
Dracolyte
The Dracolyte is a fire mage who commands the might of dragons. Use your flamethrower to charge up your dragonling familiar and if you get into trouble, use your ultimate to transform into a powerful dragon.
Posts the Trove developers have made that mention "Dracolyte"
Once you're in you're in for good. Eventually we'll be free to play, but obviously you'll keep all the goodies you get by supporting us.
Thanks - will take a look at this (and the other bugs)
Eric has been looking at compatibility issues, if you get in touch again at [email protected] with the character name and times you've been crashing we can take another look.
Soon. ...*very* soon.
Yes, the Dracolyte uses Staves (Magic Damage).
Preview: Barbarian - Licorice Lord costume. * Dracolyte VFX beefed up a little. * Show
Arriving on 4/21/15!
NEW IN THE STORE
* There are new costumes on the store (and in a brand new pack), they are:
* The Heartbreaker for the Gunslinger, by CloBunny
* The Bee Trickster for the Fae Trickster, by Rajeeb
* The F43 Trickster for the Fae Trickster, by Leeon1234
* The Sugar Skull for the Candy Barbarian, by Astrick
* The Dark Infineon for the Candy Barbarian, by Screamheart
* The Heartbleed for the Neon Ninja, by Astrick
* The Lunar Ronin for the Neon Ninja, by Thelgmo
* The Shadow’s Disciple for the Ice Sage, by FriedSushi
* Chaos Chests have been randomized. Open a few and see what’s in there this week! We’ve put in a few Meownts plus the Neon Nightcycle and a bouncing bug we found lying around.
UI
* The hotbar has been updated to the new UI style.
* The star bar has been updated to the new UI style.
GRAPHICS
* There are now some new graphics settings that are testable for high end users (coming soon to actual video settings near you).
* Type /postbloom to test out bloom
* Type /postssao to test out ambient occlusion.
CLASSES
* New VFX for Candy Barbarian - Licorice Lord costume.
* Dracolyte VFX beefed up a little.
* Fixed bug where Dracolyte and Pirate Captain familiars disappeared after player fell to their death
CLUBS
* You can now join other club members in their worlds from the club roster!
BUG FIXES
* Fix for Class Coin or Flask coin not unlocking your selection if in a specific slot.
* Fixed bug where wings sometimes got triggered by normal jumps in club worlds
* Fixed a bug where it was possible to get more than 8 people in a Shadow Arena or Dungeon
* Corrected the orientation on the Gunslinger charged shots and Chaos Hound's footprints.
* Enemies no longer leave combat in Shadow Arenas
COMMUNITY CREATIONS
* New hairstyles by Rajeeb, Phydra, MonsterAnt and Pupshies have been added to the game!
* New hat styles by Ranen, SK8REX, Sqwyt, Aviarei, Mythlit, Brava, Eriri, The_Coby, Shalimar, AngeloTGC, Fizzinc, TigerLove, Mansage, Knightlock, Estavos, MappyT, MonsterAnt, MajorTom, chocobag, and Stedms have been added to the game!
* Fix for UI scaling
* Fix for Pirate Captain Doubloons spawning for everyone and not just the Captain
* Removed shadow lairs and group up lairs from treasure isles
* Broadened the range of times that fish can trigger
* Fixed bug where Dracolyte took damage while sailing in lava with the SS Draconic
Preview: stcontent restore"> * Fix bug where Dracolyte can't mine * Fixed animat Show
* Fix bug where Dracolyte can't mine
* Fixed animation issues resulting in class animation lockup bugs
* All dropped recipes should now auto-loot
* The recipe for the Aligning Astrolabe should be back in the Worldspring. Thanks, Tali!
* Fixed bug where Launchpad blocks interferred with horizontal momentum
* Water/lava/plasma is now visible through glass
* Fixed bug where you move at unmounted speed when entering a world mounted
* Slightly increased mount drop chance for the person throwing the pinata.
* Increased Pin Head drop chance for the person throwing the pinata.
* Grass, dirt, and stone found in lairs will now actually be the grass/dirt/stone from their respective biomes.
* Fixed bug where riding a ball mount as a Dracolyte was too awesome
* Fixed bug where mag rails would sometimes slow or stop unexpectedly
* Fixed crash which was happening for some OpenGL using players
* Fixed bug where Shadow Arena was capped at 7 instead of 8 people
Preview: es are now available in the store. * Dracolyte now has a 0% multiplier for attac Show
In addition to the update this week we've posted some information on what's coming in the future for Trove, check it out and talk about it here: http://forums.trovegame.com/showthre...-and-the-store
* Winter is here!
* Wheel of Seasons workbench is now available under the Advanced tab at the Crafting Bench.
* A new Mag Rider, the Mahoggan Toboggan, can now be crafted at the Wheel of Seasons
* There is a new winter hub
* There is a new winter pinata in the store which has winter recipes, styles, and a winter pinata mount
* Winter gardening has arrived with all new seeds including a special winter resource
* Fix stat display rounding error; fix bug where you can jump one fewer times than your jump stat
* Pets have gone to obedience school and have become better at following you.
* The Insta-Grouper is now called the Rally Blade.
* Fixed bug where energy debt was reset to 0 after taking damage
* Wind up attacks from bosses now deal more damage. This change doesn't apply to shadow invaders who were already doing higher damage.
* Some buttons which were not centered should now be centered
* Sugar crash does 25% less damage to blocks
* Tentacles and eyes are now available in the store.
* Dracolyte now has a 0% multiplier for attack speed (purely a visual change to help understand Draco's basic attack)
* The Strawberry Candy Cow deco should now appear correctly
* New Candy dungeon from Dopesheet.
As a heads up, since I don't want to ignore this thread - we have an update from the animation software we use that we hope will clear this up. If everything goes well it will be in next week's patch...
Preview: fter use? Also what emblem should i get for dracolyte or tomb raiser? Show
I like having the energetic (energy regen) and arcane (damage) emblem on Tomb raiser. The combo makes your "Banshee Boom" last a lot longer and more powerful.
On the Drac I like having the extra damage and vampiric.
It's fun to try a bunch of combinations though, it's half the fun!
*The Berserker will make you enter a frenzied state... and while it's fun, you are unable to use other abilities when it's being used. So if you need multiple heals, this one may not be for you. *
Preview: is the exception. * Fixed bug where Dracolyte is sometimes unable to use abilit Show
Arriving on 7/7/15!
Launch is coming: on July 9th, to be precise! With it comes the launch on Steam and the release of our latest class, the Tomb Raiser! But until then, we've got plenty to entertain you with!
== FEATURES ==
EU SERVERS
* You can now choose to play on the EU servers from Glyph, use the drop down in the upper right.
* EU players will automatically get sent to EU adventure worlds when entering an adventure portal. You can still join other players if you're NA or EU, just expect it to have higher latency if you do. You can use /region to see what region your world is in.
BUILDING GOT AWESOME
* You can now click and drag in build mode to place multiple blocks at a time.
* In build mode, the mouse wheel now rotates the block being placed.
* In build mode, a red block is now shown when attempting to place a block in an invalid spot.
MO' MAP MO' UPDATES
* Added dungeon icons to fog of war in the map. You can now see where lairs and dungeons are located in explored areas!
* The compass now shows large dungeons and recipe lairs.
* The world map now shows recipe lairs.
CHAT IMPROVEMENTS
* Chat messages now have a right-click menu for the sender where you can: Add them as a friend, invite them to join you, ignore them or report them for spam.
* You can now report players for spam
* The text for different club channels now have text in various shades of green.
MASTER NEW MASTERIES
* New Mastery rewards through level 200 have been added to the game!
GAMEPAD SUPPORT
* Added support for gamepads!
* The controller currently must be connected before starting Trove.
== GAME UPDATE ==
NEWBIE EXPERIENCE
* The newbie objectives have been adjusted and there are a few new ones.
* If you haven't completed objectives that are required to be completed in the tutorial you will now be prompted to go back to the tutorial world.
* New players now select their starting class at first login.
NEW IN THE STORE
* Chaos Chests have been randomized! Launch week wingstraveganza!
* Pricing has been updated to account for currency conversion rates. This means things will cost more Euros and Pounds.
* Credit packs now cost one cent less in American US Dollars.
* The Patron Pass is now live! This grants a ton of nice bonuses, including +2 Chaos Factor. You can buy 15 and 30 day versions in-game and recurring versions via the Glyph website.
BADGES/MASTERIES/COLLECTIONS
* Added increased ranks of badges and rewards for the following categories:
** Quests Completed
** Blocks Destroyed
** Boxes Opened
** Consecutive Days Logged In
** Total Days Logged In
** Fishing
* Updated collections categories.
* Samantha the black cat is now worth 50 mastery points.
* Up through mastey rank 30, Cubit rewards are now 500 and have replaced the Credit rewards.
CLASSES
* Improved projectile targeting for ranged classes.
* Enemies now aggro the Fae Trickster's clone, the Pirate Captain's Pretend Pirate, and the Tomb Raiser's minions whenever they are in range, instead of just when they're spawned.
* The Fae Trickster's decoy, the Pirate Captain's Pretend Pirate, and the Tomb Raiser's minions now have a short window of invincibility after receiving damage.
* Most explosive player abilities now do much reduced block damage. The Boomeranger is the exception.
* Fixed bug where Dracolyte is sometimes unable to use abilities in dragon form.
* Fixed bug where Dracolyte familiar could disappear until changing classes or relogging.
* Spikes (thorns) affix no longer debuffs the Fae Trickster's basic attack.
LOOT
* If your Chaos Factor increases after receiving your daily Chaos Chests, you will get your additional chests on your next login, instead of having to wait until the next day.
* Increased the range in which player receives loot.
CRAFTING
* The Deconstructor is now known as the Loot Collector, to better reinforce its function to new players.
* The Bounding Boot ally can now be crafted from the Nautical Assembler in the hub.
* Multiple stacks of items in your build inventory will now be properly counted when crafting.
HUB
* Changed the Featured Club World portals into a heart shape to distinguish them from other portals.
* Made the "Runner Up" Featured World portal white to distinguish it from the Novice Adventure portal.
* Updraft now in the hub!
ADVENTURING
* Many NPC abilities do much less block damage.
* Sky portal should no longer require a level to enter.
* The healing pylon boss ability now spawns less frequently, heals less frequently, and takes fewer hits to destroy.
* Reduced the damage of fireball traps.
* Reduced the duration of flamethrower traps and lava effects.
* No longer will loot sometimes fall through the world when opening a chest or placing a block on top of it.
* Ore now spawns less often in Novice and Adept worlds.
* Created a new "Quest Completed" portal for completed dungeons.
* Added delay to healing pylon so it doesn't heal immediately upon spawning.
UI AND SETTINGS
* Changed the collections window default keybinding from I to Y.
* Changed the liked worlds default keybindings from Y to L.
* When setting a control binding that conflicts with another you are now given the option to swap these bindings.
* Usage text now appears on inventory tooltips.
* Pressing escape when the system menu and main menu are open will now close both them at the same time.
* Having the main menu open will no longer stop the mouse from being recaptured when entering a portal.
* Fixed the last member in the Club roster being cut off.
* Hotkeys displayed in the HUD are now updated immediately after rebinding in Settings.
* Tooltips and some other UI strings that reference hotkeys now display the hotkey that is currently bound instead of being hard coded.
BUG FIXES AND POLISH
* Increased client stability.
* Fixed a rare crash due to race condition.
* Implemented various server improvements.
* Fix bug where you would sometimes move at mounted speed while running and vice-versa.
* The client will no longer queue multiple join me requests from the same player.
* Fixed a bug where other clients could crash after a player died while mounted.
* Fixed bug where mining laser didn't collide with workbenches.
* Fixed a really annoying bug where the mining laser could target blocks behind the player.
* Blocks will no longer sometimes mysteriously reappear after being destroyed, or disappear after being placed.
* Spikes created by the Death Knight's spike bomb and the Boneblade Wraith's spike slam are no longer lootable.
KNOWN ISSUES
* If you enter a shadow portal EU and NA players will get sent to separate worlds.
* The Dark Infineon wings don't look right.
* Gamepad Support: Some PS4 controller buttons are not currently mapped correctly.
AUDIO
* Boomeranger's Double sword attack has new sound.
* Ice Dragon Frost Breath audio polish.
* Boss Gravity Well audio added, Boss magic Beam audio added.
* Cactus men & golems mob sounds added.
VISUALS
* There are now some new default styles to enjoy.
* An assortment of new uncommon and rare face and hat styles have been added to the game!
* New VFX for the Winter and Dark Boomeranger costumes.
* All placeable objects now use the placement shader.
* New VFX for the Ghost and Master of Commanding Pirate Captain costumes.
* Added a new feather effect to the thrown parrot.
* The models for Laden Sleigh, Snowball, and Disblock board have been changed to look less like certain other in-game items.
* Dragon breath effects should now be fully in sync with their breathing animation.
COMMUNITY CONTENT
* Pearlescent Pinions wings have been added to badge rewards
* Midnight Mantle wings have been added to badge rewards.
* Dark Infineon wings have been added to badge rewards.
* Aquabatic Ailerons wings have been added to badge rewards.
* Infineon Charger, Radiant Rainmaker, and the Striding Starchaser have been added to badge rewards.
GAMEPAD SUPPORT: ADVANCED
* Controller buttons are remappable only directly in %APPDATA%\Trove\Trove.cfg for now. You can change the stick sensitivity using StickSensitivity in the [Input] section (defaults to 1.0).
* You can remap any button within the [Controller_Shared], [Controller_Adventure] and [Controller_Build] sections.
* Use this format: BUTTON_NAME=ActionName (ex. BTN_A=Jump)
* Available buttons: BTN_A, BTN_B, BTN_X, BTN_Y, BTN_DPAD_UP, BTN_DPAD_DOWN, BTN_DPAD_LEFT, BTN_DPAD_RIGHT, BTN_LEFT_STICK, BTN_RIGHT_STICK, BTN_START, BTN_BACK, BTN_LEFT_SHOULDER, BTN_RIGHT_SHOULDER, BTN_LEFT_TRIGGER, BTN_RIGHT_TRIGGER
Preview: n a huge damage boost. Dracolyte – Fueled by powerful dr Show
Picking the Class that best suits your playstyle is a piece of cake! Or maybe it’s easy as pie. Either way, it’s definitely dessert related – especially if you’re a Candy Barbarian (we’ll get to that later).
In Trove, there are two main combat styles:
Melee Classes
This is the playstyle for those who want to get up close and personal when vanquishing foes. These Classes use weapons like swords, axes, and maces to lay the smack down.
Pick a melee class if you like the idea of being front and center during a fight. Melee attacks, for the most part, are Area of Effect (AoE), which means that your attacks will hit all enemies in your path. As you level up your character, you’ll be able to gather a group of enemies and hack and slash your way to victory!
- Candy Barbarian – This cantankerous, carbo-loading crusher pummels enemies into submission. Love the idea of Vanilla Swirlwinding your way into the fray and crushing foes with the sweet wrath of Eis-Crom? The Candy Barbarian might be the hard-charging brawler for you.
- Knight – None can escape this stalwart Trovian’s sword of justice! The Knight can bludgeon enemies with a variety of melee weapons, run over the bad guys with the powerful Charge, or use their Iron Will to heal damage and protect against attacks. This is a great class to play for fighters who like to have extra survivability when the going gets tough.
- Neon Ninja – Style and subterfuge are the name of the game for this flashy assassin. Shadow Flip grants you a speed boost and stealth to hide yourself from enemies. Stasis Blade attacks allow you to rush through enemies and root them in place, while the Final Technique gives your weapon a huge damage boost.
- Dracolyte – Fueled by powerful draconic magic and joined by a loyal dragon whelp, the Dracolyte is one feisty flame thrower. If you need more convincing, level up this class and you’ll eventually unlock the ability to transform yourself into a powerful dragon!
- Boomeranger – The Boomeranger can be a melee or ranged fighter: Equip a sword and stand toe to toe with your enemies while peppering them with bombs and boomerangs to the face! It’s great for players who like to be able to choose either play style.
Ranged Classes
Lovers of bows, pistols, magic attacks, bombs, or cannons will want to pick from one of our many ranged classes.
This playstyle is great if you want to focus your fire on a single enemy, blasting away its health before its weapons have been unsheathed!
- Pirate Captain – What’s a pirate’s favorite letter? It’s B, for all the bonds of friendship forged over the years. Also, for blowing stuff up. Probably mostly the second one. The Pirate Captain fights with his trusty Parrot by his side. You can even toss down a cannon and your parrot pal will pummel landlubbers while you blast away with your shotgun. #noscope
- Shadow Hunter – This hawkeyed dead shot aims to hit the bullseye with green arrows. Fire devastating projectiles through all who dare oppose you (including those pesky walls) and snare baddies with luminous traps. This is a great class for those who want to lock down enemies and shoot on the move.
- Ice Sage – Chill your enemies to the bone with a wintry array of frost magic. With powerful attacks and a Frost Ward to ward off incoming blows, this is a great class for players who want to mix offense and defense. What killed the dinosaurs? The Ice Sage!*
- Fae Trickster – Become the master prankster of the Trove universe. Destroy your enemies with distraction and deceit. Beguile foes with your Faerie Dance, and wreak fanciful carnage with your devastating Glitterbombs!
- Gunslinger – Dual-wield pistols, charge up your attacks to deal heavy damage, and use the powerful Run and Gun attack to burst down packs of foes.
- Boomeranger – The Boomeranger is back on the list! Equip a bow to snipe from afar, stun enemies with your handy boomerang, and blast them to pieces with bomb attacks. The Boomeranger’s a class that’s great at locking down enemies – and then blowing them away!
*These claims are unsubstantiated, and there is no evidence to support any characters in Trove having a direct impact on the global population of dinosaurs.
If you want to see these classes in action, click here and check out some of our videos!
It's unlikely that either of those bugs have been in the game for over a year, because both the Dracolyte and the Candy Barbarian have been in the game for less than a year. Anyway, the Dracolyte...