Farming / Tank /dps build

Lunar Lancer build by Orbion added 7 years ago.

This build was updated for
September 5, 2017


This is a balanced build for a LL

FarmingDamageTank

Stat Priority

Physical Damage
Maximum Health
% Maximum Health
Movement Speed

Hat
Max Health
Critical Damage
% Max Health
Movement Speed
Weapon
Physical Damage
% Max Health
Jump
Movement Speed
Face
Max Health
Critical Damage
% Max Health
Movement Speed
Ring
Physical Damage
Magic Find

Notes: When farming use pd mf when in st use pd er or mh er


Ally and Flasks

パワーランク 75

ペット

近くの敵が倒された時、HP15%回復します。

近くの敵が倒された時、移動速度ブーストを得ます。

誰かに「斧を振り回す陸のサメ」と表現された。
50マスタリーポイント
パワーランク 50

フラスコ

使用時、HPが30%回復する。

装備した戦闘ミニオンを召喚するエンブレムの効果が2倍になります。
25マスタリーポイント

I use beamer just for random movement speed boosts by killing enemies using it...if that made any sense

パワーランク 50
ストアにてCubitまたはCreditで購入できます。
25マスタリーポイント
パワーランク 50
Weaver of WondersからFragment of Wonderで購入されました。
25マスタリーポイント

Empowered Gems

Mired mojo for the random 150% pd sometimes

Pyrodisc

Killing an enemy has a chance to generate a flaming disc that damages nearby enemies.

This gem has a cooldown.

Shadow Lancer Class Gem

Basic attacks have a chance to spawn a dark shadow version of you that attacks enemies.

In Lunarform the chance is increased.

Mired Mojo

Taking damage has a chance to spawn a ring of snaring projectiles, reducing enemy Movement Speed.

This gem has a cooldown.

Text

If you have the right gems, you should have around 5 million hp 160k total pd and 1100cd+. On lunar lancer, I suggest focusing on pd because of the 30% pd boost the class has by default and also the pd multipliers for the ability "1". Rev subclass will be good so enimies can aggro on you instead of everyone else...just like a tank.

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