Reeling in the Stars - Hotfix 3
$prefabs_item_fishing_birdrod_blankscroll_code_04_name
Salient Line of Code #4
$prefabs_item_fishing_birdrod_blankscroll_code_04_description
cout << "Hello World!";
$prefabs_item_fishing_birdrod_blankscroll_code_05_name
Salient Line of Code #5
$prefabs_item_fishing_birdrod_blankscroll_code_05_description
return 0; }
$prefabs_item_fishing_birdrod_blankscroll_code_06_name
Salient Line of Code #6
$prefabs_item_fishing_birdrod_blankscroll_code_06_description
if(true != false)
{
}
$prefabs_item_fishing_birdrod_blankscroll_code_07_name
Salient Line of Code #7
$prefabs_item_fishing_birdrod_blankscroll_code_07_description
bool isEven(int n) { bool even = (n % 2 == 0); if(even == true) { return true; } else (return false; } }
$prefabs_item_fishing_birdrod_blankscroll_code_08_name
Salient Line of Code #8
$prefabs_item_fishing_birdrod_blankscroll_code_08_description
if ( water == level )
{
earth = flat;
}