$prefabs_abilities_knight_charge_item_description
Launches the Knight forward, taunting, stunning and damaging passing enemies.
[衝刺!]\nKnight向前衝刺、嘲諷、暈眩並傷害路徑中的敵人

$prefabs_abilities_knight_charge_item_name
Charge!
Charge!

$prefabs_abilities_knight_passive_melee_buff_item_description
The Knight's basic attack deals extra damage after being struck by an enemy. The Knight can build up stacks of increased power each time they are hit for a maximum of 3.
[報應]\n被敵人擊中後,Knight普攻造成額外傷害,額外傷害最多可疊加3層

$prefabs_abilities_knight_passive_melee_buff_item_name
Retribution
Retribution

$prefabs_abilities_knight_passive_target_debuff_item_description
Every time the Knight takes damage, they will store up Retribution that increases the damage of their next attack. This can stack up to 3 times dealing additional damage for each stack. Basic attacks reduce targets outgoing damage by up to 10%. Additional attacks refresh this debuff.
[報應]\nKnight普攻降低目標的傷害輸出5%,額外攻擊會刷新Debuff

$prefabs_abilities_knight_passive_target_debuff_item_name
Retribution
Retribution

$prefabs_abilities_knight_shield_heal_item_description
Fully heals the Knight and reduces incoming damage by 50%. 7 nearby Trovians take 10% less damage and redirect 10% of incoming damage to the Knight for 10 seconds.
[鋼鐵意志]\n完全回復Knight血量並減少承受傷害50%\n7名附近的玩家減少承受傷害10%,10秒內將10%承受傷害轉移至Knight身上

$prefabs_abilities_knight_shield_heal_item_name
Iron Will
Iron Will

$prefabs_abilities_knight_smash_item_description
Damages and briefly taunts all enemies in a cone in front of the Knight.
[粉碎一擊]\n傷害並嘲諷Knight前方扇形範圍內的敵人

$prefabs_abilities_knight_smash_item_name
Smash
Smash