Trove Files

prefabs/abilities/discovery/barrier 0 35
prefabs/abilities/discovery/battery 0 32
prefabs/abilities/discovery/companion 0 131
prefabs/abilities/discovery/consumable 0 3
prefabs/abilities/discovery/hookshot 0 24
prefabs/abilities/discovery/jump_thruster 0 8
prefabs/abilities/discovery/ncharge 0 7
prefabs/abilities/discovery/omnitool 0 10
prefabs/abilities/discovery/pathpainter 0 43
prefabs/abilities/discovery/vacuum 0 31
prefabs/abilities/discovery/vision 0 45

searching for files in prefabs/abilities/discovery

10 files

prefabs/abilities/discovery/barrier.binfab Current
Array
(
    [filename] => abilities/discovery/barrier
    [name_identifier] => $module_barrier_name
    [type] => Discovery
    [desc] => Geode Caverns: Shield that nudges enemies, prevents energy damage, and increases movement speed while active.

Delves: Reduces incoming damage by up to 35% depending on Upgrade Level. With a Level 5 Vaca-matic equipped, an active barrier can occasionally pull in enemies when struck
    [desc_identifier] => $module_barrier_description
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => Barrier Generator
    [icon] => equipment_module_barriergenerator_00.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/abilities/discovery/battery.binfab Current
Array
(
    [filename] => abilities/discovery/battery
    [name_identifier] => $module_battery_name
    [type] => Discovery
    [desc] => The Geodian Acclimation System will run out over time - upgrade it to stay in caves longer and explore deeper tiers.
    [desc_identifier] => $module_battery_description
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => GAS
    [icon] => equipment_module_energy_00.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/abilities/discovery/crystal_pickup_powerup.binfab Current Sunrise Bomber Royale Season 3
Array
(
    [filename] => abilities/discovery/crystal_pickup_powerup
    [name_identifier] => $prefabs_abilities_discovery_ncharge_energy_charge_item_name
    [type] => 
    [desc] => ($prefabs_abilities_discovery_ncharge_energy_charge_item_description)
    [desc_identifier] => $prefabs_abilities_discovery_ncharge_energy_charge_item_description
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => ($prefabs_abilities_discovery_ncharge_energy_charge_item_name)
    [icon] => item_currency_crystal_small.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/abilities/discovery/hookshot.binfab Current
Array
(
    [filename] => abilities/discovery/hookshot
    [name_identifier] => $module_hookshot_name
    [type] => Discovery
    [desc] => Grapple to any location within range. Can also be used to push cave creatures around.
    [desc_identifier] => $module_hookshot_description
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => Climbing Claw
    [icon] => equipment_module_hookshot_00.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
            [0] => item_discovery_module_hookshot_fire_01.pkfx
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/abilities/discovery/jump_thruster.binfab Current
Array
(
    [filename] => abilities/discovery/jump_thruster
    [name_identifier] => $module_jump_thruster_name
    [type] => Discovery
    [desc] => Functions like a jetpack, but is obviously way cooler.
    [desc_identifier] => $module_jump_thruster_description
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => Rocket Boots
    [debug] => Array
        (
            [0] => desc Functions like a jetpack, but is obviously way cooler.
            [1] => desc_identifier $module_jump_thruster_description
        )

    [icon] => equipment_module_sprocketboots_00.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/abilities/discovery/ncharge.binfab Current
Array
(
    [filename] => abilities/discovery/ncharge
    [name_identifier] => $module_ncharge_name
    [type] => Discovery
    [desc] => Provides power to most of the modules on a Geodian cave suit.
    [desc_identifier] => $module_ncharge_description
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => N-Charge
    [icon] => equipment_module_fuel_00.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/abilities/discovery/omni_tool.binfab Current Tutorial Rework Rising Tides Bomber Royale Season 3
prefabs/abilities/discovery/pathpainter.binfab Current
Array
(
    [filename] => abilities/discovery/pathpainter
    [name_identifier] => $module_pathpainter_name
    [type] => Discovery
    [desc] => Transforms blocks under your feet into speed boosters that anybody can use.
    [desc_identifier] => $module_pathpainter_description
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => Pathpainter
    [icon] => equipment_module_pathpainter_00.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/abilities/discovery/vacuum.binfab Current
Array
(
    [filename] => abilities/discovery/vacuum
    [name_identifier] => $module_vacuum_name
    [type] => Discovery
    [desc] => Harness a gust of wind to pull in nearby plants, crystals, and monsters. Vacuuming up Crystals gives power ups once upgraded.
    [desc_identifier] => $module_vacuum_description
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => Vaca-matic
    [icon] => equipment_module_vacuum.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
            [0] => item_discovery_module_vacuum_stage_01.pkfx
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/abilities/discovery/vision.binfab Current
Array
(
    [filename] => abilities/discovery/vision
    [name_identifier] => $module_vision_name
    [type] => Discovery
    [desc] => Uses sonic pulses to reveal hidden crystals and show the location of buried ore.
    [desc_identifier] => $module_vision_description
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => Thumper
    [icon] => equipment_module_thumper_00.png
    [animations] => 
    [rig] => 
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)