$prefabs_placeable_deco_delve_agile_interactable_sign_title
Agile

$prefabs_placeable_deco_delve_antisolo2_interactable_sign_content
Some enemies can only be damaged when attacked by 2 or more Trovians

$prefabs_placeable_deco_delve_antisolo2_interactable_sign_title
Dynamic Shielding

$prefabs_placeable_deco_delve_antumbral_interactable_sign_content
Some enemies have reduced Darkness

$prefabs_placeable_deco_delve_antumbral_interactable_sign_title
Antumbral

$prefabs_placeable_deco_delve_arena_interactable_sign_content
Some enemies have increased Health, Damage, and Stability

$prefabs_placeable_deco_delve_arena_interactable_sign_title
Gladiator

$prefabs_placeable_deco_delve_banner_carys_bot_description
Bottom third of the House Carys Banner set

$prefabs_placeable_deco_delve_banner_carys_bot_name
Banner, bottom: House Carys

$prefabs_placeable_deco_delve_banner_carys_mid_description
Middle third of the House Carys Banner set