Tanky DPS Revenant

Revenant build by Skepparen added 7 years ago.

This build was updated for
Adventures


I have no clue what's best for the subclass but I just picked Ice Sage when I started playing and haven't swapped out except for situational jumps/speeds

Shadow TowersTankDamageLeveling

Notes: I used this build all the way from 20-30 and never had to worry about dying and mobs died relatively quickly in ST

Ice Sage Subclass

Glacial Ward - Damaging enemies will activate an absorb shield. Shield can absorb 5% of your maximum health.

Stat Priority

Maximum Health
% Maximum Health
Physical Damage
Health Regeneration

Notes: Get some jumps aswell since it'll help you while leveling


Hat
Max Health
Critical Damage
% Max Health
Health Regen
Weapon
Physical Damage
% Max Health
Jump
Movement Speed
Face
Max Health
Health Regen
% Max Health
Critical Damage
Ring
Maximum Health
Health Regeneration

Notes: Switch out health regen with jump on ring if you feel like it
If you want more dmg you can swap out the health regens with crit dmg but this is what feels best for me


Ally and Flasks

파워 랭크 75

적에게 피해를 줄 때마다 체력의 2.2%를 회복합니다.

므루우우우우우웅.
50 마스터리 포인트

Optional ally is -8% dmg taken with healing on attack

파워 랭크 50

플라스크

플라스크 사용 시, 체력의 30%를 회복합니다.

체력이 낮을 때 자동으로 사용합니다!
스토어에서 큐빗이나 크레딧으로 구매할 수 있습니다.
25 마스터리 포인트

No other option for this...

파워 랭크 50
스토어에서 큐빗이나 크레딧으로 구매할 수 있습니다.
25 마스터리 포인트
파워 랭크 50

플라스크 사용 시, 10초 동안 치명타 확률이 20% 증가합니다.

불가사의의 위버를 통해 불가사의한 조각으로 구매할 수 있습니다.
25 마스터리 포인트

Empowered Gems

Can switch out 'Spirit Surge' for 'Stinging Curse' if you'd like but in my opinion 'Spirit Surge' just feels so much better when for example farming ST, could use 'Stinging Cruse' when doing dungeons if you feel like you lack dmg and stuff don't die right away, no point in taking a DOT if stuff dies very quickly

Aegis Assault Class Gem

Bulwark Bash loses its cooldown and applies a stacking damage-over-time effect to damaged enemies.

DoT effect does not leech health.

Cubic Curtain

Avoiding damage grants a protective shield, absorbing the next attack and stunning the attacker.

Spirit Surge

Taking damage has a chance to spawn a ring of projectiles, applying damage-over-time to enemies based on your max health.

This gem has a cooldown.

Text

This build is basically my own preference not anything tested if it's better than anything else
I use this to tank current and solo old content relatively easy

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