebound that ability's hotkey The Dracolyte familiar now dances when you do! Show


Arriving on 8/18/15!

=== Game Update ===

New Adventure Chest!
Get aboard the Manta Train! Green and Blue manta rays are the new mounts in the Adventure box! Created by FriedSushi!

Chaos Chest loot has been shuffled! This week's potential prizes include:
  • Mount: Boneweaver
  • Wings: Arcanium Discord
  • Ship: Chaotic Clipper
  • Mag Rider: Mahogan Toboggan

New Sails!
The pirates of the treasure isles have brought in a new shipment of sails from distant lands. Find them and exchange your Glim for the Inner Sea, Raider Sail, Foolish Fish, Much Sail (creations by Milambit), Bee Sail, Ladybug Sail, Serpent's Nest, or Compass Rose!

Daimeownt's Retinue - Three new Meownts available on the store!
  • Daimeownt
  • Ari Gato
  • Domo Gato


Bug Fixes and Polish
  • Fixed a bug where the "Lock" icon for abilities you couldn't use would go away if you rebound that ability's hotkey
  • The Dracolyte familiar now dances when you do!
  • You can now type /played to see how much time you have played Trove total. Unfortunately this only starts counting after this update.
  • Dreamolyte's boots are now the right color!
  • Fixed some client memory leaks!


Community Creations
  • New bow styles by Lacirev_, Reggid, Arradir, Ejthepro, Rlrlrl, Jamster, Mobryn, Keroloth, Battleschlumpf, Dddsasul, IGN, Ryuujiin, Synsixx, wickedSkies, Eriri, randomer679, CaPower12, Wultiplicity, Pwanchy, DarkKnightWolf, Nullfinity, AtomicHoagie, DakotaSpine, Stedms, Saffrontato, Crizo, RocketCarrot, JeeveSobs, seedyman, CrazyChild, SolarSentinel, small_angry_owl, ChaosWasTaken, Dryblood, Synix and The_Illuminati have been added to the game!
  • New Hat styles by Popez, Sheribonbon, Dowiet, Eriri, Knightlock, Mansage, Fuzz, AdamantSpartan, billybeatable, AtomicHoagie, ZESTZKIDZ, PinkNekoGirl, Curare, Baltimore, Qoaleth, Mew2ian, Stedms, GadgetCAT, AtomicSmore, Aviarei, Zwatchdog, HaruFenix, Alaskan, Scheurmuis, Humpypants, Ampitere, Antoniouss, Aodahn, indal, Darklaw, GogestickCJ, Manouco, MCfan567, Xanthius, jokerr77, Forgive, Dusty_Mustard, Sokkan, Turtle_In_A_TopHat, IdaTheCat, Narwiff, Dominus_Storm, BuguSparkle, JordanX120, McClutchin, TeamRocketGrunt, DecibHell, Lisa_Kusya, Gregorius, TheFluffyRaptor and EyeballPrincessII have been added to the game!

Soon. ...*very* soon.

Class unlocks will be reset. If you're a supporter you'll have the Dracolyte unlocked.

Thanks!

I love this image. Gotta log in and play now!

This was 100% Dope Sheet. They said it couldn't be done and he proved us all wrong!

So good!

Hey - we're looking at this bug. In the meantime we'll see what we can do to get you a key.

Progress will be reset once, when we go to beta. After that you'll keep everything you do.

We'll keep evaluating the dungeon/lair/adventuring experience. There are a few tuning changes we'll make this week. We definitely appreciate the feedback.