Trove Files

searching for files in prefabs/item/fishing/birdrod

12 files

prefabs/item/fishing/birdrod/blankscroll_code_01.binfab Current
Array
(
    [filename] => item/fishing/birdrod/blankscroll_code_01
    [name_identifier] => $prefabs_item_fishing_birdrod_blankscroll_code_01_name
    [type] => Items
    [desc] => #include <iostream>
    [desc_identifier] => $prefabs_item_fishing_birdrod_blankscroll_code_01_description
    [notrade] => 0
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => Salient Line of Code #1
    [icon] => 2022/items/salient_code.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => random
    [fixture_tiers] => Array
        (
        )

)
prefabs/item/fishing/birdrod/blankscroll_code_02.binfab Current
Array
(
    [filename] => item/fishing/birdrod/blankscroll_code_02
    [name_identifier] => $prefabs_item_fishing_birdrod_blankscroll_code_02_name
    [type] => Items
    [desc] => using namespace std;
    [desc_identifier] => $prefabs_item_fishing_birdrod_blankscroll_code_02_description
    [notrade] => 0
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => Salient Line of Code #2
    [icon] => 2022/items/salient_code.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => random
    [fixture_tiers] => Array
        (
        )

)
prefabs/item/fishing/birdrod/blankscroll_code_03.binfab Current
Array
(
    [filename] => item/fishing/birdrod/blankscroll_code_03
    [name_identifier] => $prefabs_item_fishing_birdrod_blankscroll_code_03_name
    [type] => Items
    [desc] => int main() {
    [desc_identifier] => $prefabs_item_fishing_birdrod_blankscroll_code_03_description
    [notrade] => 0
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => Salient Line of Code #3
    [icon] => 2022/items/salient_code.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => random
    [fixture_tiers] => Array
        (
        )

)
prefabs/item/fishing/birdrod/blankscroll_code_04.binfab Current
Array
(
    [filename] => item/fishing/birdrod/blankscroll_code_04
    [name_identifier] => $prefabs_item_fishing_birdrod_blankscroll_code_04_name
    [type] => Items
    [desc] => cout << "Hello World!";
    [desc_identifier] => $prefabs_item_fishing_birdrod_blankscroll_code_04_description
    [notrade] => 0
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => Salient Line of Code #4
    [icon] => 2022/items/salient_code.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => random
    [fixture_tiers] => Array
        (
        )

)
prefabs/item/fishing/birdrod/blankscroll_code_05.binfab Current
Array
(
    [filename] => item/fishing/birdrod/blankscroll_code_05
    [name_identifier] => $prefabs_item_fishing_birdrod_blankscroll_code_05_name
    [type] => Items
    [desc] => return 0; }
    [desc_identifier] => $prefabs_item_fishing_birdrod_blankscroll_code_05_description
    [notrade] => 0
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => Salient Line of Code #5
    [icon] => 2022/items/salient_code.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => random
    [fixture_tiers] => Array
        (
        )

)
prefabs/item/fishing/birdrod/blankscroll_code_06.binfab Current
Array
(
    [filename] => item/fishing/birdrod/blankscroll_code_06
    [name_identifier] => $prefabs_item_fishing_birdrod_blankscroll_code_06_name
    [type] => Items
    [desc] => if(true != false)
{

}
    [desc_identifier] => $prefabs_item_fishing_birdrod_blankscroll_code_06_description
    [notrade] => 0
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => Salient Line of Code #6
    [icon] => 2022/items/salient_code.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => random
    [fixture_tiers] => Array
        (
        )

)
prefabs/item/fishing/birdrod/blankscroll_code_07.binfab Current
Array
(
    [filename] => item/fishing/birdrod/blankscroll_code_07
    [name_identifier] => $prefabs_item_fishing_birdrod_blankscroll_code_07_name
    [type] => Items
    [desc] => bool isEven(int n) { bool even = (n % 2 == 0); if(even == true) { return true; } else (return false; } }
    [desc_identifier] => $prefabs_item_fishing_birdrod_blankscroll_code_07_description
    [notrade] => 0
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => Salient Line of Code #7
    [icon] => 2022/items/salient_code.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => random
    [fixture_tiers] => Array
        (
        )

)
prefabs/item/fishing/birdrod/blankscroll_code_08.binfab Current
Array
(
    [filename] => item/fishing/birdrod/blankscroll_code_08
    [name_identifier] => $prefabs_item_fishing_birdrod_blankscroll_code_08_name
    [type] => Items
    [desc] => if ( water == level )
{
	earth = flat;
}
    [desc_identifier] => $prefabs_item_fishing_birdrod_blankscroll_code_08_description
    [notrade] => 0
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => Salient Line of Code #8
    [icon] => 2022/items/salient_code.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => random
    [fixture_tiers] => Array
        (
        )

)
prefabs/item/fishing/birdrod/used_ego_potion.binfab Current
Array
(
    [filename] => item/fishing/birdrod/used_ego_potion
    [name_identifier] => $prefabs_item_fishing_birdrod_used_ego_potion_name
    [type] => Items
    [desc] => There's usually some residue left over, but even that's washed away now.
    [desc_identifier] => $prefabs_item_fishing_birdrod_used_ego_potion_description
    [notrade] => 0
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => Used Ego Potion
    [icon] => 2022/items/item_used_egopotion.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => random
    [fixture_tiers] => Array
        (
        )

)
prefabs/item/fishing/birdrod/used_geodian_car.binfab Current
Array
(
    [filename] => item/fishing/birdrod/used_geodian_car
    [name_identifier] => $prefabs_item_fishing_birdrod_used_car_name
    [type] => Items
    [desc] => From Trove to Geode and back, this car has seen it all.
    [desc_identifier] => $prefabs_item_fishing_birdrod_used_car_description
    [notrade] => 0
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => Planet Trekker
    [icon] => 2022/items/item_used_car.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => random
    [fixture_tiers] => Array
        (
        )

)
prefabs/item/fishing/birdrod/used_net.binfab Current
Array
(
    [filename] => item/fishing/birdrod/used_net
    [name_identifier] => $prefabs_item_fishing_birdrod_used_net_name
    [type] => Items
    [desc] => Connecting fish to people since the dawn of 'The Net'.
    [desc_identifier] => $prefabs_item_fishing_birdrod_used_net_description
    [notrade] => 0
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => The Net
    [icon] => 2022/items/used_fishing_net.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => random
    [fixture_tiers] => Array
        (
        )

)
prefabs/item/fishing/birdrod/used_pinzoin.binfab Current
Array
(
    [filename] => item/fishing/birdrod/used_pinzoin
    [name_identifier] => $prefabs_item_fishing_birdrod_used_pinzoin_name
    [type] => Items
    [desc] => Upon reading the fine print, it turns out Pinzoins lose all value when exposed to liquid, or sunlight, or air.
    [desc_identifier] => $prefabs_item_fishing_birdrod_used_pinzoin_description
    [notrade] => 0
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => Washed Out Pinzoin
    [icon] => 2022/items/item_used_pinzocoin.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => random
    [fixture_tiers] => Array
        (
        )

)