
Farming / Tank /dps build
Lunar Lancer
build by Orbion
added 7 years ago.
This build was updated for
September 5, 2017
This is a balanced build for a LL
FarmingDamageTank
Stat Priority




Notes: When farming use pd mf when in st use pd er or mh er
Ally and Flasks
Allié
- 20.0% Dégâts physiques
Fait gagner 15% de PV lorsqu'un ennemi meurt à proximité.
Fait gagner un boost de vitesse de déplacement lorsqu'un ennemi meurt à proximité
Flasque
Restaure 30% des PV à l'utilisation
I use beamer just for random movement speed boosts by killing enemies using it...if that made any sense
Empowered Gems
Mired mojo for the random 150% pd sometimes
Pyrodisc
Killing an enemy has a chance to generate a flaming disc that damages nearby enemies.
This gem has a cooldown.
Shadow Lancer Class Gem
Basic attacks have a chance to spawn a dark shadow version of you that attacks enemies.
In Lunarform the chance is increased.
Mired Mojo
Taking damage has a chance to spawn a ring of snaring projectiles, reducing enemy Movement Speed.
This gem has a cooldown.
Text
If you have the right gems, you should have around 5 million hp 160k total pd and 1100cd+. On lunar lancer, I suggest focusing on pd because of the 30% pd boost the class has by default and also the pd multipliers for the ability "1". Rev subclass will be good so enimies can aggro on you instead of everyone else...just like a tank.