Mario583
Return to Profile OverviewLikes (mod)
Boss HealthGUI
Chat Language Enhanced - BOLDLanguage
Chat Language Enhanced
Unicode BOLD Version
Show all Language in Your Chat
no longer [] [] [] in chat...
Example: Chinese , Japan , Russian , French , Korea , Thailand , Greece , ETC...
Unicode BOLD Version
Show all Language in Your Chat
no longer [] [] [] in chat...
Example: Chinese , Japan , Russian , French , Korea , Thailand , Greece , ETC...
With this mod you can easily make the difference between the name of the player and the club name (sometimes as a logo) as they are positioned different and the contrast is plenty.
Also, some players have an icon to the left of their name representing their reputation in Trove, these can be : modder, streamer, developer.You can now also request logos for your clubs over at TheSymbol's website REQUEST LOGO HERE[www.orw.se]Creators: Arion4K - for making the original club tag modTheSymbol - for implementing and maintaining the logo system
Also, some players have an icon to the left of their name representing their reputation in Trove, these can be : modder, streamer, developer.You can now also request logos for your clubs over at TheSymbol's website REQUEST LOGO HERE[www.orw.se]Creators: Arion4K - for making the original club tag modTheSymbol - for implementing and maintaining the logo system
ClockGUI
Out of Date!Displays the following
Time spent in world
Dungeons completed in world and estimates of dungeons per hour
Clock to show current local time
To customize the mod settings see the full description on trovesaurus near the bottom of the page
Time spent in world
Dungeons completed in world and estimates of dungeons per hour
Clock to show current local time
To customize the mod settings see the full description on trovesaurus near the bottom of the page
Cuter Lancer Cosmetics
Replaces the new fox head with a cute fox cub head.
Drop TooltipGUI
Displays pearls and stars on dropped items from mobs and chests
Loot TrackerGUI
This ui mod adds additional information on items gathered from a world instance. You can see the total number for gem boxes, resources and even how many times your magic find has triggered!
This mod cannot be found, it may have been removed!
Mini Boss RadarUtility
This mod cannot be found, it may have been removed!
No More Bright BiomesUtility
Best used when paired with No More Dark Biomes mod.
Official description below.
_________________________
As requested, I have also made another mod which makes Permafrost not so bright.It is compatible with No More Dark Biomes. Install both of them to have balanced lighting for different biomes.
Want to DIY?1) First, you will need to extract the Trove files. If you want to save space, just extract prefabs/zonelighting(See: http://forums.trovegame.com/showthread.php?25707-Guide-Comprehensive-Trove-Modding-Tutorial)
2) In prefabs/zonelighting, there are some .binfab files. Their names are self-descriptive. They hold the lighting data for different biomes (zones). e.g. dragon.binfab = Dragonfire Peaks, neon.binfab = Neon City.
3) You may probably want to copy the .binfab files to the override folder first, so the original set of files are untouched and future adjustment can be made easily.
4) Pick a lighting and replace the unwanted one by renaming the .binfab file. In my mod, I replaced dragon.binfab with desert.binfab, and neon.binfab with peaceful.binfab.
5) Launch Trove and see the result.
__________________
Copy-pasted from: http://forums.trovegame.com/showthread.php?94521-Utility-No-More-Dark-Biomes
Official description below.
_________________________
As requested, I have also made another mod which makes Permafrost not so bright.It is compatible with No More Dark Biomes. Install both of them to have balanced lighting for different biomes.
Want to DIY?1) First, you will need to extract the Trove files. If you want to save space, just extract prefabs/zonelighting(See: http://forums.trovegame.com/showthread.php?25707-Guide-Comprehensive-Trove-Modding-Tutorial)
2) In prefabs/zonelighting, there are some .binfab files. Their names are self-descriptive. They hold the lighting data for different biomes (zones). e.g. dragon.binfab = Dragonfire Peaks, neon.binfab = Neon City.
3) You may probably want to copy the .binfab files to the override folder first, so the original set of files are untouched and future adjustment can be made easily.
4) Pick a lighting and replace the unwanted one by renaming the .binfab file. In my mod, I replaced dragon.binfab with desert.binfab, and neon.binfab with peaceful.binfab.
5) Launch Trove and see the result.
__________________
Copy-pasted from: http://forums.trovegame.com/showthread.php?94521-Utility-No-More-Dark-Biomes
No More Dark BiomesUtility
Best used when paired with No More Bright Biomes mod.
Official description below.
_________________________
Don't like the dark environment of Neon City and Dragonfire Peaks? Having difficulty when building in these two biomes but don't want to mess with video settings? This mod is for you!
This mod makes Neon City and Dragonfire Peaks brighter than usual.
Want to DIY?1) First, you will need to extract the Trove files. If you want to save space, just extract prefabs/zonelighting(See: http://forums.trovegame.com/showthread.php?25707-Guide-Comprehensive-Trove-Modding-Tutorial)
2) In prefabs/zonelighting, there are some .binfab files. Their names are self-descriptive. They hold the lighting data for different biomes (zones). e.g. dragon.binfab = Dragonfire Peaks, neon.binfab = Neon City.
3) You may probably want to copy the .binfab files to the override folder first, so the original set of files are untouched and future adjustment can be made easily.
4) Pick a lighting and replace the unwanted one by renaming the .binfab file. In my mod, I replaced dragon.binfab with desert.binfab, and neon.binfab with peaceful.binfab.
5) Launch Trove and see the result.
__________________
Copy-pasted from: http://forums.trovegame.com/showthread.php?94521-Utility-No-More-Dark-Biomes
Official description below.
_________________________
Don't like the dark environment of Neon City and Dragonfire Peaks? Having difficulty when building in these two biomes but don't want to mess with video settings? This mod is for you!
This mod makes Neon City and Dragonfire Peaks brighter than usual.
Want to DIY?1) First, you will need to extract the Trove files. If you want to save space, just extract prefabs/zonelighting(See: http://forums.trovegame.com/showthread.php?25707-Guide-Comprehensive-Trove-Modding-Tutorial)
2) In prefabs/zonelighting, there are some .binfab files. Their names are self-descriptive. They hold the lighting data for different biomes (zones). e.g. dragon.binfab = Dragonfire Peaks, neon.binfab = Neon City.
3) You may probably want to copy the .binfab files to the override folder first, so the original set of files are untouched and future adjustment can be made easily.
4) Pick a lighting and replace the unwanted one by renaming the .binfab file. In my mod, I replaced dragon.binfab with desert.binfab, and neon.binfab with peaceful.binfab.
5) Launch Trove and see the result.
__________________
Copy-pasted from: http://forums.trovegame.com/showthread.php?94521-Utility-No-More-Dark-Biomes
This mod cannot be found, it may have been removed!